Texture2DArray.xml 20 KB

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  1. <Type Name="Texture2DArray" FullName="Urho.Texture2DArray">
  2. <TypeSignature Language="C#" Value="public class Texture2DArray : Urho.Texture" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Texture2DArray extends Urho.Texture" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.Texture</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>To be added.</summary>
  14. <remarks>To be added.</remarks>
  15. </Docs>
  16. <Members>
  17. <Member MemberName=".ctor">
  18. <MemberSignature Language="C#" Value="public Texture2DArray ();" />
  19. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  20. <MemberType>Constructor</MemberType>
  21. <AssemblyInfo>
  22. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  23. </AssemblyInfo>
  24. <Attributes>
  25. <Attribute>
  26. <AttributeName>Preserve</AttributeName>
  27. </Attribute>
  28. </Attributes>
  29. <Parameters />
  30. <Docs>
  31. <summary>
  32. <para>Constructs a new instance of Urho.Texture2DArray which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  33. </summary>
  34. <remarks></remarks>
  35. </Docs>
  36. </Member>
  37. <Member MemberName=".ctor">
  38. <MemberSignature Language="C#" Value="public Texture2DArray (IntPtr handle);" />
  39. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  40. <MemberType>Constructor</MemberType>
  41. <AssemblyInfo>
  42. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  43. </AssemblyInfo>
  44. <Attributes>
  45. <Attribute>
  46. <AttributeName>Preserve</AttributeName>
  47. </Attribute>
  48. </Attributes>
  49. <Parameters>
  50. <Parameter Name="handle" Type="System.IntPtr" />
  51. </Parameters>
  52. <Docs>
  53. <param name="handle">To be added.</param>
  54. <summary>To be added.</summary>
  55. <remarks>To be added.</remarks>
  56. </Docs>
  57. </Member>
  58. <Member MemberName=".ctor">
  59. <MemberSignature Language="C#" Value="public Texture2DArray (Urho.Context context);" />
  60. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  61. <MemberType>Constructor</MemberType>
  62. <AssemblyInfo>
  63. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  64. </AssemblyInfo>
  65. <Attributes>
  66. <Attribute>
  67. <AttributeName>Preserve</AttributeName>
  68. </Attribute>
  69. </Attributes>
  70. <Parameters>
  71. <Parameter Name="context" Type="Urho.Context" />
  72. </Parameters>
  73. <Docs>
  74. <param name="context">To be added.</param>
  75. <summary>
  76. <para>Constructs a new instance of Urho.Texture2DArray linked to a specific <see cref="T:Urho.Context" />.</para>
  77. </summary>
  78. <remarks></remarks>
  79. </Docs>
  80. </Member>
  81. <Member MemberName=".ctor">
  82. <MemberSignature Language="C#" Value="protected Texture2DArray (Urho.UrhoObjectFlag emptyFlag);" />
  83. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  84. <MemberType>Constructor</MemberType>
  85. <AssemblyInfo>
  86. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  87. </AssemblyInfo>
  88. <Attributes>
  89. <Attribute>
  90. <AttributeName>Preserve</AttributeName>
  91. </Attribute>
  92. </Attributes>
  93. <Parameters>
  94. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  95. </Parameters>
  96. <Docs>
  97. <param name="emptyFlag">To be added.</param>
  98. <summary>To be added.</summary>
  99. <remarks>To be added.</remarks>
  100. </Docs>
  101. </Member>
  102. <Member MemberName="BeginLoad">
  103. <MemberSignature Language="C#" Value="public override bool BeginLoad (Urho.IO.File source);" />
  104. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool BeginLoad(class Urho.IO.File source) cil managed" />
  105. <MemberType>Method</MemberType>
  106. <AssemblyInfo>
  107. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  108. </AssemblyInfo>
  109. <ReturnValue>
  110. <ReturnType>System.Boolean</ReturnType>
  111. </ReturnValue>
  112. <Parameters>
  113. <Parameter Name="source" Type="Urho.IO.File" />
  114. </Parameters>
  115. <Docs>
  116. <param name="source">To be added.</param>
  117. <summary>To be added.</summary>
  118. <returns>To be added.</returns>
  119. <remarks>To be added.</remarks>
  120. </Docs>
  121. </Member>
  122. <Member MemberName="BeginLoad">
  123. <MemberSignature Language="C#" Value="public override bool BeginLoad (Urho.MemoryBuffer source);" />
  124. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool BeginLoad(class Urho.MemoryBuffer source) cil managed" />
  125. <MemberType>Method</MemberType>
  126. <AssemblyInfo>
  127. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  128. </AssemblyInfo>
  129. <ReturnValue>
  130. <ReturnType>System.Boolean</ReturnType>
  131. </ReturnValue>
  132. <Parameters>
  133. <Parameter Name="source" Type="Urho.MemoryBuffer" />
  134. </Parameters>
  135. <Docs>
  136. <param name="source">To be added.</param>
  137. <summary>To be added.</summary>
  138. <returns>To be added.</returns>
  139. <remarks>To be added.</remarks>
  140. </Docs>
  141. </Member>
  142. <Member MemberName="EndLoad">
  143. <MemberSignature Language="C#" Value="public override bool EndLoad ();" />
  144. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool EndLoad() cil managed" />
  145. <MemberType>Method</MemberType>
  146. <AssemblyInfo>
  147. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  148. </AssemblyInfo>
  149. <ReturnValue>
  150. <ReturnType>System.Boolean</ReturnType>
  151. </ReturnValue>
  152. <Parameters />
  153. <Docs>
  154. <summary>Finish resource loading. Always called from the main thread. Return true if successful.</summary>
  155. <returns>To be added.</returns>
  156. <remarks>To be added.</remarks>
  157. </Docs>
  158. </Member>
  159. <Member MemberName="GetData">
  160. <MemberSignature Language="C#" Value="public bool GetData (uint layer, uint level, IntPtr dest);" />
  161. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool GetData(unsigned int32 layer, unsigned int32 level, native int dest) cil managed" />
  162. <MemberType>Method</MemberType>
  163. <AssemblyInfo>
  164. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  165. </AssemblyInfo>
  166. <ReturnValue>
  167. <ReturnType>System.Boolean</ReturnType>
  168. </ReturnValue>
  169. <Parameters>
  170. <Parameter Name="layer" Type="System.UInt32" />
  171. <Parameter Name="level" Type="System.UInt32" />
  172. <Parameter Name="dest" Type="System.IntPtr" />
  173. </Parameters>
  174. <Docs>
  175. <param name="layer">To be added.</param>
  176. <param name="level">To be added.</param>
  177. <param name="dest">To be added.</param>
  178. <summary>To be added.</summary>
  179. <returns>To be added.</returns>
  180. <remarks>To be added.</remarks>
  181. </Docs>
  182. </Member>
  183. <Member MemberName="Layers">
  184. <MemberSignature Language="C#" Value="public uint Layers { get; set; }" />
  185. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Layers" />
  186. <MemberType>Property</MemberType>
  187. <AssemblyInfo>
  188. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  189. </AssemblyInfo>
  190. <ReturnValue>
  191. <ReturnType>System.UInt32</ReturnType>
  192. </ReturnValue>
  193. <Docs>
  194. <summary>Return number of layers in the texture.
  195. Or
  196. Set the number of layers in the texture. To be used before SetData.</summary>
  197. <value>To be added.</value>
  198. <remarks>To be added.</remarks>
  199. </Docs>
  200. </Member>
  201. <Member MemberName="OnDeviceLost">
  202. <MemberSignature Language="C#" Value="public void OnDeviceLost ();" />
  203. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void OnDeviceLost() cil managed" />
  204. <MemberType>Method</MemberType>
  205. <AssemblyInfo>
  206. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  207. </AssemblyInfo>
  208. <ReturnValue>
  209. <ReturnType>System.Void</ReturnType>
  210. </ReturnValue>
  211. <Parameters />
  212. <Docs>
  213. <summary>Mark the GPU resource destroyed on context destruction.</summary>
  214. <remarks>To be added.</remarks>
  215. </Docs>
  216. </Member>
  217. <Member MemberName="OnDeviceReset">
  218. <MemberSignature Language="C#" Value="public void OnDeviceReset ();" />
  219. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void OnDeviceReset() cil managed" />
  220. <MemberType>Method</MemberType>
  221. <AssemblyInfo>
  222. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  223. </AssemblyInfo>
  224. <ReturnValue>
  225. <ReturnType>System.Void</ReturnType>
  226. </ReturnValue>
  227. <Parameters />
  228. <Docs>
  229. <summary>Recreate the GPU resource and restore data if applicable.</summary>
  230. <remarks>To be added.</remarks>
  231. </Docs>
  232. </Member>
  233. <Member MemberName="RegisterObject">
  234. <MemberSignature Language="C#" Value="public static void RegisterObject (Urho.Context context);" />
  235. <MemberSignature Language="ILAsm" Value=".method public static hidebysig void RegisterObject(class Urho.Context context) cil managed" />
  236. <MemberType>Method</MemberType>
  237. <AssemblyInfo>
  238. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  239. </AssemblyInfo>
  240. <ReturnValue>
  241. <ReturnType>System.Void</ReturnType>
  242. </ReturnValue>
  243. <Parameters>
  244. <Parameter Name="context" Type="Urho.Context" />
  245. </Parameters>
  246. <Docs>
  247. <param name="context">To be added.</param>
  248. <summary>To be added.</summary>
  249. <remarks>To be added.</remarks>
  250. </Docs>
  251. </Member>
  252. <Member MemberName="Release">
  253. <MemberSignature Language="C#" Value="public void Release ();" />
  254. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Release() cil managed" />
  255. <MemberType>Method</MemberType>
  256. <AssemblyInfo>
  257. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  258. </AssemblyInfo>
  259. <ReturnValue>
  260. <ReturnType>System.Void</ReturnType>
  261. </ReturnValue>
  262. <Parameters />
  263. <Docs>
  264. <summary>Release the texture.</summary>
  265. <remarks>To be added.</remarks>
  266. </Docs>
  267. </Member>
  268. <Member MemberName="RenderSurface">
  269. <MemberSignature Language="C#" Value="public Urho.RenderSurface RenderSurface { get; }" />
  270. <MemberSignature Language="ILAsm" Value=".property instance class Urho.RenderSurface RenderSurface" />
  271. <MemberType>Property</MemberType>
  272. <AssemblyInfo>
  273. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  274. </AssemblyInfo>
  275. <ReturnValue>
  276. <ReturnType>Urho.RenderSurface</ReturnType>
  277. </ReturnValue>
  278. <Docs>
  279. <summary>Return render surface.</summary>
  280. <value>To be added.</value>
  281. <remarks>To be added.</remarks>
  282. </Docs>
  283. </Member>
  284. <Member MemberName="SetData">
  285. <MemberSignature Language="C#" Value="public bool SetData (uint layer, Urho.IO.File source);" />
  286. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetData(unsigned int32 layer, class Urho.IO.File source) cil managed" />
  287. <MemberType>Method</MemberType>
  288. <AssemblyInfo>
  289. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  290. </AssemblyInfo>
  291. <ReturnValue>
  292. <ReturnType>System.Boolean</ReturnType>
  293. </ReturnValue>
  294. <Parameters>
  295. <Parameter Name="layer" Type="System.UInt32" />
  296. <Parameter Name="source" Type="Urho.IO.File" />
  297. </Parameters>
  298. <Docs>
  299. <param name="layer">To be added.</param>
  300. <param name="source">To be added.</param>
  301. <summary>To be added.</summary>
  302. <returns>To be added.</returns>
  303. <remarks>To be added.</remarks>
  304. </Docs>
  305. </Member>
  306. <Member MemberName="SetData">
  307. <MemberSignature Language="C#" Value="public bool SetData (uint layer, Urho.MemoryBuffer source);" />
  308. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetData(unsigned int32 layer, class Urho.MemoryBuffer source) cil managed" />
  309. <MemberType>Method</MemberType>
  310. <AssemblyInfo>
  311. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  312. </AssemblyInfo>
  313. <ReturnValue>
  314. <ReturnType>System.Boolean</ReturnType>
  315. </ReturnValue>
  316. <Parameters>
  317. <Parameter Name="layer" Type="System.UInt32" />
  318. <Parameter Name="source" Type="Urho.MemoryBuffer" />
  319. </Parameters>
  320. <Docs>
  321. <param name="layer">To be added.</param>
  322. <param name="source">To be added.</param>
  323. <summary>To be added.</summary>
  324. <returns>To be added.</returns>
  325. <remarks>To be added.</remarks>
  326. </Docs>
  327. </Member>
  328. <Member MemberName="SetData">
  329. <MemberSignature Language="C#" Value="public bool SetData (uint layer, Urho.Resources.Image image, bool useAlpha);" />
  330. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetData(unsigned int32 layer, class Urho.Resources.Image image, bool useAlpha) cil managed" />
  331. <MemberType>Method</MemberType>
  332. <AssemblyInfo>
  333. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  334. </AssemblyInfo>
  335. <ReturnValue>
  336. <ReturnType>System.Boolean</ReturnType>
  337. </ReturnValue>
  338. <Parameters>
  339. <Parameter Name="layer" Type="System.UInt32" />
  340. <Parameter Name="image" Type="Urho.Resources.Image" />
  341. <Parameter Name="useAlpha" Type="System.Boolean" />
  342. </Parameters>
  343. <Docs>
  344. <param name="layer">To be added.</param>
  345. <param name="image">To be added.</param>
  346. <param name="useAlpha">To be added.</param>
  347. <summary>To be added.</summary>
  348. <returns>To be added.</returns>
  349. <remarks>To be added.</remarks>
  350. </Docs>
  351. </Member>
  352. <Member MemberName="SetData">
  353. <MemberSignature Language="C#" Value="public bool SetData (uint layer, uint level, int x, int y, int width, int height, void* data);" />
  354. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetData(unsigned int32 layer, unsigned int32 level, int32 x, int32 y, int32 width, int32 height, void* data) cil managed" />
  355. <MemberType>Method</MemberType>
  356. <AssemblyInfo>
  357. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  358. </AssemblyInfo>
  359. <ReturnValue>
  360. <ReturnType>System.Boolean</ReturnType>
  361. </ReturnValue>
  362. <Parameters>
  363. <Parameter Name="layer" Type="System.UInt32" />
  364. <Parameter Name="level" Type="System.UInt32" />
  365. <Parameter Name="x" Type="System.Int32" />
  366. <Parameter Name="y" Type="System.Int32" />
  367. <Parameter Name="width" Type="System.Int32" />
  368. <Parameter Name="height" Type="System.Int32" />
  369. <Parameter Name="data" Type="System.Void*" />
  370. </Parameters>
  371. <Docs>
  372. <param name="layer">To be added.</param>
  373. <param name="level">To be added.</param>
  374. <param name="x">To be added.</param>
  375. <param name="y">To be added.</param>
  376. <param name="width">To be added.</param>
  377. <param name="height">To be added.</param>
  378. <param name="data">To be added.</param>
  379. <summary>To be added.</summary>
  380. <returns>To be added.</returns>
  381. <remarks>To be added.</remarks>
  382. </Docs>
  383. </Member>
  384. <Member MemberName="SetSize">
  385. <MemberSignature Language="C#" Value="public bool SetSize (uint layers, int width, int height, uint format, Urho.TextureUsage usage);" />
  386. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetSize(unsigned int32 layers, int32 width, int32 height, unsigned int32 format, valuetype Urho.TextureUsage usage) cil managed" />
  387. <MemberType>Method</MemberType>
  388. <AssemblyInfo>
  389. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  390. </AssemblyInfo>
  391. <ReturnValue>
  392. <ReturnType>System.Boolean</ReturnType>
  393. </ReturnValue>
  394. <Parameters>
  395. <Parameter Name="layers" Type="System.UInt32" />
  396. <Parameter Name="width" Type="System.Int32" />
  397. <Parameter Name="height" Type="System.Int32" />
  398. <Parameter Name="format" Type="System.UInt32" />
  399. <Parameter Name="usage" Type="Urho.TextureUsage" />
  400. </Parameters>
  401. <Docs>
  402. <param name="layers">To be added.</param>
  403. <param name="width">To be added.</param>
  404. <param name="height">To be added.</param>
  405. <param name="format">To be added.</param>
  406. <param name="usage">To be added.</param>
  407. <summary>To be added.</summary>
  408. <returns>To be added.</returns>
  409. <remarks>To be added.</remarks>
  410. </Docs>
  411. </Member>
  412. <Member MemberName="Type">
  413. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  414. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  415. <MemberType>Property</MemberType>
  416. <AssemblyInfo>
  417. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  418. </AssemblyInfo>
  419. <ReturnValue>
  420. <ReturnType>Urho.StringHash</ReturnType>
  421. </ReturnValue>
  422. <Docs>
  423. <summary>Urho's type system type.</summary>
  424. <value>StringHash representing the type for this C# type.</value>
  425. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  426. </Docs>
  427. </Member>
  428. <Member MemberName="TypeName">
  429. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  430. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  431. <MemberType>Property</MemberType>
  432. <AssemblyInfo>
  433. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  434. </AssemblyInfo>
  435. <ReturnValue>
  436. <ReturnType>System.String</ReturnType>
  437. </ReturnValue>
  438. <Docs>
  439. <summary>Urho's low-level type name.</summary>
  440. <value>Stringified low-level type name.</value>
  441. <remarks></remarks>
  442. </Docs>
  443. </Member>
  444. <Member MemberName="TypeNameStatic">
  445. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  446. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  447. <MemberType>Property</MemberType>
  448. <AssemblyInfo>
  449. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  450. </AssemblyInfo>
  451. <ReturnValue>
  452. <ReturnType>System.String</ReturnType>
  453. </ReturnValue>
  454. <Docs>
  455. <summary>Urho's low-level type name, accessible as a static method.</summary>
  456. <value>Stringified low-level type name.</value>
  457. <remarks></remarks>
  458. </Docs>
  459. </Member>
  460. <Member MemberName="TypeStatic">
  461. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  462. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  463. <MemberType>Property</MemberType>
  464. <AssemblyInfo>
  465. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  466. </AssemblyInfo>
  467. <Attributes>
  468. <Attribute>
  469. <AttributeName>Preserve</AttributeName>
  470. </Attribute>
  471. </Attributes>
  472. <ReturnValue>
  473. <ReturnType>Urho.StringHash</ReturnType>
  474. </ReturnValue>
  475. <Docs>
  476. <summary>Urho's low-level type, accessible as a static method.</summary>
  477. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  478. <remarks></remarks>
  479. </Docs>
  480. </Member>
  481. </Members>
  482. </Type>