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- <Type Name="Ray" FullName="Urho.Ray">
- <TypeSignature Language="C#" Value="public struct Ray" />
- <TypeSignature Language="ILAsm" Value=".class public sequential ansi sealed beforefieldinit Ray extends System.ValueType" />
- <AssemblyInfo>
- <AssemblyName>Urho</AssemblyName>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Base>
- <BaseTypeName>System.ValueType</BaseTypeName>
- </Base>
- <Interfaces />
- <Docs>
- <summary>Infinite straight line in a three-dimensional space</summary>
- <remarks>Rays are lines that start at one point in space and point towards a specific direction</remarks>
- </Docs>
- <Members>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public Ray (Urho.Vector3 origin, Urho.Vector3 direction);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype Urho.Vector3 origin, valuetype Urho.Vector3 direction) cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters>
- <Parameter Name="origin" Type="Urho.Vector3" />
- <Parameter Name="direction" Type="Urho.Vector3" />
- </Parameters>
- <Docs>
- <param name="origin">To be added.</param>
- <param name="direction">To be added.</param>
- <summary>Constructs from origin and direction, the direction will be normalized.</summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="ClosestPoint">
- <MemberSignature Language="C#" Value="public Urho.Vector3 ClosestPoint (Urho.Ray otherRay);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 ClosestPoint(valuetype Urho.Ray otherRay) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Vector3</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="otherRay" Type="Urho.Ray" />
- </Parameters>
- <Docs>
- <param name="otherRay">The other ray.</param>
- <summary>Return closest point to another ray.</summary>
- <returns>Vector representing the closest point to the other ray.</returns>
- <remarks>
- <para />
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="Direction">
- <MemberSignature Language="C#" Value="public Urho.Vector3 Direction;" />
- <MemberSignature Language="ILAsm" Value=".field public valuetype Urho.Vector3 Direction" />
- <MemberType>Field</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Vector3</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Ray direction</summary>
- <remarks>
- <para />
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="Distance">
- <MemberSignature Language="C#" Value="public float Distance (Urho.Vector3 point);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 Distance(valuetype Urho.Vector3 point) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Single</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="point" Type="Urho.Vector3" />
- </Parameters>
- <Docs>
- <param name="point">Point to compute the distance to.</param>
- <summary>Return distance of a point from the ray.</summary>
- <returns>Return distance of a point from the ray.</returns>
- <remarks>
- <para />
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="Equals">
- <MemberSignature Language="C#" Value="public override bool Equals (object obj);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Equals(object obj) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Boolean</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="obj" Type="System.Object" />
- </Parameters>
- <Docs>
- <param name="obj">The object to compare to.</param>
- <summary>Compares the provided object with this ray</summary>
- <returns>Returns <see langword="true" /> if the obj is a Ray, and the values of the array are the same as this array, <see langword="false" /> otherwise.</returns>
- <remarks>
- <para />
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="GetHashCode">
- <MemberSignature Language="C#" Value="public override int GetHashCode ();" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance int32 GetHashCode() cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Int32</ReturnType>
- </ReturnValue>
- <Parameters />
- <Docs>
- <summary>Returns the Ray’s hashcode.</summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="HitDistance">
- <MemberSignature Language="C#" Value="public float HitDistance (Urho.Plane plane);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 HitDistance(valuetype Urho.Plane plane) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Single</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="plane" Type="Urho.Plane" />
- </Parameters>
- <Docs>
- <param name="plane">The plane to compute the hit distance against.</param>
- <summary>Computes the hit distance to a plane.</summary>
- <returns>Return hit distance to a plane, or <see cref="T:System.Single.PositiveInfinity" /> if no hit.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="op_Equality">
- <MemberSignature Language="C#" Value="public static bool op_Equality (Urho.Ray left, Urho.Ray right);" />
- <MemberSignature Language="ILAsm" Value=".method public static hidebysig specialname bool op_Equality(valuetype Urho.Ray left, valuetype Urho.Ray right) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Boolean</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="left" Type="Urho.Ray" />
- <Parameter Name="right" Type="Urho.Ray" />
- </Parameters>
- <Docs>
- <param name="left">Left ray</param>
- <param name="right">Right ray</param>
- <summary>Compares two rays for equality</summary>
- <returns>
- <see langword="true" /> if they are equal, <see langword="false" /> otherwise.</returns>
- <remarks>
- <para />
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="op_Inequality">
- <MemberSignature Language="C#" Value="public static bool op_Inequality (Urho.Ray left, Urho.Ray right);" />
- <MemberSignature Language="ILAsm" Value=".method public static hidebysig specialname bool op_Inequality(valuetype Urho.Ray left, valuetype Urho.Ray right) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Boolean</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="left" Type="Urho.Ray" />
- <Parameter Name="right" Type="Urho.Ray" />
- </Parameters>
- <Docs>
- <param name="left">Left ray</param>
- <param name="right">Right ray</param>
- <summary>Compares two rays and determine if they are not equal.</summary>
- <returns>
- <see langword="true" /> if they are not equal, <see langword="false" /> otherwise.</returns>
- <remarks>
- <para />
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="Origin">
- <MemberSignature Language="C#" Value="public Urho.Vector3 Origin;" />
- <MemberSignature Language="ILAsm" Value=".field public valuetype Urho.Vector3 Origin" />
- <MemberType>Field</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Vector3</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Ray origin.</summary>
- <remarks>
- <para />
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="Project">
- <MemberSignature Language="C#" Value="public Urho.Vector3 Project (Urho.Vector3 point);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 Project(valuetype Urho.Vector3 point) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Vector3</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="point" Type="Urho.Vector3" />
- </Parameters>
- <Docs>
- <param name="point">Point to project</param>
- <summary>Project a point on the ray</summary>
- <returns>Computes the ray’s Origin + DotProductOf (<paramref name="point" />-Origin, Direction) * Direction.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- </Members>
- </Type>
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