AnimationState.xml 22 KB

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  1. <Type Name="AnimationState" FullName="Urho.AnimationState">
  2. <TypeSignature Language="C#" Value="public class AnimationState : Urho.RefCounted" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit AnimationState extends Urho.RefCounted" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.RefCounted</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>Animation instance.
  14. </summary>
  15. <remarks>To be added.</remarks>
  16. </Docs>
  17. <Members>
  18. <Member MemberName=".ctor">
  19. <MemberSignature Language="C#" Value="public AnimationState (IntPtr handle);" />
  20. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  21. <MemberType>Constructor</MemberType>
  22. <AssemblyInfo>
  23. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  24. </AssemblyInfo>
  25. <Parameters>
  26. <Parameter Name="handle" Type="System.IntPtr" />
  27. </Parameters>
  28. <Docs>
  29. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  30. <summary>Constructs a new instance of Urho.AnimationState, given a raw pointer to an unmanaged object</summary>
  31. <remarks>
  32. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  33. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  34. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  35. </remarks>
  36. </Docs>
  37. </Member>
  38. <Member MemberName=".ctor">
  39. <MemberSignature Language="C#" Value="protected AnimationState (Urho.UrhoObjectFlag emptyFlag);" />
  40. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  41. <MemberType>Constructor</MemberType>
  42. <AssemblyInfo>
  43. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  44. </AssemblyInfo>
  45. <Parameters>
  46. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  47. </Parameters>
  48. <Docs>
  49. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  50. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  51. <remarks>
  52. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  53. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  54. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  55. </remarks>
  56. </Docs>
  57. </Member>
  58. <Member MemberName=".ctor">
  59. <MemberSignature Language="C#" Value="public AnimationState (Urho.AnimatedModel model, Urho.Animation animation);" />
  60. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.AnimatedModel model, class Urho.Animation animation) cil managed" />
  61. <MemberType>Constructor</MemberType>
  62. <AssemblyInfo>
  63. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  64. </AssemblyInfo>
  65. <Parameters>
  66. <Parameter Name="model" Type="Urho.AnimatedModel" />
  67. <Parameter Name="animation" Type="Urho.Animation" />
  68. </Parameters>
  69. <Docs>
  70. <param name="model">To be added.</param>
  71. <param name="animation">To be added.</param>
  72. <summary>To be added.</summary>
  73. <remarks>To be added.</remarks>
  74. </Docs>
  75. </Member>
  76. <Member MemberName=".ctor">
  77. <MemberSignature Language="C#" Value="public AnimationState (Urho.Node node, Urho.Animation animation);" />
  78. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Node node, class Urho.Animation animation) cil managed" />
  79. <MemberType>Constructor</MemberType>
  80. <AssemblyInfo>
  81. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  82. </AssemblyInfo>
  83. <Parameters>
  84. <Parameter Name="node" Type="Urho.Node" />
  85. <Parameter Name="animation" Type="Urho.Animation" />
  86. </Parameters>
  87. <Docs>
  88. <param name="node">To be added.</param>
  89. <param name="animation">To be added.</param>
  90. <summary>To be added.</summary>
  91. <remarks>To be added.</remarks>
  92. </Docs>
  93. </Member>
  94. <Member MemberName="AddTime">
  95. <MemberSignature Language="C#" Value="public void AddTime (float delta);" />
  96. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void AddTime(float32 delta) cil managed" />
  97. <MemberType>Method</MemberType>
  98. <AssemblyInfo>
  99. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  100. </AssemblyInfo>
  101. <ReturnValue>
  102. <ReturnType>System.Void</ReturnType>
  103. </ReturnValue>
  104. <Parameters>
  105. <Parameter Name="delta" Type="System.Single" />
  106. </Parameters>
  107. <Docs>
  108. <param name="delta">To be added.</param>
  109. <summary>
  110. Modify time position. %Animation triggers will be fired.
  111. </summary>
  112. <remarks>To be added.</remarks>
  113. </Docs>
  114. </Member>
  115. <Member MemberName="AddWeight">
  116. <MemberSignature Language="C#" Value="public void AddWeight (float delta);" />
  117. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void AddWeight(float32 delta) cil managed" />
  118. <MemberType>Method</MemberType>
  119. <AssemblyInfo>
  120. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  121. </AssemblyInfo>
  122. <ReturnValue>
  123. <ReturnType>System.Void</ReturnType>
  124. </ReturnValue>
  125. <Parameters>
  126. <Parameter Name="delta" Type="System.Single" />
  127. </Parameters>
  128. <Docs>
  129. <param name="delta">To be added.</param>
  130. <summary>
  131. Modify blending weight.
  132. </summary>
  133. <remarks>To be added.</remarks>
  134. </Docs>
  135. </Member>
  136. <Member MemberName="Animation">
  137. <MemberSignature Language="C#" Value="public Urho.Animation Animation { get; }" />
  138. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Animation Animation" />
  139. <MemberType>Property</MemberType>
  140. <AssemblyInfo>
  141. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  142. </AssemblyInfo>
  143. <ReturnValue>
  144. <ReturnType>Urho.Animation</ReturnType>
  145. </ReturnValue>
  146. <Docs>
  147. <summary>
  148. Return animation.
  149. </summary>
  150. <value>To be added.</value>
  151. <remarks>To be added.</remarks>
  152. </Docs>
  153. </Member>
  154. <Member MemberName="Apply">
  155. <MemberSignature Language="C#" Value="public void Apply ();" />
  156. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Apply() cil managed" />
  157. <MemberType>Method</MemberType>
  158. <AssemblyInfo>
  159. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  160. </AssemblyInfo>
  161. <ReturnValue>
  162. <ReturnType>System.Void</ReturnType>
  163. </ReturnValue>
  164. <Parameters />
  165. <Docs>
  166. <summary>
  167. Apply the animation at the current time position.
  168. </summary>
  169. <remarks>To be added.</remarks>
  170. </Docs>
  171. </Member>
  172. <Member MemberName="BlendMode">
  173. <MemberSignature Language="C#" Value="public Urho.AnimationBlendMode BlendMode { get; set; }" />
  174. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.AnimationBlendMode BlendMode" />
  175. <MemberType>Property</MemberType>
  176. <AssemblyInfo>
  177. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  178. </AssemblyInfo>
  179. <ReturnValue>
  180. <ReturnType>Urho.AnimationBlendMode</ReturnType>
  181. </ReturnValue>
  182. <Docs>
  183. <summary>Return blending mode.
  184. Or
  185. Set blending mode.</summary>
  186. <value>To be added.</value>
  187. <remarks>To be added.</remarks>
  188. </Docs>
  189. </Member>
  190. <Member MemberName="Enabled">
  191. <MemberSignature Language="C#" Value="public bool Enabled { get; }" />
  192. <MemberSignature Language="ILAsm" Value=".property instance bool Enabled" />
  193. <MemberType>Property</MemberType>
  194. <AssemblyInfo>
  195. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  196. </AssemblyInfo>
  197. <ReturnValue>
  198. <ReturnType>System.Boolean</ReturnType>
  199. </ReturnValue>
  200. <Docs>
  201. <summary>Return whether weight is nonzero.</summary>
  202. <value>To be added.</value>
  203. <remarks>To be added.</remarks>
  204. </Docs>
  205. </Member>
  206. <Member MemberName="GetBoneWeight">
  207. <MemberSignature Language="C#" Value="public float GetBoneWeight (string name);" />
  208. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetBoneWeight(string name) cil managed" />
  209. <MemberType>Method</MemberType>
  210. <AssemblyInfo>
  211. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  212. </AssemblyInfo>
  213. <ReturnValue>
  214. <ReturnType>System.Single</ReturnType>
  215. </ReturnValue>
  216. <Parameters>
  217. <Parameter Name="name" Type="System.String" />
  218. </Parameters>
  219. <Docs>
  220. <param name="name">To be added.</param>
  221. <summary>
  222. Return per-bone blending weight by name.
  223. </summary>
  224. <returns>To be added.</returns>
  225. <remarks>To be added.</remarks>
  226. </Docs>
  227. </Member>
  228. <Member MemberName="GetBoneWeight">
  229. <MemberSignature Language="C#" Value="public float GetBoneWeight (uint index);" />
  230. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetBoneWeight(unsigned int32 index) cil managed" />
  231. <MemberType>Method</MemberType>
  232. <AssemblyInfo>
  233. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  234. </AssemblyInfo>
  235. <ReturnValue>
  236. <ReturnType>System.Single</ReturnType>
  237. </ReturnValue>
  238. <Parameters>
  239. <Parameter Name="index" Type="System.UInt32" />
  240. </Parameters>
  241. <Docs>
  242. <param name="index">To be added.</param>
  243. <summary>
  244. Return per-bone blending weight by track index.
  245. </summary>
  246. <returns>To be added.</returns>
  247. <remarks>To be added.</remarks>
  248. </Docs>
  249. </Member>
  250. <Member MemberName="GetBoneWeight">
  251. <MemberSignature Language="C#" Value="public float GetBoneWeight (Urho.StringHash nameHash);" />
  252. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetBoneWeight(valuetype Urho.StringHash nameHash) cil managed" />
  253. <MemberType>Method</MemberType>
  254. <AssemblyInfo>
  255. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  256. </AssemblyInfo>
  257. <ReturnValue>
  258. <ReturnType>System.Single</ReturnType>
  259. </ReturnValue>
  260. <Parameters>
  261. <Parameter Name="nameHash" Type="Urho.StringHash" />
  262. </Parameters>
  263. <Docs>
  264. <param name="nameHash">To be added.</param>
  265. <summary>
  266. Return per-bone blending weight by name.
  267. </summary>
  268. <returns>To be added.</returns>
  269. <remarks>To be added.</remarks>
  270. </Docs>
  271. </Member>
  272. <Member MemberName="GetTrackIndex">
  273. <MemberSignature Language="C#" Value="public uint GetTrackIndex (string name);" />
  274. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 GetTrackIndex(string name) cil managed" />
  275. <MemberType>Method</MemberType>
  276. <AssemblyInfo>
  277. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  278. </AssemblyInfo>
  279. <ReturnValue>
  280. <ReturnType>System.UInt32</ReturnType>
  281. </ReturnValue>
  282. <Parameters>
  283. <Parameter Name="name" Type="System.String" />
  284. </Parameters>
  285. <Docs>
  286. <param name="name">To be added.</param>
  287. <summary>
  288. Return track index by bone name, or M_MAX_UNSIGNED if not found.
  289. </summary>
  290. <returns>To be added.</returns>
  291. <remarks>To be added.</remarks>
  292. </Docs>
  293. </Member>
  294. <Member MemberName="GetTrackIndex">
  295. <MemberSignature Language="C#" Value="public uint GetTrackIndex (Urho.Node node);" />
  296. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 GetTrackIndex(class Urho.Node node) cil managed" />
  297. <MemberType>Method</MemberType>
  298. <AssemblyInfo>
  299. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  300. </AssemblyInfo>
  301. <ReturnValue>
  302. <ReturnType>System.UInt32</ReturnType>
  303. </ReturnValue>
  304. <Parameters>
  305. <Parameter Name="node" Type="Urho.Node" />
  306. </Parameters>
  307. <Docs>
  308. <param name="node">To be added.</param>
  309. <summary>
  310. Return track index with matching bone node, or M_MAX_UNSIGNED if not found.
  311. </summary>
  312. <returns>To be added.</returns>
  313. <remarks>To be added.</remarks>
  314. </Docs>
  315. </Member>
  316. <Member MemberName="GetTrackIndex">
  317. <MemberSignature Language="C#" Value="public uint GetTrackIndex (Urho.StringHash nameHash);" />
  318. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 GetTrackIndex(valuetype Urho.StringHash nameHash) cil managed" />
  319. <MemberType>Method</MemberType>
  320. <AssemblyInfo>
  321. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  322. </AssemblyInfo>
  323. <ReturnValue>
  324. <ReturnType>System.UInt32</ReturnType>
  325. </ReturnValue>
  326. <Parameters>
  327. <Parameter Name="nameHash" Type="Urho.StringHash" />
  328. </Parameters>
  329. <Docs>
  330. <param name="nameHash">To be added.</param>
  331. <summary>
  332. Return track index by bone name hash, or M_MAX_UNSIGNED if not found.
  333. </summary>
  334. <returns>To be added.</returns>
  335. <remarks>To be added.</remarks>
  336. </Docs>
  337. </Member>
  338. <Member MemberName="Layer">
  339. <MemberSignature Language="C#" Value="public byte Layer { get; set; }" />
  340. <MemberSignature Language="ILAsm" Value=".property instance unsigned int8 Layer" />
  341. <MemberType>Property</MemberType>
  342. <AssemblyInfo>
  343. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  344. </AssemblyInfo>
  345. <ReturnValue>
  346. <ReturnType>System.Byte</ReturnType>
  347. </ReturnValue>
  348. <Docs>
  349. <summary>
  350. Return blending layer.
  351. Or
  352. Set blending layer.
  353. </summary>
  354. <value>To be added.</value>
  355. <remarks>To be added.</remarks>
  356. </Docs>
  357. </Member>
  358. <Member MemberName="Length">
  359. <MemberSignature Language="C#" Value="public float Length { get; }" />
  360. <MemberSignature Language="ILAsm" Value=".property instance float32 Length" />
  361. <MemberType>Property</MemberType>
  362. <AssemblyInfo>
  363. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  364. </AssemblyInfo>
  365. <ReturnValue>
  366. <ReturnType>System.Single</ReturnType>
  367. </ReturnValue>
  368. <Docs>
  369. <summary>
  370. Return animation length.
  371. </summary>
  372. <value>To be added.</value>
  373. <remarks>To be added.</remarks>
  374. </Docs>
  375. </Member>
  376. <Member MemberName="Looped">
  377. <MemberSignature Language="C#" Value="public bool Looped { get; set; }" />
  378. <MemberSignature Language="ILAsm" Value=".property instance bool Looped" />
  379. <MemberType>Property</MemberType>
  380. <AssemblyInfo>
  381. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  382. </AssemblyInfo>
  383. <ReturnValue>
  384. <ReturnType>System.Boolean</ReturnType>
  385. </ReturnValue>
  386. <Docs>
  387. <summary>Determines whether the animation looped.</summary>
  388. <value>To be added.</value>
  389. <remarks>To be added.</remarks>
  390. </Docs>
  391. </Member>
  392. <Member MemberName="Model">
  393. <MemberSignature Language="C#" Value="public Urho.AnimatedModel Model { get; }" />
  394. <MemberSignature Language="ILAsm" Value=".property instance class Urho.AnimatedModel Model" />
  395. <MemberType>Property</MemberType>
  396. <AssemblyInfo>
  397. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  398. </AssemblyInfo>
  399. <ReturnValue>
  400. <ReturnType>Urho.AnimatedModel</ReturnType>
  401. </ReturnValue>
  402. <Docs>
  403. <summary>
  404. Return animated model this state belongs to (model mode.)
  405. </summary>
  406. <value>To be added.</value>
  407. <remarks>To be added.</remarks>
  408. </Docs>
  409. </Member>
  410. <Member MemberName="Node">
  411. <MemberSignature Language="C#" Value="public Urho.Node Node { get; }" />
  412. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Node Node" />
  413. <MemberType>Property</MemberType>
  414. <AssemblyInfo>
  415. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  416. </AssemblyInfo>
  417. <ReturnValue>
  418. <ReturnType>Urho.Node</ReturnType>
  419. </ReturnValue>
  420. <Docs>
  421. <summary>
  422. Return root scene node this state controls (node hierarchy mode.)
  423. </summary>
  424. <value>To be added.</value>
  425. <remarks>To be added.</remarks>
  426. </Docs>
  427. </Member>
  428. <Member MemberName="SetBoneWeight">
  429. <MemberSignature Language="C#" Value="public void SetBoneWeight (string name, float weight, bool recursive);" />
  430. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetBoneWeight(string name, float32 weight, bool recursive) cil managed" />
  431. <MemberType>Method</MemberType>
  432. <AssemblyInfo>
  433. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  434. </AssemblyInfo>
  435. <ReturnValue>
  436. <ReturnType>System.Void</ReturnType>
  437. </ReturnValue>
  438. <Parameters>
  439. <Parameter Name="name" Type="System.String" />
  440. <Parameter Name="weight" Type="System.Single" />
  441. <Parameter Name="recursive" Type="System.Boolean" />
  442. </Parameters>
  443. <Docs>
  444. <param name="name">To be added.</param>
  445. <param name="weight">To be added.</param>
  446. <param name="recursive">To be added.</param>
  447. <summary>
  448. Set per-bone blending weight by name.
  449. </summary>
  450. <remarks>To be added.</remarks>
  451. </Docs>
  452. </Member>
  453. <Member MemberName="SetBoneWeight">
  454. <MemberSignature Language="C#" Value="public void SetBoneWeight (uint index, float weight, bool recursive);" />
  455. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetBoneWeight(unsigned int32 index, float32 weight, bool recursive) cil managed" />
  456. <MemberType>Method</MemberType>
  457. <AssemblyInfo>
  458. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  459. </AssemblyInfo>
  460. <ReturnValue>
  461. <ReturnType>System.Void</ReturnType>
  462. </ReturnValue>
  463. <Parameters>
  464. <Parameter Name="index" Type="System.UInt32" />
  465. <Parameter Name="weight" Type="System.Single" />
  466. <Parameter Name="recursive" Type="System.Boolean" />
  467. </Parameters>
  468. <Docs>
  469. <param name="index">To be added.</param>
  470. <param name="weight">To be added.</param>
  471. <param name="recursive">To be added.</param>
  472. <summary>
  473. Set per-bone blending weight by track index. Default is 1.0 (full), is multiplied with the state's blending weight when applying the animation. Optionally recurses to child bones.
  474. </summary>
  475. <remarks>To be added.</remarks>
  476. </Docs>
  477. </Member>
  478. <Member MemberName="SetBoneWeight">
  479. <MemberSignature Language="C#" Value="public void SetBoneWeight (Urho.StringHash nameHash, float weight, bool recursive);" />
  480. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetBoneWeight(valuetype Urho.StringHash nameHash, float32 weight, bool recursive) cil managed" />
  481. <MemberType>Method</MemberType>
  482. <AssemblyInfo>
  483. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  484. </AssemblyInfo>
  485. <ReturnValue>
  486. <ReturnType>System.Void</ReturnType>
  487. </ReturnValue>
  488. <Parameters>
  489. <Parameter Name="nameHash" Type="Urho.StringHash" />
  490. <Parameter Name="weight" Type="System.Single" />
  491. <Parameter Name="recursive" Type="System.Boolean" />
  492. </Parameters>
  493. <Docs>
  494. <param name="nameHash">To be added.</param>
  495. <param name="weight">To be added.</param>
  496. <param name="recursive">To be added.</param>
  497. <summary>
  498. Set per-bone blending weight by name hash.
  499. </summary>
  500. <remarks>To be added.</remarks>
  501. </Docs>
  502. </Member>
  503. <Member MemberName="StartBone">
  504. <MemberSignature Language="C#" Value="public Urho.Bone* StartBone { get; set; }" />
  505. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Bone* StartBone" />
  506. <MemberType>Property</MemberType>
  507. <AssemblyInfo>
  508. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  509. </AssemblyInfo>
  510. <ReturnValue>
  511. <ReturnType>Urho.Bone*</ReturnType>
  512. </ReturnValue>
  513. <Docs>
  514. <summary>
  515. Return start bone.
  516. Or
  517. Set start bone. Not supported in node animation mode. Resets any assigned per-bone weights.
  518. </summary>
  519. <value>To be added.</value>
  520. <remarks>To be added.</remarks>
  521. </Docs>
  522. </Member>
  523. <Member MemberName="Time">
  524. <MemberSignature Language="C#" Value="public float Time { get; set; }" />
  525. <MemberSignature Language="ILAsm" Value=".property instance float32 Time" />
  526. <MemberType>Property</MemberType>
  527. <AssemblyInfo>
  528. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  529. </AssemblyInfo>
  530. <ReturnValue>
  531. <ReturnType>System.Single</ReturnType>
  532. </ReturnValue>
  533. <Docs>
  534. <summary>
  535. Return time position.
  536. Or
  537. Set time position. Does not fire animation triggers.
  538. </summary>
  539. <value>To be added.</value>
  540. <remarks>To be added.</remarks>
  541. </Docs>
  542. </Member>
  543. <Member MemberName="Weight">
  544. <MemberSignature Language="C#" Value="public float Weight { get; set; }" />
  545. <MemberSignature Language="ILAsm" Value=".property instance float32 Weight" />
  546. <MemberType>Property</MemberType>
  547. <AssemblyInfo>
  548. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  549. </AssemblyInfo>
  550. <ReturnValue>
  551. <ReturnType>System.Single</ReturnType>
  552. </ReturnValue>
  553. <Docs>
  554. <summary>
  555. Return blending weight.
  556. Or
  557. Set blending weight.
  558. </summary>
  559. <value>To be added.</value>
  560. <remarks>To be added.</remarks>
  561. </Docs>
  562. </Member>
  563. </Members>
  564. </Type>