RotateToState.xml 7.1 KB

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  1. <Type Name="RotateToState" FullName="Urho.RotateToState">
  2. <TypeSignature Language="C#" Value="public class RotateToState : Urho.FiniteTimeActionState" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit RotateToState extends Urho.FiniteTimeActionState" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.FiniteTimeActionState</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>To be added.</summary>
  14. <remarks>To be added.</remarks>
  15. </Docs>
  16. <Members>
  17. <Member MemberName=".ctor">
  18. <MemberSignature Language="C#" Value="public RotateToState (Urho.RotateTo action, Urho.Node target);" />
  19. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.RotateTo action, class Urho.Node target) cil managed" />
  20. <MemberType>Constructor</MemberType>
  21. <AssemblyInfo>
  22. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  23. </AssemblyInfo>
  24. <Parameters>
  25. <Parameter Name="action" Type="Urho.RotateTo" />
  26. <Parameter Name="target" Type="Urho.Node" />
  27. </Parameters>
  28. <Docs>
  29. <param name="action">To be added.</param>
  30. <param name="target">To be added.</param>
  31. <summary>To be added.</summary>
  32. <remarks>To be added.</remarks>
  33. </Docs>
  34. </Member>
  35. <Member MemberName="DiffAngleX">
  36. <MemberSignature Language="C#" Value="protected float DiffAngleX;" />
  37. <MemberSignature Language="ILAsm" Value=".field family float32 DiffAngleX" />
  38. <MemberType>Field</MemberType>
  39. <AssemblyInfo>
  40. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  41. </AssemblyInfo>
  42. <ReturnValue>
  43. <ReturnType>System.Single</ReturnType>
  44. </ReturnValue>
  45. <Docs>
  46. <summary>To be added.</summary>
  47. <remarks>To be added.</remarks>
  48. </Docs>
  49. </Member>
  50. <Member MemberName="DiffAngleY">
  51. <MemberSignature Language="C#" Value="protected float DiffAngleY;" />
  52. <MemberSignature Language="ILAsm" Value=".field family float32 DiffAngleY" />
  53. <MemberType>Field</MemberType>
  54. <AssemblyInfo>
  55. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  56. </AssemblyInfo>
  57. <ReturnValue>
  58. <ReturnType>System.Single</ReturnType>
  59. </ReturnValue>
  60. <Docs>
  61. <summary>To be added.</summary>
  62. <remarks>To be added.</remarks>
  63. </Docs>
  64. </Member>
  65. <Member MemberName="DiffAngleZ">
  66. <MemberSignature Language="C#" Value="protected float DiffAngleZ;" />
  67. <MemberSignature Language="ILAsm" Value=".field family float32 DiffAngleZ" />
  68. <MemberType>Field</MemberType>
  69. <AssemblyInfo>
  70. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  71. </AssemblyInfo>
  72. <ReturnValue>
  73. <ReturnType>System.Single</ReturnType>
  74. </ReturnValue>
  75. <Docs>
  76. <summary>To be added.</summary>
  77. <remarks>To be added.</remarks>
  78. </Docs>
  79. </Member>
  80. <Member MemberName="DistanceAngleX">
  81. <MemberSignature Language="C#" Value="protected float DistanceAngleX { get; set; }" />
  82. <MemberSignature Language="ILAsm" Value=".property instance float32 DistanceAngleX" />
  83. <MemberType>Property</MemberType>
  84. <AssemblyInfo>
  85. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  86. </AssemblyInfo>
  87. <ReturnValue>
  88. <ReturnType>System.Single</ReturnType>
  89. </ReturnValue>
  90. <Docs>
  91. <summary>To be added.</summary>
  92. <value>To be added.</value>
  93. <remarks>To be added.</remarks>
  94. </Docs>
  95. </Member>
  96. <Member MemberName="DistanceAngleY">
  97. <MemberSignature Language="C#" Value="protected float DistanceAngleY { get; set; }" />
  98. <MemberSignature Language="ILAsm" Value=".property instance float32 DistanceAngleY" />
  99. <MemberType>Property</MemberType>
  100. <AssemblyInfo>
  101. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  102. </AssemblyInfo>
  103. <ReturnValue>
  104. <ReturnType>System.Single</ReturnType>
  105. </ReturnValue>
  106. <Docs>
  107. <summary>To be added.</summary>
  108. <value>To be added.</value>
  109. <remarks>To be added.</remarks>
  110. </Docs>
  111. </Member>
  112. <Member MemberName="DistanceAngleZ">
  113. <MemberSignature Language="C#" Value="protected float DistanceAngleZ { get; set; }" />
  114. <MemberSignature Language="ILAsm" Value=".property instance float32 DistanceAngleZ" />
  115. <MemberType>Property</MemberType>
  116. <AssemblyInfo>
  117. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  118. </AssemblyInfo>
  119. <ReturnValue>
  120. <ReturnType>System.Single</ReturnType>
  121. </ReturnValue>
  122. <Docs>
  123. <summary>To be added.</summary>
  124. <value>To be added.</value>
  125. <remarks>To be added.</remarks>
  126. </Docs>
  127. </Member>
  128. <Member MemberName="StartAngleX">
  129. <MemberSignature Language="C#" Value="protected float StartAngleX;" />
  130. <MemberSignature Language="ILAsm" Value=".field family float32 StartAngleX" />
  131. <MemberType>Field</MemberType>
  132. <AssemblyInfo>
  133. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  134. </AssemblyInfo>
  135. <ReturnValue>
  136. <ReturnType>System.Single</ReturnType>
  137. </ReturnValue>
  138. <Docs>
  139. <summary>To be added.</summary>
  140. <remarks>To be added.</remarks>
  141. </Docs>
  142. </Member>
  143. <Member MemberName="StartAngleY">
  144. <MemberSignature Language="C#" Value="protected float StartAngleY;" />
  145. <MemberSignature Language="ILAsm" Value=".field family float32 StartAngleY" />
  146. <MemberType>Field</MemberType>
  147. <AssemblyInfo>
  148. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  149. </AssemblyInfo>
  150. <ReturnValue>
  151. <ReturnType>System.Single</ReturnType>
  152. </ReturnValue>
  153. <Docs>
  154. <summary>To be added.</summary>
  155. <remarks>To be added.</remarks>
  156. </Docs>
  157. </Member>
  158. <Member MemberName="StartAngleZ">
  159. <MemberSignature Language="C#" Value="protected float StartAngleZ;" />
  160. <MemberSignature Language="ILAsm" Value=".field family float32 StartAngleZ" />
  161. <MemberType>Field</MemberType>
  162. <AssemblyInfo>
  163. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  164. </AssemblyInfo>
  165. <ReturnValue>
  166. <ReturnType>System.Single</ReturnType>
  167. </ReturnValue>
  168. <Docs>
  169. <summary>To be added.</summary>
  170. <remarks>To be added.</remarks>
  171. </Docs>
  172. </Member>
  173. <Member MemberName="Update">
  174. <MemberSignature Language="C#" Value="public override void Update (float time);" />
  175. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void Update(float32 time) cil managed" />
  176. <MemberType>Method</MemberType>
  177. <AssemblyInfo>
  178. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  179. </AssemblyInfo>
  180. <ReturnValue>
  181. <ReturnType>System.Void</ReturnType>
  182. </ReturnValue>
  183. <Parameters>
  184. <Parameter Name="time" Type="System.Single" />
  185. </Parameters>
  186. <Docs>
  187. <param name="time">To be added.</param>
  188. <summary>To be added.</summary>
  189. <remarks>To be added.</remarks>
  190. </Docs>
  191. </Member>
  192. </Members>
  193. </Type>