ConstantBuffer.xml 14 KB

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  1. <Type Name="ConstantBuffer" FullName="Urho.ConstantBuffer">
  2. <TypeSignature Language="C#" Value="public class ConstantBuffer : Urho.UrhoObject, Urho.IGPUObject" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit ConstantBuffer extends Urho.UrhoObject implements class Urho.IGPUObject" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.UrhoObject</BaseTypeName>
  10. </Base>
  11. <Interfaces>
  12. <Interface>
  13. <InterfaceName>Urho.IGPUObject</InterfaceName>
  14. </Interface>
  15. </Interfaces>
  16. <Docs>
  17. <summary>
  18. Hardware constant buffer.
  19. </summary>
  20. <remarks>To be added.</remarks>
  21. </Docs>
  22. <Members>
  23. <Member MemberName=".ctor">
  24. <MemberSignature Language="C#" Value="public ConstantBuffer ();" />
  25. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  26. <MemberType>Constructor</MemberType>
  27. <AssemblyInfo>
  28. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  29. </AssemblyInfo>
  30. <Attributes>
  31. <Attribute>
  32. <AttributeName>Preserve</AttributeName>
  33. </Attribute>
  34. </Attributes>
  35. <Parameters />
  36. <Docs>
  37. <summary>
  38. <para>Constructs a new instance of Urho.ConstantBuffer which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  39. </summary>
  40. <remarks></remarks>
  41. </Docs>
  42. </Member>
  43. <Member MemberName=".ctor">
  44. <MemberSignature Language="C#" Value="public ConstantBuffer (IntPtr handle);" />
  45. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  46. <MemberType>Constructor</MemberType>
  47. <AssemblyInfo>
  48. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  49. </AssemblyInfo>
  50. <Attributes>
  51. <Attribute>
  52. <AttributeName>Preserve</AttributeName>
  53. </Attribute>
  54. </Attributes>
  55. <Parameters>
  56. <Parameter Name="handle" Type="System.IntPtr" />
  57. </Parameters>
  58. <Docs>
  59. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  60. <summary>Constructs a new instance of Urho.ConstantBuffer, given a raw pointer to an unmanaged object</summary>
  61. <remarks>
  62. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  63. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  64. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  65. </remarks>
  66. </Docs>
  67. </Member>
  68. <Member MemberName=".ctor">
  69. <MemberSignature Language="C#" Value="public ConstantBuffer (Urho.Context context);" />
  70. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  71. <MemberType>Constructor</MemberType>
  72. <AssemblyInfo>
  73. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  74. </AssemblyInfo>
  75. <Attributes>
  76. <Attribute>
  77. <AttributeName>Preserve</AttributeName>
  78. </Attribute>
  79. </Attributes>
  80. <Parameters>
  81. <Parameter Name="context" Type="Urho.Context" />
  82. </Parameters>
  83. <Docs>
  84. <param name="context">The context that this object will be attached to.</param>
  85. <summary>
  86. <para>Constructs a new instance of Urho.ConstantBuffer linked to a specific <see cref="T:Urho.Context" />.</para>
  87. </summary>
  88. <remarks></remarks>
  89. </Docs>
  90. </Member>
  91. <Member MemberName=".ctor">
  92. <MemberSignature Language="C#" Value="protected ConstantBuffer (Urho.UrhoObjectFlag emptyFlag);" />
  93. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  94. <MemberType>Constructor</MemberType>
  95. <AssemblyInfo>
  96. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  97. </AssemblyInfo>
  98. <Attributes>
  99. <Attribute>
  100. <AttributeName>Preserve</AttributeName>
  101. </Attribute>
  102. </Attributes>
  103. <Parameters>
  104. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  105. </Parameters>
  106. <Docs>
  107. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  108. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  109. <remarks>
  110. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  111. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  112. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  113. </remarks>
  114. </Docs>
  115. </Member>
  116. <Member MemberName="Apply">
  117. <MemberSignature Language="C#" Value="public void Apply ();" />
  118. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Apply() cil managed" />
  119. <MemberType>Method</MemberType>
  120. <AssemblyInfo>
  121. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  122. </AssemblyInfo>
  123. <ReturnValue>
  124. <ReturnType>System.Void</ReturnType>
  125. </ReturnValue>
  126. <Parameters />
  127. <Docs>
  128. <summary>
  129. Apply to GPU.
  130. </summary>
  131. <remarks>To be added.</remarks>
  132. </Docs>
  133. </Member>
  134. <Member MemberName="AsGPUObject">
  135. <MemberSignature Language="C#" Value="public Urho.GPUObject AsGPUObject ();" />
  136. <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance class Urho.GPUObject AsGPUObject() cil managed" />
  137. <MemberType>Method</MemberType>
  138. <AssemblyInfo>
  139. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  140. </AssemblyInfo>
  141. <ReturnValue>
  142. <ReturnType>Urho.GPUObject</ReturnType>
  143. </ReturnValue>
  144. <Parameters />
  145. <Docs>
  146. <summary>To be added.</summary>
  147. <returns>To be added.</returns>
  148. <remarks>To be added.</remarks>
  149. </Docs>
  150. </Member>
  151. <Member MemberName="Dirty">
  152. <MemberSignature Language="C#" Value="public bool Dirty { get; }" />
  153. <MemberSignature Language="ILAsm" Value=".property instance bool Dirty" />
  154. <MemberType>Property</MemberType>
  155. <AssemblyInfo>
  156. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  157. </AssemblyInfo>
  158. <ReturnValue>
  159. <ReturnType>System.Boolean</ReturnType>
  160. </ReturnValue>
  161. <Docs>
  162. <summary>Return whether has unapplied data.</summary>
  163. <value>To be added.</value>
  164. <remarks>To be added.</remarks>
  165. </Docs>
  166. </Member>
  167. <Member MemberName="Release">
  168. <MemberSignature Language="C#" Value="public void Release ();" />
  169. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Release() cil managed" />
  170. <MemberType>Method</MemberType>
  171. <AssemblyInfo>
  172. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  173. </AssemblyInfo>
  174. <ReturnValue>
  175. <ReturnType>System.Void</ReturnType>
  176. </ReturnValue>
  177. <Parameters />
  178. <Docs>
  179. <summary>
  180. Release the buffer.
  181. </summary>
  182. <remarks>To be added.</remarks>
  183. </Docs>
  184. </Member>
  185. <Member MemberName="SetParameter">
  186. <MemberSignature Language="C#" Value="public void SetParameter (uint offset, uint size, void* data);" />
  187. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetParameter(unsigned int32 offset, unsigned int32 size, void* data) cil managed" />
  188. <MemberType>Method</MemberType>
  189. <AssemblyInfo>
  190. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  191. </AssemblyInfo>
  192. <ReturnValue>
  193. <ReturnType>System.Void</ReturnType>
  194. </ReturnValue>
  195. <Parameters>
  196. <Parameter Name="offset" Type="System.UInt32" />
  197. <Parameter Name="size" Type="System.UInt32" />
  198. <Parameter Name="data" Type="System.Void*" />
  199. </Parameters>
  200. <Docs>
  201. <param name="offset">To be added.</param>
  202. <param name="size">To be added.</param>
  203. <param name="data">To be added.</param>
  204. <summary>
  205. Set a generic parameter and mark buffer dirty.
  206. </summary>
  207. <remarks>To be added.</remarks>
  208. </Docs>
  209. </Member>
  210. <Member MemberName="SetSize">
  211. <MemberSignature Language="C#" Value="public bool SetSize (uint size);" />
  212. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetSize(unsigned int32 size) cil managed" />
  213. <MemberType>Method</MemberType>
  214. <AssemblyInfo>
  215. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  216. </AssemblyInfo>
  217. <ReturnValue>
  218. <ReturnType>System.Boolean</ReturnType>
  219. </ReturnValue>
  220. <Parameters>
  221. <Parameter Name="size" Type="System.UInt32" />
  222. </Parameters>
  223. <Docs>
  224. <param name="size">To be added.</param>
  225. <summary>
  226. Set size and create GPU-side buffer. Return true on success.
  227. </summary>
  228. <returns>To be added.</returns>
  229. <remarks>To be added.</remarks>
  230. </Docs>
  231. </Member>
  232. <Member MemberName="SetVector3ArrayParameter">
  233. <MemberSignature Language="C#" Value="public void SetVector3ArrayParameter (uint offset, uint rows, void* data);" />
  234. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetVector3ArrayParameter(unsigned int32 offset, unsigned int32 rows, void* data) cil managed" />
  235. <MemberType>Method</MemberType>
  236. <AssemblyInfo>
  237. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  238. </AssemblyInfo>
  239. <ReturnValue>
  240. <ReturnType>System.Void</ReturnType>
  241. </ReturnValue>
  242. <Parameters>
  243. <Parameter Name="offset" Type="System.UInt32" />
  244. <Parameter Name="rows" Type="System.UInt32" />
  245. <Parameter Name="data" Type="System.Void*" />
  246. </Parameters>
  247. <Docs>
  248. <param name="offset">To be added.</param>
  249. <param name="rows">To be added.</param>
  250. <param name="data">To be added.</param>
  251. <summary>
  252. Set a Vector3 array parameter and mark buffer dirty.
  253. </summary>
  254. <remarks>To be added.</remarks>
  255. </Docs>
  256. </Member>
  257. <Member MemberName="Size">
  258. <MemberSignature Language="C#" Value="public uint Size { get; }" />
  259. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Size" />
  260. <MemberType>Property</MemberType>
  261. <AssemblyInfo>
  262. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  263. </AssemblyInfo>
  264. <ReturnValue>
  265. <ReturnType>System.UInt32</ReturnType>
  266. </ReturnValue>
  267. <Docs>
  268. <summary>
  269. Return size.
  270. </summary>
  271. <value>To be added.</value>
  272. <remarks>To be added.</remarks>
  273. </Docs>
  274. </Member>
  275. <Member MemberName="Type">
  276. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  277. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  278. <MemberType>Property</MemberType>
  279. <AssemblyInfo>
  280. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  281. </AssemblyInfo>
  282. <ReturnValue>
  283. <ReturnType>Urho.StringHash</ReturnType>
  284. </ReturnValue>
  285. <Docs>
  286. <summary>Urho's type system type.</summary>
  287. <value>StringHash representing the type for this C# type.</value>
  288. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  289. </Docs>
  290. </Member>
  291. <Member MemberName="TypeName">
  292. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  293. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  294. <MemberType>Property</MemberType>
  295. <AssemblyInfo>
  296. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  297. </AssemblyInfo>
  298. <ReturnValue>
  299. <ReturnType>System.String</ReturnType>
  300. </ReturnValue>
  301. <Docs>
  302. <summary>Urho's low-level type name.</summary>
  303. <value>Stringified low-level type name.</value>
  304. <remarks></remarks>
  305. </Docs>
  306. </Member>
  307. <Member MemberName="TypeNameStatic">
  308. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  309. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  310. <MemberType>Property</MemberType>
  311. <AssemblyInfo>
  312. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  313. </AssemblyInfo>
  314. <ReturnValue>
  315. <ReturnType>System.String</ReturnType>
  316. </ReturnValue>
  317. <Docs>
  318. <summary>Urho's low-level type name, accessible as a static method.</summary>
  319. <value>Stringified low-level type name.</value>
  320. <remarks></remarks>
  321. </Docs>
  322. </Member>
  323. <Member MemberName="TypeStatic">
  324. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  325. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  326. <MemberType>Property</MemberType>
  327. <AssemblyInfo>
  328. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  329. </AssemblyInfo>
  330. <Attributes>
  331. <Attribute>
  332. <AttributeName>Preserve</AttributeName>
  333. </Attribute>
  334. </Attributes>
  335. <ReturnValue>
  336. <ReturnType>Urho.StringHash</ReturnType>
  337. </ReturnValue>
  338. <Docs>
  339. <summary>Urho's low-level type, accessible as a static method.</summary>
  340. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  341. <remarks></remarks>
  342. </Docs>
  343. </Member>
  344. </Members>
  345. </Type>