ConstantBuffer.xml 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299
  1. <Type Name="ConstantBuffer" FullName="Urho.ConstantBuffer">
  2. <TypeSignature Language="C#" Value="public class ConstantBuffer : Urho.UrhoObject" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit ConstantBuffer extends Urho.UrhoObject" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.UrhoObject</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Hardware constant buffer.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public ConstantBuffer ();" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters />
  27. <Docs>
  28. <summary>
  29. <para>Constructs a new instance of Urho.ConstantBuffer which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  30. </summary>
  31. <remarks></remarks>
  32. </Docs>
  33. </Member>
  34. <Member MemberName=".ctor">
  35. <MemberSignature Language="C#" Value="public ConstantBuffer (IntPtr handle);" />
  36. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  37. <MemberType>Constructor</MemberType>
  38. <AssemblyInfo>
  39. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  40. </AssemblyInfo>
  41. <Parameters>
  42. <Parameter Name="handle" Type="System.IntPtr" />
  43. </Parameters>
  44. <Docs>
  45. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  46. <summary>Constructs a new instance of Urho.ConstantBuffer, given a raw pointer to an unmanaged object</summary>
  47. <remarks>
  48. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  49. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  50. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  51. </remarks>
  52. </Docs>
  53. </Member>
  54. <Member MemberName=".ctor">
  55. <MemberSignature Language="C#" Value="public ConstantBuffer (Urho.Context context);" />
  56. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  57. <MemberType>Constructor</MemberType>
  58. <AssemblyInfo>
  59. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  60. </AssemblyInfo>
  61. <Parameters>
  62. <Parameter Name="context" Type="Urho.Context" />
  63. </Parameters>
  64. <Docs>
  65. <param name="context">The context that this object will be attached to.</param>
  66. <summary>
  67. <para>Constructs a new instance of Urho.ConstantBuffer linked to a specific <see cref="T:Urho.Context" />.</para>
  68. </summary>
  69. <remarks></remarks>
  70. </Docs>
  71. </Member>
  72. <Member MemberName=".ctor">
  73. <MemberSignature Language="C#" Value="protected ConstantBuffer (Urho.UrhoObjectFlag emptyFlag);" />
  74. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  75. <MemberType>Constructor</MemberType>
  76. <AssemblyInfo>
  77. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  78. </AssemblyInfo>
  79. <Parameters>
  80. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  81. </Parameters>
  82. <Docs>
  83. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  84. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  85. <remarks>
  86. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  87. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  88. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  89. </remarks>
  90. </Docs>
  91. </Member>
  92. <Member MemberName="Apply">
  93. <MemberSignature Language="C#" Value="public void Apply ();" />
  94. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Apply() cil managed" />
  95. <MemberType>Method</MemberType>
  96. <AssemblyInfo>
  97. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  98. </AssemblyInfo>
  99. <ReturnValue>
  100. <ReturnType>System.Void</ReturnType>
  101. </ReturnValue>
  102. <Parameters />
  103. <Docs>
  104. <summary>
  105. Apply to GPU.
  106. </summary>
  107. <remarks>To be added.</remarks>
  108. </Docs>
  109. </Member>
  110. <Member MemberName="Dirty">
  111. <MemberSignature Language="C#" Value="public bool Dirty { get; }" />
  112. <MemberSignature Language="ILAsm" Value=".property instance bool Dirty" />
  113. <MemberType>Property</MemberType>
  114. <AssemblyInfo>
  115. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  116. </AssemblyInfo>
  117. <ReturnValue>
  118. <ReturnType>System.Boolean</ReturnType>
  119. </ReturnValue>
  120. <Docs>
  121. <summary>Return whether has unapplied data.</summary>
  122. <value>To be added.</value>
  123. <remarks>To be added.</remarks>
  124. </Docs>
  125. </Member>
  126. <Member MemberName="Release">
  127. <MemberSignature Language="C#" Value="public void Release ();" />
  128. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Release() cil managed" />
  129. <MemberType>Method</MemberType>
  130. <AssemblyInfo>
  131. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  132. </AssemblyInfo>
  133. <ReturnValue>
  134. <ReturnType>System.Void</ReturnType>
  135. </ReturnValue>
  136. <Parameters />
  137. <Docs>
  138. <summary>
  139. Release the buffer.
  140. </summary>
  141. <remarks>To be added.</remarks>
  142. </Docs>
  143. </Member>
  144. <Member MemberName="SetParameter">
  145. <MemberSignature Language="C#" Value="public void SetParameter (uint offset, uint size, void* data);" />
  146. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetParameter(unsigned int32 offset, unsigned int32 size, void* data) cil managed" />
  147. <MemberType>Method</MemberType>
  148. <AssemblyInfo>
  149. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  150. </AssemblyInfo>
  151. <ReturnValue>
  152. <ReturnType>System.Void</ReturnType>
  153. </ReturnValue>
  154. <Parameters>
  155. <Parameter Name="offset" Type="System.UInt32" />
  156. <Parameter Name="size" Type="System.UInt32" />
  157. <Parameter Name="data" Type="System.Void*" />
  158. </Parameters>
  159. <Docs>
  160. <param name="offset">To be added.</param>
  161. <param name="size">To be added.</param>
  162. <param name="data">To be added.</param>
  163. <summary>
  164. Set a generic parameter and mark buffer dirty.
  165. </summary>
  166. <remarks>To be added.</remarks>
  167. </Docs>
  168. </Member>
  169. <Member MemberName="SetSize">
  170. <MemberSignature Language="C#" Value="public bool SetSize (uint size);" />
  171. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetSize(unsigned int32 size) cil managed" />
  172. <MemberType>Method</MemberType>
  173. <AssemblyInfo>
  174. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  175. </AssemblyInfo>
  176. <ReturnValue>
  177. <ReturnType>System.Boolean</ReturnType>
  178. </ReturnValue>
  179. <Parameters>
  180. <Parameter Name="size" Type="System.UInt32" />
  181. </Parameters>
  182. <Docs>
  183. <param name="size">To be added.</param>
  184. <summary>
  185. Set size and create GPU-side buffer. Return true on success.
  186. </summary>
  187. <returns>To be added.</returns>
  188. <remarks>To be added.</remarks>
  189. </Docs>
  190. </Member>
  191. <Member MemberName="SetVector3ArrayParameter">
  192. <MemberSignature Language="C#" Value="public void SetVector3ArrayParameter (uint offset, uint rows, void* data);" />
  193. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetVector3ArrayParameter(unsigned int32 offset, unsigned int32 rows, void* data) cil managed" />
  194. <MemberType>Method</MemberType>
  195. <AssemblyInfo>
  196. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  197. </AssemblyInfo>
  198. <ReturnValue>
  199. <ReturnType>System.Void</ReturnType>
  200. </ReturnValue>
  201. <Parameters>
  202. <Parameter Name="offset" Type="System.UInt32" />
  203. <Parameter Name="rows" Type="System.UInt32" />
  204. <Parameter Name="data" Type="System.Void*" />
  205. </Parameters>
  206. <Docs>
  207. <param name="offset">To be added.</param>
  208. <param name="rows">To be added.</param>
  209. <param name="data">To be added.</param>
  210. <summary>
  211. Set a Vector3 array parameter and mark buffer dirty.
  212. </summary>
  213. <remarks>To be added.</remarks>
  214. </Docs>
  215. </Member>
  216. <Member MemberName="Size">
  217. <MemberSignature Language="C#" Value="public uint Size { get; }" />
  218. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Size" />
  219. <MemberType>Property</MemberType>
  220. <AssemblyInfo>
  221. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  222. </AssemblyInfo>
  223. <ReturnValue>
  224. <ReturnType>System.UInt32</ReturnType>
  225. </ReturnValue>
  226. <Docs>
  227. <summary>
  228. Return size.
  229. </summary>
  230. <value>To be added.</value>
  231. <remarks>To be added.</remarks>
  232. </Docs>
  233. </Member>
  234. <Member MemberName="Type">
  235. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  236. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  237. <MemberType>Property</MemberType>
  238. <AssemblyInfo>
  239. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  240. </AssemblyInfo>
  241. <ReturnValue>
  242. <ReturnType>Urho.StringHash</ReturnType>
  243. </ReturnValue>
  244. <Docs>
  245. <summary>Urho's type system type.</summary>
  246. <value>StringHash representing the type for this C# type.</value>
  247. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  248. </Docs>
  249. </Member>
  250. <Member MemberName="TypeName">
  251. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  252. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  253. <MemberType>Property</MemberType>
  254. <AssemblyInfo>
  255. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  256. </AssemblyInfo>
  257. <ReturnValue>
  258. <ReturnType>System.String</ReturnType>
  259. </ReturnValue>
  260. <Docs>
  261. <summary>Urho's low-level type name.</summary>
  262. <value>Stringified low-level type name.</value>
  263. <remarks></remarks>
  264. </Docs>
  265. </Member>
  266. <Member MemberName="TypeNameStatic">
  267. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  268. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  269. <MemberType>Property</MemberType>
  270. <AssemblyInfo>
  271. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  272. </AssemblyInfo>
  273. <ReturnValue>
  274. <ReturnType>System.String</ReturnType>
  275. </ReturnValue>
  276. <Docs>
  277. <summary>Urho's low-level type name, accessible as a static method.</summary>
  278. <value>Stringified low-level type name.</value>
  279. <remarks></remarks>
  280. </Docs>
  281. </Member>
  282. <Member MemberName="TypeStatic">
  283. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  284. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  285. <MemberType>Property</MemberType>
  286. <AssemblyInfo>
  287. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  288. </AssemblyInfo>
  289. <ReturnValue>
  290. <ReturnType>Urho.StringHash</ReturnType>
  291. </ReturnValue>
  292. <Docs>
  293. <summary>Urho's low-level type, accessible as a static method.</summary>
  294. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  295. <remarks></remarks>
  296. </Docs>
  297. </Member>
  298. </Members>
  299. </Type>