Ray.xml 9.9 KB

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  1. <Type Name="Ray" FullName="Urho.Ray">
  2. <TypeSignature Language="C#" Value="public struct Ray" />
  3. <TypeSignature Language="ILAsm" Value=".class public sequential ansi sealed beforefieldinit Ray extends System.ValueType" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>System.ValueType</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>Infinite straight line in a three-dimensional space</summary>
  14. <remarks>Rays are lines that start at one point in space and point towards a specific direction</remarks>
  15. </Docs>
  16. <Members>
  17. <Member MemberName=".ctor">
  18. <MemberSignature Language="C#" Value="public Ray (Urho.Vector3 origin, Urho.Vector3 direction);" />
  19. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype Urho.Vector3 origin, valuetype Urho.Vector3 direction) cil managed" />
  20. <MemberType>Constructor</MemberType>
  21. <AssemblyInfo>
  22. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  23. </AssemblyInfo>
  24. <Parameters>
  25. <Parameter Name="origin" Type="Urho.Vector3" />
  26. <Parameter Name="direction" Type="Urho.Vector3" />
  27. </Parameters>
  28. <Docs>
  29. <param name="origin">To be added.</param>
  30. <param name="direction">To be added.</param>
  31. <summary>Constructs from origin and direction, the direction will be normalized.</summary>
  32. <remarks>To be added.</remarks>
  33. </Docs>
  34. </Member>
  35. <Member MemberName="ClosestPoint">
  36. <MemberSignature Language="C#" Value="public Urho.Vector3 ClosestPoint (Urho.Ray otherRay);" />
  37. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 ClosestPoint(valuetype Urho.Ray otherRay) cil managed" />
  38. <MemberType>Method</MemberType>
  39. <AssemblyInfo>
  40. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  41. </AssemblyInfo>
  42. <ReturnValue>
  43. <ReturnType>Urho.Vector3</ReturnType>
  44. </ReturnValue>
  45. <Parameters>
  46. <Parameter Name="otherRay" Type="Urho.Ray" />
  47. </Parameters>
  48. <Docs>
  49. <param name="otherRay">The other ray.</param>
  50. <summary>Return closest point to another ray.</summary>
  51. <returns>Vector representing the closest point to the other ray.</returns>
  52. <remarks>
  53. <para />
  54. </remarks>
  55. </Docs>
  56. </Member>
  57. <Member MemberName="Direction">
  58. <MemberSignature Language="C#" Value="public Urho.Vector3 Direction;" />
  59. <MemberSignature Language="ILAsm" Value=".field public valuetype Urho.Vector3 Direction" />
  60. <MemberType>Field</MemberType>
  61. <AssemblyInfo>
  62. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  63. </AssemblyInfo>
  64. <ReturnValue>
  65. <ReturnType>Urho.Vector3</ReturnType>
  66. </ReturnValue>
  67. <Docs>
  68. <summary>Ray direction</summary>
  69. <remarks>
  70. <para />
  71. </remarks>
  72. </Docs>
  73. </Member>
  74. <Member MemberName="Distance">
  75. <MemberSignature Language="C#" Value="public float Distance (Urho.Vector3 point);" />
  76. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 Distance(valuetype Urho.Vector3 point) cil managed" />
  77. <MemberType>Method</MemberType>
  78. <AssemblyInfo>
  79. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  80. </AssemblyInfo>
  81. <ReturnValue>
  82. <ReturnType>System.Single</ReturnType>
  83. </ReturnValue>
  84. <Parameters>
  85. <Parameter Name="point" Type="Urho.Vector3" />
  86. </Parameters>
  87. <Docs>
  88. <param name="point">Point to compute the distance to.</param>
  89. <summary>Return distance of a point from the ray.</summary>
  90. <returns>Return distance of a point from the ray.</returns>
  91. <remarks>
  92. <para />
  93. </remarks>
  94. </Docs>
  95. </Member>
  96. <Member MemberName="Equals">
  97. <MemberSignature Language="C#" Value="public override bool Equals (object obj);" />
  98. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Equals(object obj) cil managed" />
  99. <MemberType>Method</MemberType>
  100. <AssemblyInfo>
  101. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  102. </AssemblyInfo>
  103. <ReturnValue>
  104. <ReturnType>System.Boolean</ReturnType>
  105. </ReturnValue>
  106. <Parameters>
  107. <Parameter Name="obj" Type="System.Object" />
  108. </Parameters>
  109. <Docs>
  110. <param name="obj">The object to compare to.</param>
  111. <summary>Compares the provided object with this ray</summary>
  112. <returns>Returns <see langword="true" /> if the obj is a Ray, and the values of the array are the same as this array, <see langword="false" /> otherwise.</returns>
  113. <remarks>
  114. <para />
  115. </remarks>
  116. </Docs>
  117. </Member>
  118. <Member MemberName="GetHashCode">
  119. <MemberSignature Language="C#" Value="public override int GetHashCode ();" />
  120. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance int32 GetHashCode() cil managed" />
  121. <MemberType>Method</MemberType>
  122. <AssemblyInfo>
  123. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  124. </AssemblyInfo>
  125. <ReturnValue>
  126. <ReturnType>System.Int32</ReturnType>
  127. </ReturnValue>
  128. <Parameters />
  129. <Docs>
  130. <summary>Returns the Ray’s hashcode.</summary>
  131. <returns>To be added.</returns>
  132. <remarks>To be added.</remarks>
  133. </Docs>
  134. </Member>
  135. <Member MemberName="HitDistance">
  136. <MemberSignature Language="C#" Value="public float HitDistance (Urho.Plane plane);" />
  137. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 HitDistance(valuetype Urho.Plane plane) cil managed" />
  138. <MemberType>Method</MemberType>
  139. <AssemblyInfo>
  140. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  141. </AssemblyInfo>
  142. <ReturnValue>
  143. <ReturnType>System.Single</ReturnType>
  144. </ReturnValue>
  145. <Parameters>
  146. <Parameter Name="plane" Type="Urho.Plane" />
  147. </Parameters>
  148. <Docs>
  149. <param name="plane">The plane to compute the hit distance against.</param>
  150. <summary>Computes the hit distance to a plane.</summary>
  151. <returns>Return hit distance to a plane, or <see cref="T:System.Single.PositiveInfinity" /> if no hit.</returns>
  152. <remarks>To be added.</remarks>
  153. </Docs>
  154. </Member>
  155. <Member MemberName="op_Equality">
  156. <MemberSignature Language="C#" Value="public static bool op_Equality (Urho.Ray left, Urho.Ray right);" />
  157. <MemberSignature Language="ILAsm" Value=".method public static hidebysig specialname bool op_Equality(valuetype Urho.Ray left, valuetype Urho.Ray right) cil managed" />
  158. <MemberType>Method</MemberType>
  159. <AssemblyInfo>
  160. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  161. </AssemblyInfo>
  162. <ReturnValue>
  163. <ReturnType>System.Boolean</ReturnType>
  164. </ReturnValue>
  165. <Parameters>
  166. <Parameter Name="left" Type="Urho.Ray" />
  167. <Parameter Name="right" Type="Urho.Ray" />
  168. </Parameters>
  169. <Docs>
  170. <param name="left">Left ray</param>
  171. <param name="right">Right ray</param>
  172. <summary>Compares two rays for equality</summary>
  173. <returns>
  174. <see langword="true" /> if they are equal, <see langword="false" /> otherwise.</returns>
  175. <remarks>
  176. <para />
  177. </remarks>
  178. </Docs>
  179. </Member>
  180. <Member MemberName="op_Inequality">
  181. <MemberSignature Language="C#" Value="public static bool op_Inequality (Urho.Ray left, Urho.Ray right);" />
  182. <MemberSignature Language="ILAsm" Value=".method public static hidebysig specialname bool op_Inequality(valuetype Urho.Ray left, valuetype Urho.Ray right) cil managed" />
  183. <MemberType>Method</MemberType>
  184. <AssemblyInfo>
  185. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  186. </AssemblyInfo>
  187. <ReturnValue>
  188. <ReturnType>System.Boolean</ReturnType>
  189. </ReturnValue>
  190. <Parameters>
  191. <Parameter Name="left" Type="Urho.Ray" />
  192. <Parameter Name="right" Type="Urho.Ray" />
  193. </Parameters>
  194. <Docs>
  195. <param name="left">Left ray</param>
  196. <param name="right">Right ray</param>
  197. <summary>Compares two rays and determine if they are not equal.</summary>
  198. <returns>
  199. <see langword="true" /> if they are not equal, <see langword="false" /> otherwise.</returns>
  200. <remarks>
  201. <para />
  202. </remarks>
  203. </Docs>
  204. </Member>
  205. <Member MemberName="Origin">
  206. <MemberSignature Language="C#" Value="public Urho.Vector3 Origin;" />
  207. <MemberSignature Language="ILAsm" Value=".field public valuetype Urho.Vector3 Origin" />
  208. <MemberType>Field</MemberType>
  209. <AssemblyInfo>
  210. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  211. </AssemblyInfo>
  212. <ReturnValue>
  213. <ReturnType>Urho.Vector3</ReturnType>
  214. </ReturnValue>
  215. <Docs>
  216. <summary>Ray origin.</summary>
  217. <remarks>
  218. <para />
  219. </remarks>
  220. </Docs>
  221. </Member>
  222. <Member MemberName="Project">
  223. <MemberSignature Language="C#" Value="public Urho.Vector3 Project (Urho.Vector3 point);" />
  224. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 Project(valuetype Urho.Vector3 point) cil managed" />
  225. <MemberType>Method</MemberType>
  226. <AssemblyInfo>
  227. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  228. </AssemblyInfo>
  229. <ReturnValue>
  230. <ReturnType>Urho.Vector3</ReturnType>
  231. </ReturnValue>
  232. <Parameters>
  233. <Parameter Name="point" Type="Urho.Vector3" />
  234. </Parameters>
  235. <Docs>
  236. <param name="point">Point to project</param>
  237. <summary>Project a point on the ray</summary>
  238. <returns>Computes the ray’s Origin + DotProductOf (<paramref name="point" />-Origin, Direction) * Direction.</returns>
  239. <remarks>To be added.</remarks>
  240. </Docs>
  241. </Member>
  242. </Members>
  243. </Type>