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- <Type Name="Viewport" FullName="Urho.Viewport">
- <TypeSignature Language="C#" Value="public class Viewport : Urho.UrhoObject" />
- <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Viewport extends Urho.UrhoObject" />
- <AssemblyInfo>
- <AssemblyName>Urho</AssemblyName>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Base>
- <BaseTypeName>Urho.UrhoObject</BaseTypeName>
- </Base>
- <Interfaces />
- <Docs>
- <summary>
- %Viewport definition either for a render surface or the backbuffer.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- <Members>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public Viewport (IntPtr handle);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters>
- <Parameter Name="handle" Type="System.IntPtr" />
- </Parameters>
- <Docs>
- <param name="handle">Pointer to the raw unmanaged Urho object.</param>
- <summary>Constructs a new instance of Viewport, given a raw pointer to an unmanaged object</summary>
- <remarks>
- <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
- <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
- <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public Viewport (Urho.Context context);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters>
- <Parameter Name="context" Type="Urho.Context" />
- </Parameters>
- <Docs>
- <param name="context">The context that this object will be attached to.</param>
- <summary>Creates an instance of Viewport that is attached to an execution context.</summary>
- <remarks>
- <para>This creates an instance of Viewport attached to the specified execution context.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public Viewport (Urho.UrhoObjectFlag emptyFlag);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters>
- <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
- </Parameters>
- <Docs>
- <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
- <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
- <remarks>
- <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
- <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
- <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public Viewport (Urho.Context context, Urho.Scene scene, Urho.Camera camera, Urho.RenderPath renderPath);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context, class Urho.Scene scene, class Urho.Camera camera, class Urho.RenderPath renderPath) cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters>
- <Parameter Name="context" Type="Urho.Context" />
- <Parameter Name="scene" Type="Urho.Scene" />
- <Parameter Name="camera" Type="Urho.Camera" />
- <Parameter Name="renderPath" Type="Urho.RenderPath" />
- </Parameters>
- <Docs>
- <param name="context">The context that this object will be attached to.</param>
- <param name="scene">To be added.</param>
- <param name="camera">To be added.</param>
- <param name="renderPath">To be added.</param>
- <summary>Creates an instance of Viewport that is attached to an execution context.</summary>
- <remarks>
- <para>This creates an instance of Viewport attached to the specified execution context.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public Viewport (Urho.Context context, Urho.Scene scene, Urho.Camera camera, Urho.IntRect rect, Urho.RenderPath renderPath);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context, class Urho.Scene scene, class Urho.Camera camera, valuetype Urho.IntRect rect, class Urho.RenderPath renderPath) cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters>
- <Parameter Name="context" Type="Urho.Context" />
- <Parameter Name="scene" Type="Urho.Scene" />
- <Parameter Name="camera" Type="Urho.Camera" />
- <Parameter Name="rect" Type="Urho.IntRect" />
- <Parameter Name="renderPath" Type="Urho.RenderPath" />
- </Parameters>
- <Docs>
- <param name="context">The context that this object will be attached to.</param>
- <param name="scene">To be added.</param>
- <param name="camera">To be added.</param>
- <param name="rect">To be added.</param>
- <param name="renderPath">To be added.</param>
- <summary>Creates an instance of Viewport that is attached to an execution context.</summary>
- <remarks>
- <para>This creates an instance of Viewport attached to the specified execution context.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="AllocateView">
- <MemberSignature Language="C#" Value="public void AllocateView ();" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void AllocateView() cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters />
- <Docs>
- <summary>
- Allocate the view structure. Called by Renderer.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="BaseType">
- <MemberSignature Language="C#" Value="public override Urho.StringHash BaseType { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash BaseType" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.StringHash</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Urho's type system base type.</summary>
- <value>StringHash representing the base type for this Urho type.</value>
- <remarks>This returns the Urho type system base type and is surfaced for low-level Urho code.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Camera">
- <MemberSignature Language="C#" Value="public Urho.Camera Camera { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.Camera Camera" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Camera</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return camera.
- Or
- Set camera.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="DrawDebug">
- <MemberSignature Language="C#" Value="public bool DrawDebug { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance bool DrawDebug" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Boolean</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return whether to draw debug geometry.
- Or
- Set whether to render debug geometry. Default true.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="GetScreenRay">
- <MemberSignature Language="C#" Value="public Urho.Ray GetScreenRay (int x, int y);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Ray GetScreenRay(int32 x, int32 y) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Ray</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="x" Type="System.Int32" />
- <Parameter Name="y" Type="System.Int32" />
- </Parameters>
- <Docs>
- <param name="x">To be added.</param>
- <param name="y">To be added.</param>
- <summary>
- Return ray corresponding to normalized screen coordinates.
- </summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Rect">
- <MemberSignature Language="C#" Value="public Urho.IntRect Rect { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.IntRect Rect" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.IntRect</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return rectangle.
- Or
- Set rectangle.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="RenderPath">
- <MemberSignature Language="C#" Value="public Urho.RenderPath RenderPath { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.RenderPath RenderPath" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.RenderPath</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return rendering path.
- Or
- Set rendering path.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Scene">
- <MemberSignature Language="C#" Value="public Urho.Scene Scene { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.Scene Scene" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Scene</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return scene.
- Or
- Set scene.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="ScreenToWorldPoint">
- <MemberSignature Language="C#" Value="public Urho.Vector3 ScreenToWorldPoint (int x, int y, float depth);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 ScreenToWorldPoint(int32 x, int32 y, float32 depth) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Vector3</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="x" Type="System.Int32" />
- <Parameter Name="y" Type="System.Int32" />
- <Parameter Name="depth" Type="System.Single" />
- </Parameters>
- <Docs>
- <param name="x">To be added.</param>
- <param name="y">To be added.</param>
- <param name="depth">To be added.</param>
- <summary>To be added.</summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SetRenderPath">
- <MemberSignature Language="C#" Value="public void SetRenderPath (Urho.XMLFile file);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetRenderPath(class Urho.XMLFile file) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="file" Type="Urho.XMLFile" />
- </Parameters>
- <Docs>
- <param name="file">To be added.</param>
- <summary>
- Set rendering path from an XML file.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Type">
- <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.StringHash</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Urho's type system type.</summary>
- <value>StringHash representing the type for this C# type.</value>
- <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
- </Docs>
- </Member>
- <Member MemberName="TypeName">
- <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.String</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Urho's low-level type name.</summary>
- <value>Stringified low-level type name.</value>
- <remarks></remarks>
- </Docs>
- </Member>
- <Member MemberName="TypeNameStatic">
- <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
- <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.String</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Urho's low-level type name, accessible as a static method.</summary>
- <value>Stringified low-level type name.</value>
- <remarks></remarks>
- </Docs>
- </Member>
- <Member MemberName="TypeStatic">
- <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
- <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.StringHash</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>To be added.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="View">
- <MemberSignature Language="C#" Value="public Urho.View View { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.View View" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.View</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return the internal rendering structure. May be null if the viewport has not been rendered yet.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="WorldToScreenPoint">
- <MemberSignature Language="C#" Value="public Urho.IntVector2 WorldToScreenPoint (Urho.Vector3 worldPos);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.IntVector2 WorldToScreenPoint(valuetype Urho.Vector3 worldPos) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.IntVector2</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="worldPos" Type="Urho.Vector3" />
- </Parameters>
- <Docs>
- <param name="worldPos">To be added.</param>
- <summary>To be added.</summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- </Members>
- </Type>
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