View.xml 28 KB

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  1. <Type Name="View" FullName="Urho.View">
  2. <TypeSignature Language="C#" Value="public class View : Urho.UrhoObject" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit View extends Urho.UrhoObject" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.UrhoObject</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Internal structure for 3D rendering work. Created for each backbuffer and texture viewport, but not for shadow cameras.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public View ();" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters />
  27. <Docs>
  28. <summary>
  29. <para>Constructs a new instance of Urho.View which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  30. </summary>
  31. <remarks></remarks>
  32. </Docs>
  33. </Member>
  34. <Member MemberName=".ctor">
  35. <MemberSignature Language="C#" Value="public View (IntPtr handle);" />
  36. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  37. <MemberType>Constructor</MemberType>
  38. <AssemblyInfo>
  39. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  40. </AssemblyInfo>
  41. <Parameters>
  42. <Parameter Name="handle" Type="System.IntPtr" />
  43. </Parameters>
  44. <Docs>
  45. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  46. <summary>Constructs a new instance of Urho.View, given a raw pointer to an unmanaged object</summary>
  47. <remarks>
  48. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  49. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  50. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  51. </remarks>
  52. </Docs>
  53. </Member>
  54. <Member MemberName=".ctor">
  55. <MemberSignature Language="C#" Value="public View (Urho.Context context);" />
  56. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  57. <MemberType>Constructor</MemberType>
  58. <AssemblyInfo>
  59. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  60. </AssemblyInfo>
  61. <Parameters>
  62. <Parameter Name="context" Type="Urho.Context" />
  63. </Parameters>
  64. <Docs>
  65. <param name="context">The context that this object will be attached to.</param>
  66. <summary>
  67. <para>Constructs a new instance of Urho.View linked to a specific <see cref="T:Urho.Context" />.</para>
  68. </summary>
  69. <remarks></remarks>
  70. </Docs>
  71. </Member>
  72. <Member MemberName=".ctor">
  73. <MemberSignature Language="C#" Value="protected View (Urho.UrhoObjectFlag emptyFlag);" />
  74. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  75. <MemberType>Constructor</MemberType>
  76. <AssemblyInfo>
  77. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  78. </AssemblyInfo>
  79. <Parameters>
  80. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  81. </Parameters>
  82. <Docs>
  83. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  84. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  85. <remarks>
  86. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  87. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  88. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  89. </remarks>
  90. </Docs>
  91. </Member>
  92. <Member MemberName="BeginViewUpdate">
  93. <MemberSignature Language="C#" Value="public event Action&lt;Urho.BeginViewUpdateEventArgs&gt; BeginViewUpdate;" />
  94. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.BeginViewUpdateEventArgs&gt; BeginViewUpdate" />
  95. <MemberType>Event</MemberType>
  96. <AssemblyInfo>
  97. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  98. </AssemblyInfo>
  99. <ReturnValue>
  100. <ReturnType>System.Action&lt;Urho.BeginViewUpdateEventArgs&gt;</ReturnType>
  101. </ReturnValue>
  102. <Docs>
  103. <summary>To be added.</summary>
  104. <remarks>
  105. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToBeginViewUpdate" /> method. That one will force that callback and will ignore any previously set events here.</para>
  106. </remarks>
  107. </Docs>
  108. </Member>
  109. <Member MemberName="Camera">
  110. <MemberSignature Language="C#" Value="public Urho.Camera Camera { get; }" />
  111. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Camera Camera" />
  112. <MemberType>Property</MemberType>
  113. <AssemblyInfo>
  114. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  115. </AssemblyInfo>
  116. <ReturnValue>
  117. <ReturnType>Urho.Camera</ReturnType>
  118. </ReturnValue>
  119. <Docs>
  120. <summary>
  121. Return camera.
  122. </summary>
  123. <value>To be added.</value>
  124. <remarks>To be added.</remarks>
  125. </Docs>
  126. </Member>
  127. <Member MemberName="CullCamera">
  128. <MemberSignature Language="C#" Value="public Urho.Camera CullCamera { get; }" />
  129. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Camera CullCamera" />
  130. <MemberType>Property</MemberType>
  131. <AssemblyInfo>
  132. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  133. </AssemblyInfo>
  134. <ReturnValue>
  135. <ReturnType>Urho.Camera</ReturnType>
  136. </ReturnValue>
  137. <Docs>
  138. <summary>Return culling camera. Normally same as the viewport camera.</summary>
  139. <value>To be added.</value>
  140. <remarks>To be added.</remarks>
  141. </Docs>
  142. </Member>
  143. <Member MemberName="Define">
  144. <MemberSignature Language="C#" Value="public bool Define (Urho.RenderSurface renderTarget, Urho.Viewport viewport);" />
  145. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool Define(class Urho.RenderSurface renderTarget, class Urho.Viewport viewport) cil managed" />
  146. <MemberType>Method</MemberType>
  147. <AssemblyInfo>
  148. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  149. </AssemblyInfo>
  150. <ReturnValue>
  151. <ReturnType>System.Boolean</ReturnType>
  152. </ReturnValue>
  153. <Parameters>
  154. <Parameter Name="renderTarget" Type="Urho.RenderSurface" />
  155. <Parameter Name="viewport" Type="Urho.Viewport" />
  156. </Parameters>
  157. <Docs>
  158. <param name="renderTarget">To be added.</param>
  159. <param name="viewport">To be added.</param>
  160. <summary>
  161. Define with rendertarget and viewport. Return true if successful.
  162. </summary>
  163. <returns>To be added.</returns>
  164. <remarks>To be added.</remarks>
  165. </Docs>
  166. </Member>
  167. <Member MemberName="DrawDebug">
  168. <MemberSignature Language="C#" Value="public bool DrawDebug { get; }" />
  169. <MemberSignature Language="ILAsm" Value=".property instance bool DrawDebug" />
  170. <MemberType>Property</MemberType>
  171. <AssemblyInfo>
  172. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  173. </AssemblyInfo>
  174. <ReturnValue>
  175. <ReturnType>System.Boolean</ReturnType>
  176. </ReturnValue>
  177. <Docs>
  178. <summary>
  179. Return whether should draw debug geometry.
  180. </summary>
  181. <value>To be added.</value>
  182. <remarks>To be added.</remarks>
  183. </Docs>
  184. </Member>
  185. <Member MemberName="DrawFullscreenQuad">
  186. <MemberSignature Language="C#" Value="public void DrawFullscreenQuad (bool setIdentityProjection);" />
  187. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void DrawFullscreenQuad(bool setIdentityProjection) cil managed" />
  188. <MemberType>Method</MemberType>
  189. <AssemblyInfo>
  190. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  191. </AssemblyInfo>
  192. <ReturnValue>
  193. <ReturnType>System.Void</ReturnType>
  194. </ReturnValue>
  195. <Parameters>
  196. <Parameter Name="nearQuad" Type="System.Boolean" />
  197. </Parameters>
  198. <Docs>
  199. <param name="setIdentityProjection">To be added.</param>
  200. <summary>Draw a fullscreen quad. Shaders and renderstates must have been set beforehand. Quad will be drawn to the middle of depth range, similarly to deferred directional lights.</summary>
  201. <remarks>To be added.</remarks>
  202. </Docs>
  203. </Member>
  204. <Member MemberName="EndViewUpdate">
  205. <MemberSignature Language="C#" Value="public event Action&lt;Urho.EndViewUpdateEventArgs&gt; EndViewUpdate;" />
  206. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.EndViewUpdateEventArgs&gt; EndViewUpdate" />
  207. <MemberType>Event</MemberType>
  208. <AssemblyInfo>
  209. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  210. </AssemblyInfo>
  211. <ReturnValue>
  212. <ReturnType>System.Action&lt;Urho.EndViewUpdateEventArgs&gt;</ReturnType>
  213. </ReturnValue>
  214. <Docs>
  215. <summary>To be added.</summary>
  216. <remarks>
  217. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToEndViewUpdate" /> method. That one will force that callback and will ignore any previously set events here.</para>
  218. </remarks>
  219. </Docs>
  220. </Member>
  221. <Member MemberName="FindNamedTexture">
  222. <MemberSignature Language="C#" Value="public Urho.Texture FindNamedTexture (string name, bool isRenderTarget, bool isVolumeMap);" />
  223. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Texture FindNamedTexture(string name, bool isRenderTarget, bool isVolumeMap) cil managed" />
  224. <MemberType>Method</MemberType>
  225. <AssemblyInfo>
  226. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  227. </AssemblyInfo>
  228. <ReturnValue>
  229. <ReturnType>Urho.Texture</ReturnType>
  230. </ReturnValue>
  231. <Parameters>
  232. <Parameter Name="name" Type="System.String" />
  233. <Parameter Name="isRenderTarget" Type="System.Boolean" />
  234. <Parameter Name="isVolumeMap" Type="System.Boolean" />
  235. </Parameters>
  236. <Docs>
  237. <param name="name">To be added.</param>
  238. <param name="isRenderTarget">To be added.</param>
  239. <param name="isVolumeMap">To be added.</param>
  240. <summary>Get a named texture from the rendertarget list or from the resource cache, to be either used as a rendertarget or texture binding.</summary>
  241. <returns>To be added.</returns>
  242. <remarks>To be added.</remarks>
  243. </Docs>
  244. </Member>
  245. <Member MemberName="Graphics">
  246. <MemberSignature Language="C#" Value="public Urho.Graphics Graphics { get; }" />
  247. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Graphics Graphics" />
  248. <MemberType>Property</MemberType>
  249. <AssemblyInfo>
  250. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  251. </AssemblyInfo>
  252. <ReturnValue>
  253. <ReturnType>Urho.Graphics</ReturnType>
  254. </ReturnValue>
  255. <Docs>
  256. <summary>
  257. Return graphics subsystem.
  258. </summary>
  259. <value>To be added.</value>
  260. <remarks>To be added.</remarks>
  261. </Docs>
  262. </Member>
  263. <Member MemberName="NumActiveOccluders">
  264. <MemberSignature Language="C#" Value="public uint NumActiveOccluders { get; }" />
  265. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumActiveOccluders" />
  266. <MemberType>Property</MemberType>
  267. <AssemblyInfo>
  268. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  269. </AssemblyInfo>
  270. <ReturnValue>
  271. <ReturnType>System.UInt32</ReturnType>
  272. </ReturnValue>
  273. <Docs>
  274. <summary>Return number of occluders that were actually rendered. Occluders may be rejected if running out of triangles or if behind other occluders.</summary>
  275. <value>To be added.</value>
  276. <remarks>To be added.</remarks>
  277. </Docs>
  278. </Member>
  279. <Member MemberName="OcclusionBuffer">
  280. <MemberSignature Language="C#" Value="public Urho.OcclusionBuffer OcclusionBuffer { get; }" />
  281. <MemberSignature Language="ILAsm" Value=".property instance class Urho.OcclusionBuffer OcclusionBuffer" />
  282. <MemberType>Property</MemberType>
  283. <AssemblyInfo>
  284. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  285. </AssemblyInfo>
  286. <ReturnValue>
  287. <ReturnType>Urho.OcclusionBuffer</ReturnType>
  288. </ReturnValue>
  289. <Docs>
  290. <summary>
  291. Return the last used software occlusion buffer.
  292. </summary>
  293. <value>To be added.</value>
  294. <remarks>To be added.</remarks>
  295. </Docs>
  296. </Member>
  297. <Member MemberName="Octree">
  298. <MemberSignature Language="C#" Value="public Urho.Octree Octree { get; }" />
  299. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Octree Octree" />
  300. <MemberType>Property</MemberType>
  301. <AssemblyInfo>
  302. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  303. </AssemblyInfo>
  304. <ReturnValue>
  305. <ReturnType>Urho.Octree</ReturnType>
  306. </ReturnValue>
  307. <Docs>
  308. <summary>
  309. Return octree.
  310. </summary>
  311. <value>To be added.</value>
  312. <remarks>To be added.</remarks>
  313. </Docs>
  314. </Member>
  315. <Member MemberName="Render">
  316. <MemberSignature Language="C#" Value="public void Render ();" />
  317. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Render() cil managed" />
  318. <MemberType>Method</MemberType>
  319. <AssemblyInfo>
  320. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  321. </AssemblyInfo>
  322. <ReturnValue>
  323. <ReturnType>System.Void</ReturnType>
  324. </ReturnValue>
  325. <Parameters />
  326. <Docs>
  327. <summary>
  328. Render batches.
  329. </summary>
  330. <remarks>To be added.</remarks>
  331. </Docs>
  332. </Member>
  333. <Member MemberName="Renderer">
  334. <MemberSignature Language="C#" Value="public Urho.Renderer Renderer { get; }" />
  335. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Renderer Renderer" />
  336. <MemberType>Property</MemberType>
  337. <AssemblyInfo>
  338. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  339. </AssemblyInfo>
  340. <ReturnValue>
  341. <ReturnType>Urho.Renderer</ReturnType>
  342. </ReturnValue>
  343. <Docs>
  344. <summary>
  345. Return renderer subsystem.
  346. </summary>
  347. <value>To be added.</value>
  348. <remarks>To be added.</remarks>
  349. </Docs>
  350. </Member>
  351. <Member MemberName="RenderTarget">
  352. <MemberSignature Language="C#" Value="public Urho.RenderSurface RenderTarget { get; }" />
  353. <MemberSignature Language="ILAsm" Value=".property instance class Urho.RenderSurface RenderTarget" />
  354. <MemberType>Property</MemberType>
  355. <AssemblyInfo>
  356. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  357. </AssemblyInfo>
  358. <ReturnValue>
  359. <ReturnType>Urho.RenderSurface</ReturnType>
  360. </ReturnValue>
  361. <Docs>
  362. <summary>
  363. Return the rendertarget. 0 if using the backbuffer.
  364. </summary>
  365. <value>To be added.</value>
  366. <remarks>To be added.</remarks>
  367. </Docs>
  368. </Member>
  369. <Member MemberName="Scene">
  370. <MemberSignature Language="C#" Value="public Urho.Scene Scene { get; }" />
  371. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Scene Scene" />
  372. <MemberType>Property</MemberType>
  373. <AssemblyInfo>
  374. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  375. </AssemblyInfo>
  376. <ReturnValue>
  377. <ReturnType>Urho.Scene</ReturnType>
  378. </ReturnValue>
  379. <Docs>
  380. <summary>
  381. Return scene.
  382. </summary>
  383. <value>To be added.</value>
  384. <remarks>To be added.</remarks>
  385. </Docs>
  386. </Member>
  387. <Member MemberName="SetCameraShaderParameters">
  388. <MemberSignature Language="C#" Value="public void SetCameraShaderParameters (Urho.Camera camera);" />
  389. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetCameraShaderParameters(class Urho.Camera camera) cil managed" />
  390. <MemberType>Method</MemberType>
  391. <AssemblyInfo>
  392. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  393. </AssemblyInfo>
  394. <ReturnValue>
  395. <ReturnType>System.Void</ReturnType>
  396. </ReturnValue>
  397. <Parameters>
  398. <Parameter Name="camera" Type="Urho.Camera" />
  399. </Parameters>
  400. <Docs>
  401. <param name="camera">To be added.</param>
  402. <summary>Set camera-specific shader parameters. Called by Batch and internally by View.</summary>
  403. <remarks>To be added.</remarks>
  404. </Docs>
  405. </Member>
  406. <Member MemberName="SetCommandShaderParameters">
  407. <MemberSignature Language="C#" Value="public void SetCommandShaderParameters (Urho.RenderPathCommand command);" />
  408. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetCommandShaderParameters(valuetype Urho.RenderPathCommand command) cil managed" />
  409. <MemberType>Method</MemberType>
  410. <AssemblyInfo>
  411. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  412. </AssemblyInfo>
  413. <ReturnValue>
  414. <ReturnType>System.Void</ReturnType>
  415. </ReturnValue>
  416. <Parameters>
  417. <Parameter Name="command" Type="Urho.RenderPathCommand" />
  418. </Parameters>
  419. <Docs>
  420. <param name="command">To be added.</param>
  421. <summary>Set command's shader parameters if any. Called internally by View.</summary>
  422. <remarks>To be added.</remarks>
  423. </Docs>
  424. </Member>
  425. <Member MemberName="SetGBufferShaderParameters">
  426. <MemberSignature Language="C#" Value="public void SetGBufferShaderParameters (Urho.IntVector2 texSize, Urho.IntRect viewRect);" />
  427. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetGBufferShaderParameters(valuetype Urho.IntVector2 texSize, valuetype Urho.IntRect viewRect) cil managed" />
  428. <MemberType>Method</MemberType>
  429. <AssemblyInfo>
  430. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  431. </AssemblyInfo>
  432. <ReturnValue>
  433. <ReturnType>System.Void</ReturnType>
  434. </ReturnValue>
  435. <Parameters>
  436. <Parameter Name="texSize" Type="Urho.IntVector2" />
  437. <Parameter Name="viewRect" Type="Urho.IntRect" />
  438. </Parameters>
  439. <Docs>
  440. <param name="texSize">To be added.</param>
  441. <param name="viewRect">To be added.</param>
  442. <summary>
  443. Set G-buffer offset and inverse size shader parameters. Called by Batch and internally by View.
  444. </summary>
  445. <remarks>To be added.</remarks>
  446. </Docs>
  447. </Member>
  448. <Member MemberName="SetGlobalShaderParameters">
  449. <MemberSignature Language="C#" Value="public void SetGlobalShaderParameters ();" />
  450. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetGlobalShaderParameters() cil managed" />
  451. <MemberType>Method</MemberType>
  452. <AssemblyInfo>
  453. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  454. </AssemblyInfo>
  455. <ReturnValue>
  456. <ReturnType>System.Void</ReturnType>
  457. </ReturnValue>
  458. <Parameters />
  459. <Docs>
  460. <summary>
  461. Set global (per-frame) shader parameters. Called by Batch and internally by View.
  462. </summary>
  463. <remarks>To be added.</remarks>
  464. </Docs>
  465. </Member>
  466. <Member MemberName="SetStereoMode">
  467. <MemberSignature Language="C#" Value="public void SetStereoMode (bool stereo);" />
  468. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetStereoMode(bool stereo) cil managed" />
  469. <MemberType>Method</MemberType>
  470. <AssemblyInfo>
  471. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  472. </AssemblyInfo>
  473. <ReturnValue>
  474. <ReturnType>System.Void</ReturnType>
  475. </ReturnValue>
  476. <Parameters>
  477. <Parameter Name="stereo" Type="System.Boolean" />
  478. </Parameters>
  479. <Docs>
  480. <param name="stereo">To be added.</param>
  481. <summary>Internal use.</summary>
  482. <remarks>To be added.</remarks>
  483. </Docs>
  484. </Member>
  485. <Member MemberName="SourceView">
  486. <MemberSignature Language="C#" Value="public Urho.View SourceView { get; }" />
  487. <MemberSignature Language="ILAsm" Value=".property instance class Urho.View SourceView" />
  488. <MemberType>Property</MemberType>
  489. <AssemblyInfo>
  490. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  491. </AssemblyInfo>
  492. <ReturnValue>
  493. <ReturnType>Urho.View</ReturnType>
  494. </ReturnValue>
  495. <Docs>
  496. <summary>Return the source view that was already prepared. Used when viewports specify the same culling camera.</summary>
  497. <value>To be added.</value>
  498. <remarks>To be added.</remarks>
  499. </Docs>
  500. </Member>
  501. <Member MemberName="SubscribeToBeginViewUpdate">
  502. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToBeginViewUpdate (Action&lt;Urho.BeginViewUpdateEventArgs&gt; handler);" />
  503. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToBeginViewUpdate(class System.Action`1&lt;valuetype Urho.BeginViewUpdateEventArgs&gt; handler) cil managed" />
  504. <MemberType>Method</MemberType>
  505. <AssemblyInfo>
  506. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  507. </AssemblyInfo>
  508. <ReturnValue>
  509. <ReturnType>Urho.Subscription</ReturnType>
  510. </ReturnValue>
  511. <Parameters>
  512. <Parameter Name="handler" Type="System.Action&lt;Urho.BeginViewUpdateEventArgs&gt;" />
  513. </Parameters>
  514. <Docs>
  515. <param name="handler">The handler to invoke when this event is raised.</param>
  516. <summary>Subscribes to the BeginViewUpdate event raised by the View.</summary>
  517. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  518. <remarks>
  519. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  520. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  521. <para>For a more event-like approach, use the <see cref="E:Urho.View.BeginViewUpdate" /> event.</para>
  522. </remarks>
  523. </Docs>
  524. </Member>
  525. <Member MemberName="SubscribeToEndViewUpdate">
  526. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToEndViewUpdate (Action&lt;Urho.EndViewUpdateEventArgs&gt; handler);" />
  527. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToEndViewUpdate(class System.Action`1&lt;valuetype Urho.EndViewUpdateEventArgs&gt; handler) cil managed" />
  528. <MemberType>Method</MemberType>
  529. <AssemblyInfo>
  530. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  531. </AssemblyInfo>
  532. <ReturnValue>
  533. <ReturnType>Urho.Subscription</ReturnType>
  534. </ReturnValue>
  535. <Parameters>
  536. <Parameter Name="handler" Type="System.Action&lt;Urho.EndViewUpdateEventArgs&gt;" />
  537. </Parameters>
  538. <Docs>
  539. <param name="handler">The handler to invoke when this event is raised.</param>
  540. <summary>Subscribes to the EndViewUpdate event raised by the View.</summary>
  541. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  542. <remarks>
  543. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  544. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  545. <para>For a more event-like approach, use the <see cref="E:Urho.View.EndViewUpdate" /> event.</para>
  546. </remarks>
  547. </Docs>
  548. </Member>
  549. <Member MemberName="Type">
  550. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  551. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  552. <MemberType>Property</MemberType>
  553. <AssemblyInfo>
  554. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  555. </AssemblyInfo>
  556. <ReturnValue>
  557. <ReturnType>Urho.StringHash</ReturnType>
  558. </ReturnValue>
  559. <Docs>
  560. <summary>Urho's type system type.</summary>
  561. <value>StringHash representing the type for this C# type.</value>
  562. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  563. </Docs>
  564. </Member>
  565. <Member MemberName="TypeName">
  566. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  567. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  568. <MemberType>Property</MemberType>
  569. <AssemblyInfo>
  570. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  571. </AssemblyInfo>
  572. <ReturnValue>
  573. <ReturnType>System.String</ReturnType>
  574. </ReturnValue>
  575. <Docs>
  576. <summary>Urho's low-level type name.</summary>
  577. <value>Stringified low-level type name.</value>
  578. <remarks></remarks>
  579. </Docs>
  580. </Member>
  581. <Member MemberName="TypeNameStatic">
  582. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  583. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  584. <MemberType>Property</MemberType>
  585. <AssemblyInfo>
  586. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  587. </AssemblyInfo>
  588. <ReturnValue>
  589. <ReturnType>System.String</ReturnType>
  590. </ReturnValue>
  591. <Docs>
  592. <summary>Urho's low-level type name, accessible as a static method.</summary>
  593. <value>Stringified low-level type name.</value>
  594. <remarks></remarks>
  595. </Docs>
  596. </Member>
  597. <Member MemberName="TypeStatic">
  598. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  599. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  600. <MemberType>Property</MemberType>
  601. <AssemblyInfo>
  602. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  603. </AssemblyInfo>
  604. <ReturnValue>
  605. <ReturnType>Urho.StringHash</ReturnType>
  606. </ReturnValue>
  607. <Docs>
  608. <summary>Urho's low-level type, accessible as a static method.</summary>
  609. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  610. <remarks></remarks>
  611. </Docs>
  612. </Member>
  613. <Member MemberName="ViewRect">
  614. <MemberSignature Language="C#" Value="public Urho.IntRect ViewRect { get; }" />
  615. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.IntRect ViewRect" />
  616. <MemberType>Property</MemberType>
  617. <AssemblyInfo>
  618. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  619. </AssemblyInfo>
  620. <ReturnValue>
  621. <ReturnType>Urho.IntRect</ReturnType>
  622. </ReturnValue>
  623. <Docs>
  624. <summary>Return view rectangle.</summary>
  625. <value>To be added.</value>
  626. <remarks>To be added.</remarks>
  627. </Docs>
  628. </Member>
  629. <Member MemberName="ViewSize">
  630. <MemberSignature Language="C#" Value="public Urho.IntVector2 ViewSize { get; }" />
  631. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.IntVector2 ViewSize" />
  632. <MemberType>Property</MemberType>
  633. <AssemblyInfo>
  634. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  635. </AssemblyInfo>
  636. <ReturnValue>
  637. <ReturnType>Urho.IntVector2</ReturnType>
  638. </ReturnValue>
  639. <Docs>
  640. <summary>Return view dimensions.</summary>
  641. <value>To be added.</value>
  642. <remarks>To be added.</remarks>
  643. </Docs>
  644. </Member>
  645. </Members>
  646. </Type>