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- <?xml version="1.0" encoding="utf-8"?>
- <package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
- <metadata minClientVersion="2.8.1">
- <id>UrhoSharp.Forms</id>
- <version>1.1</version>
- <title>UrhoSharp for Xamarin.Forms</title>
- <authors>Xamarin Inc.</authors>
- <owners>Xamarin</owners>
- <licenseUrl>https://github.com/xamarin/urho/blob/master/LICENSE</licenseUrl>
- <projectUrl>http://developer.xamarin.com/guides/cross-platform/urho/</projectUrl>
- <iconUrl>http://developer.xamarin.com/guides/cross-platform/urho/introduction/Images/UrhoSharp_icon.png</iconUrl>
- <requireLicenseAcceptance>false</requireLicenseAcceptance>
- <summary>Cross Platform, 2D and 3D Game Engine for C# (Android, iOS, Windows, Mac).</summary>
- <description>UrhoSharp is a lightweight Game Engine suitable for using with C# and F# to create games that run on Android, iOS, Mac, Windows and Unix. The game engine is available as a portable class library, allowing your game code to be written once and shared across all platforms. UrhoSharp is powered by Urho3D (http://urho3d.github.io/), a game engine that has been under development for more than a decade. All the samples from Urho3D have been ported to C# to help you get started: https://github.com/xamarin/urho-samples</description>
- <releaseNotes>[Core] Update Urho3D to e035fa (16/10/2016)
- [Core] Fix Joystick x64 issues
- [Core] Add CullingCamera to HoloApplication
- </releaseNotes>
- <tags>Urho Forms Urho3D UrhoSharp Xamarin 2D 3D games engine</tags>
-
- <dependencies>
- <dependency id="Xamarin.Forms" version="2.3.0.107" />
- </dependencies>
-
- </metadata>
- <files>
- <!--CoreData-->
- <file src="Urho3D/CoreData.pak" target="native/CoreData.pak" />
- <file src="Urho3D/CoreData/**" target="native" />
- <!--PCL-->
- <file src="Bin/Common/Urho.Forms.dll" target="lib/portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10/Urho.Forms.dll" />
- <file src="docs/Urho.XML" target="lib/portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10/Urho.Forms.XML" />
-
- <!--Android-->
- <file src="Nuget/Android/UrhoSharp.Forms.targets" target="build/MonoAndroid" />
- <file src="Bin/Android/Urho.Forms.dll" target="lib/MonoAndroid/Urho.Forms.dll" />
- <file src="Bin/Android/Urho.Droid.SdlBinding.dll" target="lib/MonoAndroid/Urho.Droid.SdlBinding.dll" />
- <file src="docs/Urho.XML" target="lib/MonoAndroid/Urho.Forms.XML" />
- <file src="Bin/Android/x86_64/libmono-urho.so" target="native/Android/x86_64/libmono-urho.so" />
- <file src="Bin/Android/arm64-v8a/libmono-urho.so" target="native/Android/arm64-v8a/libmono-urho.so" />
- <file src="Bin/Android/x86/libmono-urho.so" target="native/Android/x86/libmono-urho.so" />
- <file src="Bin/Android/armeabi-v7a/libmono-urho.so" target="native/Android/armeabi-v7a/libmono-urho.so" />
- <file src="Bin/Android/armeabi/libmono-urho.so" target="native/Android/armeabi/libmono-urho.so" />
- <!--iOS-->
- <file src="Bin/iOS/Urho.Forms.dll" target="lib/Xamarin.iOS10/Urho.Forms.dll" />
- <file src="docs/Urho.XML" target="lib/Xamarin.iOS10/Urho.Forms.XML" />
-
- <!--UWP-->
- <file src="Nuget/UWP/UrhoSharp.Forms.targets" target="build/uap10.0" />
- <file src="docs/Urho.XML" target="lib/uap10.0/Urho.Forms.XML" />
- <file src="Bin/UWP/Urho.Forms.dll" target="lib/uap10.0/Urho.Forms.dll" />
- <file src="Bin/UWP/mono-urho.dll" target="native/UWP32/mono-urho.dll" />
- </files>
- </package>
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