Texture2DArray.xml 19 KB

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  1. <Type Name="Texture2DArray" FullName="Urho.Texture2DArray">
  2. <TypeSignature Language="C#" Value="public class Texture2DArray : Urho.Texture" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Texture2DArray extends Urho.Texture" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.Texture</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>To be added.</summary>
  14. <remarks>To be added.</remarks>
  15. </Docs>
  16. <Members>
  17. <Member MemberName=".ctor">
  18. <MemberSignature Language="C#" Value="public Texture2DArray ();" />
  19. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  20. <MemberType>Constructor</MemberType>
  21. <AssemblyInfo>
  22. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  23. </AssemblyInfo>
  24. <Parameters />
  25. <Docs>
  26. <summary>
  27. <para>Constructs a new instance of Urho.Texture2DArray which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  28. </summary>
  29. <remarks></remarks>
  30. </Docs>
  31. </Member>
  32. <Member MemberName=".ctor">
  33. <MemberSignature Language="C#" Value="public Texture2DArray (IntPtr handle);" />
  34. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  35. <MemberType>Constructor</MemberType>
  36. <AssemblyInfo>
  37. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  38. </AssemblyInfo>
  39. <Parameters>
  40. <Parameter Name="handle" Type="System.IntPtr" />
  41. </Parameters>
  42. <Docs>
  43. <param name="handle">To be added.</param>
  44. <summary>To be added.</summary>
  45. <remarks>To be added.</remarks>
  46. </Docs>
  47. </Member>
  48. <Member MemberName=".ctor">
  49. <MemberSignature Language="C#" Value="public Texture2DArray (Urho.Context context);" />
  50. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  51. <MemberType>Constructor</MemberType>
  52. <AssemblyInfo>
  53. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  54. </AssemblyInfo>
  55. <Parameters>
  56. <Parameter Name="context" Type="Urho.Context" />
  57. </Parameters>
  58. <Docs>
  59. <param name="context">To be added.</param>
  60. <summary>
  61. <para>Constructs a new instance of Urho.Texture2DArray linked to a specific <see cref="T:Urho.Context" />.</para>
  62. </summary>
  63. <remarks></remarks>
  64. </Docs>
  65. </Member>
  66. <Member MemberName=".ctor">
  67. <MemberSignature Language="C#" Value="protected Texture2DArray (Urho.UrhoObjectFlag emptyFlag);" />
  68. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  69. <MemberType>Constructor</MemberType>
  70. <AssemblyInfo>
  71. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  72. </AssemblyInfo>
  73. <Parameters>
  74. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  75. </Parameters>
  76. <Docs>
  77. <param name="emptyFlag">To be added.</param>
  78. <summary>To be added.</summary>
  79. <remarks>To be added.</remarks>
  80. </Docs>
  81. </Member>
  82. <Member MemberName="BeginLoad">
  83. <MemberSignature Language="C#" Value="public override bool BeginLoad (Urho.IO.File source);" />
  84. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool BeginLoad(class Urho.IO.File source) cil managed" />
  85. <MemberType>Method</MemberType>
  86. <AssemblyInfo>
  87. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  88. </AssemblyInfo>
  89. <ReturnValue>
  90. <ReturnType>System.Boolean</ReturnType>
  91. </ReturnValue>
  92. <Parameters>
  93. <Parameter Name="source" Type="Urho.IO.File" />
  94. </Parameters>
  95. <Docs>
  96. <param name="source">To be added.</param>
  97. <summary>To be added.</summary>
  98. <returns>To be added.</returns>
  99. <remarks>To be added.</remarks>
  100. </Docs>
  101. </Member>
  102. <Member MemberName="BeginLoad">
  103. <MemberSignature Language="C#" Value="public override bool BeginLoad (Urho.MemoryBuffer source);" />
  104. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool BeginLoad(class Urho.MemoryBuffer source) cil managed" />
  105. <MemberType>Method</MemberType>
  106. <AssemblyInfo>
  107. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  108. </AssemblyInfo>
  109. <ReturnValue>
  110. <ReturnType>System.Boolean</ReturnType>
  111. </ReturnValue>
  112. <Parameters>
  113. <Parameter Name="source" Type="Urho.MemoryBuffer" />
  114. </Parameters>
  115. <Docs>
  116. <param name="source">To be added.</param>
  117. <summary>To be added.</summary>
  118. <returns>To be added.</returns>
  119. <remarks>To be added.</remarks>
  120. </Docs>
  121. </Member>
  122. <Member MemberName="EndLoad">
  123. <MemberSignature Language="C#" Value="public override bool EndLoad ();" />
  124. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool EndLoad() cil managed" />
  125. <MemberType>Method</MemberType>
  126. <AssemblyInfo>
  127. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  128. </AssemblyInfo>
  129. <ReturnValue>
  130. <ReturnType>System.Boolean</ReturnType>
  131. </ReturnValue>
  132. <Parameters />
  133. <Docs>
  134. <summary>Finish resource loading. Always called from the main thread. Return true if successful.</summary>
  135. <returns>To be added.</returns>
  136. <remarks>To be added.</remarks>
  137. </Docs>
  138. </Member>
  139. <Member MemberName="GetData">
  140. <MemberSignature Language="C#" Value="public bool GetData (uint layer, uint level, IntPtr dest);" />
  141. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool GetData(unsigned int32 layer, unsigned int32 level, native int dest) cil managed" />
  142. <MemberType>Method</MemberType>
  143. <AssemblyInfo>
  144. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  145. </AssemblyInfo>
  146. <ReturnValue>
  147. <ReturnType>System.Boolean</ReturnType>
  148. </ReturnValue>
  149. <Parameters>
  150. <Parameter Name="layer" Type="System.UInt32" />
  151. <Parameter Name="level" Type="System.UInt32" />
  152. <Parameter Name="dest" Type="System.IntPtr" />
  153. </Parameters>
  154. <Docs>
  155. <param name="layer">To be added.</param>
  156. <param name="level">To be added.</param>
  157. <param name="dest">To be added.</param>
  158. <summary>To be added.</summary>
  159. <returns>To be added.</returns>
  160. <remarks>To be added.</remarks>
  161. </Docs>
  162. </Member>
  163. <Member MemberName="Layers">
  164. <MemberSignature Language="C#" Value="public uint Layers { get; set; }" />
  165. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Layers" />
  166. <MemberType>Property</MemberType>
  167. <AssemblyInfo>
  168. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  169. </AssemblyInfo>
  170. <ReturnValue>
  171. <ReturnType>System.UInt32</ReturnType>
  172. </ReturnValue>
  173. <Docs>
  174. <summary>Return number of layers in the texture.
  175. Or
  176. Set the number of layers in the texture. To be used before SetData.</summary>
  177. <value>To be added.</value>
  178. <remarks>To be added.</remarks>
  179. </Docs>
  180. </Member>
  181. <Member MemberName="OnDeviceLost">
  182. <MemberSignature Language="C#" Value="public void OnDeviceLost ();" />
  183. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void OnDeviceLost() cil managed" />
  184. <MemberType>Method</MemberType>
  185. <AssemblyInfo>
  186. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  187. </AssemblyInfo>
  188. <ReturnValue>
  189. <ReturnType>System.Void</ReturnType>
  190. </ReturnValue>
  191. <Parameters />
  192. <Docs>
  193. <summary>Mark the GPU resource destroyed on context destruction.</summary>
  194. <remarks>To be added.</remarks>
  195. </Docs>
  196. </Member>
  197. <Member MemberName="OnDeviceReset">
  198. <MemberSignature Language="C#" Value="public void OnDeviceReset ();" />
  199. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void OnDeviceReset() cil managed" />
  200. <MemberType>Method</MemberType>
  201. <AssemblyInfo>
  202. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  203. </AssemblyInfo>
  204. <ReturnValue>
  205. <ReturnType>System.Void</ReturnType>
  206. </ReturnValue>
  207. <Parameters />
  208. <Docs>
  209. <summary>Recreate the GPU resource and restore data if applicable.</summary>
  210. <remarks>To be added.</remarks>
  211. </Docs>
  212. </Member>
  213. <Member MemberName="RegisterObject">
  214. <MemberSignature Language="C#" Value="public static void RegisterObject (Urho.Context context);" />
  215. <MemberSignature Language="ILAsm" Value=".method public static hidebysig void RegisterObject(class Urho.Context context) cil managed" />
  216. <MemberType>Method</MemberType>
  217. <AssemblyInfo>
  218. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  219. </AssemblyInfo>
  220. <ReturnValue>
  221. <ReturnType>System.Void</ReturnType>
  222. </ReturnValue>
  223. <Parameters>
  224. <Parameter Name="context" Type="Urho.Context" />
  225. </Parameters>
  226. <Docs>
  227. <param name="context">To be added.</param>
  228. <summary>To be added.</summary>
  229. <remarks>To be added.</remarks>
  230. </Docs>
  231. </Member>
  232. <Member MemberName="Release">
  233. <MemberSignature Language="C#" Value="public void Release ();" />
  234. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Release() cil managed" />
  235. <MemberType>Method</MemberType>
  236. <AssemblyInfo>
  237. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  238. </AssemblyInfo>
  239. <ReturnValue>
  240. <ReturnType>System.Void</ReturnType>
  241. </ReturnValue>
  242. <Parameters />
  243. <Docs>
  244. <summary>Release the texture.</summary>
  245. <remarks>To be added.</remarks>
  246. </Docs>
  247. </Member>
  248. <Member MemberName="RenderSurface">
  249. <MemberSignature Language="C#" Value="public Urho.RenderSurface RenderSurface { get; }" />
  250. <MemberSignature Language="ILAsm" Value=".property instance class Urho.RenderSurface RenderSurface" />
  251. <MemberType>Property</MemberType>
  252. <AssemblyInfo>
  253. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  254. </AssemblyInfo>
  255. <ReturnValue>
  256. <ReturnType>Urho.RenderSurface</ReturnType>
  257. </ReturnValue>
  258. <Docs>
  259. <summary>Return render surface.</summary>
  260. <value>To be added.</value>
  261. <remarks>To be added.</remarks>
  262. </Docs>
  263. </Member>
  264. <Member MemberName="SetData">
  265. <MemberSignature Language="C#" Value="public bool SetData (uint layer, Urho.IO.File source);" />
  266. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetData(unsigned int32 layer, class Urho.IO.File source) cil managed" />
  267. <MemberType>Method</MemberType>
  268. <AssemblyInfo>
  269. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  270. </AssemblyInfo>
  271. <ReturnValue>
  272. <ReturnType>System.Boolean</ReturnType>
  273. </ReturnValue>
  274. <Parameters>
  275. <Parameter Name="layer" Type="System.UInt32" />
  276. <Parameter Name="source" Type="Urho.IO.File" />
  277. </Parameters>
  278. <Docs>
  279. <param name="layer">To be added.</param>
  280. <param name="source">To be added.</param>
  281. <summary>To be added.</summary>
  282. <returns>To be added.</returns>
  283. <remarks>To be added.</remarks>
  284. </Docs>
  285. </Member>
  286. <Member MemberName="SetData">
  287. <MemberSignature Language="C#" Value="public bool SetData (uint layer, Urho.MemoryBuffer source);" />
  288. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetData(unsigned int32 layer, class Urho.MemoryBuffer source) cil managed" />
  289. <MemberType>Method</MemberType>
  290. <AssemblyInfo>
  291. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  292. </AssemblyInfo>
  293. <ReturnValue>
  294. <ReturnType>System.Boolean</ReturnType>
  295. </ReturnValue>
  296. <Parameters>
  297. <Parameter Name="layer" Type="System.UInt32" />
  298. <Parameter Name="source" Type="Urho.MemoryBuffer" />
  299. </Parameters>
  300. <Docs>
  301. <param name="layer">To be added.</param>
  302. <param name="source">To be added.</param>
  303. <summary>To be added.</summary>
  304. <returns>To be added.</returns>
  305. <remarks>To be added.</remarks>
  306. </Docs>
  307. </Member>
  308. <Member MemberName="SetData">
  309. <MemberSignature Language="C#" Value="public bool SetData (uint layer, Urho.Resources.Image image, bool useAlpha);" />
  310. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetData(unsigned int32 layer, class Urho.Resources.Image image, bool useAlpha) cil managed" />
  311. <MemberType>Method</MemberType>
  312. <AssemblyInfo>
  313. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  314. </AssemblyInfo>
  315. <ReturnValue>
  316. <ReturnType>System.Boolean</ReturnType>
  317. </ReturnValue>
  318. <Parameters>
  319. <Parameter Name="layer" Type="System.UInt32" />
  320. <Parameter Name="image" Type="Urho.Resources.Image" />
  321. <Parameter Name="useAlpha" Type="System.Boolean" />
  322. </Parameters>
  323. <Docs>
  324. <param name="layer">To be added.</param>
  325. <param name="image">To be added.</param>
  326. <param name="useAlpha">To be added.</param>
  327. <summary>To be added.</summary>
  328. <returns>To be added.</returns>
  329. <remarks>To be added.</remarks>
  330. </Docs>
  331. </Member>
  332. <Member MemberName="SetData">
  333. <MemberSignature Language="C#" Value="public bool SetData (uint layer, uint level, int x, int y, int width, int height, void* data);" />
  334. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetData(unsigned int32 layer, unsigned int32 level, int32 x, int32 y, int32 width, int32 height, void* data) cil managed" />
  335. <MemberType>Method</MemberType>
  336. <AssemblyInfo>
  337. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  338. </AssemblyInfo>
  339. <ReturnValue>
  340. <ReturnType>System.Boolean</ReturnType>
  341. </ReturnValue>
  342. <Parameters>
  343. <Parameter Name="layer" Type="System.UInt32" />
  344. <Parameter Name="level" Type="System.UInt32" />
  345. <Parameter Name="x" Type="System.Int32" />
  346. <Parameter Name="y" Type="System.Int32" />
  347. <Parameter Name="width" Type="System.Int32" />
  348. <Parameter Name="height" Type="System.Int32" />
  349. <Parameter Name="data" Type="System.Void*" />
  350. </Parameters>
  351. <Docs>
  352. <param name="layer">To be added.</param>
  353. <param name="level">To be added.</param>
  354. <param name="x">To be added.</param>
  355. <param name="y">To be added.</param>
  356. <param name="width">To be added.</param>
  357. <param name="height">To be added.</param>
  358. <param name="data">To be added.</param>
  359. <summary>To be added.</summary>
  360. <returns>To be added.</returns>
  361. <remarks>To be added.</remarks>
  362. </Docs>
  363. </Member>
  364. <Member MemberName="SetSize">
  365. <MemberSignature Language="C#" Value="public bool SetSize (uint layers, int width, int height, uint format, Urho.TextureUsage usage);" />
  366. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetSize(unsigned int32 layers, int32 width, int32 height, unsigned int32 format, valuetype Urho.TextureUsage usage) cil managed" />
  367. <MemberType>Method</MemberType>
  368. <AssemblyInfo>
  369. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  370. </AssemblyInfo>
  371. <ReturnValue>
  372. <ReturnType>System.Boolean</ReturnType>
  373. </ReturnValue>
  374. <Parameters>
  375. <Parameter Name="layers" Type="System.UInt32" />
  376. <Parameter Name="width" Type="System.Int32" />
  377. <Parameter Name="height" Type="System.Int32" />
  378. <Parameter Name="format" Type="System.UInt32" />
  379. <Parameter Name="usage" Type="Urho.TextureUsage" />
  380. </Parameters>
  381. <Docs>
  382. <param name="layers">To be added.</param>
  383. <param name="width">To be added.</param>
  384. <param name="height">To be added.</param>
  385. <param name="format">To be added.</param>
  386. <param name="usage">To be added.</param>
  387. <summary>To be added.</summary>
  388. <returns>To be added.</returns>
  389. <remarks>To be added.</remarks>
  390. </Docs>
  391. </Member>
  392. <Member MemberName="Type">
  393. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  394. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  395. <MemberType>Property</MemberType>
  396. <AssemblyInfo>
  397. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  398. </AssemblyInfo>
  399. <ReturnValue>
  400. <ReturnType>Urho.StringHash</ReturnType>
  401. </ReturnValue>
  402. <Docs>
  403. <summary>Urho's type system type.</summary>
  404. <value>StringHash representing the type for this C# type.</value>
  405. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  406. </Docs>
  407. </Member>
  408. <Member MemberName="TypeName">
  409. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  410. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  411. <MemberType>Property</MemberType>
  412. <AssemblyInfo>
  413. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  414. </AssemblyInfo>
  415. <ReturnValue>
  416. <ReturnType>System.String</ReturnType>
  417. </ReturnValue>
  418. <Docs>
  419. <summary>Urho's low-level type name.</summary>
  420. <value>Stringified low-level type name.</value>
  421. <remarks></remarks>
  422. </Docs>
  423. </Member>
  424. <Member MemberName="TypeNameStatic">
  425. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  426. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  427. <MemberType>Property</MemberType>
  428. <AssemblyInfo>
  429. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  430. </AssemblyInfo>
  431. <ReturnValue>
  432. <ReturnType>System.String</ReturnType>
  433. </ReturnValue>
  434. <Docs>
  435. <summary>Urho's low-level type name, accessible as a static method.</summary>
  436. <value>Stringified low-level type name.</value>
  437. <remarks></remarks>
  438. </Docs>
  439. </Member>
  440. <Member MemberName="TypeStatic">
  441. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  442. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  443. <MemberType>Property</MemberType>
  444. <AssemblyInfo>
  445. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  446. </AssemblyInfo>
  447. <ReturnValue>
  448. <ReturnType>Urho.StringHash</ReturnType>
  449. </ReturnValue>
  450. <Docs>
  451. <summary>Urho's low-level type, accessible as a static method.</summary>
  452. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  453. <remarks></remarks>
  454. </Docs>
  455. </Member>
  456. </Members>
  457. </Type>