Urho.nuspec 3.9 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
  3. <metadata minClientVersion="2.8.1">
  4. <id>UrhoSharp</id>
  5. <version>1.1</version>
  6. <title>UrhoSharp</title>
  7. <authors>Xamarin Inc.</authors>
  8. <owners>Xamarin</owners>
  9. <licenseUrl>https://github.com/xamarin/urho/blob/master/LICENSE</licenseUrl>
  10. <projectUrl>http://developer.xamarin.com/guides/cross-platform/urho/</projectUrl>
  11. <iconUrl>http://developer.xamarin.com/guides/cross-platform/urho/introduction/Images/UrhoSharp_icon.png</iconUrl>
  12. <requireLicenseAcceptance>false</requireLicenseAcceptance>
  13. <summary>Cross Platform, 2D and 3D Game Engine for C# (Android, iOS, Windows, Mac).</summary>
  14. <description>UrhoSharp is a lightweight Game Engine suitable for using with C# and F# to create games that run on Android, iOS, Mac, Windows and Unix. The game engine is available as a portable class library, allowing your game code to be written once and shared across all platforms. UrhoSharp is powered by Urho3D (http://urho3d.github.io/), a game engine that has been under development for more than a decade. All the samples from Urho3D have been ported to C# to help you get started: https://github.com/xamarin/urho-samples</description>
  15. <releaseNotes>[Core] Update Urho3D to e035fa (16/10/2016)
  16. [Core] Fix Joystick x64 issues
  17. [Core] Add CullingCamera to HoloApplication
  18. </releaseNotes>
  19. <tags>Urho Urho3D UrhoSharp Xamarin 2D 3D games engine</tags>
  20. </metadata>
  21. <files>
  22. <!--CoreData-->
  23. <file src="Urho3D/CoreData.pak" target="native/CoreData.pak" />
  24. <file src="Urho3D/CoreData/**" target="native" />
  25. <!--PCL-->
  26. <file src="Bin/Common/Urho.dll" target="lib/portable-net45+win8+monoandroid+monotouch+Xamarin.iOS10/Urho.dll" />
  27. <file src="docs/Urho.XML" target="lib/portable-net45+win8+monoandroid+monotouch+Xamarin.iOS10/Urho.XML" />
  28. <!--Android-->
  29. <file src="Nuget/Android/UrhoSharp.targets" target="build/MonoAndroid" />
  30. <file src="Nuget/Android/UrhoSharpReadme.txt" target="content/MonoAndroid/UrhoSharpReadme.txt" />
  31. <file src="Bin/Android/Urho.dll" target="lib/MonoAndroid/Urho.dll" />
  32. <file src="Bin/Android/Urho.Droid.SdlBinding.dll" target="lib/MonoAndroid/Urho.Droid.SdlBinding.dll" />
  33. <file src="docs/Urho.XML" target="lib/MonoAndroid/Urho.XML" />
  34. <file src="Bin/Android/x86_64/libmono-urho.so" target="native/Android/x86_64/libmono-urho.so" />
  35. <file src="Bin/Android/arm64-v8a/libmono-urho.so" target="native/Android/arm64-v8a/libmono-urho.so" />
  36. <file src="Bin/Android/x86/libmono-urho.so" target="native/Android/x86/libmono-urho.so" />
  37. <file src="Bin/Android/armeabi-v7a/libmono-urho.so" target="native/Android/armeabi-v7a/libmono-urho.so" />
  38. <file src="Bin/Android/armeabi/libmono-urho.so" target="native/Android/armeabi/libmono-urho.so" />
  39. <!--iOS-->
  40. <file src="Nuget/iOS/UrhoSharpReadme.txt" target="content/Xamarin.iOS10/UrhoSharpReadme.txt" />
  41. <file src="Bin/iOS/Urho.dll" target="lib/Xamarin.iOS10/Urho.dll" />
  42. <file src="docs/Urho.XML" target="lib/Xamarin.iOS10/Urho.XML" />
  43. <!--Windows+Mac-->
  44. <file src="Nuget/Desktop/UrhoSharp.targets" target="build/net45" />
  45. <file src="Bin/Desktop/Urho.dll" target="lib/net45/Urho.dll" />
  46. <file src="docs/Urho.XML" target="lib/net45/Urho.XML" />
  47. <file src="Bin/Desktop/Win64/mono-urho.dll" target="native/Win64/mono-urho.dll" />
  48. <file src="Bin/Desktop/Win32/mono-urho.dll" target="native/Win32/mono-urho.dll" />
  49. <file src="Bin/Desktop/libmono-urho.dylib" target="native/Mac/libmono-urho.dylib" />
  50. <!--UWP-->
  51. <file src="Nuget/UWP/UrhoSharp.targets" target="build/uap10.0" />
  52. <file src="docs/Urho.XML" target="lib/uap10.0/Urho.XML" />
  53. <file src="Bin/UWP/Urho.dll" target="lib/uap10.0/Urho.dll" />
  54. <file src="Bin/UWP/mono-urho.dll" target="native/UWP32/mono-urho.dll" />
  55. </files>
  56. </package>