ShaderPrecache.xml 8.4 KB

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  1. <Type Name="ShaderPrecache" FullName="Urho.ShaderPrecache">
  2. <TypeSignature Language="C#" Value="public class ShaderPrecache : Urho.UrhoObject" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit ShaderPrecache extends Urho.UrhoObject" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.UrhoObject</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Utility class for collecting used shader combinations during runtime for precaching.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public ShaderPrecache (IntPtr handle);" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters>
  27. <Parameter Name="handle" Type="System.IntPtr" />
  28. </Parameters>
  29. <Docs>
  30. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  31. <summary>Constructs a new instance of ShaderPrecache, given a raw pointer to an unmanaged object</summary>
  32. <remarks>
  33. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  34. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  35. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  36. </remarks>
  37. </Docs>
  38. </Member>
  39. <Member MemberName=".ctor">
  40. <MemberSignature Language="C#" Value="public ShaderPrecache (Urho.UrhoObjectFlag emptyFlag);" />
  41. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  42. <MemberType>Constructor</MemberType>
  43. <AssemblyInfo>
  44. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  45. </AssemblyInfo>
  46. <Parameters>
  47. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  48. </Parameters>
  49. <Docs>
  50. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  51. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  52. <remarks>
  53. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  54. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  55. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  56. </remarks>
  57. </Docs>
  58. </Member>
  59. <Member MemberName=".ctor">
  60. <MemberSignature Language="C#" Value="public ShaderPrecache (Urho.Context context, string fileName);" />
  61. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context, string fileName) cil managed" />
  62. <MemberType>Constructor</MemberType>
  63. <AssemblyInfo>
  64. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  65. </AssemblyInfo>
  66. <Parameters>
  67. <Parameter Name="context" Type="Urho.Context" />
  68. <Parameter Name="fileName" Type="System.String" />
  69. </Parameters>
  70. <Docs>
  71. <param name="context">The context that this object will be attached to.</param>
  72. <param name="fileName">To be added.</param>
  73. <summary>Creates an instance of ShaderPrecache that is attached to an execution context.</summary>
  74. <remarks>
  75. <para>This creates an instance of ShaderPrecache attached to the specified execution context.</para>
  76. </remarks>
  77. </Docs>
  78. </Member>
  79. <Member MemberName="BaseType">
  80. <MemberSignature Language="C#" Value="public override Urho.StringHash BaseType { get; }" />
  81. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash BaseType" />
  82. <MemberType>Property</MemberType>
  83. <AssemblyInfo>
  84. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  85. </AssemblyInfo>
  86. <ReturnValue>
  87. <ReturnType>Urho.StringHash</ReturnType>
  88. </ReturnValue>
  89. <Docs>
  90. <summary>Urho's type system base type.</summary>
  91. <value>StringHash representing the base type for this Urho type.</value>
  92. <remarks>This returns the Urho type system base type and is surfaced for low-level Urho code.</remarks>
  93. </Docs>
  94. </Member>
  95. <Member MemberName="StoreShaders">
  96. <MemberSignature Language="C#" Value="public void StoreShaders (Urho.ShaderVariation vs, Urho.ShaderVariation ps);" />
  97. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void StoreShaders(class Urho.ShaderVariation vs, class Urho.ShaderVariation ps) cil managed" />
  98. <MemberType>Method</MemberType>
  99. <AssemblyInfo>
  100. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  101. </AssemblyInfo>
  102. <ReturnValue>
  103. <ReturnType>System.Void</ReturnType>
  104. </ReturnValue>
  105. <Parameters>
  106. <Parameter Name="vs" Type="Urho.ShaderVariation" />
  107. <Parameter Name="ps" Type="Urho.ShaderVariation" />
  108. </Parameters>
  109. <Docs>
  110. <param name="vs">To be added.</param>
  111. <param name="ps">To be added.</param>
  112. <summary>
  113. Collect a shader combination. Called by Graphics when shaders have been set.
  114. </summary>
  115. <remarks>To be added.</remarks>
  116. </Docs>
  117. </Member>
  118. <Member MemberName="Type">
  119. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  120. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  121. <MemberType>Property</MemberType>
  122. <AssemblyInfo>
  123. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  124. </AssemblyInfo>
  125. <ReturnValue>
  126. <ReturnType>Urho.StringHash</ReturnType>
  127. </ReturnValue>
  128. <Docs>
  129. <summary>Urho's type system type.</summary>
  130. <value>StringHash representing the type for this C# type.</value>
  131. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  132. </Docs>
  133. </Member>
  134. <Member MemberName="TypeName">
  135. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  136. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  137. <MemberType>Property</MemberType>
  138. <AssemblyInfo>
  139. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  140. </AssemblyInfo>
  141. <ReturnValue>
  142. <ReturnType>System.String</ReturnType>
  143. </ReturnValue>
  144. <Docs>
  145. <summary>Urho's low-level type name.</summary>
  146. <value>Stringified low-level type name.</value>
  147. <remarks></remarks>
  148. </Docs>
  149. </Member>
  150. <Member MemberName="TypeNameStatic">
  151. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  152. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  153. <MemberType>Property</MemberType>
  154. <AssemblyInfo>
  155. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  156. </AssemblyInfo>
  157. <ReturnValue>
  158. <ReturnType>System.String</ReturnType>
  159. </ReturnValue>
  160. <Docs>
  161. <summary>Urho's low-level type name, accessible as a static method.</summary>
  162. <value>Stringified low-level type name.</value>
  163. <remarks></remarks>
  164. </Docs>
  165. </Member>
  166. <Member MemberName="TypeStatic">
  167. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  168. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  169. <MemberType>Property</MemberType>
  170. <AssemblyInfo>
  171. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  172. </AssemblyInfo>
  173. <ReturnValue>
  174. <ReturnType>Urho.StringHash</ReturnType>
  175. </ReturnValue>
  176. <Docs>
  177. <summary>To be added.</summary>
  178. <value>To be added.</value>
  179. <remarks>To be added.</remarks>
  180. </Docs>
  181. </Member>
  182. </Members>
  183. </Type>