Texture.xml 29 KB

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  1. <Type Name="Texture" FullName="Urho.Texture">
  2. <TypeSignature Language="C#" Value="public class Texture : Urho.Resource" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Texture extends Urho.Resource" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.Resource</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Base class for texture resources.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public Texture (IntPtr handle);" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters>
  27. <Parameter Name="handle" Type="System.IntPtr" />
  28. </Parameters>
  29. <Docs>
  30. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  31. <summary>Constructs a new instance of Texture, given a raw pointer to an unmanaged object</summary>
  32. <remarks>
  33. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  34. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  35. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  36. </remarks>
  37. </Docs>
  38. </Member>
  39. <Member MemberName=".ctor">
  40. <MemberSignature Language="C#" Value="public Texture (Urho.Context context);" />
  41. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  42. <MemberType>Constructor</MemberType>
  43. <AssemblyInfo>
  44. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  45. </AssemblyInfo>
  46. <Parameters>
  47. <Parameter Name="context" Type="Urho.Context" />
  48. </Parameters>
  49. <Docs>
  50. <param name="context">The context that this object will be attached to.</param>
  51. <summary>Creates an instance of Texture that is attached to an execution context.</summary>
  52. <remarks>
  53. <para>This creates an instance of Texture attached to the specified execution context.</para>
  54. </remarks>
  55. </Docs>
  56. </Member>
  57. <Member MemberName=".ctor">
  58. <MemberSignature Language="C#" Value="public Texture (Urho.UrhoObjectFlag emptyFlag);" />
  59. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  60. <MemberType>Constructor</MemberType>
  61. <AssemblyInfo>
  62. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  63. </AssemblyInfo>
  64. <Parameters>
  65. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  66. </Parameters>
  67. <Docs>
  68. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  69. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  70. <remarks>
  71. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  72. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  73. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  74. </remarks>
  75. </Docs>
  76. </Member>
  77. <Member MemberName="BackupTexture">
  78. <MemberSignature Language="C#" Value="public Urho.Texture BackupTexture { get; set; }" />
  79. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Texture BackupTexture" />
  80. <MemberType>Property</MemberType>
  81. <AssemblyInfo>
  82. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  83. </AssemblyInfo>
  84. <ReturnValue>
  85. <ReturnType>Urho.Texture</ReturnType>
  86. </ReturnValue>
  87. <Docs>
  88. <summary>
  89. Return backup texture.
  90. Or
  91. Set backup texture to use when rendering to this texture.
  92. </summary>
  93. <value>To be added.</value>
  94. <remarks>To be added.</remarks>
  95. </Docs>
  96. </Member>
  97. <Member MemberName="BorderColor">
  98. <MemberSignature Language="C#" Value="public Urho.Color BorderColor { get; set; }" />
  99. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Color BorderColor" />
  100. <MemberType>Property</MemberType>
  101. <AssemblyInfo>
  102. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  103. </AssemblyInfo>
  104. <ReturnValue>
  105. <ReturnType>Urho.Color</ReturnType>
  106. </ReturnValue>
  107. <Docs>
  108. <summary>
  109. Return border color.
  110. Or
  111. Set border color for border addressing mode.
  112. </summary>
  113. <value>To be added.</value>
  114. <remarks>To be added.</remarks>
  115. </Docs>
  116. </Member>
  117. <Member MemberName="Components">
  118. <MemberSignature Language="C#" Value="public uint Components { get; }" />
  119. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Components" />
  120. <MemberType>Property</MemberType>
  121. <AssemblyInfo>
  122. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  123. </AssemblyInfo>
  124. <ReturnValue>
  125. <ReturnType>System.UInt32</ReturnType>
  126. </ReturnValue>
  127. <Docs>
  128. <summary>
  129. Return number of image components required to receive pixel data from GetData(), or 0 for compressed images.
  130. </summary>
  131. <value>To be added.</value>
  132. <remarks>To be added.</remarks>
  133. </Docs>
  134. </Member>
  135. <Member MemberName="Depth">
  136. <MemberSignature Language="C#" Value="public int Depth { get; }" />
  137. <MemberSignature Language="ILAsm" Value=".property instance int32 Depth" />
  138. <MemberType>Property</MemberType>
  139. <AssemblyInfo>
  140. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  141. </AssemblyInfo>
  142. <ReturnValue>
  143. <ReturnType>System.Int32</ReturnType>
  144. </ReturnValue>
  145. <Docs>
  146. <summary>
  147. Return height.
  148. </summary>
  149. <value>To be added.</value>
  150. <remarks>To be added.</remarks>
  151. </Docs>
  152. </Member>
  153. <Member MemberName="FilterMode">
  154. <MemberSignature Language="C#" Value="public Urho.TextureFilterMode FilterMode { get; set; }" />
  155. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.TextureFilterMode FilterMode" />
  156. <MemberType>Property</MemberType>
  157. <AssemblyInfo>
  158. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  159. </AssemblyInfo>
  160. <ReturnValue>
  161. <ReturnType>Urho.TextureFilterMode</ReturnType>
  162. </ReturnValue>
  163. <Docs>
  164. <summary>
  165. Return filtering mode.
  166. Or
  167. Set filtering mode.
  168. </summary>
  169. <value>To be added.</value>
  170. <remarks>To be added.</remarks>
  171. </Docs>
  172. </Member>
  173. <Member MemberName="Format">
  174. <MemberSignature Language="C#" Value="public uint Format { get; }" />
  175. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Format" />
  176. <MemberType>Property</MemberType>
  177. <AssemblyInfo>
  178. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  179. </AssemblyInfo>
  180. <ReturnValue>
  181. <ReturnType>System.UInt32</ReturnType>
  182. </ReturnValue>
  183. <Docs>
  184. <summary>
  185. Return texture format.
  186. </summary>
  187. <value>To be added.</value>
  188. <remarks>To be added.</remarks>
  189. </Docs>
  190. </Member>
  191. <Member MemberName="GetAddressMode">
  192. <MemberSignature Language="C#" Value="public Urho.TextureAddressMode GetAddressMode (Urho.TextureCoordinate coord);" />
  193. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.TextureAddressMode GetAddressMode(valuetype Urho.TextureCoordinate coord) cil managed" />
  194. <MemberType>Method</MemberType>
  195. <AssemblyInfo>
  196. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  197. </AssemblyInfo>
  198. <ReturnValue>
  199. <ReturnType>Urho.TextureAddressMode</ReturnType>
  200. </ReturnValue>
  201. <Parameters>
  202. <Parameter Name="coord" Type="Urho.TextureCoordinate" />
  203. </Parameters>
  204. <Docs>
  205. <param name="coord">To be added.</param>
  206. <summary>
  207. Return addressing mode by texture coordinate.
  208. </summary>
  209. <returns>To be added.</returns>
  210. <remarks>To be added.</remarks>
  211. </Docs>
  212. </Member>
  213. <Member MemberName="GetDataSize">
  214. <MemberSignature Language="C#" Value="public uint GetDataSize (int width, int height);" />
  215. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 GetDataSize(int32 width, int32 height) cil managed" />
  216. <MemberType>Method</MemberType>
  217. <AssemblyInfo>
  218. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  219. </AssemblyInfo>
  220. <ReturnValue>
  221. <ReturnType>System.UInt32</ReturnType>
  222. </ReturnValue>
  223. <Parameters>
  224. <Parameter Name="width" Type="System.Int32" />
  225. <Parameter Name="height" Type="System.Int32" />
  226. </Parameters>
  227. <Docs>
  228. <param name="width">To be added.</param>
  229. <param name="height">To be added.</param>
  230. <summary>
  231. Return data size in bytes for a rectangular region.
  232. </summary>
  233. <returns>To be added.</returns>
  234. <remarks>To be added.</remarks>
  235. </Docs>
  236. </Member>
  237. <Member MemberName="GetDataSize">
  238. <MemberSignature Language="C#" Value="public uint GetDataSize (int width, int height, int depth);" />
  239. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 GetDataSize(int32 width, int32 height, int32 depth) cil managed" />
  240. <MemberType>Method</MemberType>
  241. <AssemblyInfo>
  242. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  243. </AssemblyInfo>
  244. <ReturnValue>
  245. <ReturnType>System.UInt32</ReturnType>
  246. </ReturnValue>
  247. <Parameters>
  248. <Parameter Name="width" Type="System.Int32" />
  249. <Parameter Name="height" Type="System.Int32" />
  250. <Parameter Name="depth" Type="System.Int32" />
  251. </Parameters>
  252. <Docs>
  253. <param name="width">To be added.</param>
  254. <param name="height">To be added.</param>
  255. <param name="depth">To be added.</param>
  256. <summary>
  257. Return data size in bytes for a volume region.
  258. </summary>
  259. <returns>To be added.</returns>
  260. <remarks>To be added.</remarks>
  261. </Docs>
  262. </Member>
  263. <Member MemberName="GetDataType">
  264. <MemberSignature Language="C#" Value="public static uint GetDataType (uint format);" />
  265. <MemberSignature Language="ILAsm" Value=".method public static hidebysig unsigned int32 GetDataType(unsigned int32 format) cil managed" />
  266. <MemberType>Method</MemberType>
  267. <AssemblyInfo>
  268. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  269. </AssemblyInfo>
  270. <ReturnValue>
  271. <ReturnType>System.UInt32</ReturnType>
  272. </ReturnValue>
  273. <Parameters>
  274. <Parameter Name="format" Type="System.UInt32" />
  275. </Parameters>
  276. <Docs>
  277. <param name="format">To be added.</param>
  278. <summary>
  279. Return the data type corresponding to an OpenGL internal format.
  280. </summary>
  281. <returns>To be added.</returns>
  282. <remarks>To be added.</remarks>
  283. </Docs>
  284. </Member>
  285. <Member MemberName="GetExternalFormat">
  286. <MemberSignature Language="C#" Value="public static uint GetExternalFormat (uint format);" />
  287. <MemberSignature Language="ILAsm" Value=".method public static hidebysig unsigned int32 GetExternalFormat(unsigned int32 format) cil managed" />
  288. <MemberType>Method</MemberType>
  289. <AssemblyInfo>
  290. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  291. </AssemblyInfo>
  292. <ReturnValue>
  293. <ReturnType>System.UInt32</ReturnType>
  294. </ReturnValue>
  295. <Parameters>
  296. <Parameter Name="format" Type="System.UInt32" />
  297. </Parameters>
  298. <Docs>
  299. <param name="format">To be added.</param>
  300. <summary>
  301. Return the non-internal texture format corresponding to an OpenGL internal format.
  302. </summary>
  303. <returns>To be added.</returns>
  304. <remarks>To be added.</remarks>
  305. </Docs>
  306. </Member>
  307. <Member MemberName="GetLevelDepth">
  308. <MemberSignature Language="C#" Value="public int GetLevelDepth (uint level);" />
  309. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance int32 GetLevelDepth(unsigned int32 level) cil managed" />
  310. <MemberType>Method</MemberType>
  311. <AssemblyInfo>
  312. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  313. </AssemblyInfo>
  314. <ReturnValue>
  315. <ReturnType>System.Int32</ReturnType>
  316. </ReturnValue>
  317. <Parameters>
  318. <Parameter Name="level" Type="System.UInt32" />
  319. </Parameters>
  320. <Docs>
  321. <param name="level">To be added.</param>
  322. <summary>
  323. Return mip level depth, or 0 if level does not exist.
  324. </summary>
  325. <returns>To be added.</returns>
  326. <remarks>To be added.</remarks>
  327. </Docs>
  328. </Member>
  329. <Member MemberName="GetLevelHeight">
  330. <MemberSignature Language="C#" Value="public int GetLevelHeight (uint level);" />
  331. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance int32 GetLevelHeight(unsigned int32 level) cil managed" />
  332. <MemberType>Method</MemberType>
  333. <AssemblyInfo>
  334. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  335. </AssemblyInfo>
  336. <ReturnValue>
  337. <ReturnType>System.Int32</ReturnType>
  338. </ReturnValue>
  339. <Parameters>
  340. <Parameter Name="level" Type="System.UInt32" />
  341. </Parameters>
  342. <Docs>
  343. <param name="level">To be added.</param>
  344. <summary>
  345. Return mip level width, or 0 if level does not exist.
  346. </summary>
  347. <returns>To be added.</returns>
  348. <remarks>To be added.</remarks>
  349. </Docs>
  350. </Member>
  351. <Member MemberName="GetLevelWidth">
  352. <MemberSignature Language="C#" Value="public int GetLevelWidth (uint level);" />
  353. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance int32 GetLevelWidth(unsigned int32 level) cil managed" />
  354. <MemberType>Method</MemberType>
  355. <AssemblyInfo>
  356. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  357. </AssemblyInfo>
  358. <ReturnValue>
  359. <ReturnType>System.Int32</ReturnType>
  360. </ReturnValue>
  361. <Parameters>
  362. <Parameter Name="level" Type="System.UInt32" />
  363. </Parameters>
  364. <Docs>
  365. <param name="level">To be added.</param>
  366. <summary>
  367. Return mip level width, or 0 if level does not exist.
  368. </summary>
  369. <returns>To be added.</returns>
  370. <remarks>To be added.</remarks>
  371. </Docs>
  372. </Member>
  373. <Member MemberName="GetMipsToSkip">
  374. <MemberSignature Language="C#" Value="public int GetMipsToSkip (int quality);" />
  375. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance int32 GetMipsToSkip(int32 quality) cil managed" />
  376. <MemberType>Method</MemberType>
  377. <AssemblyInfo>
  378. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  379. </AssemblyInfo>
  380. <ReturnValue>
  381. <ReturnType>System.Int32</ReturnType>
  382. </ReturnValue>
  383. <Parameters>
  384. <Parameter Name="quality" Type="System.Int32" />
  385. </Parameters>
  386. <Docs>
  387. <param name="quality">To be added.</param>
  388. <summary>
  389. Return mip levels to skip on a quality setting when loading.
  390. </summary>
  391. <returns>To be added.</returns>
  392. <remarks>To be added.</remarks>
  393. </Docs>
  394. </Member>
  395. <Member MemberName="GetRowDataSize">
  396. <MemberSignature Language="C#" Value="public uint GetRowDataSize (int width);" />
  397. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 GetRowDataSize(int32 width) cil managed" />
  398. <MemberType>Method</MemberType>
  399. <AssemblyInfo>
  400. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  401. </AssemblyInfo>
  402. <ReturnValue>
  403. <ReturnType>System.UInt32</ReturnType>
  404. </ReturnValue>
  405. <Parameters>
  406. <Parameter Name="width" Type="System.Int32" />
  407. </Parameters>
  408. <Docs>
  409. <param name="width">To be added.</param>
  410. <summary>
  411. Return data size in bytes for a pixel or block row.
  412. </summary>
  413. <returns>To be added.</returns>
  414. <remarks>To be added.</remarks>
  415. </Docs>
  416. </Member>
  417. <Member MemberName="GetSRGBFormat">
  418. <MemberSignature Language="C#" Value="public uint GetSRGBFormat (uint format);" />
  419. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 GetSRGBFormat(unsigned int32 format) cil managed" />
  420. <MemberType>Method</MemberType>
  421. <AssemblyInfo>
  422. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  423. </AssemblyInfo>
  424. <ReturnValue>
  425. <ReturnType>System.UInt32</ReturnType>
  426. </ReturnValue>
  427. <Parameters>
  428. <Parameter Name="format" Type="System.UInt32" />
  429. </Parameters>
  430. <Docs>
  431. <param name="format">To be added.</param>
  432. <summary>
  433. Return the corresponding SRGB texture format if supported. If not supported, return format unchanged.
  434. </summary>
  435. <returns>To be added.</returns>
  436. <remarks>To be added.</remarks>
  437. </Docs>
  438. </Member>
  439. <Member MemberName="Height">
  440. <MemberSignature Language="C#" Value="public int Height { get; }" />
  441. <MemberSignature Language="ILAsm" Value=".property instance int32 Height" />
  442. <MemberType>Property</MemberType>
  443. <AssemblyInfo>
  444. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  445. </AssemblyInfo>
  446. <ReturnValue>
  447. <ReturnType>System.Int32</ReturnType>
  448. </ReturnValue>
  449. <Docs>
  450. <summary>
  451. Return height.
  452. </summary>
  453. <value>To be added.</value>
  454. <remarks>To be added.</remarks>
  455. </Docs>
  456. </Member>
  457. <Member MemberName="IsCompressed">
  458. <MemberSignature Language="C#" Value="public bool IsCompressed ();" />
  459. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool IsCompressed() cil managed" />
  460. <MemberType>Method</MemberType>
  461. <AssemblyInfo>
  462. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  463. </AssemblyInfo>
  464. <ReturnValue>
  465. <ReturnType>System.Boolean</ReturnType>
  466. </ReturnValue>
  467. <Parameters />
  468. <Docs>
  469. <summary>
  470. Return whether the texture format is compressed.
  471. </summary>
  472. <returns>To be added.</returns>
  473. <remarks>To be added.</remarks>
  474. </Docs>
  475. </Member>
  476. <Member MemberName="Levels">
  477. <MemberSignature Language="C#" Value="public uint Levels { get; }" />
  478. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Levels" />
  479. <MemberType>Property</MemberType>
  480. <AssemblyInfo>
  481. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  482. </AssemblyInfo>
  483. <ReturnValue>
  484. <ReturnType>System.UInt32</ReturnType>
  485. </ReturnValue>
  486. <Docs>
  487. <summary>
  488. Return number of mip levels.
  489. </summary>
  490. <value>To be added.</value>
  491. <remarks>To be added.</remarks>
  492. </Docs>
  493. </Member>
  494. <Member MemberName="ParametersDirty">
  495. <MemberSignature Language="C#" Value="public bool ParametersDirty { get; }" />
  496. <MemberSignature Language="ILAsm" Value=".property instance bool ParametersDirty" />
  497. <MemberType>Property</MemberType>
  498. <AssemblyInfo>
  499. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  500. </AssemblyInfo>
  501. <ReturnValue>
  502. <ReturnType>System.Boolean</ReturnType>
  503. </ReturnValue>
  504. <Docs>
  505. <summary>
  506. Return whether parameters are dirty.
  507. </summary>
  508. <value>To be added.</value>
  509. <remarks>To be added.</remarks>
  510. </Docs>
  511. </Member>
  512. <Member MemberName="SetAddressMode">
  513. <MemberSignature Language="C#" Value="public void SetAddressMode (Urho.TextureCoordinate coord, Urho.TextureAddressMode address);" />
  514. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetAddressMode(valuetype Urho.TextureCoordinate coord, valuetype Urho.TextureAddressMode address) cil managed" />
  515. <MemberType>Method</MemberType>
  516. <AssemblyInfo>
  517. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  518. </AssemblyInfo>
  519. <ReturnValue>
  520. <ReturnType>System.Void</ReturnType>
  521. </ReturnValue>
  522. <Parameters>
  523. <Parameter Name="coord" Type="Urho.TextureCoordinate" />
  524. <Parameter Name="address" Type="Urho.TextureAddressMode" />
  525. </Parameters>
  526. <Docs>
  527. <param name="coord">To be added.</param>
  528. <param name="address">To be added.</param>
  529. <summary>
  530. Set addressing mode by texture coordinate.
  531. </summary>
  532. <remarks>To be added.</remarks>
  533. </Docs>
  534. </Member>
  535. <Member MemberName="SetMipsToSkip">
  536. <MemberSignature Language="C#" Value="public void SetMipsToSkip (int quality, int mips);" />
  537. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetMipsToSkip(int32 quality, int32 mips) cil managed" />
  538. <MemberType>Method</MemberType>
  539. <AssemblyInfo>
  540. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  541. </AssemblyInfo>
  542. <ReturnValue>
  543. <ReturnType>System.Void</ReturnType>
  544. </ReturnValue>
  545. <Parameters>
  546. <Parameter Name="quality" Type="System.Int32" />
  547. <Parameter Name="mips" Type="System.Int32" />
  548. </Parameters>
  549. <Docs>
  550. <param name="quality">To be added.</param>
  551. <param name="mips">To be added.</param>
  552. <summary>
  553. Set mip levels to skip on a quality setting when loading. Ensures higher quality levels do not skip more.
  554. </summary>
  555. <remarks>To be added.</remarks>
  556. </Docs>
  557. </Member>
  558. <Member MemberName="SetNumLevels">
  559. <MemberSignature Language="C#" Value="public void SetNumLevels (uint levels);" />
  560. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetNumLevels(unsigned int32 levels) cil managed" />
  561. <MemberType>Method</MemberType>
  562. <AssemblyInfo>
  563. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  564. </AssemblyInfo>
  565. <ReturnValue>
  566. <ReturnType>System.Void</ReturnType>
  567. </ReturnValue>
  568. <Parameters>
  569. <Parameter Name="levels" Type="System.UInt32" />
  570. </Parameters>
  571. <Docs>
  572. <param name="levels">To be added.</param>
  573. <summary>
  574. Set number of requested mip levels. Needs to be called before setting size.
  575. </summary>
  576. <remarks>To be added.</remarks>
  577. </Docs>
  578. </Member>
  579. <Member MemberName="SetParameters">
  580. <MemberSignature Language="C#" Value="public void SetParameters (Urho.XMLElement element);" />
  581. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetParameters(class Urho.XMLElement element) cil managed" />
  582. <MemberType>Method</MemberType>
  583. <AssemblyInfo>
  584. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  585. </AssemblyInfo>
  586. <ReturnValue>
  587. <ReturnType>System.Void</ReturnType>
  588. </ReturnValue>
  589. <Parameters>
  590. <Parameter Name="element" Type="Urho.XMLElement" />
  591. </Parameters>
  592. <Docs>
  593. <param name="element">To be added.</param>
  594. <summary>
  595. Set additional parameters from an XML element.
  596. </summary>
  597. <remarks>To be added.</remarks>
  598. </Docs>
  599. </Member>
  600. <Member MemberName="SetParameters">
  601. <MemberSignature Language="C#" Value="public void SetParameters (Urho.XMLFile xml);" />
  602. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetParameters(class Urho.XMLFile xml) cil managed" />
  603. <MemberType>Method</MemberType>
  604. <AssemblyInfo>
  605. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  606. </AssemblyInfo>
  607. <ReturnValue>
  608. <ReturnType>System.Void</ReturnType>
  609. </ReturnValue>
  610. <Parameters>
  611. <Parameter Name="xml" Type="Urho.XMLFile" />
  612. </Parameters>
  613. <Docs>
  614. <param name="xml">To be added.</param>
  615. <summary>
  616. Set additional parameters from an XML file.
  617. </summary>
  618. <remarks>To be added.</remarks>
  619. </Docs>
  620. </Member>
  621. <Member MemberName="SetParametersDirty">
  622. <MemberSignature Language="C#" Value="public void SetParametersDirty ();" />
  623. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetParametersDirty() cil managed" />
  624. <MemberType>Method</MemberType>
  625. <AssemblyInfo>
  626. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  627. </AssemblyInfo>
  628. <ReturnValue>
  629. <ReturnType>System.Void</ReturnType>
  630. </ReturnValue>
  631. <Parameters />
  632. <Docs>
  633. <summary>
  634. Dirty the parameters.
  635. </summary>
  636. <remarks>To be added.</remarks>
  637. </Docs>
  638. </Member>
  639. <Member MemberName="ShadowCompare">
  640. <MemberSignature Language="C#" Value="public bool ShadowCompare { get; set; }" />
  641. <MemberSignature Language="ILAsm" Value=".property instance bool ShadowCompare" />
  642. <MemberType>Property</MemberType>
  643. <AssemblyInfo>
  644. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  645. </AssemblyInfo>
  646. <ReturnValue>
  647. <ReturnType>System.Boolean</ReturnType>
  648. </ReturnValue>
  649. <Docs>
  650. <summary>
  651. Return whether shadow compare is enabled.
  652. Or
  653. Set shadow compare mode.
  654. </summary>
  655. <value>To be added.</value>
  656. <remarks>To be added.</remarks>
  657. </Docs>
  658. </Member>
  659. <Member MemberName="SRGB">
  660. <MemberSignature Language="C#" Value="public bool SRGB { get; set; }" />
  661. <MemberSignature Language="ILAsm" Value=".property instance bool SRGB" />
  662. <MemberType>Property</MemberType>
  663. <AssemblyInfo>
  664. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  665. </AssemblyInfo>
  666. <ReturnValue>
  667. <ReturnType>System.Boolean</ReturnType>
  668. </ReturnValue>
  669. <Docs>
  670. <summary>
  671. Return whether is using sRGB sampling and writing.
  672. Or
  673. Set sRGB sampling and writing mode.
  674. </summary>
  675. <value>To be added.</value>
  676. <remarks>To be added.</remarks>
  677. </Docs>
  678. </Member>
  679. <Member MemberName="Target">
  680. <MemberSignature Language="C#" Value="public uint Target { get; }" />
  681. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Target" />
  682. <MemberType>Property</MemberType>
  683. <AssemblyInfo>
  684. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  685. </AssemblyInfo>
  686. <ReturnValue>
  687. <ReturnType>System.UInt32</ReturnType>
  688. </ReturnValue>
  689. <Docs>
  690. <summary>
  691. Return texture's OpenGL target.
  692. </summary>
  693. <value>To be added.</value>
  694. <remarks>To be added.</remarks>
  695. </Docs>
  696. </Member>
  697. <Member MemberName="UpdateParameters">
  698. <MemberSignature Language="C#" Value="public void UpdateParameters ();" />
  699. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void UpdateParameters() cil managed" />
  700. <MemberType>Method</MemberType>
  701. <AssemblyInfo>
  702. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  703. </AssemblyInfo>
  704. <ReturnValue>
  705. <ReturnType>System.Void</ReturnType>
  706. </ReturnValue>
  707. <Parameters />
  708. <Docs>
  709. <summary>
  710. Update changed parameters to OpenGL. Called by Graphics when binding the texture.
  711. </summary>
  712. <remarks>To be added.</remarks>
  713. </Docs>
  714. </Member>
  715. <Member MemberName="Usage">
  716. <MemberSignature Language="C#" Value="public Urho.TextureUsage Usage { get; }" />
  717. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.TextureUsage Usage" />
  718. <MemberType>Property</MemberType>
  719. <AssemblyInfo>
  720. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  721. </AssemblyInfo>
  722. <ReturnValue>
  723. <ReturnType>Urho.TextureUsage</ReturnType>
  724. </ReturnValue>
  725. <Docs>
  726. <summary>
  727. Return texture usage type.
  728. </summary>
  729. <value>To be added.</value>
  730. <remarks>To be added.</remarks>
  731. </Docs>
  732. </Member>
  733. <Member MemberName="Width">
  734. <MemberSignature Language="C#" Value="public int Width { get; }" />
  735. <MemberSignature Language="ILAsm" Value=".property instance int32 Width" />
  736. <MemberType>Property</MemberType>
  737. <AssemblyInfo>
  738. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  739. </AssemblyInfo>
  740. <ReturnValue>
  741. <ReturnType>System.Int32</ReturnType>
  742. </ReturnValue>
  743. <Docs>
  744. <summary>
  745. Return width.
  746. </summary>
  747. <value>To be added.</value>
  748. <remarks>To be added.</remarks>
  749. </Docs>
  750. </Member>
  751. </Members>
  752. </Type>