CrowdManager.xml 44 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936
  1. <Type Name="CrowdManager" FullName="Urho.Navigation.CrowdManager">
  2. <TypeSignature Language="C#" Value="public class CrowdManager : Urho.Component" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit CrowdManager extends Urho.Component" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.Component</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Crowd manager scene component. Should be added only to the root scene node.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public CrowdManager ();" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Attributes>
  27. <Attribute>
  28. <AttributeName>Preserve</AttributeName>
  29. </Attribute>
  30. </Attributes>
  31. <Parameters />
  32. <Docs>
  33. <summary>
  34. <para>Constructs a new instance of Urho.Navigation.CrowdManager which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  35. </summary>
  36. <remarks></remarks>
  37. </Docs>
  38. </Member>
  39. <Member MemberName=".ctor">
  40. <MemberSignature Language="C#" Value="public CrowdManager (IntPtr handle);" />
  41. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  42. <MemberType>Constructor</MemberType>
  43. <AssemblyInfo>
  44. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  45. </AssemblyInfo>
  46. <Attributes>
  47. <Attribute>
  48. <AttributeName>Preserve</AttributeName>
  49. </Attribute>
  50. </Attributes>
  51. <Parameters>
  52. <Parameter Name="handle" Type="System.IntPtr" />
  53. </Parameters>
  54. <Docs>
  55. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  56. <summary>Constructs a new instance of Urho.Navigation.CrowdManager, given a raw pointer to an unmanaged object</summary>
  57. <remarks>
  58. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  59. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  60. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  61. </remarks>
  62. </Docs>
  63. </Member>
  64. <Member MemberName=".ctor">
  65. <MemberSignature Language="C#" Value="public CrowdManager (Urho.Context context);" />
  66. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  67. <MemberType>Constructor</MemberType>
  68. <AssemblyInfo>
  69. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  70. </AssemblyInfo>
  71. <Attributes>
  72. <Attribute>
  73. <AttributeName>Preserve</AttributeName>
  74. </Attribute>
  75. </Attributes>
  76. <Parameters>
  77. <Parameter Name="context" Type="Urho.Context" />
  78. </Parameters>
  79. <Docs>
  80. <param name="context">The context that this object will be attached to.</param>
  81. <summary>
  82. <para>Constructs a new instance of Urho.Navigation.CrowdManager linked to a specific <see cref="T:Urho.Context" />.</para>
  83. </summary>
  84. <remarks></remarks>
  85. </Docs>
  86. </Member>
  87. <Member MemberName=".ctor">
  88. <MemberSignature Language="C#" Value="protected CrowdManager (Urho.UrhoObjectFlag emptyFlag);" />
  89. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  90. <MemberType>Constructor</MemberType>
  91. <AssemblyInfo>
  92. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  93. </AssemblyInfo>
  94. <Attributes>
  95. <Attribute>
  96. <AttributeName>Preserve</AttributeName>
  97. </Attribute>
  98. </Attributes>
  99. <Parameters>
  100. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  101. </Parameters>
  102. <Docs>
  103. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  104. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  105. <remarks>
  106. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  107. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  108. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  109. </remarks>
  110. </Docs>
  111. </Member>
  112. <Member MemberName="ApplyAttributes">
  113. <MemberSignature Language="C#" Value="public override void ApplyAttributes ();" />
  114. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void ApplyAttributes() cil managed" />
  115. <MemberType>Method</MemberType>
  116. <AssemblyInfo>
  117. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  118. </AssemblyInfo>
  119. <ReturnValue>
  120. <ReturnType>System.Void</ReturnType>
  121. </ReturnValue>
  122. <Parameters />
  123. <Docs>
  124. <summary>
  125. Apply attribute changes that can not be applied immediately. Called after scene load or a network update.
  126. </summary>
  127. <remarks>To be added.</remarks>
  128. </Docs>
  129. </Member>
  130. <Member MemberName="CrowdAgentFailure">
  131. <MemberSignature Language="C#" Value="public event Action&lt;Urho.Navigation.CrowdAgentFailureEventArgs&gt; CrowdAgentFailure;" />
  132. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.Navigation.CrowdAgentFailureEventArgs&gt; CrowdAgentFailure" />
  133. <MemberType>Event</MemberType>
  134. <AssemblyInfo>
  135. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  136. </AssemblyInfo>
  137. <ReturnValue>
  138. <ReturnType>System.Action&lt;Urho.Navigation.CrowdAgentFailureEventArgs&gt;</ReturnType>
  139. </ReturnValue>
  140. <Docs>
  141. <summary>To be added.</summary>
  142. <remarks>
  143. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToCrowdAgentFailure" /> method. That one will force that callback and will ignore any previously set events here.</para>
  144. </remarks>
  145. </Docs>
  146. </Member>
  147. <Member MemberName="CrowdAgentReposition">
  148. <MemberSignature Language="C#" Value="public event Action&lt;Urho.Navigation.CrowdAgentRepositionEventArgs&gt; CrowdAgentReposition;" />
  149. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.Navigation.CrowdAgentRepositionEventArgs&gt; CrowdAgentReposition" />
  150. <MemberType>Event</MemberType>
  151. <AssemblyInfo>
  152. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  153. </AssemblyInfo>
  154. <ReturnValue>
  155. <ReturnType>System.Action&lt;Urho.Navigation.CrowdAgentRepositionEventArgs&gt;</ReturnType>
  156. </ReturnValue>
  157. <Docs>
  158. <summary>To be added.</summary>
  159. <remarks>
  160. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToCrowdAgentReposition" /> method. That one will force that callback and will ignore any previously set events here.</para>
  161. </remarks>
  162. </Docs>
  163. </Member>
  164. <Member MemberName="CrowdAgentStateChanged">
  165. <MemberSignature Language="C#" Value="public event Action&lt;Urho.Navigation.CrowdAgentStateChangedEventArgs&gt; CrowdAgentStateChanged;" />
  166. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.Navigation.CrowdAgentStateChangedEventArgs&gt; CrowdAgentStateChanged" />
  167. <MemberType>Event</MemberType>
  168. <AssemblyInfo>
  169. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  170. </AssemblyInfo>
  171. <ReturnValue>
  172. <ReturnType>System.Action&lt;Urho.Navigation.CrowdAgentStateChangedEventArgs&gt;</ReturnType>
  173. </ReturnValue>
  174. <Docs>
  175. <summary>To be added.</summary>
  176. <remarks>
  177. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToCrowdAgentStateChanged" /> method. That one will force that callback and will ignore any previously set events here.</para>
  178. </remarks>
  179. </Docs>
  180. </Member>
  181. <Member MemberName="DrawDebugGeometry">
  182. <MemberSignature Language="C#" Value="public void DrawDebugGeometry (bool depthTest);" />
  183. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void DrawDebugGeometry(bool depthTest) cil managed" />
  184. <MemberType>Method</MemberType>
  185. <AssemblyInfo>
  186. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  187. </AssemblyInfo>
  188. <ReturnValue>
  189. <ReturnType>System.Void</ReturnType>
  190. </ReturnValue>
  191. <Parameters>
  192. <Parameter Name="depthTest" Type="System.Boolean" />
  193. </Parameters>
  194. <Docs>
  195. <param name="depthTest">To be added.</param>
  196. <summary>
  197. Add debug geometry to the debug renderer.
  198. </summary>
  199. <remarks>To be added.</remarks>
  200. </Docs>
  201. </Member>
  202. <Member MemberName="DrawDebugGeometry">
  203. <MemberSignature Language="C#" Value="public override void DrawDebugGeometry (Urho.DebugRenderer debug, bool depthTest);" />
  204. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void DrawDebugGeometry(class Urho.DebugRenderer debug, bool depthTest) cil managed" />
  205. <MemberType>Method</MemberType>
  206. <AssemblyInfo>
  207. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  208. </AssemblyInfo>
  209. <ReturnValue>
  210. <ReturnType>System.Void</ReturnType>
  211. </ReturnValue>
  212. <Parameters>
  213. <Parameter Name="debug" Type="Urho.DebugRenderer" />
  214. <Parameter Name="depthTest" Type="System.Boolean" />
  215. </Parameters>
  216. <Docs>
  217. <param name="debug">To be added.</param>
  218. <param name="depthTest">To be added.</param>
  219. <summary>
  220. Draw the agents' pathing debug data.
  221. </summary>
  222. <remarks>To be added.</remarks>
  223. </Docs>
  224. </Member>
  225. <Member MemberName="FindNearestPoint">
  226. <MemberSignature Language="C#" Value="public Urho.Vector3 FindNearestPoint (Urho.Vector3 point, int queryFilterType, uint* nearestRef);" />
  227. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 FindNearestPoint(valuetype Urho.Vector3 point, int32 queryFilterType, unsigned int32* nearestRef) cil managed" />
  228. <MemberType>Method</MemberType>
  229. <AssemblyInfo>
  230. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  231. </AssemblyInfo>
  232. <ReturnValue>
  233. <ReturnType>Urho.Vector3</ReturnType>
  234. </ReturnValue>
  235. <Parameters>
  236. <Parameter Name="point" Type="Urho.Vector3" />
  237. <Parameter Name="queryFilterType" Type="System.Int32" />
  238. <Parameter Name="nearestRef" Type="System.UInt32*" />
  239. </Parameters>
  240. <Docs>
  241. <param name="point">To be added.</param>
  242. <param name="queryFilterType">To be added.</param>
  243. <param name="nearestRef">To be added.</param>
  244. <summary>
  245. Find the nearest point on the navigation mesh to a given point using the crowd initialized query extent (based on maxAgentRadius) and the specified query filter type.
  246. </summary>
  247. <returns>To be added.</returns>
  248. <remarks>To be added.</remarks>
  249. </Docs>
  250. </Member>
  251. <Member MemberName="GetAreaCost">
  252. <MemberSignature Language="C#" Value="public float GetAreaCost (uint queryFilterType, uint areaID);" />
  253. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetAreaCost(unsigned int32 queryFilterType, unsigned int32 areaID) cil managed" />
  254. <MemberType>Method</MemberType>
  255. <AssemblyInfo>
  256. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  257. </AssemblyInfo>
  258. <ReturnValue>
  259. <ReturnType>System.Single</ReturnType>
  260. </ReturnValue>
  261. <Parameters>
  262. <Parameter Name="queryFilterType" Type="System.UInt32" />
  263. <Parameter Name="areaID" Type="System.UInt32" />
  264. </Parameters>
  265. <Docs>
  266. <param name="queryFilterType">To be added.</param>
  267. <param name="areaID">To be added.</param>
  268. <summary>
  269. Get the cost of an area for the specified query filter type.
  270. </summary>
  271. <returns>To be added.</returns>
  272. <remarks>To be added.</remarks>
  273. </Docs>
  274. </Member>
  275. <Member MemberName="GetDistanceToWall">
  276. <MemberSignature Language="C#" Value="public float GetDistanceToWall (Urho.Vector3 point, float radius, int queryFilterType, Urho.Vector3* hitPos, Urho.Vector3* hitNormal);" />
  277. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetDistanceToWall(valuetype Urho.Vector3 point, float32 radius, int32 queryFilterType, valuetype Urho.Vector3* hitPos, valuetype Urho.Vector3* hitNormal) cil managed" />
  278. <MemberType>Method</MemberType>
  279. <AssemblyInfo>
  280. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  281. </AssemblyInfo>
  282. <ReturnValue>
  283. <ReturnType>System.Single</ReturnType>
  284. </ReturnValue>
  285. <Parameters>
  286. <Parameter Name="point" Type="Urho.Vector3" />
  287. <Parameter Name="radius" Type="System.Single" />
  288. <Parameter Name="queryFilterType" Type="System.Int32" />
  289. <Parameter Name="hitPos" Type="Urho.Vector3*" />
  290. <Parameter Name="hitNormal" Type="Urho.Vector3*" />
  291. </Parameters>
  292. <Docs>
  293. <param name="point">To be added.</param>
  294. <param name="radius">To be added.</param>
  295. <param name="queryFilterType">To be added.</param>
  296. <param name="hitPos">To be added.</param>
  297. <param name="hitNormal">To be added.</param>
  298. <summary>
  299. Return distance to wall from a point using the crowd initialized query extent (based on maxAgentRadius) and the specified query filter type. Maximum search radius must be specified.
  300. </summary>
  301. <returns>To be added.</returns>
  302. <remarks>To be added.</remarks>
  303. </Docs>
  304. </Member>
  305. <Member MemberName="GetExcludeFlags">
  306. <MemberSignature Language="C#" Value="public ushort GetExcludeFlags (uint queryFilterType);" />
  307. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int16 GetExcludeFlags(unsigned int32 queryFilterType) cil managed" />
  308. <MemberType>Method</MemberType>
  309. <AssemblyInfo>
  310. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  311. </AssemblyInfo>
  312. <ReturnValue>
  313. <ReturnType>System.UInt16</ReturnType>
  314. </ReturnValue>
  315. <Parameters>
  316. <Parameter Name="queryFilterType" Type="System.UInt32" />
  317. </Parameters>
  318. <Docs>
  319. <param name="queryFilterType">To be added.</param>
  320. <summary>
  321. Get the exclude flags for the specified query filter type.
  322. </summary>
  323. <returns>To be added.</returns>
  324. <remarks>To be added.</remarks>
  325. </Docs>
  326. </Member>
  327. <Member MemberName="GetIncludeFlags">
  328. <MemberSignature Language="C#" Value="public ushort GetIncludeFlags (uint queryFilterType);" />
  329. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int16 GetIncludeFlags(unsigned int32 queryFilterType) cil managed" />
  330. <MemberType>Method</MemberType>
  331. <AssemblyInfo>
  332. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  333. </AssemblyInfo>
  334. <ReturnValue>
  335. <ReturnType>System.UInt16</ReturnType>
  336. </ReturnValue>
  337. <Parameters>
  338. <Parameter Name="queryFilterType" Type="System.UInt32" />
  339. </Parameters>
  340. <Docs>
  341. <param name="queryFilterType">To be added.</param>
  342. <summary>
  343. Get the include flags for the specified query filter type.
  344. </summary>
  345. <returns>To be added.</returns>
  346. <remarks>To be added.</remarks>
  347. </Docs>
  348. </Member>
  349. <Member MemberName="GetNumAreas">
  350. <MemberSignature Language="C#" Value="public uint GetNumAreas (uint queryFilterType);" />
  351. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 GetNumAreas(unsigned int32 queryFilterType) cil managed" />
  352. <MemberType>Method</MemberType>
  353. <AssemblyInfo>
  354. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  355. </AssemblyInfo>
  356. <ReturnValue>
  357. <ReturnType>System.UInt32</ReturnType>
  358. </ReturnValue>
  359. <Parameters>
  360. <Parameter Name="queryFilterType" Type="System.UInt32" />
  361. </Parameters>
  362. <Docs>
  363. <param name="queryFilterType">To be added.</param>
  364. <summary>
  365. Get the number of configured area in the specified query filter type.
  366. </summary>
  367. <returns>To be added.</returns>
  368. <remarks>To be added.</remarks>
  369. </Docs>
  370. </Member>
  371. <Member MemberName="GetObstacleAvoidanceParams">
  372. <MemberSignature Language="C#" Value="public Urho.Navigation.CrowdObstacleAvoidanceParams GetObstacleAvoidanceParams (uint obstacleAvoidanceType);" />
  373. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Navigation.CrowdObstacleAvoidanceParams GetObstacleAvoidanceParams(unsigned int32 obstacleAvoidanceType) cil managed" />
  374. <MemberType>Method</MemberType>
  375. <AssemblyInfo>
  376. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  377. </AssemblyInfo>
  378. <ReturnValue>
  379. <ReturnType>Urho.Navigation.CrowdObstacleAvoidanceParams</ReturnType>
  380. </ReturnValue>
  381. <Parameters>
  382. <Parameter Name="obstacleAvoidanceType" Type="System.UInt32" />
  383. </Parameters>
  384. <Docs>
  385. <param name="obstacleAvoidanceType">To be added.</param>
  386. <summary>
  387. Get the params for the specified obstacle avoidance type.
  388. </summary>
  389. <returns>To be added.</returns>
  390. <remarks>To be added.</remarks>
  391. </Docs>
  392. </Member>
  393. <Member MemberName="GetRandomPoint">
  394. <MemberSignature Language="C#" Value="public Urho.Vector3 GetRandomPoint (int queryFilterType, uint* randomRef);" />
  395. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 GetRandomPoint(int32 queryFilterType, unsigned int32* randomRef) cil managed" />
  396. <MemberType>Method</MemberType>
  397. <AssemblyInfo>
  398. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  399. </AssemblyInfo>
  400. <ReturnValue>
  401. <ReturnType>Urho.Vector3</ReturnType>
  402. </ReturnValue>
  403. <Parameters>
  404. <Parameter Name="queryFilterType" Type="System.Int32" />
  405. <Parameter Name="randomRef" Type="System.UInt32*" />
  406. </Parameters>
  407. <Docs>
  408. <param name="queryFilterType">To be added.</param>
  409. <param name="randomRef">To be added.</param>
  410. <summary>
  411. Return a random point on the navigation mesh using the crowd initialized query extent (based on maxAgentRadius) and the specified query filter type.
  412. </summary>
  413. <returns>To be added.</returns>
  414. <remarks>To be added.</remarks>
  415. </Docs>
  416. </Member>
  417. <Member MemberName="GetRandomPointInCircle">
  418. <MemberSignature Language="C#" Value="public Urho.Vector3 GetRandomPointInCircle (Urho.Vector3 center, float radius, int queryFilterType, uint* randomRef);" />
  419. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 GetRandomPointInCircle(valuetype Urho.Vector3 center, float32 radius, int32 queryFilterType, unsigned int32* randomRef) cil managed" />
  420. <MemberType>Method</MemberType>
  421. <AssemblyInfo>
  422. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  423. </AssemblyInfo>
  424. <ReturnValue>
  425. <ReturnType>Urho.Vector3</ReturnType>
  426. </ReturnValue>
  427. <Parameters>
  428. <Parameter Name="center" Type="Urho.Vector3" />
  429. <Parameter Name="radius" Type="System.Single" />
  430. <Parameter Name="queryFilterType" Type="System.Int32" />
  431. <Parameter Name="randomRef" Type="System.UInt32*" />
  432. </Parameters>
  433. <Docs>
  434. <param name="center">To be added.</param>
  435. <param name="radius">To be added.</param>
  436. <param name="queryFilterType">To be added.</param>
  437. <param name="randomRef">To be added.</param>
  438. <summary>
  439. Return a random point on the navigation mesh within a circle using the crowd initialized query extent (based on maxAgentRadius) and the specified query filter type. The circle radius is only a guideline and in practice the returned point may be further away.
  440. </summary>
  441. <returns>To be added.</returns>
  442. <remarks>To be added.</remarks>
  443. </Docs>
  444. </Member>
  445. <Member MemberName="MaxAgentRadius">
  446. <MemberSignature Language="C#" Value="public float MaxAgentRadius { get; set; }" />
  447. <MemberSignature Language="ILAsm" Value=".property instance float32 MaxAgentRadius" />
  448. <MemberType>Property</MemberType>
  449. <AssemblyInfo>
  450. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  451. </AssemblyInfo>
  452. <ReturnValue>
  453. <ReturnType>System.Single</ReturnType>
  454. </ReturnValue>
  455. <Docs>
  456. <summary>
  457. Get the maximum radius of any agent.
  458. Or
  459. Set the maximum radius of any agent.
  460. </summary>
  461. <value>To be added.</value>
  462. <remarks>To be added.</remarks>
  463. </Docs>
  464. </Member>
  465. <Member MemberName="MaxAgents">
  466. <MemberSignature Language="C#" Value="public uint MaxAgents { get; set; }" />
  467. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 MaxAgents" />
  468. <MemberType>Property</MemberType>
  469. <AssemblyInfo>
  470. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  471. </AssemblyInfo>
  472. <ReturnValue>
  473. <ReturnType>System.UInt32</ReturnType>
  474. </ReturnValue>
  475. <Docs>
  476. <summary>
  477. Get the maximum number of agents.
  478. Or
  479. Set the maximum number of agents.
  480. </summary>
  481. <value>To be added.</value>
  482. <remarks>To be added.</remarks>
  483. </Docs>
  484. </Member>
  485. <Member MemberName="MoveAlongSurface">
  486. <MemberSignature Language="C#" Value="public Urho.Vector3 MoveAlongSurface (Urho.Vector3 start, Urho.Vector3 end, int queryFilterType, int maxVisited);" />
  487. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 MoveAlongSurface(valuetype Urho.Vector3 start, valuetype Urho.Vector3 end, int32 queryFilterType, int32 maxVisited) cil managed" />
  488. <MemberType>Method</MemberType>
  489. <AssemblyInfo>
  490. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  491. </AssemblyInfo>
  492. <ReturnValue>
  493. <ReturnType>Urho.Vector3</ReturnType>
  494. </ReturnValue>
  495. <Parameters>
  496. <Parameter Name="start" Type="Urho.Vector3" />
  497. <Parameter Name="end" Type="Urho.Vector3" />
  498. <Parameter Name="queryFilterType" Type="System.Int32" />
  499. <Parameter Name="maxVisited" Type="System.Int32" />
  500. </Parameters>
  501. <Docs>
  502. <param name="start">To be added.</param>
  503. <param name="end">To be added.</param>
  504. <param name="queryFilterType">To be added.</param>
  505. <param name="maxVisited">To be added.</param>
  506. <summary>
  507. Try to move along the surface from one point to another using the crowd initialized query extent (based on maxAgentRadius) and the specified query filter type.
  508. </summary>
  509. <returns>To be added.</returns>
  510. <remarks>To be added.</remarks>
  511. </Docs>
  512. </Member>
  513. <Member MemberName="NavigationMesh">
  514. <MemberSignature Language="C#" Value="public Urho.Navigation.NavigationMesh NavigationMesh { get; set; }" />
  515. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Navigation.NavigationMesh NavigationMesh" />
  516. <MemberType>Property</MemberType>
  517. <AssemblyInfo>
  518. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  519. </AssemblyInfo>
  520. <ReturnValue>
  521. <ReturnType>Urho.Navigation.NavigationMesh</ReturnType>
  522. </ReturnValue>
  523. <Docs>
  524. <summary>
  525. Get the Navigation mesh assigned to the crowd.
  526. Or
  527. Assigns the navigation mesh for the crowd.
  528. </summary>
  529. <value>To be added.</value>
  530. <remarks>To be added.</remarks>
  531. </Docs>
  532. </Member>
  533. <Member MemberName="NumObstacleAvoidanceTypes">
  534. <MemberSignature Language="C#" Value="public uint NumObstacleAvoidanceTypes { get; }" />
  535. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumObstacleAvoidanceTypes" />
  536. <MemberType>Property</MemberType>
  537. <AssemblyInfo>
  538. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  539. </AssemblyInfo>
  540. <ReturnValue>
  541. <ReturnType>System.UInt32</ReturnType>
  542. </ReturnValue>
  543. <Docs>
  544. <summary>
  545. Get the number of configured obstacle avoidance types.
  546. </summary>
  547. <value>To be added.</value>
  548. <remarks>To be added.</remarks>
  549. </Docs>
  550. </Member>
  551. <Member MemberName="NumQueryFilterTypes">
  552. <MemberSignature Language="C#" Value="public uint NumQueryFilterTypes { get; }" />
  553. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumQueryFilterTypes" />
  554. <MemberType>Property</MemberType>
  555. <AssemblyInfo>
  556. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  557. </AssemblyInfo>
  558. <ReturnValue>
  559. <ReturnType>System.UInt32</ReturnType>
  560. </ReturnValue>
  561. <Docs>
  562. <summary>
  563. Get the number of configured query filter types.
  564. </summary>
  565. <value>To be added.</value>
  566. <remarks>To be added.</remarks>
  567. </Docs>
  568. </Member>
  569. <Member MemberName="Raycast">
  570. <MemberSignature Language="C#" Value="public Urho.Vector3 Raycast (Urho.Vector3 start, Urho.Vector3 end, int queryFilterType, Urho.Vector3* hitNormal);" />
  571. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 Raycast(valuetype Urho.Vector3 start, valuetype Urho.Vector3 end, int32 queryFilterType, valuetype Urho.Vector3* hitNormal) cil managed" />
  572. <MemberType>Method</MemberType>
  573. <AssemblyInfo>
  574. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  575. </AssemblyInfo>
  576. <ReturnValue>
  577. <ReturnType>Urho.Vector3</ReturnType>
  578. </ReturnValue>
  579. <Parameters>
  580. <Parameter Name="start" Type="Urho.Vector3" />
  581. <Parameter Name="end" Type="Urho.Vector3" />
  582. <Parameter Name="queryFilterType" Type="System.Int32" />
  583. <Parameter Name="hitNormal" Type="Urho.Vector3*" />
  584. </Parameters>
  585. <Docs>
  586. <param name="start">To be added.</param>
  587. <param name="end">To be added.</param>
  588. <param name="queryFilterType">To be added.</param>
  589. <param name="hitNormal">To be added.</param>
  590. <summary>
  591. Perform a walkability raycast on the navigation mesh between start and end using the crowd initialized query extent (based on maxAgentRadius) and the specified query filter type. Return the point where a wall was hit, or the end point if no walls.
  592. </summary>
  593. <returns>To be added.</returns>
  594. <remarks>To be added.</remarks>
  595. </Docs>
  596. </Member>
  597. <Member MemberName="RegisterObject">
  598. <MemberSignature Language="C#" Value="public static void RegisterObject (Urho.Context context);" />
  599. <MemberSignature Language="ILAsm" Value=".method public static hidebysig void RegisterObject(class Urho.Context context) cil managed" />
  600. <MemberType>Method</MemberType>
  601. <AssemblyInfo>
  602. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  603. </AssemblyInfo>
  604. <ReturnValue>
  605. <ReturnType>System.Void</ReturnType>
  606. </ReturnValue>
  607. <Parameters>
  608. <Parameter Name="context" Type="Urho.Context" />
  609. </Parameters>
  610. <Docs>
  611. <param name="context">To be added.</param>
  612. <summary>
  613. Register object factory.
  614. </summary>
  615. <remarks>To be added.</remarks>
  616. </Docs>
  617. </Member>
  618. <Member MemberName="ResetCrowdTarget">
  619. <MemberSignature Language="C#" Value="public void ResetCrowdTarget (Urho.Node node);" />
  620. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ResetCrowdTarget(class Urho.Node node) cil managed" />
  621. <MemberType>Method</MemberType>
  622. <AssemblyInfo>
  623. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  624. </AssemblyInfo>
  625. <ReturnValue>
  626. <ReturnType>System.Void</ReturnType>
  627. </ReturnValue>
  628. <Parameters>
  629. <Parameter Name="node" Type="Urho.Node" />
  630. </Parameters>
  631. <Docs>
  632. <param name="node">To be added.</param>
  633. <summary>
  634. Reset any crowd target for all crowd agents found in the specified node. Defaulted to scene node.
  635. </summary>
  636. <remarks>To be added.</remarks>
  637. </Docs>
  638. </Member>
  639. <Member MemberName="SetAreaCost">
  640. <MemberSignature Language="C#" Value="public void SetAreaCost (uint queryFilterType, uint areaID, float cost);" />
  641. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetAreaCost(unsigned int32 queryFilterType, unsigned int32 areaID, float32 cost) cil managed" />
  642. <MemberType>Method</MemberType>
  643. <AssemblyInfo>
  644. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  645. </AssemblyInfo>
  646. <ReturnValue>
  647. <ReturnType>System.Void</ReturnType>
  648. </ReturnValue>
  649. <Parameters>
  650. <Parameter Name="queryFilterType" Type="System.UInt32" />
  651. <Parameter Name="areaID" Type="System.UInt32" />
  652. <Parameter Name="cost" Type="System.Single" />
  653. </Parameters>
  654. <Docs>
  655. <param name="queryFilterType">To be added.</param>
  656. <param name="areaID">To be added.</param>
  657. <param name="cost">To be added.</param>
  658. <summary>
  659. Set the cost of an area for the specified query filter type.
  660. </summary>
  661. <remarks>To be added.</remarks>
  662. </Docs>
  663. </Member>
  664. <Member MemberName="SetCrowdTarget">
  665. <MemberSignature Language="C#" Value="public void SetCrowdTarget (Urho.Vector3 position, Urho.Node node);" />
  666. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetCrowdTarget(valuetype Urho.Vector3 position, class Urho.Node node) cil managed" />
  667. <MemberType>Method</MemberType>
  668. <AssemblyInfo>
  669. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  670. </AssemblyInfo>
  671. <ReturnValue>
  672. <ReturnType>System.Void</ReturnType>
  673. </ReturnValue>
  674. <Parameters>
  675. <Parameter Name="position" Type="Urho.Vector3" />
  676. <Parameter Name="node" Type="Urho.Node" />
  677. </Parameters>
  678. <Docs>
  679. <param name="position">To be added.</param>
  680. <param name="node">To be added.</param>
  681. <summary>
  682. Set the crowd target position. The target position is set to all crowd agents found in the specified node. Defaulted to scene node.
  683. </summary>
  684. <remarks>To be added.</remarks>
  685. </Docs>
  686. </Member>
  687. <Member MemberName="SetCrowdVelocity">
  688. <MemberSignature Language="C#" Value="public void SetCrowdVelocity (Urho.Vector3 velocity, Urho.Node node);" />
  689. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetCrowdVelocity(valuetype Urho.Vector3 velocity, class Urho.Node node) cil managed" />
  690. <MemberType>Method</MemberType>
  691. <AssemblyInfo>
  692. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  693. </AssemblyInfo>
  694. <ReturnValue>
  695. <ReturnType>System.Void</ReturnType>
  696. </ReturnValue>
  697. <Parameters>
  698. <Parameter Name="velocity" Type="Urho.Vector3" />
  699. <Parameter Name="node" Type="Urho.Node" />
  700. </Parameters>
  701. <Docs>
  702. <param name="velocity">To be added.</param>
  703. <param name="node">To be added.</param>
  704. <summary>
  705. Set the crowd move velocity. The move velocity is applied to all crowd agents found in the specified node. Defaulted to scene node.
  706. </summary>
  707. <remarks>To be added.</remarks>
  708. </Docs>
  709. </Member>
  710. <Member MemberName="SetExcludeFlags">
  711. <MemberSignature Language="C#" Value="public void SetExcludeFlags (uint queryFilterType, ushort flags);" />
  712. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetExcludeFlags(unsigned int32 queryFilterType, unsigned int16 flags) cil managed" />
  713. <MemberType>Method</MemberType>
  714. <AssemblyInfo>
  715. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  716. </AssemblyInfo>
  717. <ReturnValue>
  718. <ReturnType>System.Void</ReturnType>
  719. </ReturnValue>
  720. <Parameters>
  721. <Parameter Name="queryFilterType" Type="System.UInt32" />
  722. <Parameter Name="flags" Type="System.UInt16" />
  723. </Parameters>
  724. <Docs>
  725. <param name="queryFilterType">To be added.</param>
  726. <param name="flags">To be added.</param>
  727. <summary>
  728. Set the exclude flags for the specified query filter type.
  729. </summary>
  730. <remarks>To be added.</remarks>
  731. </Docs>
  732. </Member>
  733. <Member MemberName="SetIncludeFlags">
  734. <MemberSignature Language="C#" Value="public void SetIncludeFlags (uint queryFilterType, ushort flags);" />
  735. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetIncludeFlags(unsigned int32 queryFilterType, unsigned int16 flags) cil managed" />
  736. <MemberType>Method</MemberType>
  737. <AssemblyInfo>
  738. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  739. </AssemblyInfo>
  740. <ReturnValue>
  741. <ReturnType>System.Void</ReturnType>
  742. </ReturnValue>
  743. <Parameters>
  744. <Parameter Name="queryFilterType" Type="System.UInt32" />
  745. <Parameter Name="flags" Type="System.UInt16" />
  746. </Parameters>
  747. <Docs>
  748. <param name="queryFilterType">To be added.</param>
  749. <param name="flags">To be added.</param>
  750. <summary>
  751. Set the include flags for the specified query filter type.
  752. </summary>
  753. <remarks>To be added.</remarks>
  754. </Docs>
  755. </Member>
  756. <Member MemberName="SetObstacleAvoidanceParams">
  757. <MemberSignature Language="C#" Value="public void SetObstacleAvoidanceParams (uint obstacleAvoidanceType, Urho.Navigation.CrowdObstacleAvoidanceParams params);" />
  758. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetObstacleAvoidanceParams(unsigned int32 obstacleAvoidanceType, valuetype Urho.Navigation.CrowdObstacleAvoidanceParams params) cil managed" />
  759. <MemberType>Method</MemberType>
  760. <AssemblyInfo>
  761. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  762. </AssemblyInfo>
  763. <ReturnValue>
  764. <ReturnType>System.Void</ReturnType>
  765. </ReturnValue>
  766. <Parameters>
  767. <Parameter Name="obstacleAvoidanceType" Type="System.UInt32" />
  768. <Parameter Name="params" Type="Urho.Navigation.CrowdObstacleAvoidanceParams" />
  769. </Parameters>
  770. <Docs>
  771. <param name="obstacleAvoidanceType">To be added.</param>
  772. <param name="params">To be added.</param>
  773. <summary>
  774. Set the params for the specified obstacle avoidance type.
  775. </summary>
  776. <remarks>To be added.</remarks>
  777. </Docs>
  778. </Member>
  779. <Member MemberName="SubscribeToCrowdAgentFailure">
  780. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToCrowdAgentFailure (Action&lt;Urho.Navigation.CrowdAgentFailureEventArgs&gt; handler);" />
  781. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToCrowdAgentFailure(class System.Action`1&lt;valuetype Urho.Navigation.CrowdAgentFailureEventArgs&gt; handler) cil managed" />
  782. <MemberType>Method</MemberType>
  783. <AssemblyInfo>
  784. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  785. </AssemblyInfo>
  786. <Attributes>
  787. <Attribute>
  788. <AttributeName>System.Obsolete("SubscribeTo API may lead to unxpected behaviour and will be removed in a future version. Use C# event '.CrowdAgentFailure += ...' instead.")</AttributeName>
  789. </Attribute>
  790. </Attributes>
  791. <ReturnValue>
  792. <ReturnType>Urho.Subscription</ReturnType>
  793. </ReturnValue>
  794. <Parameters>
  795. <Parameter Name="handler" Type="System.Action&lt;Urho.Navigation.CrowdAgentFailureEventArgs&gt;" />
  796. </Parameters>
  797. <Docs>
  798. <param name="handler">The handler to invoke when this event is raised.</param>
  799. <summary>Subscribes to the CrowdAgentFailure event raised by the CrowdManager.</summary>
  800. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  801. <remarks>
  802. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  803. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  804. <para>For a more event-like approach, use the <see cref="E:Urho.Navigation.CrowdManager.CrowdAgentFailure" /> event.</para>
  805. </remarks>
  806. </Docs>
  807. </Member>
  808. <Member MemberName="SubscribeToCrowdAgentReposition">
  809. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToCrowdAgentReposition (Action&lt;Urho.Navigation.CrowdAgentRepositionEventArgs&gt; handler);" />
  810. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToCrowdAgentReposition(class System.Action`1&lt;valuetype Urho.Navigation.CrowdAgentRepositionEventArgs&gt; handler) cil managed" />
  811. <MemberType>Method</MemberType>
  812. <AssemblyInfo>
  813. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  814. </AssemblyInfo>
  815. <Attributes>
  816. <Attribute>
  817. <AttributeName>System.Obsolete("SubscribeTo API may lead to unxpected behaviour and will be removed in a future version. Use C# event '.CrowdAgentReposition += ...' instead.")</AttributeName>
  818. </Attribute>
  819. </Attributes>
  820. <ReturnValue>
  821. <ReturnType>Urho.Subscription</ReturnType>
  822. </ReturnValue>
  823. <Parameters>
  824. <Parameter Name="handler" Type="System.Action&lt;Urho.Navigation.CrowdAgentRepositionEventArgs&gt;" />
  825. </Parameters>
  826. <Docs>
  827. <param name="handler">The handler to invoke when this event is raised.</param>
  828. <summary>Subscribes to the CrowdAgentReposition event raised by the CrowdManager.</summary>
  829. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  830. <remarks>
  831. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  832. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  833. <para>For a more event-like approach, use the <see cref="E:Urho.Navigation.CrowdManager.CrowdAgentReposition" /> event.</para>
  834. </remarks>
  835. </Docs>
  836. </Member>
  837. <Member MemberName="SubscribeToCrowdAgentStateChanged">
  838. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToCrowdAgentStateChanged (Action&lt;Urho.Navigation.CrowdAgentStateChangedEventArgs&gt; handler);" />
  839. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToCrowdAgentStateChanged(class System.Action`1&lt;valuetype Urho.Navigation.CrowdAgentStateChangedEventArgs&gt; handler) cil managed" />
  840. <MemberType>Method</MemberType>
  841. <AssemblyInfo>
  842. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  843. </AssemblyInfo>
  844. <Attributes>
  845. <Attribute>
  846. <AttributeName>System.Obsolete("SubscribeTo API may lead to unxpected behaviour and will be removed in a future version. Use C# event '.CrowdAgentStateChanged += ...' instead.")</AttributeName>
  847. </Attribute>
  848. </Attributes>
  849. <ReturnValue>
  850. <ReturnType>Urho.Subscription</ReturnType>
  851. </ReturnValue>
  852. <Parameters>
  853. <Parameter Name="handler" Type="System.Action&lt;Urho.Navigation.CrowdAgentStateChangedEventArgs&gt;" />
  854. </Parameters>
  855. <Docs>
  856. <param name="handler">The handler to invoke when this event is raised.</param>
  857. <summary>Subscribes to the CrowdAgentStateChanged event raised by the CrowdManager.</summary>
  858. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  859. <remarks>
  860. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  861. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  862. <para>For a more event-like approach, use the <see cref="E:Urho.Navigation.CrowdManager.CrowdAgentStateChanged" /> event.</para>
  863. </remarks>
  864. </Docs>
  865. </Member>
  866. <Member MemberName="Type">
  867. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  868. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  869. <MemberType>Property</MemberType>
  870. <AssemblyInfo>
  871. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  872. </AssemblyInfo>
  873. <ReturnValue>
  874. <ReturnType>Urho.StringHash</ReturnType>
  875. </ReturnValue>
  876. <Docs>
  877. <summary>Urho's type system type.</summary>
  878. <value>StringHash representing the type for this C# type.</value>
  879. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  880. </Docs>
  881. </Member>
  882. <Member MemberName="TypeName">
  883. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  884. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  885. <MemberType>Property</MemberType>
  886. <AssemblyInfo>
  887. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  888. </AssemblyInfo>
  889. <ReturnValue>
  890. <ReturnType>System.String</ReturnType>
  891. </ReturnValue>
  892. <Docs>
  893. <summary>Urho's low-level type name.</summary>
  894. <value>Stringified low-level type name.</value>
  895. <remarks></remarks>
  896. </Docs>
  897. </Member>
  898. <Member MemberName="TypeNameStatic">
  899. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  900. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  901. <MemberType>Property</MemberType>
  902. <AssemblyInfo>
  903. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  904. </AssemblyInfo>
  905. <ReturnValue>
  906. <ReturnType>System.String</ReturnType>
  907. </ReturnValue>
  908. <Docs>
  909. <summary>Urho's low-level type name, accessible as a static method.</summary>
  910. <value>Stringified low-level type name.</value>
  911. <remarks></remarks>
  912. </Docs>
  913. </Member>
  914. <Member MemberName="TypeStatic">
  915. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  916. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  917. <MemberType>Property</MemberType>
  918. <AssemblyInfo>
  919. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  920. </AssemblyInfo>
  921. <Attributes>
  922. <Attribute>
  923. <AttributeName>Preserve</AttributeName>
  924. </Attribute>
  925. </Attributes>
  926. <ReturnValue>
  927. <ReturnType>Urho.StringHash</ReturnType>
  928. </ReturnValue>
  929. <Docs>
  930. <summary>Urho's low-level type, accessible as a static method.</summary>
  931. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  932. <remarks></remarks>
  933. </Docs>
  934. </Member>
  935. </Members>
  936. </Type>