AnimationSet2D.xml 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321
  1. <Type Name="AnimationSet2D" FullName="Urho.Urho2D.AnimationSet2D">
  2. <TypeSignature Language="C#" Value="public class AnimationSet2D : Urho.Resources.Resource" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit AnimationSet2D extends Urho.Resources.Resource" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.Resources.Resource</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Spriter animation set, it includes one or more animations, for more information please refer to http://www.esotericsoftware.com and http://www.brashmonkey.com/spriter.htm.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public AnimationSet2D ();" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters />
  27. <Docs>
  28. <summary>
  29. <para>Constructs a new instance of Urho.Urho2D.AnimationSet2D which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  30. </summary>
  31. <remarks></remarks>
  32. </Docs>
  33. </Member>
  34. <Member MemberName=".ctor">
  35. <MemberSignature Language="C#" Value="public AnimationSet2D (IntPtr handle);" />
  36. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  37. <MemberType>Constructor</MemberType>
  38. <AssemblyInfo>
  39. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  40. </AssemblyInfo>
  41. <Parameters>
  42. <Parameter Name="handle" Type="System.IntPtr" />
  43. </Parameters>
  44. <Docs>
  45. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  46. <summary>Constructs a new instance of Urho.Urho2D.AnimationSet2D, given a raw pointer to an unmanaged object</summary>
  47. <remarks>
  48. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  49. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  50. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  51. </remarks>
  52. </Docs>
  53. </Member>
  54. <Member MemberName=".ctor">
  55. <MemberSignature Language="C#" Value="public AnimationSet2D (Urho.Context context);" />
  56. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  57. <MemberType>Constructor</MemberType>
  58. <AssemblyInfo>
  59. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  60. </AssemblyInfo>
  61. <Parameters>
  62. <Parameter Name="context" Type="Urho.Context" />
  63. </Parameters>
  64. <Docs>
  65. <param name="context">The context that this object will be attached to.</param>
  66. <summary>
  67. <para>Constructs a new instance of Urho.Urho2D.AnimationSet2D linked to a specific <see cref="T:Urho.Context" />.</para>
  68. </summary>
  69. <remarks></remarks>
  70. </Docs>
  71. </Member>
  72. <Member MemberName=".ctor">
  73. <MemberSignature Language="C#" Value="protected AnimationSet2D (Urho.UrhoObjectFlag emptyFlag);" />
  74. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  75. <MemberType>Constructor</MemberType>
  76. <AssemblyInfo>
  77. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  78. </AssemblyInfo>
  79. <Parameters>
  80. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  81. </Parameters>
  82. <Docs>
  83. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  84. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  85. <remarks>
  86. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  87. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  88. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  89. </remarks>
  90. </Docs>
  91. </Member>
  92. <Member MemberName="BeginLoad">
  93. <MemberSignature Language="C#" Value="public override bool BeginLoad (Urho.IO.File source);" />
  94. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool BeginLoad(class Urho.IO.File source) cil managed" />
  95. <MemberType>Method</MemberType>
  96. <AssemblyInfo>
  97. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  98. </AssemblyInfo>
  99. <ReturnValue>
  100. <ReturnType>System.Boolean</ReturnType>
  101. </ReturnValue>
  102. <Parameters>
  103. <Parameter Name="source" Type="Urho.IO.File" />
  104. </Parameters>
  105. <Docs>
  106. <param name="source">To be added.</param>
  107. <summary>To be added.</summary>
  108. <returns>To be added.</returns>
  109. <remarks>To be added.</remarks>
  110. </Docs>
  111. </Member>
  112. <Member MemberName="EndLoad">
  113. <MemberSignature Language="C#" Value="public override bool EndLoad ();" />
  114. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool EndLoad() cil managed" />
  115. <MemberType>Method</MemberType>
  116. <AssemblyInfo>
  117. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  118. </AssemblyInfo>
  119. <ReturnValue>
  120. <ReturnType>System.Boolean</ReturnType>
  121. </ReturnValue>
  122. <Parameters />
  123. <Docs>
  124. <summary>
  125. Finish resource loading. Always called from the main thread. Return true if successful.
  126. </summary>
  127. <returns>To be added.</returns>
  128. <remarks>To be added.</remarks>
  129. </Docs>
  130. </Member>
  131. <Member MemberName="GetAnimation">
  132. <MemberSignature Language="C#" Value="public string GetAnimation (uint index);" />
  133. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance string GetAnimation(unsigned int32 index) cil managed" />
  134. <MemberType>Method</MemberType>
  135. <AssemblyInfo>
  136. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  137. </AssemblyInfo>
  138. <ReturnValue>
  139. <ReturnType>System.String</ReturnType>
  140. </ReturnValue>
  141. <Parameters>
  142. <Parameter Name="index" Type="System.UInt32" />
  143. </Parameters>
  144. <Docs>
  145. <param name="index">To be added.</param>
  146. <summary>
  147. Return animation name.
  148. </summary>
  149. <returns>To be added.</returns>
  150. <remarks>To be added.</remarks>
  151. </Docs>
  152. </Member>
  153. <Member MemberName="GetSpriterFileSprite">
  154. <MemberSignature Language="C#" Value="public Urho.Urho2D.Sprite2D GetSpriterFileSprite (int folderId, int fileId);" />
  155. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Urho2D.Sprite2D GetSpriterFileSprite(int32 folderId, int32 fileId) cil managed" />
  156. <MemberType>Method</MemberType>
  157. <AssemblyInfo>
  158. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  159. </AssemblyInfo>
  160. <ReturnValue>
  161. <ReturnType>Urho.Urho2D.Sprite2D</ReturnType>
  162. </ReturnValue>
  163. <Parameters>
  164. <Parameter Name="folderId" Type="System.Int32" />
  165. <Parameter Name="fileId" Type="System.Int32" />
  166. </Parameters>
  167. <Docs>
  168. <param name="folderId">To be added.</param>
  169. <param name="fileId">To be added.</param>
  170. <summary>
  171. Return spriter file sprite.
  172. </summary>
  173. <returns>To be added.</returns>
  174. <remarks>To be added.</remarks>
  175. </Docs>
  176. </Member>
  177. <Member MemberName="HasAnimation">
  178. <MemberSignature Language="C#" Value="public bool HasAnimation (string animation);" />
  179. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool HasAnimation(string animation) cil managed" />
  180. <MemberType>Method</MemberType>
  181. <AssemblyInfo>
  182. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  183. </AssemblyInfo>
  184. <ReturnValue>
  185. <ReturnType>System.Boolean</ReturnType>
  186. </ReturnValue>
  187. <Parameters>
  188. <Parameter Name="animation" Type="System.String" />
  189. </Parameters>
  190. <Docs>
  191. <param name="animation">To be added.</param>
  192. <summary>
  193. Check has animation.
  194. </summary>
  195. <returns>To be added.</returns>
  196. <remarks>To be added.</remarks>
  197. </Docs>
  198. </Member>
  199. <Member MemberName="NumAnimations">
  200. <MemberSignature Language="C#" Value="public uint NumAnimations { get; }" />
  201. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumAnimations" />
  202. <MemberType>Property</MemberType>
  203. <AssemblyInfo>
  204. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  205. </AssemblyInfo>
  206. <ReturnValue>
  207. <ReturnType>System.UInt32</ReturnType>
  208. </ReturnValue>
  209. <Docs>
  210. <summary>
  211. Get number of animations.
  212. </summary>
  213. <value>To be added.</value>
  214. <remarks>To be added.</remarks>
  215. </Docs>
  216. </Member>
  217. <Member MemberName="RegisterObject">
  218. <MemberSignature Language="C#" Value="public static void RegisterObject (Urho.Context context);" />
  219. <MemberSignature Language="ILAsm" Value=".method public static hidebysig void RegisterObject(class Urho.Context context) cil managed" />
  220. <MemberType>Method</MemberType>
  221. <AssemblyInfo>
  222. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  223. </AssemblyInfo>
  224. <ReturnValue>
  225. <ReturnType>System.Void</ReturnType>
  226. </ReturnValue>
  227. <Parameters>
  228. <Parameter Name="context" Type="Urho.Context" />
  229. </Parameters>
  230. <Docs>
  231. <param name="context">To be added.</param>
  232. <summary>
  233. Register object factory.
  234. </summary>
  235. <remarks>To be added.</remarks>
  236. </Docs>
  237. </Member>
  238. <Member MemberName="Sprite">
  239. <MemberSignature Language="C#" Value="public Urho.Urho2D.Sprite2D Sprite { get; }" />
  240. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Urho2D.Sprite2D Sprite" />
  241. <MemberType>Property</MemberType>
  242. <AssemblyInfo>
  243. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  244. </AssemblyInfo>
  245. <ReturnValue>
  246. <ReturnType>Urho.Urho2D.Sprite2D</ReturnType>
  247. </ReturnValue>
  248. <Docs>
  249. <summary>
  250. Return sprite.
  251. </summary>
  252. <value>To be added.</value>
  253. <remarks>To be added.</remarks>
  254. </Docs>
  255. </Member>
  256. <Member MemberName="Type">
  257. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  258. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  259. <MemberType>Property</MemberType>
  260. <AssemblyInfo>
  261. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  262. </AssemblyInfo>
  263. <ReturnValue>
  264. <ReturnType>Urho.StringHash</ReturnType>
  265. </ReturnValue>
  266. <Docs>
  267. <summary>Urho's type system type.</summary>
  268. <value>StringHash representing the type for this C# type.</value>
  269. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  270. </Docs>
  271. </Member>
  272. <Member MemberName="TypeName">
  273. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  274. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  275. <MemberType>Property</MemberType>
  276. <AssemblyInfo>
  277. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  278. </AssemblyInfo>
  279. <ReturnValue>
  280. <ReturnType>System.String</ReturnType>
  281. </ReturnValue>
  282. <Docs>
  283. <summary>Urho's low-level type name.</summary>
  284. <value>Stringified low-level type name.</value>
  285. <remarks></remarks>
  286. </Docs>
  287. </Member>
  288. <Member MemberName="TypeNameStatic">
  289. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  290. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  291. <MemberType>Property</MemberType>
  292. <AssemblyInfo>
  293. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  294. </AssemblyInfo>
  295. <ReturnValue>
  296. <ReturnType>System.String</ReturnType>
  297. </ReturnValue>
  298. <Docs>
  299. <summary>Urho's low-level type name, accessible as a static method.</summary>
  300. <value>Stringified low-level type name.</value>
  301. <remarks></remarks>
  302. </Docs>
  303. </Member>
  304. <Member MemberName="TypeStatic">
  305. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  306. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  307. <MemberType>Property</MemberType>
  308. <AssemblyInfo>
  309. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  310. </AssemblyInfo>
  311. <ReturnValue>
  312. <ReturnType>Urho.StringHash</ReturnType>
  313. </ReturnValue>
  314. <Docs>
  315. <summary>Urho's low-level type, accessible as a static method.</summary>
  316. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  317. <remarks></remarks>
  318. </Docs>
  319. </Member>
  320. </Members>
  321. </Type>