Urho.WinForms.nuspec 1.8 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
  3. <metadata minClientVersion="2.8.1">
  4. <id>UrhoSharp.WinForms</id>
  5. <version>1.5</version>
  6. <title>UrhoSharp.WinForms</title>
  7. <authors>Xamarin Inc.</authors>
  8. <owners>Xamarin</owners>
  9. <licenseUrl>https://github.com/xamarin/urho/blob/master/LICENSE</licenseUrl>
  10. <projectUrl>http://developer.xamarin.com/guides/cross-platform/urho/</projectUrl>
  11. <iconUrl>http://developer.xamarin.com/guides/cross-platform/urho/introduction/Images/UrhoSharp_icon.png</iconUrl>
  12. <requireLicenseAcceptance>false</requireLicenseAcceptance>
  13. <summary>WinForms control (UrhoSurface) for UrhoSharp</summary>
  14. <description>UrhoSharp is a lightweight Game Engine suitable for using with C# and F# to create games that run on Android, iOS, Mac, Windows and Unix. The game engine is available as a portable class library, allowing your game code to be written once and shared across all platforms. UrhoSharp is powered by Urho3D (http://urho3d.github.io/), a game engine that has been under development for more than a decade. All the samples from Urho3D have been ported to C# to help you get started: https://github.com/xamarin/urho-samples</description>
  15. <releaseNotes>
  16. Optimize Node.GetComponent for native components (O(1))
  17. Fix Node.GetComponent(recursive:true)
  18. Fix Android crashes
  19. Initial built-in ARKit supprot (YuvVideo component + ARKit shader)
  20. </releaseNotes>
  21. <tags>Urho Urho3D WinForms UrhoSharp Xamarin 2D 3D games engine</tags>
  22. <dependencies>
  23. <dependency id="UrhoSharp" version="1.5" />
  24. </dependencies>
  25. </metadata>
  26. <files>
  27. <file src="Bin/Extensions/WinForms/Urho.Extensions.WinForms.dll" target="lib/net45/Urho.Extensions.WinForms.dll" />
  28. </files>
  29. </package>