AllUrho.h 9.4 KB

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  1. #ifdef _MSC_VER
  2. #define DllExport __declspec( dllexport )
  3. #else
  4. #define DllExport
  5. #endif
  6. #include <Urho3D/Urho3D.h>
  7. #include <Urho3D/Urho2D/TileMapLayer2D.h>
  8. #include <Urho3D/Urho2D/TmxFile2D.h>
  9. #include <Urho3D/UI/MessageBox.h>
  10. #include <Urho3D/Audio/Audio.h>
  11. #include <Urho3D/Audio/AudioDefs.h>
  12. #include <Urho3D/Audio/AudioEvents.h>
  13. #include <Urho3D/Audio/BufferedSoundStream.h>
  14. #include <Urho3D/Audio/OggVorbisSoundStream.h>
  15. #include <Urho3D/Audio/Sound.h>
  16. #include <Urho3D/Audio/SoundListener.h>
  17. #include <Urho3D/Audio/SoundSource.h>
  18. #include <Urho3D/Audio/SoundSource3D.h>
  19. #include <Urho3D/Audio/SoundStream.h>
  20. #include <Urho3D/Container/Allocator.h>
  21. #include <Urho3D/Container/ArrayPtr.h>
  22. #include <Urho3D/Container/ForEach.h>
  23. #include <Urho3D/Container/Hash.h>
  24. #include <Urho3D/Container/HashBase.h>
  25. #include <Urho3D/Container/HashMap.h>
  26. #include <Urho3D/Container/HashSet.h>
  27. #include <Urho3D/Container/LinkedList.h>
  28. #include <Urho3D/Container/List.h>
  29. #include <Urho3D/Container/ListBase.h>
  30. #include <Urho3D/Container/Pair.h>
  31. #include <Urho3D/Container/Ptr.h>
  32. #include <Urho3D/Container/RefCounted.h>
  33. #include <Urho3D/Container/Sort.h>
  34. #include <Urho3D/Container/Str.h>
  35. #include <Urho3D/Container/Swap.h>
  36. #include <Urho3D/Container/Vector.h>
  37. #include <Urho3D/Container/VectorBase.h>
  38. #include <Urho3D/Core/Attribute.h>
  39. #include <Urho3D/Core/Condition.h>
  40. #include <Urho3D/Core/Context.h>
  41. #include <Urho3D/Core/CoreEvents.h>
  42. #include <Urho3D/Core/Main.h>
  43. #include <Urho3D/Core/MiniDump.h>
  44. #include <Urho3D/Core/Mutex.h>
  45. #include <Urho3D/Core/Object.h>
  46. #include <Urho3D/Core/ProcessUtils.h>
  47. #include <Urho3D/Core/Profiler.h>
  48. #include <Urho3D/Core/Spline.h>
  49. #include <Urho3D/Core/StringUtils.h>
  50. #include <Urho3D/Core/Thread.h>
  51. #include <Urho3D/Core/Timer.h>
  52. #include <Urho3D/Core/Variant.h>
  53. #include <Urho3D/Core/WorkQueue.h>
  54. #include <Urho3D/Engine/Application.h>
  55. #include <Urho3D/Engine/Console.h>
  56. #include <Urho3D/Engine/DebugHud.h>
  57. #include <Urho3D/Engine/Engine.h>
  58. #include <Urho3D/Engine/EngineEvents.h>
  59. #include <Urho3D/Graphics/AnimatedModel.h>
  60. #include <Urho3D/Graphics/Animation.h>
  61. #include <Urho3D/Graphics/AnimationController.h>
  62. #include <Urho3D/Graphics/AnimationState.h>
  63. #include <Urho3D/Graphics/Batch.h>
  64. #include <Urho3D/Graphics/BillboardSet.h>
  65. #include <Urho3D/Graphics/Camera.h>
  66. #include <Urho3D/Graphics/ConstantBuffer.h>
  67. #include <Urho3D/Graphics/CustomGeometry.h>
  68. #include <Urho3D/Graphics/DebugRenderer.h>
  69. #include <Urho3D/Graphics/DecalSet.h>
  70. #include <Urho3D/Graphics/Drawable.h>
  71. #include <Urho3D/Graphics/DrawableEvents.h>
  72. #include <Urho3D/Graphics/GPUObject.h>
  73. #include <Urho3D/Graphics/Geometry.h>
  74. #include <Urho3D/Graphics/Graphics.h>
  75. #include <Urho3D/Graphics/GraphicsDefs.h>
  76. #include <Urho3D/Graphics/GraphicsEvents.h>
  77. #include <Urho3D/Graphics/GraphicsImpl.h>
  78. #include <Urho3D/Graphics/IndexBuffer.h>
  79. #include <Urho3D/Graphics/Light.h>
  80. #include <Urho3D/Graphics/Material.h>
  81. #include <Urho3D/Graphics/Model.h>
  82. #include <Urho3D/Graphics/OcclusionBuffer.h>
  83. #include <Urho3D/Graphics/Octree.h>
  84. #include <Urho3D/Graphics/OctreeQuery.h>
  85. #include <Urho3D/Graphics/ParticleEffect.h>
  86. #include <Urho3D/Graphics/ParticleEmitter.h>
  87. #include <Urho3D/Graphics/RenderPath.h>
  88. #include <Urho3D/Graphics/RenderSurface.h>
  89. #include <Urho3D/Graphics/Renderer.h>
  90. #include <Urho3D/Graphics/Shader.h>
  91. #include <Urho3D/Graphics/ShaderPrecache.h>
  92. #include <Urho3D/Graphics/ShaderProgram.h>
  93. #include <Urho3D/Graphics/ShaderVariation.h>
  94. #include <Urho3D/Graphics/Skeleton.h>
  95. #include <Urho3D/Graphics/Skybox.h>
  96. #include <Urho3D/Graphics/StaticModel.h>
  97. #include <Urho3D/Graphics/StaticModelGroup.h>
  98. #include <Urho3D/Graphics/Tangent.h>
  99. #include <Urho3D/Graphics/Technique.h>
  100. #include <Urho3D/Graphics/Terrain.h>
  101. #include <Urho3D/Graphics/TerrainPatch.h>
  102. #include <Urho3D/Graphics/Texture.h>
  103. #include <Urho3D/Graphics/Texture2D.h>
  104. #include <Urho3D/Graphics/Texture3D.h>
  105. #include <Urho3D/Graphics/TextureCube.h>
  106. #include <Urho3D/Graphics/VertexBuffer.h>
  107. #include <Urho3D/Graphics/View.h>
  108. #include <Urho3D/Graphics/Viewport.h>
  109. #include <Urho3D/Graphics/Zone.h>
  110. #include <Urho3D/IO/Compression.h>
  111. #include <Urho3D/IO/Deserializer.h>
  112. #include <Urho3D/IO/File.h>
  113. #include <Urho3D/IO/FileSystem.h>
  114. #include <Urho3D/IO/FileWatcher.h>
  115. #include <Urho3D/IO/IOEvents.h>
  116. #include <Urho3D/IO/Log.h>
  117. #include <Urho3D/IO/MacFileWatcher.h>
  118. #include <Urho3D/IO/MemoryBuffer.h>
  119. #include <Urho3D/IO/PackageFile.h>
  120. #include <Urho3D/IO/RWOpsWrapper.h>
  121. #include <Urho3D/IO/Serializer.h>
  122. #include <Urho3D/IO/VectorBuffer.h>
  123. #include <Urho3D/Input/Controls.h>
  124. #include <Urho3D/Input/Input.h>
  125. #include <Urho3D/Input/InputEvents.h>
  126. #include <Urho3D/Math/AreaAllocator.h>
  127. #include <Urho3D/Math/BoundingBox.h>
  128. #include <Urho3D/Math/Color.h>
  129. #include <Urho3D/Math/Frustum.h>
  130. #include <Urho3D/Math/MathDefs.h>
  131. #include <Urho3D/Math/Matrix3.h>
  132. #include <Urho3D/Math/Matrix3x4.h>
  133. #include <Urho3D/Math/Matrix4.h>
  134. #include <Urho3D/Math/Plane.h>
  135. #include <Urho3D/Math/Polyhedron.h>
  136. #include <Urho3D/Math/Quaternion.h>
  137. #include <Urho3D/Math/Random.h>
  138. #include <Urho3D/Math/Ray.h>
  139. #include <Urho3D/Math/Rect.h>
  140. #include <Urho3D/Math/Sphere.h>
  141. #include <Urho3D/Math/StringHash.h>
  142. #include <Urho3D/Math/Vector2.h>
  143. #include <Urho3D/Math/Vector3.h>
  144. #include <Urho3D/Math/Vector4.h>
  145. #include <Urho3D/Navigation/CrowdAgent.h>
  146. #include <Urho3D/Navigation/CrowdManager.h>
  147. #include <Urho3D/Navigation/DynamicNavigationMesh.h>
  148. #include <Urho3D/Navigation/NavArea.h>
  149. #include <Urho3D/Navigation/NavBuildData.h>
  150. #include <Urho3D/Navigation/Navigable.h>
  151. #include <Urho3D/Navigation/NavigationEvents.h>
  152. #include <Urho3D/Navigation/NavigationMesh.h>
  153. #include <Urho3D/Navigation/Obstacle.h>
  154. #include <Urho3D/Navigation/OffMeshConnection.h>
  155. #include <Urho3D/Network/Connection.h>
  156. #include <Urho3D/Network/HttpRequest.h>
  157. #include <Urho3D/Network/Network.h>
  158. #include <Urho3D/Network/NetworkEvents.h>
  159. #include <Urho3D/Network/NetworkPriority.h>
  160. #include <Urho3D/Network/Protocol.h>
  161. #include <Urho3D/Physics/CollisionShape.h>
  162. #include <Urho3D/Physics/Constraint.h>
  163. #include <Urho3D/Physics/PhysicsEvents.h>
  164. #include <Urho3D/Physics/PhysicsUtils.h>
  165. #include <Urho3D/Physics/PhysicsWorld.h>
  166. #include <Urho3D/Physics/RigidBody.h>
  167. #include <Urho3D/Resource/BackgroundLoader.h>
  168. #include <Urho3D/Resource/Decompress.h>
  169. #include <Urho3D/Resource/Image.h>
  170. #include <Urho3D/Resource/JSONFile.h>
  171. #include <Urho3D/Resource/JSONValue.h>
  172. #include <Urho3D/Resource/PListFile.h>
  173. #include <Urho3D/Resource/Resource.h>
  174. #include <Urho3D/Resource/ResourceCache.h>
  175. #include <Urho3D/Resource/ResourceEvents.h>
  176. #include <Urho3D/Resource/XMLElement.h>
  177. #include <Urho3D/Resource/XMLFile.h>
  178. #include <Urho3D/Scene/Animatable.h>
  179. #include <Urho3D/Scene/AnimationDefs.h>
  180. #include <Urho3D/Scene/Component.h>
  181. #include <Urho3D/Scene/LogicComponent.h>
  182. #include <Urho3D/Scene/Node.h>
  183. #include <Urho3D/Scene/ObjectAnimation.h>
  184. #include <Urho3D/Scene/ReplicationState.h>
  185. #include <Urho3D/Scene/Scene.h>
  186. #include <Urho3D/Scene/SceneEvents.h>
  187. #include <Urho3D/Scene/SceneResolver.h>
  188. #include <Urho3D/Scene/Serializable.h>
  189. #include <Urho3D/Scene/SmoothedTransform.h>
  190. #include <Urho3D/Scene/SplinePath.h>
  191. #include <Urho3D/Scene/UnknownComponent.h>
  192. #include <Urho3D/Scene/ValueAnimation.h>
  193. #include <Urho3D/Scene/ValueAnimationInfo.h>
  194. #include <Urho3D/UI/BorderImage.h>
  195. #include <Urho3D/UI/Button.h>
  196. #include <Urho3D/UI/CheckBox.h>
  197. #include <Urho3D/UI/Cursor.h>
  198. #include <Urho3D/UI/DropDownList.h>
  199. #include <Urho3D/UI/FileSelector.h>
  200. #include <Urho3D/UI/Font.h>
  201. #include <Urho3D/UI/FontFace.h>
  202. #include <Urho3D/UI/FontFaceBitmap.h>
  203. #include <Urho3D/UI/FontFaceFreeType.h>
  204. #include <Urho3D/UI/LineEdit.h>
  205. #include <Urho3D/UI/ListView.h>
  206. #include <Urho3D/UI/Menu.h>
  207. #include <Urho3D/UI/ScrollBar.h>
  208. #include <Urho3D/UI/ScrollView.h>
  209. #include <Urho3D/UI/Slider.h>
  210. #include <Urho3D/UI/Sprite.h>
  211. #include <Urho3D/UI/Text.h>
  212. #include <Urho3D/UI/Text3D.h>
  213. #include <Urho3D/UI/ToolTip.h>
  214. #include <Urho3D/UI/UI.h>
  215. #include <Urho3D/UI/UIBatch.h>
  216. #include <Urho3D/UI/UIElement.h>
  217. #include <Urho3D/UI/UIEvents.h>
  218. #include <Urho3D/UI/View3D.h>
  219. #include <Urho3D/UI/Window.h>
  220. #include <Urho3D/Urho2D/AnimatedSprite2D.h>
  221. #include <Urho3D/Urho2D/AnimationSet2D.h>
  222. #include <Urho3D/Urho2D/CollisionBox2D.h>
  223. #include <Urho3D/Urho2D/CollisionChain2D.h>
  224. #include <Urho3D/Urho2D/CollisionCircle2D.h>
  225. #include <Urho3D/Urho2D/CollisionEdge2D.h>
  226. #include <Urho3D/Urho2D/CollisionPolygon2D.h>
  227. #include <Urho3D/Urho2D/CollisionShape2D.h>
  228. #include <Urho3D/Urho2D/Constraint2D.h>
  229. #include <Urho3D/Urho2D/ConstraintDistance2D.h>
  230. #include <Urho3D/Urho2D/ConstraintFriction2D.h>
  231. #include <Urho3D/Urho2D/ConstraintGear2D.h>
  232. #include <Urho3D/Urho2D/ConstraintMotor2D.h>
  233. #include <Urho3D/Urho2D/ConstraintMouse2D.h>
  234. #include <Urho3D/Urho2D/ConstraintPrismatic2D.h>
  235. #include <Urho3D/Urho2D/ConstraintPulley2D.h>
  236. #include <Urho3D/Urho2D/ConstraintRevolute2D.h>
  237. #include <Urho3D/Urho2D/ConstraintRope2D.h>
  238. #include <Urho3D/Urho2D/ConstraintWeld2D.h>
  239. #include <Urho3D/Urho2D/ConstraintWheel2D.h>
  240. #include <Urho3D/Urho2D/Drawable2D.h>
  241. #include <Urho3D/Urho2D/ParticleEffect2D.h>
  242. #include <Urho3D/Urho2D/ParticleEmitter2D.h>
  243. #include <Urho3D/Urho2D/PhysicsEvents2D.h>
  244. #include <Urho3D/Urho2D/PhysicsUtils2D.h>
  245. #include <Urho3D/Urho2D/PhysicsWorld2D.h>
  246. #include <Urho3D/Urho2D/Renderer2D.h>
  247. #include <Urho3D/Urho2D/RigidBody2D.h>
  248. #include <Urho3D/Urho2D/Sprite2D.h>
  249. #include <Urho3D/Urho2D/SpriteSheet2D.h>
  250. #include <Urho3D/Urho2D/StaticSprite2D.h>
  251. #include <Urho3D/Urho2D/TileMap2D.h>
  252. #include <Urho3D/Urho2D/TileMapDefs2D.h>
  253. #include <Urho3D/Urho2D/Urho2D.h>
  254. // Workaround Windows defining these
  255. #undef GetObject
  256. #undef MessageBox
  257. #undef GetMessage