SmoothedTransform.xml 20 KB

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  1. <Type Name="SmoothedTransform" FullName="Urho.SmoothedTransform">
  2. <TypeSignature Language="C#" Value="public class SmoothedTransform : Urho.Component" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit SmoothedTransform extends Urho.Component" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.Component</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Transform smoothing component for network updates.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public SmoothedTransform ();" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Attributes>
  27. <Attribute>
  28. <AttributeName>Preserve</AttributeName>
  29. </Attribute>
  30. </Attributes>
  31. <Parameters />
  32. <Docs>
  33. <summary>
  34. <para>Constructs a new instance of Urho.SmoothedTransform which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  35. </summary>
  36. <remarks></remarks>
  37. </Docs>
  38. </Member>
  39. <Member MemberName=".ctor">
  40. <MemberSignature Language="C#" Value="public SmoothedTransform (IntPtr handle);" />
  41. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  42. <MemberType>Constructor</MemberType>
  43. <AssemblyInfo>
  44. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  45. </AssemblyInfo>
  46. <Attributes>
  47. <Attribute>
  48. <AttributeName>Preserve</AttributeName>
  49. </Attribute>
  50. </Attributes>
  51. <Parameters>
  52. <Parameter Name="handle" Type="System.IntPtr" />
  53. </Parameters>
  54. <Docs>
  55. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  56. <summary>Constructs a new instance of Urho.SmoothedTransform, given a raw pointer to an unmanaged object</summary>
  57. <remarks>
  58. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  59. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  60. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  61. </remarks>
  62. </Docs>
  63. </Member>
  64. <Member MemberName=".ctor">
  65. <MemberSignature Language="C#" Value="public SmoothedTransform (Urho.Context context);" />
  66. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  67. <MemberType>Constructor</MemberType>
  68. <AssemblyInfo>
  69. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  70. </AssemblyInfo>
  71. <Attributes>
  72. <Attribute>
  73. <AttributeName>Preserve</AttributeName>
  74. </Attribute>
  75. </Attributes>
  76. <Parameters>
  77. <Parameter Name="context" Type="Urho.Context" />
  78. </Parameters>
  79. <Docs>
  80. <param name="context">The context that this object will be attached to.</param>
  81. <summary>
  82. <para>Constructs a new instance of Urho.SmoothedTransform linked to a specific <see cref="T:Urho.Context" />.</para>
  83. </summary>
  84. <remarks></remarks>
  85. </Docs>
  86. </Member>
  87. <Member MemberName=".ctor">
  88. <MemberSignature Language="C#" Value="protected SmoothedTransform (Urho.UrhoObjectFlag emptyFlag);" />
  89. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  90. <MemberType>Constructor</MemberType>
  91. <AssemblyInfo>
  92. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  93. </AssemblyInfo>
  94. <Attributes>
  95. <Attribute>
  96. <AttributeName>Preserve</AttributeName>
  97. </Attribute>
  98. </Attributes>
  99. <Parameters>
  100. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  101. </Parameters>
  102. <Docs>
  103. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  104. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  105. <remarks>
  106. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  107. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  108. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  109. </remarks>
  110. </Docs>
  111. </Member>
  112. <Member MemberName="InProgress">
  113. <MemberSignature Language="C#" Value="public bool InProgress { get; }" />
  114. <MemberSignature Language="ILAsm" Value=".property instance bool InProgress" />
  115. <MemberType>Property</MemberType>
  116. <AssemblyInfo>
  117. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  118. </AssemblyInfo>
  119. <ReturnValue>
  120. <ReturnType>System.Boolean</ReturnType>
  121. </ReturnValue>
  122. <Docs>
  123. <summary>Return whether smoothing is in progress.</summary>
  124. <value>To be added.</value>
  125. <remarks>To be added.</remarks>
  126. </Docs>
  127. </Member>
  128. <Member MemberName="RegisterObject">
  129. <MemberSignature Language="C#" Value="public static void RegisterObject (Urho.Context context);" />
  130. <MemberSignature Language="ILAsm" Value=".method public static hidebysig void RegisterObject(class Urho.Context context) cil managed" />
  131. <MemberType>Method</MemberType>
  132. <AssemblyInfo>
  133. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  134. </AssemblyInfo>
  135. <ReturnValue>
  136. <ReturnType>System.Void</ReturnType>
  137. </ReturnValue>
  138. <Parameters>
  139. <Parameter Name="context" Type="Urho.Context" />
  140. </Parameters>
  141. <Docs>
  142. <param name="context">To be added.</param>
  143. <summary>
  144. Register object factory.
  145. </summary>
  146. <remarks>To be added.</remarks>
  147. </Docs>
  148. </Member>
  149. <Member MemberName="SetTargetWorldPosition">
  150. <MemberSignature Language="C#" Value="public void SetTargetWorldPosition (Urho.Vector3 position);" />
  151. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetTargetWorldPosition(valuetype Urho.Vector3 position) cil managed" />
  152. <MemberType>Method</MemberType>
  153. <AssemblyInfo>
  154. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  155. </AssemblyInfo>
  156. <ReturnValue>
  157. <ReturnType>System.Void</ReturnType>
  158. </ReturnValue>
  159. <Parameters>
  160. <Parameter Name="position" Type="Urho.Vector3" />
  161. </Parameters>
  162. <Docs>
  163. <param name="position">To be added.</param>
  164. <summary>
  165. Set target position in world space.
  166. </summary>
  167. <remarks>To be added.</remarks>
  168. </Docs>
  169. </Member>
  170. <Member MemberName="SetTargetWorldRotation">
  171. <MemberSignature Language="C#" Value="public void SetTargetWorldRotation (Urho.Quaternion rotation);" />
  172. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetTargetWorldRotation(valuetype Urho.Quaternion rotation) cil managed" />
  173. <MemberType>Method</MemberType>
  174. <AssemblyInfo>
  175. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  176. </AssemblyInfo>
  177. <ReturnValue>
  178. <ReturnType>System.Void</ReturnType>
  179. </ReturnValue>
  180. <Parameters>
  181. <Parameter Name="rotation" Type="Urho.Quaternion" />
  182. </Parameters>
  183. <Docs>
  184. <param name="rotation">To be added.</param>
  185. <summary>
  186. Set target rotation in world space.
  187. </summary>
  188. <remarks>To be added.</remarks>
  189. </Docs>
  190. </Member>
  191. <Member MemberName="SubscribeToTargetPositionChanged">
  192. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToTargetPositionChanged (Action&lt;Urho.TargetPositionChangedEventArgs&gt; handler);" />
  193. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToTargetPositionChanged(class System.Action`1&lt;valuetype Urho.TargetPositionChangedEventArgs&gt; handler) cil managed" />
  194. <MemberType>Method</MemberType>
  195. <AssemblyInfo>
  196. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  197. </AssemblyInfo>
  198. <Attributes>
  199. <Attribute>
  200. <AttributeName>System.Obsolete("SubscribeTo API may lead to unxpected behaviour and will be removed in a future version. Use C# event '.TargetPositionChanged += ...' instead.")</AttributeName>
  201. </Attribute>
  202. </Attributes>
  203. <ReturnValue>
  204. <ReturnType>Urho.Subscription</ReturnType>
  205. </ReturnValue>
  206. <Parameters>
  207. <Parameter Name="handler" Type="System.Action&lt;Urho.TargetPositionChangedEventArgs&gt;" />
  208. </Parameters>
  209. <Docs>
  210. <param name="handler">The handler to invoke when this event is raised.</param>
  211. <summary>Subscribes to the TargetPositionChanged event raised by the SmoothedTransform.</summary>
  212. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  213. <remarks>
  214. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  215. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  216. <para>For a more event-like approach, use the <see cref="E:Urho.SmoothedTransform.TargetPositionChanged" /> event.</para>
  217. </remarks>
  218. </Docs>
  219. </Member>
  220. <Member MemberName="SubscribeToTargetRotationChanged">
  221. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToTargetRotationChanged (Action&lt;Urho.TargetRotationChangedEventArgs&gt; handler);" />
  222. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToTargetRotationChanged(class System.Action`1&lt;valuetype Urho.TargetRotationChangedEventArgs&gt; handler) cil managed" />
  223. <MemberType>Method</MemberType>
  224. <AssemblyInfo>
  225. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  226. </AssemblyInfo>
  227. <Attributes>
  228. <Attribute>
  229. <AttributeName>System.Obsolete("SubscribeTo API may lead to unxpected behaviour and will be removed in a future version. Use C# event '.TargetRotationChanged += ...' instead.")</AttributeName>
  230. </Attribute>
  231. </Attributes>
  232. <ReturnValue>
  233. <ReturnType>Urho.Subscription</ReturnType>
  234. </ReturnValue>
  235. <Parameters>
  236. <Parameter Name="handler" Type="System.Action&lt;Urho.TargetRotationChangedEventArgs&gt;" />
  237. </Parameters>
  238. <Docs>
  239. <param name="handler">The handler to invoke when this event is raised.</param>
  240. <summary>Subscribes to the TargetRotationChanged event raised by the SmoothedTransform.</summary>
  241. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  242. <remarks>
  243. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  244. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  245. <para>For a more event-like approach, use the <see cref="E:Urho.SmoothedTransform.TargetRotationChanged" /> event.</para>
  246. </remarks>
  247. </Docs>
  248. </Member>
  249. <Member MemberName="TargetPosition">
  250. <MemberSignature Language="C#" Value="public Urho.Vector3 TargetPosition { get; set; }" />
  251. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 TargetPosition" />
  252. <MemberType>Property</MemberType>
  253. <AssemblyInfo>
  254. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  255. </AssemblyInfo>
  256. <ReturnValue>
  257. <ReturnType>Urho.Vector3</ReturnType>
  258. </ReturnValue>
  259. <Docs>
  260. <summary>
  261. Return target position in parent space.
  262. Or
  263. Set target position in parent space.
  264. </summary>
  265. <value>To be added.</value>
  266. <remarks>To be added.</remarks>
  267. </Docs>
  268. </Member>
  269. <Member MemberName="TargetPositionChanged">
  270. <MemberSignature Language="C#" Value="public event Action&lt;Urho.TargetPositionChangedEventArgs&gt; TargetPositionChanged;" />
  271. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.TargetPositionChangedEventArgs&gt; TargetPositionChanged" />
  272. <MemberType>Event</MemberType>
  273. <AssemblyInfo>
  274. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  275. </AssemblyInfo>
  276. <ReturnValue>
  277. <ReturnType>System.Action&lt;Urho.TargetPositionChangedEventArgs&gt;</ReturnType>
  278. </ReturnValue>
  279. <Docs>
  280. <summary>To be added.</summary>
  281. <remarks>
  282. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToTargetPositionChanged" /> method. That one will force that callback and will ignore any previously set events here.</para>
  283. </remarks>
  284. </Docs>
  285. </Member>
  286. <Member MemberName="TargetRotation">
  287. <MemberSignature Language="C#" Value="public Urho.Quaternion TargetRotation { get; set; }" />
  288. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Quaternion TargetRotation" />
  289. <MemberType>Property</MemberType>
  290. <AssemblyInfo>
  291. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  292. </AssemblyInfo>
  293. <ReturnValue>
  294. <ReturnType>Urho.Quaternion</ReturnType>
  295. </ReturnValue>
  296. <Docs>
  297. <summary>
  298. Return target rotation in parent space.
  299. Or
  300. Set target rotation in parent space.
  301. </summary>
  302. <value>To be added.</value>
  303. <remarks>To be added.</remarks>
  304. </Docs>
  305. </Member>
  306. <Member MemberName="TargetRotationChanged">
  307. <MemberSignature Language="C#" Value="public event Action&lt;Urho.TargetRotationChangedEventArgs&gt; TargetRotationChanged;" />
  308. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.TargetRotationChangedEventArgs&gt; TargetRotationChanged" />
  309. <MemberType>Event</MemberType>
  310. <AssemblyInfo>
  311. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  312. </AssemblyInfo>
  313. <ReturnValue>
  314. <ReturnType>System.Action&lt;Urho.TargetRotationChangedEventArgs&gt;</ReturnType>
  315. </ReturnValue>
  316. <Docs>
  317. <summary>To be added.</summary>
  318. <remarks>
  319. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToTargetRotationChanged" /> method. That one will force that callback and will ignore any previously set events here.</para>
  320. </remarks>
  321. </Docs>
  322. </Member>
  323. <Member MemberName="TargetWorldPosition">
  324. <MemberSignature Language="C#" Value="public Urho.Vector3 TargetWorldPosition { get; }" />
  325. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 TargetWorldPosition" />
  326. <MemberType>Property</MemberType>
  327. <AssemblyInfo>
  328. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  329. </AssemblyInfo>
  330. <ReturnValue>
  331. <ReturnType>Urho.Vector3</ReturnType>
  332. </ReturnValue>
  333. <Docs>
  334. <summary>
  335. Return target position in world space.
  336. </summary>
  337. <value>To be added.</value>
  338. <remarks>To be added.</remarks>
  339. </Docs>
  340. </Member>
  341. <Member MemberName="TargetWorldRotation">
  342. <MemberSignature Language="C#" Value="public Urho.Quaternion TargetWorldRotation { get; }" />
  343. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Quaternion TargetWorldRotation" />
  344. <MemberType>Property</MemberType>
  345. <AssemblyInfo>
  346. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  347. </AssemblyInfo>
  348. <ReturnValue>
  349. <ReturnType>Urho.Quaternion</ReturnType>
  350. </ReturnValue>
  351. <Docs>
  352. <summary>
  353. Return target rotation in world space.
  354. </summary>
  355. <value>To be added.</value>
  356. <remarks>To be added.</remarks>
  357. </Docs>
  358. </Member>
  359. <Member MemberName="Type">
  360. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  361. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  362. <MemberType>Property</MemberType>
  363. <AssemblyInfo>
  364. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  365. </AssemblyInfo>
  366. <ReturnValue>
  367. <ReturnType>Urho.StringHash</ReturnType>
  368. </ReturnValue>
  369. <Docs>
  370. <summary>Urho's type system type.</summary>
  371. <value>StringHash representing the type for this C# type.</value>
  372. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  373. </Docs>
  374. </Member>
  375. <Member MemberName="TypeName">
  376. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  377. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  378. <MemberType>Property</MemberType>
  379. <AssemblyInfo>
  380. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  381. </AssemblyInfo>
  382. <ReturnValue>
  383. <ReturnType>System.String</ReturnType>
  384. </ReturnValue>
  385. <Docs>
  386. <summary>Urho's low-level type name.</summary>
  387. <value>Stringified low-level type name.</value>
  388. <remarks></remarks>
  389. </Docs>
  390. </Member>
  391. <Member MemberName="TypeNameStatic">
  392. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  393. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  394. <MemberType>Property</MemberType>
  395. <AssemblyInfo>
  396. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  397. </AssemblyInfo>
  398. <ReturnValue>
  399. <ReturnType>System.String</ReturnType>
  400. </ReturnValue>
  401. <Docs>
  402. <summary>Urho's low-level type name, accessible as a static method.</summary>
  403. <value>Stringified low-level type name.</value>
  404. <remarks></remarks>
  405. </Docs>
  406. </Member>
  407. <Member MemberName="TypeStatic">
  408. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  409. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  410. <MemberType>Property</MemberType>
  411. <AssemblyInfo>
  412. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  413. </AssemblyInfo>
  414. <Attributes>
  415. <Attribute>
  416. <AttributeName>Preserve</AttributeName>
  417. </Attribute>
  418. </Attributes>
  419. <ReturnValue>
  420. <ReturnType>Urho.StringHash</ReturnType>
  421. </ReturnValue>
  422. <Docs>
  423. <summary>Urho's low-level type, accessible as a static method.</summary>
  424. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  425. <remarks></remarks>
  426. </Docs>
  427. </Member>
  428. <Member MemberName="Update">
  429. <MemberSignature Language="C#" Value="public void Update (float constant, float squaredSnapThreshold);" />
  430. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Update(float32 constant, float32 squaredSnapThreshold) cil managed" />
  431. <MemberType>Method</MemberType>
  432. <AssemblyInfo>
  433. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  434. </AssemblyInfo>
  435. <ReturnValue>
  436. <ReturnType>System.Void</ReturnType>
  437. </ReturnValue>
  438. <Parameters>
  439. <Parameter Name="constant" Type="System.Single" />
  440. <Parameter Name="squaredSnapThreshold" Type="System.Single" />
  441. </Parameters>
  442. <Docs>
  443. <param name="constant">To be added.</param>
  444. <param name="squaredSnapThreshold">To be added.</param>
  445. <summary>
  446. Update smoothing.
  447. </summary>
  448. <remarks>To be added.</remarks>
  449. </Docs>
  450. </Member>
  451. </Members>
  452. </Type>