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- using System;
- using System.Runtime.InteropServices;
- using System.Collections.Generic;
- namespace Urho
- {
- public partial class VertexBuffer
- {
- public void SetData (float [] vertexData)
- {
- unsafe {
- fixed (float *p = &vertexData [0]){
- SetData ((void *) p);
- }
- }
- }
-
- }
- }
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