Camera.xml 42 KB

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  1. <Type Name="Camera" FullName="Urho.Camera">
  2. <TypeSignature Language="C#" Value="public class Camera : Urho.Component" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Camera extends Urho.Component" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.Component</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>Camera component.
  14. </summary>
  15. <remarks>To be added.</remarks>
  16. </Docs>
  17. <Members>
  18. <Member MemberName=".ctor">
  19. <MemberSignature Language="C#" Value="public Camera ();" />
  20. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  21. <MemberType>Constructor</MemberType>
  22. <AssemblyInfo>
  23. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  24. </AssemblyInfo>
  25. <Parameters />
  26. <Docs>
  27. <summary>
  28. <para>Constructs a new instance of Urho.Camera which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  29. </summary>
  30. <remarks></remarks>
  31. </Docs>
  32. </Member>
  33. <Member MemberName=".ctor">
  34. <MemberSignature Language="C#" Value="public Camera (IntPtr handle);" />
  35. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  36. <MemberType>Constructor</MemberType>
  37. <AssemblyInfo>
  38. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  39. </AssemblyInfo>
  40. <Parameters>
  41. <Parameter Name="handle" Type="System.IntPtr" />
  42. </Parameters>
  43. <Docs>
  44. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  45. <summary>Constructs a new instance of Urho.Camera, given a raw pointer to an unmanaged object</summary>
  46. <remarks>
  47. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  48. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  49. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  50. </remarks>
  51. </Docs>
  52. </Member>
  53. <Member MemberName=".ctor">
  54. <MemberSignature Language="C#" Value="public Camera (Urho.Context context);" />
  55. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  56. <MemberType>Constructor</MemberType>
  57. <AssemblyInfo>
  58. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  59. </AssemblyInfo>
  60. <Parameters>
  61. <Parameter Name="context" Type="Urho.Context" />
  62. </Parameters>
  63. <Docs>
  64. <param name="context">The context that this object will be attached to.</param>
  65. <summary>
  66. <para>Constructs a new instance of Urho.Camera linked to a specific <see cref="T:Urho.Context" />.</para>
  67. </summary>
  68. <remarks></remarks>
  69. </Docs>
  70. </Member>
  71. <Member MemberName=".ctor">
  72. <MemberSignature Language="C#" Value="protected Camera (Urho.UrhoObjectFlag emptyFlag);" />
  73. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  74. <MemberType>Constructor</MemberType>
  75. <AssemblyInfo>
  76. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  77. </AssemblyInfo>
  78. <Parameters>
  79. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  80. </Parameters>
  81. <Docs>
  82. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  83. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  84. <remarks>
  85. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  86. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  87. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  88. </remarks>
  89. </Docs>
  90. </Member>
  91. <Member MemberName="AspectRatio">
  92. <MemberSignature Language="C#" Value="public float AspectRatio { get; set; }" />
  93. <MemberSignature Language="ILAsm" Value=".property instance float32 AspectRatio" />
  94. <MemberType>Property</MemberType>
  95. <AssemblyInfo>
  96. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  97. </AssemblyInfo>
  98. <ReturnValue>
  99. <ReturnType>System.Single</ReturnType>
  100. </ReturnValue>
  101. <Docs>
  102. <summary>
  103. Return aspect ratio.
  104. Or
  105. Set aspect ratio manually. Disables the auto aspect ratio -mode.
  106. </summary>
  107. <value>To be added.</value>
  108. <remarks>To be added.</remarks>
  109. </Docs>
  110. </Member>
  111. <Member MemberName="AutoAspectRatio">
  112. <MemberSignature Language="C#" Value="public bool AutoAspectRatio { get; set; }" />
  113. <MemberSignature Language="ILAsm" Value=".property instance bool AutoAspectRatio" />
  114. <MemberType>Property</MemberType>
  115. <AssemblyInfo>
  116. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  117. </AssemblyInfo>
  118. <ReturnValue>
  119. <ReturnType>System.Boolean</ReturnType>
  120. </ReturnValue>
  121. <Docs>
  122. <summary>
  123. Return auto aspect ratio flag.
  124. Or
  125. Set automatic aspect ratio based on viewport dimensions. Enabled by default.
  126. </summary>
  127. <value>To be added.</value>
  128. <remarks>To be added.</remarks>
  129. </Docs>
  130. </Member>
  131. <Member MemberName="ClipPlane">
  132. <MemberSignature Language="C#" Value="public Urho.Plane ClipPlane { get; set; }" />
  133. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Plane ClipPlane" />
  134. <MemberType>Property</MemberType>
  135. <AssemblyInfo>
  136. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  137. </AssemblyInfo>
  138. <ReturnValue>
  139. <ReturnType>Urho.Plane</ReturnType>
  140. </ReturnValue>
  141. <Docs>
  142. <summary>
  143. Return the custom clipping plane.
  144. Or
  145. Set custom clipping plane in world space.
  146. </summary>
  147. <value>To be added.</value>
  148. <remarks>To be added.</remarks>
  149. </Docs>
  150. </Member>
  151. <Member MemberName="ClipPlaneAttr">
  152. <MemberSignature Language="C#" Value="public Urho.Vector4 ClipPlaneAttr { get; }" />
  153. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector4 ClipPlaneAttr" />
  154. <MemberType>Property</MemberType>
  155. <AssemblyInfo>
  156. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  157. </AssemblyInfo>
  158. <ReturnValue>
  159. <ReturnType>Urho.Vector4</ReturnType>
  160. </ReturnValue>
  161. <Docs>
  162. <summary>
  163. Return clipping plane attribute.
  164. </summary>
  165. <value>To be added.</value>
  166. <remarks>To be added.</remarks>
  167. </Docs>
  168. </Member>
  169. <Member MemberName="DrawDebugGeometry">
  170. <MemberSignature Language="C#" Value="public override void DrawDebugGeometry (Urho.DebugRenderer debug, bool depthTest);" />
  171. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void DrawDebugGeometry(class Urho.DebugRenderer debug, bool depthTest) cil managed" />
  172. <MemberType>Method</MemberType>
  173. <AssemblyInfo>
  174. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  175. </AssemblyInfo>
  176. <ReturnValue>
  177. <ReturnType>System.Void</ReturnType>
  178. </ReturnValue>
  179. <Parameters>
  180. <Parameter Name="debug" Type="Urho.DebugRenderer" />
  181. <Parameter Name="depthTest" Type="System.Boolean" />
  182. </Parameters>
  183. <Docs>
  184. <param name="debug">To be added.</param>
  185. <param name="depthTest">To be added.</param>
  186. <summary>
  187. Visualize the component as debug geometry.
  188. </summary>
  189. <remarks>To be added.</remarks>
  190. </Docs>
  191. </Member>
  192. <Member MemberName="EffectiveWorldTransform">
  193. <MemberSignature Language="C#" Value="public Urho.Matrix3x4 EffectiveWorldTransform { get; }" />
  194. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Matrix3x4 EffectiveWorldTransform" />
  195. <MemberType>Property</MemberType>
  196. <AssemblyInfo>
  197. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  198. </AssemblyInfo>
  199. <ReturnValue>
  200. <ReturnType>Urho.Matrix3x4</ReturnType>
  201. </ReturnValue>
  202. <Docs>
  203. <summary>
  204. Get effective world transform for matrix and frustum calculations including reflection but excluding node scaling.
  205. </summary>
  206. <value>To be added.</value>
  207. <remarks>To be added.</remarks>
  208. </Docs>
  209. </Member>
  210. <Member MemberName="FarClip">
  211. <MemberSignature Language="C#" Value="public float FarClip { get; set; }" />
  212. <MemberSignature Language="ILAsm" Value=".property instance float32 FarClip" />
  213. <MemberType>Property</MemberType>
  214. <AssemblyInfo>
  215. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  216. </AssemblyInfo>
  217. <ReturnValue>
  218. <ReturnType>System.Single</ReturnType>
  219. </ReturnValue>
  220. <Docs>
  221. <summary>
  222. Return far clip distance.
  223. Or
  224. Set far clip distance.
  225. </summary>
  226. <value>To be added.</value>
  227. <remarks>To be added.</remarks>
  228. </Docs>
  229. </Member>
  230. <Member MemberName="FillMode">
  231. <MemberSignature Language="C#" Value="public Urho.FillMode FillMode { get; set; }" />
  232. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.FillMode FillMode" />
  233. <MemberType>Property</MemberType>
  234. <AssemblyInfo>
  235. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  236. </AssemblyInfo>
  237. <ReturnValue>
  238. <ReturnType>Urho.FillMode</ReturnType>
  239. </ReturnValue>
  240. <Docs>
  241. <summary>
  242. Return fill mode.
  243. Or
  244. Set polygon fill mode to use when rendering a scene.
  245. </summary>
  246. <value>To be added.</value>
  247. <remarks>To be added.</remarks>
  248. </Docs>
  249. </Member>
  250. <Member MemberName="FlipVertical">
  251. <MemberSignature Language="C#" Value="public bool FlipVertical { get; set; }" />
  252. <MemberSignature Language="ILAsm" Value=".property instance bool FlipVertical" />
  253. <MemberType>Property</MemberType>
  254. <AssemblyInfo>
  255. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  256. </AssemblyInfo>
  257. <ReturnValue>
  258. <ReturnType>System.Boolean</ReturnType>
  259. </ReturnValue>
  260. <Docs>
  261. <summary>
  262. Return vertical flipping mode.
  263. Or
  264. Set vertical flipping mode. Called internally by View to resolve OpenGL / Direct3D9 rendertarget sampling differences.
  265. </summary>
  266. <value>To be added.</value>
  267. <remarks>To be added.</remarks>
  268. </Docs>
  269. </Member>
  270. <Member MemberName="Fov">
  271. <MemberSignature Language="C#" Value="public float Fov { get; set; }" />
  272. <MemberSignature Language="ILAsm" Value=".property instance float32 Fov" />
  273. <MemberType>Property</MemberType>
  274. <AssemblyInfo>
  275. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  276. </AssemblyInfo>
  277. <ReturnValue>
  278. <ReturnType>System.Single</ReturnType>
  279. </ReturnValue>
  280. <Docs>
  281. <summary>
  282. Return vertical field of view in degrees.
  283. Or
  284. Set vertical field of view in degrees.
  285. </summary>
  286. <value>To be added.</value>
  287. <remarks>To be added.</remarks>
  288. </Docs>
  289. </Member>
  290. <Member MemberName="GetDistance">
  291. <MemberSignature Language="C#" Value="public float GetDistance (Urho.Vector3 worldPos);" />
  292. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetDistance(valuetype Urho.Vector3 worldPos) cil managed" />
  293. <MemberType>Method</MemberType>
  294. <AssemblyInfo>
  295. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  296. </AssemblyInfo>
  297. <ReturnValue>
  298. <ReturnType>System.Single</ReturnType>
  299. </ReturnValue>
  300. <Parameters>
  301. <Parameter Name="worldPos" Type="Urho.Vector3" />
  302. </Parameters>
  303. <Docs>
  304. <param name="worldPos">To be added.</param>
  305. <summary>
  306. Return distance to position. In orthographic mode uses only Z coordinate.
  307. </summary>
  308. <returns>To be added.</returns>
  309. <remarks>To be added.</remarks>
  310. </Docs>
  311. </Member>
  312. <Member MemberName="GetDistanceSquared">
  313. <MemberSignature Language="C#" Value="public float GetDistanceSquared (Urho.Vector3 worldPos);" />
  314. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetDistanceSquared(valuetype Urho.Vector3 worldPos) cil managed" />
  315. <MemberType>Method</MemberType>
  316. <AssemblyInfo>
  317. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  318. </AssemblyInfo>
  319. <ReturnValue>
  320. <ReturnType>System.Single</ReturnType>
  321. </ReturnValue>
  322. <Parameters>
  323. <Parameter Name="worldPos" Type="Urho.Vector3" />
  324. </Parameters>
  325. <Docs>
  326. <param name="worldPos">To be added.</param>
  327. <summary>
  328. Return squared distance to position. In orthographic mode uses only Z coordinate.
  329. </summary>
  330. <returns>To be added.</returns>
  331. <remarks>To be added.</remarks>
  332. </Docs>
  333. </Member>
  334. <Member MemberName="GetFaceCameraRotation">
  335. <MemberSignature Language="C#" Value="public Urho.Quaternion GetFaceCameraRotation (Urho.Vector3 position, Urho.Quaternion rotation, Urho.FaceCameraMode mode, float minAngle);" />
  336. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Quaternion GetFaceCameraRotation(valuetype Urho.Vector3 position, valuetype Urho.Quaternion rotation, valuetype Urho.FaceCameraMode mode, float32 minAngle) cil managed" />
  337. <MemberType>Method</MemberType>
  338. <AssemblyInfo>
  339. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  340. </AssemblyInfo>
  341. <ReturnValue>
  342. <ReturnType>Urho.Quaternion</ReturnType>
  343. </ReturnValue>
  344. <Parameters>
  345. <Parameter Name="position" Type="Urho.Vector3" />
  346. <Parameter Name="rotation" Type="Urho.Quaternion" />
  347. <Parameter Name="mode" Type="Urho.FaceCameraMode" />
  348. <Parameter Name="minAngle" Type="System.Single" />
  349. </Parameters>
  350. <Docs>
  351. <param name="position">To be added.</param>
  352. <param name="rotation">To be added.</param>
  353. <param name="mode">To be added.</param>
  354. <param name="minAngle">To be added.</param>
  355. <summary>To be added.</summary>
  356. <returns>To be added.</returns>
  357. <remarks>To be added.</remarks>
  358. </Docs>
  359. </Member>
  360. <Member MemberName="GetLodDistance">
  361. <MemberSignature Language="C#" Value="public float GetLodDistance (float distance, float scale, float bias);" />
  362. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetLodDistance(float32 distance, float32 scale, float32 bias) cil managed" />
  363. <MemberType>Method</MemberType>
  364. <AssemblyInfo>
  365. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  366. </AssemblyInfo>
  367. <ReturnValue>
  368. <ReturnType>System.Single</ReturnType>
  369. </ReturnValue>
  370. <Parameters>
  371. <Parameter Name="distance" Type="System.Single" />
  372. <Parameter Name="scale" Type="System.Single" />
  373. <Parameter Name="bias" Type="System.Single" />
  374. </Parameters>
  375. <Docs>
  376. <param name="distance">To be added.</param>
  377. <param name="scale">To be added.</param>
  378. <param name="bias">To be added.</param>
  379. <summary>
  380. Return a scene node's LOD scaled distance.
  381. </summary>
  382. <returns>To be added.</returns>
  383. <remarks>To be added.</remarks>
  384. </Docs>
  385. </Member>
  386. <Member MemberName="GetScreenRay">
  387. <MemberSignature Language="C#" Value="public Urho.Ray GetScreenRay (float x, float y);" />
  388. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Ray GetScreenRay(float32 x, float32 y) cil managed" />
  389. <MemberType>Method</MemberType>
  390. <AssemblyInfo>
  391. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  392. </AssemblyInfo>
  393. <ReturnValue>
  394. <ReturnType>Urho.Ray</ReturnType>
  395. </ReturnValue>
  396. <Parameters>
  397. <Parameter Name="x" Type="System.Single" />
  398. <Parameter Name="y" Type="System.Single" />
  399. </Parameters>
  400. <Docs>
  401. <param name="x">To be added.</param>
  402. <param name="y">To be added.</param>
  403. <summary>
  404. Return ray corresponding to normalized screen coordinates (0.0 - 1.0).
  405. </summary>
  406. <returns>To be added.</returns>
  407. <remarks>To be added.</remarks>
  408. </Docs>
  409. </Member>
  410. <Member MemberName="GetSplitFrustum">
  411. <MemberSignature Language="C#" Value="public Urho.Frustum GetSplitFrustum (float nearClip, float farClip);" />
  412. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Frustum GetSplitFrustum(float32 nearClip, float32 farClip) cil managed" />
  413. <MemberType>Method</MemberType>
  414. <AssemblyInfo>
  415. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  416. </AssemblyInfo>
  417. <ReturnValue>
  418. <ReturnType>Urho.Frustum</ReturnType>
  419. </ReturnValue>
  420. <Parameters>
  421. <Parameter Name="nearClip" Type="System.Single" />
  422. <Parameter Name="farClip" Type="System.Single" />
  423. </Parameters>
  424. <Docs>
  425. <param name="nearClip">To be added.</param>
  426. <param name="farClip">To be added.</param>
  427. <summary>
  428. Return frustum split by custom near and far clip distances.
  429. </summary>
  430. <returns>To be added.</returns>
  431. <remarks>To be added.</remarks>
  432. </Docs>
  433. </Member>
  434. <Member MemberName="GetViewSpaceSplitFrustum">
  435. <MemberSignature Language="C#" Value="public Urho.Frustum GetViewSpaceSplitFrustum (float nearClip, float farClip);" />
  436. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Frustum GetViewSpaceSplitFrustum(float32 nearClip, float32 farClip) cil managed" />
  437. <MemberType>Method</MemberType>
  438. <AssemblyInfo>
  439. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  440. </AssemblyInfo>
  441. <ReturnValue>
  442. <ReturnType>Urho.Frustum</ReturnType>
  443. </ReturnValue>
  444. <Parameters>
  445. <Parameter Name="nearClip" Type="System.Single" />
  446. <Parameter Name="farClip" Type="System.Single" />
  447. </Parameters>
  448. <Docs>
  449. <param name="nearClip">To be added.</param>
  450. <param name="farClip">To be added.</param>
  451. <summary>
  452. Return split frustum in view space.
  453. </summary>
  454. <returns>To be added.</returns>
  455. <remarks>To be added.</remarks>
  456. </Docs>
  457. </Member>
  458. <Member MemberName="GPUProjection">
  459. <MemberSignature Language="C#" Value="public Urho.Matrix4 GPUProjection { get; }" />
  460. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Matrix4 GPUProjection" />
  461. <MemberType>Property</MemberType>
  462. <AssemblyInfo>
  463. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  464. </AssemblyInfo>
  465. <ReturnValue>
  466. <ReturnType>Urho.Matrix4</ReturnType>
  467. </ReturnValue>
  468. <Docs>
  469. <summary>Return projection matrix converted to API-specific format for use as a shader parameter.</summary>
  470. <value>To be added.</value>
  471. <remarks>To be added.</remarks>
  472. </Docs>
  473. </Member>
  474. <Member MemberName="HalfViewSize">
  475. <MemberSignature Language="C#" Value="public float HalfViewSize { get; }" />
  476. <MemberSignature Language="ILAsm" Value=".property instance float32 HalfViewSize" />
  477. <MemberType>Property</MemberType>
  478. <AssemblyInfo>
  479. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  480. </AssemblyInfo>
  481. <ReturnValue>
  482. <ReturnType>System.Single</ReturnType>
  483. </ReturnValue>
  484. <Docs>
  485. <summary>
  486. Return half view size.
  487. </summary>
  488. <value>To be added.</value>
  489. <remarks>To be added.</remarks>
  490. </Docs>
  491. </Member>
  492. <Member MemberName="LodBias">
  493. <MemberSignature Language="C#" Value="public float LodBias { get; set; }" />
  494. <MemberSignature Language="ILAsm" Value=".property instance float32 LodBias" />
  495. <MemberType>Property</MemberType>
  496. <AssemblyInfo>
  497. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  498. </AssemblyInfo>
  499. <ReturnValue>
  500. <ReturnType>System.Single</ReturnType>
  501. </ReturnValue>
  502. <Docs>
  503. <summary>
  504. Return LOD bias.
  505. Or
  506. Set LOD bias.
  507. </summary>
  508. <value>To be added.</value>
  509. <remarks>To be added.</remarks>
  510. </Docs>
  511. </Member>
  512. <Member MemberName="NearClip">
  513. <MemberSignature Language="C#" Value="public float NearClip { get; set; }" />
  514. <MemberSignature Language="ILAsm" Value=".property instance float32 NearClip" />
  515. <MemberType>Property</MemberType>
  516. <AssemblyInfo>
  517. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  518. </AssemblyInfo>
  519. <ReturnValue>
  520. <ReturnType>System.Single</ReturnType>
  521. </ReturnValue>
  522. <Docs>
  523. <summary>
  524. Return near clip distance.
  525. Or
  526. Set near clip distance.
  527. </summary>
  528. <value>To be added.</value>
  529. <remarks>To be added.</remarks>
  530. </Docs>
  531. </Member>
  532. <Member MemberName="Orthographic">
  533. <MemberSignature Language="C#" Value="public bool Orthographic { get; set; }" />
  534. <MemberSignature Language="ILAsm" Value=".property instance bool Orthographic" />
  535. <MemberType>Property</MemberType>
  536. <AssemblyInfo>
  537. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  538. </AssemblyInfo>
  539. <ReturnValue>
  540. <ReturnType>System.Boolean</ReturnType>
  541. </ReturnValue>
  542. <Docs>
  543. <summary>Determines whether the camera is Orthographic or not.</summary>
  544. <value>To be added.</value>
  545. <remarks>To be added.</remarks>
  546. </Docs>
  547. </Member>
  548. <Member MemberName="OrthoSize">
  549. <MemberSignature Language="C#" Value="public float OrthoSize { get; set; }" />
  550. <MemberSignature Language="ILAsm" Value=".property instance float32 OrthoSize" />
  551. <MemberType>Property</MemberType>
  552. <AssemblyInfo>
  553. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  554. </AssemblyInfo>
  555. <ReturnValue>
  556. <ReturnType>System.Single</ReturnType>
  557. </ReturnValue>
  558. <Docs>
  559. <summary>
  560. Return orthographic mode size.
  561. Or
  562. Set orthographic mode view uniform size.
  563. </summary>
  564. <value>To be added.</value>
  565. <remarks>To be added.</remarks>
  566. </Docs>
  567. </Member>
  568. <Member MemberName="Projection">
  569. <MemberSignature Language="C#" Value="public Urho.Matrix4 Projection { get; }" />
  570. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Matrix4 Projection" />
  571. <MemberType>Property</MemberType>
  572. <AssemblyInfo>
  573. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  574. </AssemblyInfo>
  575. <ReturnValue>
  576. <ReturnType>Urho.Matrix4</ReturnType>
  577. </ReturnValue>
  578. <Docs>
  579. <summary>Returns an API-specific projection matrix</summary>
  580. <value>The result value is specific to the host rendering library (D3D vs OpenGL)</value>
  581. <remarks>To be added.</remarks>
  582. </Docs>
  583. </Member>
  584. <Member MemberName="ProjectionOffset">
  585. <MemberSignature Language="C#" Value="public Urho.Vector2 ProjectionOffset { get; set; }" />
  586. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector2 ProjectionOffset" />
  587. <MemberType>Property</MemberType>
  588. <AssemblyInfo>
  589. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  590. </AssemblyInfo>
  591. <ReturnValue>
  592. <ReturnType>Urho.Vector2</ReturnType>
  593. </ReturnValue>
  594. <Docs>
  595. <summary>
  596. Return projection offset.
  597. Or
  598. Set projection offset. It needs to be calculated as (offset in pixels) / (viewport dimensions.)
  599. </summary>
  600. <value>To be added.</value>
  601. <remarks>To be added.</remarks>
  602. </Docs>
  603. </Member>
  604. <Member MemberName="ProjectionValid">
  605. <MemberSignature Language="C#" Value="public bool ProjectionValid { get; }" />
  606. <MemberSignature Language="ILAsm" Value=".property instance bool ProjectionValid" />
  607. <MemberType>Property</MemberType>
  608. <AssemblyInfo>
  609. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  610. </AssemblyInfo>
  611. <ReturnValue>
  612. <ReturnType>System.Boolean</ReturnType>
  613. </ReturnValue>
  614. <Docs>
  615. <summary>Return if projection parameters are valid for rendering and raycasting.</summary>
  616. <value>To be added.</value>
  617. <remarks>To be added.</remarks>
  618. </Docs>
  619. </Member>
  620. <Member MemberName="ReflectionPlane">
  621. <MemberSignature Language="C#" Value="public Urho.Plane ReflectionPlane { get; set; }" />
  622. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Plane ReflectionPlane" />
  623. <MemberType>Property</MemberType>
  624. <AssemblyInfo>
  625. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  626. </AssemblyInfo>
  627. <ReturnValue>
  628. <ReturnType>Urho.Plane</ReturnType>
  629. </ReturnValue>
  630. <Docs>
  631. <summary>
  632. Return the reflection plane.
  633. Or
  634. Set reflection plane in world space for reflection mode.
  635. </summary>
  636. <value>To be added.</value>
  637. <remarks>To be added.</remarks>
  638. </Docs>
  639. </Member>
  640. <Member MemberName="ReflectionPlaneAttr">
  641. <MemberSignature Language="C#" Value="public Urho.Vector4 ReflectionPlaneAttr { get; }" />
  642. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector4 ReflectionPlaneAttr" />
  643. <MemberType>Property</MemberType>
  644. <AssemblyInfo>
  645. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  646. </AssemblyInfo>
  647. <ReturnValue>
  648. <ReturnType>Urho.Vector4</ReturnType>
  649. </ReturnValue>
  650. <Docs>
  651. <summary>
  652. Return reflection plane attribute.
  653. </summary>
  654. <value>To be added.</value>
  655. <remarks>To be added.</remarks>
  656. </Docs>
  657. </Member>
  658. <Member MemberName="RegisterObject">
  659. <MemberSignature Language="C#" Value="public static void RegisterObject (Urho.Context context);" />
  660. <MemberSignature Language="ILAsm" Value=".method public static hidebysig void RegisterObject(class Urho.Context context) cil managed" />
  661. <MemberType>Method</MemberType>
  662. <AssemblyInfo>
  663. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  664. </AssemblyInfo>
  665. <ReturnValue>
  666. <ReturnType>System.Void</ReturnType>
  667. </ReturnValue>
  668. <Parameters>
  669. <Parameter Name="context" Type="Urho.Context" />
  670. </Parameters>
  671. <Docs>
  672. <param name="context">To be added.</param>
  673. <summary>
  674. Register object factory.
  675. </summary>
  676. <remarks>To be added.</remarks>
  677. </Docs>
  678. </Member>
  679. <Member MemberName="ReverseCulling">
  680. <MemberSignature Language="C#" Value="public bool ReverseCulling { get; }" />
  681. <MemberSignature Language="ILAsm" Value=".property instance bool ReverseCulling" />
  682. <MemberType>Property</MemberType>
  683. <AssemblyInfo>
  684. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  685. </AssemblyInfo>
  686. <ReturnValue>
  687. <ReturnType>System.Boolean</ReturnType>
  688. </ReturnValue>
  689. <Docs>
  690. <summary>
  691. Return whether to reverse culling; affected by vertical flipping and reflection.
  692. </summary>
  693. <value>To be added.</value>
  694. <remarks>To be added.</remarks>
  695. </Docs>
  696. </Member>
  697. <Member MemberName="ScreenToWorldPoint">
  698. <MemberSignature Language="C#" Value="public Urho.Vector3 ScreenToWorldPoint (Urho.Vector3 screenPos);" />
  699. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 ScreenToWorldPoint(valuetype Urho.Vector3 screenPos) cil managed" />
  700. <MemberType>Method</MemberType>
  701. <AssemblyInfo>
  702. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  703. </AssemblyInfo>
  704. <ReturnValue>
  705. <ReturnType>Urho.Vector3</ReturnType>
  706. </ReturnValue>
  707. <Parameters>
  708. <Parameter Name="screenPos" Type="Urho.Vector3" />
  709. </Parameters>
  710. <Docs>
  711. <param name="screenPos">To be added.</param>
  712. <summary>To be added.</summary>
  713. <returns>To be added.</returns>
  714. <remarks>To be added.</remarks>
  715. </Docs>
  716. </Member>
  717. <Member MemberName="SetAspectRatioInternal">
  718. <MemberSignature Language="C#" Value="public void SetAspectRatioInternal (float aspectRatio);" />
  719. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetAspectRatioInternal(float32 aspectRatio) cil managed" />
  720. <MemberType>Method</MemberType>
  721. <AssemblyInfo>
  722. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  723. </AssemblyInfo>
  724. <ReturnValue>
  725. <ReturnType>System.Void</ReturnType>
  726. </ReturnValue>
  727. <Parameters>
  728. <Parameter Name="aspectRatio" Type="System.Single" />
  729. </Parameters>
  730. <Docs>
  731. <param name="aspectRatio">To be added.</param>
  732. <summary>
  733. Set aspect ratio without disabling the "auto aspect ratio" mode. Called internally by View.
  734. </summary>
  735. <remarks>To be added.</remarks>
  736. </Docs>
  737. </Member>
  738. <Member MemberName="SetClipPlaneAttr">
  739. <MemberSignature Language="C#" Value="public void SetClipPlaneAttr (Urho.Vector4 value);" />
  740. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetClipPlaneAttr(valuetype Urho.Vector4 value) cil managed" />
  741. <MemberType>Method</MemberType>
  742. <AssemblyInfo>
  743. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  744. </AssemblyInfo>
  745. <ReturnValue>
  746. <ReturnType>System.Void</ReturnType>
  747. </ReturnValue>
  748. <Parameters>
  749. <Parameter Name="value" Type="Urho.Vector4" />
  750. </Parameters>
  751. <Docs>
  752. <param name="value">To be added.</param>
  753. <summary>
  754. Set clipping plane attribute.
  755. </summary>
  756. <remarks>To be added.</remarks>
  757. </Docs>
  758. </Member>
  759. <Member MemberName="SetOrthoSize">
  760. <MemberSignature Language="C#" Value="public void SetOrthoSize (Urho.Vector2 orthoSize);" />
  761. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetOrthoSize(valuetype Urho.Vector2 orthoSize) cil managed" />
  762. <MemberType>Method</MemberType>
  763. <AssemblyInfo>
  764. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  765. </AssemblyInfo>
  766. <ReturnValue>
  767. <ReturnType>System.Void</ReturnType>
  768. </ReturnValue>
  769. <Parameters>
  770. <Parameter Name="orthoSize" Type="Urho.Vector2" />
  771. </Parameters>
  772. <Docs>
  773. <param name="orthoSize">To be added.</param>
  774. <summary>
  775. Set orthographic mode view non-uniform size. Disables the auto aspect ratio -mode.
  776. </summary>
  777. <remarks>To be added.</remarks>
  778. </Docs>
  779. </Member>
  780. <Member MemberName="SetOrthoSizeAttr">
  781. <MemberSignature Language="C#" Value="public void SetOrthoSizeAttr (float orthoSize);" />
  782. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetOrthoSizeAttr(float32 orthoSize) cil managed" />
  783. <MemberType>Method</MemberType>
  784. <AssemblyInfo>
  785. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  786. </AssemblyInfo>
  787. <ReturnValue>
  788. <ReturnType>System.Void</ReturnType>
  789. </ReturnValue>
  790. <Parameters>
  791. <Parameter Name="orthoSize" Type="System.Single" />
  792. </Parameters>
  793. <Docs>
  794. <param name="orthoSize">To be added.</param>
  795. <summary>
  796. Set orthographic size attribute without forcing the aspect ratio.
  797. </summary>
  798. <remarks>To be added.</remarks>
  799. </Docs>
  800. </Member>
  801. <Member MemberName="SetProjection">
  802. <MemberSignature Language="C#" Value="public void SetProjection (Urho.Matrix4 projection);" />
  803. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetProjection(valuetype Urho.Matrix4 projection) cil managed" />
  804. <MemberType>Method</MemberType>
  805. <AssemblyInfo>
  806. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  807. </AssemblyInfo>
  808. <ReturnValue>
  809. <ReturnType>System.Void</ReturnType>
  810. </ReturnValue>
  811. <Parameters>
  812. <Parameter Name="projection" Type="Urho.Matrix4" />
  813. </Parameters>
  814. <Docs>
  815. <param name="projection">To be added.</param>
  816. <summary>To be added.</summary>
  817. <remarks>To be added.</remarks>
  818. </Docs>
  819. </Member>
  820. <Member MemberName="SetReflectionPlaneAttr">
  821. <MemberSignature Language="C#" Value="public void SetReflectionPlaneAttr (Urho.Vector4 value);" />
  822. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetReflectionPlaneAttr(valuetype Urho.Vector4 value) cil managed" />
  823. <MemberType>Method</MemberType>
  824. <AssemblyInfo>
  825. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  826. </AssemblyInfo>
  827. <ReturnValue>
  828. <ReturnType>System.Void</ReturnType>
  829. </ReturnValue>
  830. <Parameters>
  831. <Parameter Name="value" Type="Urho.Vector4" />
  832. </Parameters>
  833. <Docs>
  834. <param name="value">To be added.</param>
  835. <summary>
  836. Set reflection plane attribute.
  837. </summary>
  838. <remarks>To be added.</remarks>
  839. </Docs>
  840. </Member>
  841. <Member MemberName="Skew">
  842. <MemberSignature Language="C#" Value="public float Skew { get; set; }" />
  843. <MemberSignature Language="ILAsm" Value=".property instance float32 Skew" />
  844. <MemberType>Property</MemberType>
  845. <AssemblyInfo>
  846. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  847. </AssemblyInfo>
  848. <ReturnValue>
  849. <ReturnType>System.Single</ReturnType>
  850. </ReturnValue>
  851. <Docs>
  852. <summary>Return skew.
  853. Or
  854. Set skew</summary>
  855. <value>To be added.</value>
  856. <remarks>To be added.</remarks>
  857. </Docs>
  858. </Member>
  859. <Member MemberName="Type">
  860. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  861. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  862. <MemberType>Property</MemberType>
  863. <AssemblyInfo>
  864. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  865. </AssemblyInfo>
  866. <ReturnValue>
  867. <ReturnType>Urho.StringHash</ReturnType>
  868. </ReturnValue>
  869. <Docs>
  870. <summary>Urho's type system type.</summary>
  871. <value>StringHash representing the type for this C# type.</value>
  872. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  873. </Docs>
  874. </Member>
  875. <Member MemberName="TypeName">
  876. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  877. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  878. <MemberType>Property</MemberType>
  879. <AssemblyInfo>
  880. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  881. </AssemblyInfo>
  882. <ReturnValue>
  883. <ReturnType>System.String</ReturnType>
  884. </ReturnValue>
  885. <Docs>
  886. <summary>Urho's low-level type name.</summary>
  887. <value>Stringified low-level type name.</value>
  888. <remarks></remarks>
  889. </Docs>
  890. </Member>
  891. <Member MemberName="TypeNameStatic">
  892. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  893. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  894. <MemberType>Property</MemberType>
  895. <AssemblyInfo>
  896. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  897. </AssemblyInfo>
  898. <ReturnValue>
  899. <ReturnType>System.String</ReturnType>
  900. </ReturnValue>
  901. <Docs>
  902. <summary>Urho's low-level type name, accessible as a static method.</summary>
  903. <value>Stringified low-level type name.</value>
  904. <remarks></remarks>
  905. </Docs>
  906. </Member>
  907. <Member MemberName="TypeStatic">
  908. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  909. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  910. <MemberType>Property</MemberType>
  911. <AssemblyInfo>
  912. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  913. </AssemblyInfo>
  914. <ReturnValue>
  915. <ReturnType>Urho.StringHash</ReturnType>
  916. </ReturnValue>
  917. <Docs>
  918. <summary>Urho's low-level type, accessible as a static method.</summary>
  919. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  920. <remarks></remarks>
  921. </Docs>
  922. </Member>
  923. <Member MemberName="UseClipping">
  924. <MemberSignature Language="C#" Value="public bool UseClipping { get; set; }" />
  925. <MemberSignature Language="ILAsm" Value=".property instance bool UseClipping" />
  926. <MemberType>Property</MemberType>
  927. <AssemblyInfo>
  928. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  929. </AssemblyInfo>
  930. <ReturnValue>
  931. <ReturnType>System.Boolean</ReturnType>
  932. </ReturnValue>
  933. <Docs>
  934. <summary>
  935. Return whether is using a custom clipping plane.
  936. Or
  937. Set whether to use a custom clip plane.
  938. </summary>
  939. <value>To be added.</value>
  940. <remarks>To be added.</remarks>
  941. </Docs>
  942. </Member>
  943. <Member MemberName="UseReflection">
  944. <MemberSignature Language="C#" Value="public bool UseReflection { get; set; }" />
  945. <MemberSignature Language="ILAsm" Value=".property instance bool UseReflection" />
  946. <MemberType>Property</MemberType>
  947. <AssemblyInfo>
  948. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  949. </AssemblyInfo>
  950. <ReturnValue>
  951. <ReturnType>System.Boolean</ReturnType>
  952. </ReturnValue>
  953. <Docs>
  954. <summary>
  955. Return whether is using reflection.
  956. Or
  957. Set reflection mode.
  958. </summary>
  959. <value>To be added.</value>
  960. <remarks>To be added.</remarks>
  961. </Docs>
  962. </Member>
  963. <Member MemberName="View">
  964. <MemberSignature Language="C#" Value="public Urho.Matrix3x4 View { get; }" />
  965. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Matrix3x4 View" />
  966. <MemberType>Property</MemberType>
  967. <AssemblyInfo>
  968. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  969. </AssemblyInfo>
  970. <ReturnValue>
  971. <ReturnType>Urho.Matrix3x4</ReturnType>
  972. </ReturnValue>
  973. <Docs>
  974. <summary>Return view matrix.</summary>
  975. <value>To be added.</value>
  976. <remarks>To be added.</remarks>
  977. </Docs>
  978. </Member>
  979. <Member MemberName="ViewMask">
  980. <MemberSignature Language="C#" Value="public uint ViewMask { get; set; }" />
  981. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 ViewMask" />
  982. <MemberType>Property</MemberType>
  983. <AssemblyInfo>
  984. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  985. </AssemblyInfo>
  986. <ReturnValue>
  987. <ReturnType>System.UInt32</ReturnType>
  988. </ReturnValue>
  989. <Docs>
  990. <summary>
  991. Return view mask.
  992. Or
  993. Set view mask. Will be and'ed with object's view mask to see if the object should be rendered.
  994. </summary>
  995. <value>To be added.</value>
  996. <remarks>To be added.</remarks>
  997. </Docs>
  998. </Member>
  999. <Member MemberName="ViewOverrideFlags">
  1000. <MemberSignature Language="C#" Value="public Urho.ViewOverrideFlags ViewOverrideFlags { get; set; }" />
  1001. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.ViewOverrideFlags ViewOverrideFlags" />
  1002. <MemberType>Property</MemberType>
  1003. <AssemblyInfo>
  1004. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1005. </AssemblyInfo>
  1006. <ReturnValue>
  1007. <ReturnType>Urho.ViewOverrideFlags</ReturnType>
  1008. </ReturnValue>
  1009. <Docs>
  1010. <summary>
  1011. Return view override flags.
  1012. Or
  1013. Set view override flags.
  1014. </summary>
  1015. <value>To be added.</value>
  1016. <remarks>To be added.</remarks>
  1017. </Docs>
  1018. </Member>
  1019. <Member MemberName="ViewSpaceFrustum">
  1020. <MemberSignature Language="C#" Value="public Urho.Frustum ViewSpaceFrustum { get; }" />
  1021. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Frustum ViewSpaceFrustum" />
  1022. <MemberType>Property</MemberType>
  1023. <AssemblyInfo>
  1024. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1025. </AssemblyInfo>
  1026. <ReturnValue>
  1027. <ReturnType>Urho.Frustum</ReturnType>
  1028. </ReturnValue>
  1029. <Docs>
  1030. <summary>
  1031. Return frustum in view space.
  1032. </summary>
  1033. <value>To be added.</value>
  1034. <remarks>To be added.</remarks>
  1035. </Docs>
  1036. </Member>
  1037. <Member MemberName="WorldToScreenPoint">
  1038. <MemberSignature Language="C#" Value="public Urho.Vector2 WorldToScreenPoint (Urho.Vector3 worldPos);" />
  1039. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector2 WorldToScreenPoint(valuetype Urho.Vector3 worldPos) cil managed" />
  1040. <MemberType>Method</MemberType>
  1041. <AssemblyInfo>
  1042. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1043. </AssemblyInfo>
  1044. <ReturnValue>
  1045. <ReturnType>Urho.Vector2</ReturnType>
  1046. </ReturnValue>
  1047. <Parameters>
  1048. <Parameter Name="worldPos" Type="Urho.Vector3" />
  1049. </Parameters>
  1050. <Docs>
  1051. <param name="worldPos">To be added.</param>
  1052. <summary>To be added.</summary>
  1053. <returns>To be added.</returns>
  1054. <remarks>To be added.</remarks>
  1055. </Docs>
  1056. </Member>
  1057. <Member MemberName="Zoom">
  1058. <MemberSignature Language="C#" Value="public float Zoom { get; set; }" />
  1059. <MemberSignature Language="ILAsm" Value=".property instance float32 Zoom" />
  1060. <MemberType>Property</MemberType>
  1061. <AssemblyInfo>
  1062. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1063. </AssemblyInfo>
  1064. <ReturnValue>
  1065. <ReturnType>System.Single</ReturnType>
  1066. </ReturnValue>
  1067. <Docs>
  1068. <summary>
  1069. Return zoom.
  1070. Or
  1071. Set zoom.
  1072. </summary>
  1073. <value>To be added.</value>
  1074. <remarks>To be added.</remarks>
  1075. </Docs>
  1076. </Member>
  1077. </Members>
  1078. </Type>