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- <?xml version="1.0" encoding="utf-8"?>
- <package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
- <metadata minClientVersion="2.8.1">
- <id>UrhoSharp.WinForms</id>
- <version>1.5</version>
- <title>UrhoSharp.WinForms</title>
- <authors>Xamarin Inc.</authors>
- <owners>Xamarin</owners>
- <licenseUrl>https://github.com/xamarin/urho/blob/master/LICENSE</licenseUrl>
- <projectUrl>http://developer.xamarin.com/guides/cross-platform/urho/</projectUrl>
- <iconUrl>http://developer.xamarin.com/guides/cross-platform/urho/introduction/Images/UrhoSharp_icon.png</iconUrl>
- <requireLicenseAcceptance>false</requireLicenseAcceptance>
- <summary>WinForms control (UrhoSurface) for UrhoSharp</summary>
- <description>UrhoSharp is a lightweight Game Engine suitable for using with C# and F# to create games that run on Android, iOS, Mac, Windows and Unix. The game engine is available as a portable class library, allowing your game code to be written once and shared across all platforms. UrhoSharp is powered by Urho3D (http://urho3d.github.io/), a game engine that has been under development for more than a decade. All the samples from Urho3D have been ported to C# to help you get started: https://github.com/xamarin/urho-samples</description>
- <releaseNotes>
- Optimize Node.GetComponent for native components (O(1))
- Fix Node.GetComponent(recursive:true)
- Fix Android crashes
- Initial built-in ARKit supprot (YuvVideo component + ARKit shader)
- </releaseNotes>
- <tags>Urho Urho3D WinForms UrhoSharp Xamarin 2D 3D games engine</tags>
- <dependencies>
- <dependency id="UrhoSharp" version="1.5" />
- </dependencies>
- </metadata>
- <files>
- <file src="Bin/Extensions/WinForms/Urho.Extensions.WinForms.dll" target="lib/net45/Urho.Extensions.WinForms.dll" />
- </files>
- </package>
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