ParticleEffect2D.xml 34 KB

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  1. <Type Name="ParticleEffect2D" FullName="Urho.Urho2D.ParticleEffect2D">
  2. <TypeSignature Language="C#" Value="public class ParticleEffect2D : Urho.Resources.Resource" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit ParticleEffect2D extends Urho.Resources.Resource" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.Resources.Resource</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. 2D particle effect resource.
  15. </summary>
  16. <remarks>
  17. <para>Holds the definition from a PEX file defining the behavior and texture of a 2D particle (ParticleEmitter2D). For an example, see bin/Data/Urho2D/greenspiral.pex.</para>
  18. </remarks>
  19. </Docs>
  20. <Members>
  21. <Member MemberName=".ctor">
  22. <MemberSignature Language="C#" Value="public ParticleEffect2D ();" />
  23. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  24. <MemberType>Constructor</MemberType>
  25. <AssemblyInfo>
  26. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  27. </AssemblyInfo>
  28. <Parameters />
  29. <Docs>
  30. <summary>
  31. <para>Constructs a new instance of Urho.Urho2D.ParticleEffect2D which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  32. </summary>
  33. <remarks></remarks>
  34. </Docs>
  35. </Member>
  36. <Member MemberName=".ctor">
  37. <MemberSignature Language="C#" Value="public ParticleEffect2D (IntPtr handle);" />
  38. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  39. <MemberType>Constructor</MemberType>
  40. <AssemblyInfo>
  41. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  42. </AssemblyInfo>
  43. <Parameters>
  44. <Parameter Name="handle" Type="System.IntPtr" />
  45. </Parameters>
  46. <Docs>
  47. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  48. <summary>Constructs a new instance of Urho.Urho2D.ParticleEffect2D, given a raw pointer to an unmanaged object</summary>
  49. <remarks>
  50. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  51. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  52. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  53. </remarks>
  54. </Docs>
  55. </Member>
  56. <Member MemberName=".ctor">
  57. <MemberSignature Language="C#" Value="public ParticleEffect2D (Urho.Context context);" />
  58. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  59. <MemberType>Constructor</MemberType>
  60. <AssemblyInfo>
  61. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  62. </AssemblyInfo>
  63. <Parameters>
  64. <Parameter Name="context" Type="Urho.Context" />
  65. </Parameters>
  66. <Docs>
  67. <param name="context">The context that this object will be attached to.</param>
  68. <summary>
  69. <para>Constructs a new instance of Urho.Urho2D.ParticleEffect2D linked to a specific <see cref="T:Urho.Context" />.</para>
  70. </summary>
  71. <remarks></remarks>
  72. </Docs>
  73. </Member>
  74. <Member MemberName=".ctor">
  75. <MemberSignature Language="C#" Value="protected ParticleEffect2D (Urho.UrhoObjectFlag emptyFlag);" />
  76. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  77. <MemberType>Constructor</MemberType>
  78. <AssemblyInfo>
  79. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  80. </AssemblyInfo>
  81. <Parameters>
  82. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  83. </Parameters>
  84. <Docs>
  85. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  86. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  87. <remarks>
  88. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  89. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  90. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  91. </remarks>
  92. </Docs>
  93. </Member>
  94. <Member MemberName="Angle">
  95. <MemberSignature Language="C#" Value="public float Angle { get; set; }" />
  96. <MemberSignature Language="ILAsm" Value=".property instance float32 Angle" />
  97. <MemberType>Property</MemberType>
  98. <AssemblyInfo>
  99. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  100. </AssemblyInfo>
  101. <ReturnValue>
  102. <ReturnType>System.Single</ReturnType>
  103. </ReturnValue>
  104. <Docs>
  105. <summary>
  106. Return angle.
  107. Or
  108. Set angle.
  109. </summary>
  110. <value>To be added.</value>
  111. <remarks>To be added.</remarks>
  112. </Docs>
  113. </Member>
  114. <Member MemberName="AngleVariance">
  115. <MemberSignature Language="C#" Value="public float AngleVariance { get; set; }" />
  116. <MemberSignature Language="ILAsm" Value=".property instance float32 AngleVariance" />
  117. <MemberType>Property</MemberType>
  118. <AssemblyInfo>
  119. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  120. </AssemblyInfo>
  121. <ReturnValue>
  122. <ReturnType>System.Single</ReturnType>
  123. </ReturnValue>
  124. <Docs>
  125. <summary>
  126. Return angle variance.
  127. Or
  128. Set angle variance.
  129. </summary>
  130. <value>To be added.</value>
  131. <remarks>To be added.</remarks>
  132. </Docs>
  133. </Member>
  134. <Member MemberName="BeginLoad">
  135. <MemberSignature Language="C#" Value="public override bool BeginLoad (Urho.IO.File source);" />
  136. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool BeginLoad(class Urho.IO.File source) cil managed" />
  137. <MemberType>Method</MemberType>
  138. <AssemblyInfo>
  139. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  140. </AssemblyInfo>
  141. <ReturnValue>
  142. <ReturnType>System.Boolean</ReturnType>
  143. </ReturnValue>
  144. <Parameters>
  145. <Parameter Name="source" Type="Urho.IO.File" />
  146. </Parameters>
  147. <Docs>
  148. <param name="source">To be added.</param>
  149. <summary>To be added.</summary>
  150. <returns>To be added.</returns>
  151. <remarks>To be added.</remarks>
  152. </Docs>
  153. </Member>
  154. <Member MemberName="BlendMode">
  155. <MemberSignature Language="C#" Value="public Urho.BlendMode BlendMode { get; set; }" />
  156. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.BlendMode BlendMode" />
  157. <MemberType>Property</MemberType>
  158. <AssemblyInfo>
  159. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  160. </AssemblyInfo>
  161. <ReturnValue>
  162. <ReturnType>Urho.BlendMode</ReturnType>
  163. </ReturnValue>
  164. <Docs>
  165. <summary>
  166. Return blend mode.
  167. Or
  168. Set blend mode.
  169. </summary>
  170. <value>To be added.</value>
  171. <remarks>To be added.</remarks>
  172. </Docs>
  173. </Member>
  174. <Member MemberName="Duration">
  175. <MemberSignature Language="C#" Value="public float Duration { get; set; }" />
  176. <MemberSignature Language="ILAsm" Value=".property instance float32 Duration" />
  177. <MemberType>Property</MemberType>
  178. <AssemblyInfo>
  179. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  180. </AssemblyInfo>
  181. <ReturnValue>
  182. <ReturnType>System.Single</ReturnType>
  183. </ReturnValue>
  184. <Docs>
  185. <summary>
  186. Return duration.
  187. Or
  188. Set duration.
  189. </summary>
  190. <value>To be added.</value>
  191. <remarks>To be added.</remarks>
  192. </Docs>
  193. </Member>
  194. <Member MemberName="EmitterType">
  195. <MemberSignature Language="C#" Value="public Urho.Urho2D.EmitterType2D EmitterType { get; set; }" />
  196. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Urho2D.EmitterType2D EmitterType" />
  197. <MemberType>Property</MemberType>
  198. <AssemblyInfo>
  199. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  200. </AssemblyInfo>
  201. <ReturnValue>
  202. <ReturnType>Urho.Urho2D.EmitterType2D</ReturnType>
  203. </ReturnValue>
  204. <Docs>
  205. <summary>
  206. Return emitter type.
  207. Or
  208. Set emitter type.
  209. </summary>
  210. <value>To be added.</value>
  211. <remarks>To be added.</remarks>
  212. </Docs>
  213. </Member>
  214. <Member MemberName="EndLoad">
  215. <MemberSignature Language="C#" Value="public override bool EndLoad ();" />
  216. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool EndLoad() cil managed" />
  217. <MemberType>Method</MemberType>
  218. <AssemblyInfo>
  219. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  220. </AssemblyInfo>
  221. <ReturnValue>
  222. <ReturnType>System.Boolean</ReturnType>
  223. </ReturnValue>
  224. <Parameters />
  225. <Docs>
  226. <summary>
  227. Finish resource loading. Always called from the main thread. Return true if successful.
  228. </summary>
  229. <returns>To be added.</returns>
  230. <remarks>To be added.</remarks>
  231. </Docs>
  232. </Member>
  233. <Member MemberName="FinishColor">
  234. <MemberSignature Language="C#" Value="public Urho.Color FinishColor { get; set; }" />
  235. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Color FinishColor" />
  236. <MemberType>Property</MemberType>
  237. <AssemblyInfo>
  238. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  239. </AssemblyInfo>
  240. <ReturnValue>
  241. <ReturnType>Urho.Color</ReturnType>
  242. </ReturnValue>
  243. <Docs>
  244. <summary>
  245. Return finish color.
  246. Or
  247. Set finish color.
  248. </summary>
  249. <value>To be added.</value>
  250. <remarks>To be added.</remarks>
  251. </Docs>
  252. </Member>
  253. <Member MemberName="FinishColorVariance">
  254. <MemberSignature Language="C#" Value="public Urho.Color FinishColorVariance { get; set; }" />
  255. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Color FinishColorVariance" />
  256. <MemberType>Property</MemberType>
  257. <AssemblyInfo>
  258. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  259. </AssemblyInfo>
  260. <ReturnValue>
  261. <ReturnType>Urho.Color</ReturnType>
  262. </ReturnValue>
  263. <Docs>
  264. <summary>
  265. Return finish color variance.
  266. Or
  267. Set finish color variance.
  268. </summary>
  269. <value>To be added.</value>
  270. <remarks>To be added.</remarks>
  271. </Docs>
  272. </Member>
  273. <Member MemberName="FinishParticleSize">
  274. <MemberSignature Language="C#" Value="public float FinishParticleSize { get; set; }" />
  275. <MemberSignature Language="ILAsm" Value=".property instance float32 FinishParticleSize" />
  276. <MemberType>Property</MemberType>
  277. <AssemblyInfo>
  278. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  279. </AssemblyInfo>
  280. <ReturnValue>
  281. <ReturnType>System.Single</ReturnType>
  282. </ReturnValue>
  283. <Docs>
  284. <summary>
  285. Return finish particle size.
  286. Or
  287. Set finish particle size.
  288. </summary>
  289. <value>To be added.</value>
  290. <remarks>To be added.</remarks>
  291. </Docs>
  292. </Member>
  293. <Member MemberName="FinishParticleSizeVariance">
  294. <MemberSignature Language="C#" Value="public float FinishParticleSizeVariance { get; set; }" />
  295. <MemberSignature Language="ILAsm" Value=".property instance float32 FinishParticleSizeVariance" />
  296. <MemberType>Property</MemberType>
  297. <AssemblyInfo>
  298. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  299. </AssemblyInfo>
  300. <ReturnValue>
  301. <ReturnType>System.Single</ReturnType>
  302. </ReturnValue>
  303. <Docs>
  304. <summary>
  305. Return finish particle size variance.
  306. Or
  307. Set finish particle size variance.
  308. </summary>
  309. <value>To be added.</value>
  310. <remarks>To be added.</remarks>
  311. </Docs>
  312. </Member>
  313. <Member MemberName="Gravity">
  314. <MemberSignature Language="C#" Value="public Urho.Vector2 Gravity { get; set; }" />
  315. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector2 Gravity" />
  316. <MemberType>Property</MemberType>
  317. <AssemblyInfo>
  318. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  319. </AssemblyInfo>
  320. <ReturnValue>
  321. <ReturnType>Urho.Vector2</ReturnType>
  322. </ReturnValue>
  323. <Docs>
  324. <summary>
  325. Return gravity.
  326. Or
  327. Set gravity.
  328. </summary>
  329. <value>To be added.</value>
  330. <remarks>To be added.</remarks>
  331. </Docs>
  332. </Member>
  333. <Member MemberName="MaxParticles">
  334. <MemberSignature Language="C#" Value="public int MaxParticles { get; set; }" />
  335. <MemberSignature Language="ILAsm" Value=".property instance int32 MaxParticles" />
  336. <MemberType>Property</MemberType>
  337. <AssemblyInfo>
  338. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  339. </AssemblyInfo>
  340. <ReturnValue>
  341. <ReturnType>System.Int32</ReturnType>
  342. </ReturnValue>
  343. <Docs>
  344. <summary>
  345. Return max particles.
  346. Or
  347. Set max particles.
  348. </summary>
  349. <value>To be added.</value>
  350. <remarks>To be added.</remarks>
  351. </Docs>
  352. </Member>
  353. <Member MemberName="MaxRadius">
  354. <MemberSignature Language="C#" Value="public float MaxRadius { get; set; }" />
  355. <MemberSignature Language="ILAsm" Value=".property instance float32 MaxRadius" />
  356. <MemberType>Property</MemberType>
  357. <AssemblyInfo>
  358. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  359. </AssemblyInfo>
  360. <ReturnValue>
  361. <ReturnType>System.Single</ReturnType>
  362. </ReturnValue>
  363. <Docs>
  364. <summary>
  365. Return max radius.
  366. Or
  367. Set max radius.
  368. </summary>
  369. <value>To be added.</value>
  370. <remarks>To be added.</remarks>
  371. </Docs>
  372. </Member>
  373. <Member MemberName="MaxRadiusVariance">
  374. <MemberSignature Language="C#" Value="public float MaxRadiusVariance { get; set; }" />
  375. <MemberSignature Language="ILAsm" Value=".property instance float32 MaxRadiusVariance" />
  376. <MemberType>Property</MemberType>
  377. <AssemblyInfo>
  378. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  379. </AssemblyInfo>
  380. <ReturnValue>
  381. <ReturnType>System.Single</ReturnType>
  382. </ReturnValue>
  383. <Docs>
  384. <summary>
  385. Return max radius variance.
  386. Or
  387. Set max radius variance.
  388. </summary>
  389. <value>To be added.</value>
  390. <remarks>To be added.</remarks>
  391. </Docs>
  392. </Member>
  393. <Member MemberName="MinRadius">
  394. <MemberSignature Language="C#" Value="public float MinRadius { get; set; }" />
  395. <MemberSignature Language="ILAsm" Value=".property instance float32 MinRadius" />
  396. <MemberType>Property</MemberType>
  397. <AssemblyInfo>
  398. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  399. </AssemblyInfo>
  400. <ReturnValue>
  401. <ReturnType>System.Single</ReturnType>
  402. </ReturnValue>
  403. <Docs>
  404. <summary>
  405. Return min radius.
  406. Or
  407. Set min radius.
  408. </summary>
  409. <value>To be added.</value>
  410. <remarks>To be added.</remarks>
  411. </Docs>
  412. </Member>
  413. <Member MemberName="MinRadiusVariance">
  414. <MemberSignature Language="C#" Value="public float MinRadiusVariance { get; set; }" />
  415. <MemberSignature Language="ILAsm" Value=".property instance float32 MinRadiusVariance" />
  416. <MemberType>Property</MemberType>
  417. <AssemblyInfo>
  418. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  419. </AssemblyInfo>
  420. <ReturnValue>
  421. <ReturnType>System.Single</ReturnType>
  422. </ReturnValue>
  423. <Docs>
  424. <summary>
  425. Return min radius variance.
  426. Or
  427. Set min radius variance.
  428. </summary>
  429. <value>To be added.</value>
  430. <remarks>To be added.</remarks>
  431. </Docs>
  432. </Member>
  433. <Member MemberName="ParticleLifeSpan">
  434. <MemberSignature Language="C#" Value="public float ParticleLifeSpan { get; set; }" />
  435. <MemberSignature Language="ILAsm" Value=".property instance float32 ParticleLifeSpan" />
  436. <MemberType>Property</MemberType>
  437. <AssemblyInfo>
  438. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  439. </AssemblyInfo>
  440. <ReturnValue>
  441. <ReturnType>System.Single</ReturnType>
  442. </ReturnValue>
  443. <Docs>
  444. <summary>
  445. Return particle lifespan.
  446. Or
  447. Set particle lifespan.
  448. </summary>
  449. <value>To be added.</value>
  450. <remarks>To be added.</remarks>
  451. </Docs>
  452. </Member>
  453. <Member MemberName="ParticleLifespanVariance">
  454. <MemberSignature Language="C#" Value="public float ParticleLifespanVariance { get; set; }" />
  455. <MemberSignature Language="ILAsm" Value=".property instance float32 ParticleLifespanVariance" />
  456. <MemberType>Property</MemberType>
  457. <AssemblyInfo>
  458. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  459. </AssemblyInfo>
  460. <ReturnValue>
  461. <ReturnType>System.Single</ReturnType>
  462. </ReturnValue>
  463. <Docs>
  464. <summary>
  465. Return particle lifespan variance.
  466. Or
  467. Set particle lifespan variance.
  468. </summary>
  469. <value>To be added.</value>
  470. <remarks>To be added.</remarks>
  471. </Docs>
  472. </Member>
  473. <Member MemberName="RadialAcceleration">
  474. <MemberSignature Language="C#" Value="public float RadialAcceleration { get; set; }" />
  475. <MemberSignature Language="ILAsm" Value=".property instance float32 RadialAcceleration" />
  476. <MemberType>Property</MemberType>
  477. <AssemblyInfo>
  478. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  479. </AssemblyInfo>
  480. <ReturnValue>
  481. <ReturnType>System.Single</ReturnType>
  482. </ReturnValue>
  483. <Docs>
  484. <summary>
  485. Return radial acceleration.
  486. Or
  487. Set radial acceleration.
  488. </summary>
  489. <value>To be added.</value>
  490. <remarks>To be added.</remarks>
  491. </Docs>
  492. </Member>
  493. <Member MemberName="RadialAccelVariance">
  494. <MemberSignature Language="C#" Value="public float RadialAccelVariance { get; set; }" />
  495. <MemberSignature Language="ILAsm" Value=".property instance float32 RadialAccelVariance" />
  496. <MemberType>Property</MemberType>
  497. <AssemblyInfo>
  498. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  499. </AssemblyInfo>
  500. <ReturnValue>
  501. <ReturnType>System.Single</ReturnType>
  502. </ReturnValue>
  503. <Docs>
  504. <summary>
  505. Return radial acceleration variance.
  506. Or
  507. Set radial acceleration variance.
  508. </summary>
  509. <value>To be added.</value>
  510. <remarks>To be added.</remarks>
  511. </Docs>
  512. </Member>
  513. <Member MemberName="RegisterObject">
  514. <MemberSignature Language="C#" Value="public static void RegisterObject (Urho.Context context);" />
  515. <MemberSignature Language="ILAsm" Value=".method public static hidebysig void RegisterObject(class Urho.Context context) cil managed" />
  516. <MemberType>Method</MemberType>
  517. <AssemblyInfo>
  518. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  519. </AssemblyInfo>
  520. <ReturnValue>
  521. <ReturnType>System.Void</ReturnType>
  522. </ReturnValue>
  523. <Parameters>
  524. <Parameter Name="context" Type="Urho.Context" />
  525. </Parameters>
  526. <Docs>
  527. <param name="context">To be added.</param>
  528. <summary>
  529. Register object factory. Drawable2D must be registered first.
  530. </summary>
  531. <remarks>To be added.</remarks>
  532. </Docs>
  533. </Member>
  534. <Member MemberName="RotatePerSecond">
  535. <MemberSignature Language="C#" Value="public float RotatePerSecond { get; set; }" />
  536. <MemberSignature Language="ILAsm" Value=".property instance float32 RotatePerSecond" />
  537. <MemberType>Property</MemberType>
  538. <AssemblyInfo>
  539. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  540. </AssemblyInfo>
  541. <ReturnValue>
  542. <ReturnType>System.Single</ReturnType>
  543. </ReturnValue>
  544. <Docs>
  545. <summary>
  546. Return rotate per second.
  547. Or
  548. Set rotate per second.
  549. </summary>
  550. <value>To be added.</value>
  551. <remarks>To be added.</remarks>
  552. </Docs>
  553. </Member>
  554. <Member MemberName="RotatePerSecondVariance">
  555. <MemberSignature Language="C#" Value="public float RotatePerSecondVariance { get; set; }" />
  556. <MemberSignature Language="ILAsm" Value=".property instance float32 RotatePerSecondVariance" />
  557. <MemberType>Property</MemberType>
  558. <AssemblyInfo>
  559. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  560. </AssemblyInfo>
  561. <ReturnValue>
  562. <ReturnType>System.Single</ReturnType>
  563. </ReturnValue>
  564. <Docs>
  565. <summary>
  566. Return rotate per second variance.
  567. Or
  568. Set rotate per second variance.
  569. </summary>
  570. <value>To be added.</value>
  571. <remarks>To be added.</remarks>
  572. </Docs>
  573. </Member>
  574. <Member MemberName="RotationEnd">
  575. <MemberSignature Language="C#" Value="public float RotationEnd { get; set; }" />
  576. <MemberSignature Language="ILAsm" Value=".property instance float32 RotationEnd" />
  577. <MemberType>Property</MemberType>
  578. <AssemblyInfo>
  579. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  580. </AssemblyInfo>
  581. <ReturnValue>
  582. <ReturnType>System.Single</ReturnType>
  583. </ReturnValue>
  584. <Docs>
  585. <summary>
  586. Return rotation end.
  587. Or
  588. Set rotation end.
  589. </summary>
  590. <value>To be added.</value>
  591. <remarks>To be added.</remarks>
  592. </Docs>
  593. </Member>
  594. <Member MemberName="RotationEndVariance">
  595. <MemberSignature Language="C#" Value="public float RotationEndVariance { get; set; }" />
  596. <MemberSignature Language="ILAsm" Value=".property instance float32 RotationEndVariance" />
  597. <MemberType>Property</MemberType>
  598. <AssemblyInfo>
  599. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  600. </AssemblyInfo>
  601. <ReturnValue>
  602. <ReturnType>System.Single</ReturnType>
  603. </ReturnValue>
  604. <Docs>
  605. <summary>
  606. Return rotation end variance.
  607. Or
  608. Set rotation end variance.
  609. </summary>
  610. <value>To be added.</value>
  611. <remarks>To be added.</remarks>
  612. </Docs>
  613. </Member>
  614. <Member MemberName="RotationStart">
  615. <MemberSignature Language="C#" Value="public float RotationStart { get; set; }" />
  616. <MemberSignature Language="ILAsm" Value=".property instance float32 RotationStart" />
  617. <MemberType>Property</MemberType>
  618. <AssemblyInfo>
  619. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  620. </AssemblyInfo>
  621. <ReturnValue>
  622. <ReturnType>System.Single</ReturnType>
  623. </ReturnValue>
  624. <Docs>
  625. <summary>
  626. Return rotation start.
  627. Or
  628. Set rotation start.
  629. </summary>
  630. <value>To be added.</value>
  631. <remarks>To be added.</remarks>
  632. </Docs>
  633. </Member>
  634. <Member MemberName="RotationStartVariance">
  635. <MemberSignature Language="C#" Value="public float RotationStartVariance { get; set; }" />
  636. <MemberSignature Language="ILAsm" Value=".property instance float32 RotationStartVariance" />
  637. <MemberType>Property</MemberType>
  638. <AssemblyInfo>
  639. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  640. </AssemblyInfo>
  641. <ReturnValue>
  642. <ReturnType>System.Single</ReturnType>
  643. </ReturnValue>
  644. <Docs>
  645. <summary>
  646. Return rotation start variance.
  647. Or
  648. Set rotation start variance.
  649. </summary>
  650. <value>To be added.</value>
  651. <remarks>To be added.</remarks>
  652. </Docs>
  653. </Member>
  654. <Member MemberName="Save">
  655. <MemberSignature Language="C#" Value="public override bool Save (Urho.IO.File dest);" />
  656. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Save(class Urho.IO.File dest) cil managed" />
  657. <MemberType>Method</MemberType>
  658. <AssemblyInfo>
  659. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  660. </AssemblyInfo>
  661. <ReturnValue>
  662. <ReturnType>System.Boolean</ReturnType>
  663. </ReturnValue>
  664. <Parameters>
  665. <Parameter Name="dest" Type="Urho.IO.File" />
  666. </Parameters>
  667. <Docs>
  668. <param name="dest">To be added.</param>
  669. <summary>To be added.</summary>
  670. <returns>To be added.</returns>
  671. <remarks>To be added.</remarks>
  672. </Docs>
  673. </Member>
  674. <Member MemberName="SourcePositionVariance">
  675. <MemberSignature Language="C#" Value="public Urho.Vector2 SourcePositionVariance { get; set; }" />
  676. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector2 SourcePositionVariance" />
  677. <MemberType>Property</MemberType>
  678. <AssemblyInfo>
  679. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  680. </AssemblyInfo>
  681. <ReturnValue>
  682. <ReturnType>Urho.Vector2</ReturnType>
  683. </ReturnValue>
  684. <Docs>
  685. <summary>
  686. Return source position variance.
  687. Or
  688. Set source position variance.
  689. </summary>
  690. <value>To be added.</value>
  691. <remarks>To be added.</remarks>
  692. </Docs>
  693. </Member>
  694. <Member MemberName="Speed">
  695. <MemberSignature Language="C#" Value="public float Speed { get; set; }" />
  696. <MemberSignature Language="ILAsm" Value=".property instance float32 Speed" />
  697. <MemberType>Property</MemberType>
  698. <AssemblyInfo>
  699. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  700. </AssemblyInfo>
  701. <ReturnValue>
  702. <ReturnType>System.Single</ReturnType>
  703. </ReturnValue>
  704. <Docs>
  705. <summary>
  706. Return speed.
  707. Or
  708. Set speed.
  709. </summary>
  710. <value>To be added.</value>
  711. <remarks>To be added.</remarks>
  712. </Docs>
  713. </Member>
  714. <Member MemberName="SpeedVariance">
  715. <MemberSignature Language="C#" Value="public float SpeedVariance { get; set; }" />
  716. <MemberSignature Language="ILAsm" Value=".property instance float32 SpeedVariance" />
  717. <MemberType>Property</MemberType>
  718. <AssemblyInfo>
  719. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  720. </AssemblyInfo>
  721. <ReturnValue>
  722. <ReturnType>System.Single</ReturnType>
  723. </ReturnValue>
  724. <Docs>
  725. <summary>
  726. Return speed variance.
  727. Or
  728. Set speed variance.
  729. </summary>
  730. <value>To be added.</value>
  731. <remarks>To be added.</remarks>
  732. </Docs>
  733. </Member>
  734. <Member MemberName="Sprite">
  735. <MemberSignature Language="C#" Value="public Urho.Urho2D.Sprite2D Sprite { get; set; }" />
  736. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Urho2D.Sprite2D Sprite" />
  737. <MemberType>Property</MemberType>
  738. <AssemblyInfo>
  739. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  740. </AssemblyInfo>
  741. <ReturnValue>
  742. <ReturnType>Urho.Urho2D.Sprite2D</ReturnType>
  743. </ReturnValue>
  744. <Docs>
  745. <summary>
  746. Return sprite.
  747. Or
  748. Set sprite.
  749. </summary>
  750. <value>To be added.</value>
  751. <remarks>To be added.</remarks>
  752. </Docs>
  753. </Member>
  754. <Member MemberName="StartColor">
  755. <MemberSignature Language="C#" Value="public Urho.Color StartColor { get; set; }" />
  756. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Color StartColor" />
  757. <MemberType>Property</MemberType>
  758. <AssemblyInfo>
  759. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  760. </AssemblyInfo>
  761. <ReturnValue>
  762. <ReturnType>Urho.Color</ReturnType>
  763. </ReturnValue>
  764. <Docs>
  765. <summary>
  766. Return start color.
  767. Or
  768. Set start color.
  769. </summary>
  770. <value>To be added.</value>
  771. <remarks>To be added.</remarks>
  772. </Docs>
  773. </Member>
  774. <Member MemberName="StartColorVariance">
  775. <MemberSignature Language="C#" Value="public Urho.Color StartColorVariance { get; set; }" />
  776. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Color StartColorVariance" />
  777. <MemberType>Property</MemberType>
  778. <AssemblyInfo>
  779. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  780. </AssemblyInfo>
  781. <ReturnValue>
  782. <ReturnType>Urho.Color</ReturnType>
  783. </ReturnValue>
  784. <Docs>
  785. <summary>
  786. Return start color variance.
  787. Or
  788. Set start color variance.
  789. </summary>
  790. <value>To be added.</value>
  791. <remarks>To be added.</remarks>
  792. </Docs>
  793. </Member>
  794. <Member MemberName="StartParticleSize">
  795. <MemberSignature Language="C#" Value="public float StartParticleSize { get; set; }" />
  796. <MemberSignature Language="ILAsm" Value=".property instance float32 StartParticleSize" />
  797. <MemberType>Property</MemberType>
  798. <AssemblyInfo>
  799. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  800. </AssemblyInfo>
  801. <ReturnValue>
  802. <ReturnType>System.Single</ReturnType>
  803. </ReturnValue>
  804. <Docs>
  805. <summary>
  806. Return start particle size.
  807. Or
  808. Set start particle size.
  809. </summary>
  810. <value>To be added.</value>
  811. <remarks>To be added.</remarks>
  812. </Docs>
  813. </Member>
  814. <Member MemberName="StartParticleSizeVariance">
  815. <MemberSignature Language="C#" Value="public float StartParticleSizeVariance { get; set; }" />
  816. <MemberSignature Language="ILAsm" Value=".property instance float32 StartParticleSizeVariance" />
  817. <MemberType>Property</MemberType>
  818. <AssemblyInfo>
  819. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  820. </AssemblyInfo>
  821. <ReturnValue>
  822. <ReturnType>System.Single</ReturnType>
  823. </ReturnValue>
  824. <Docs>
  825. <summary>
  826. Return start particle size variance.
  827. Or
  828. Set start particle size variance.
  829. </summary>
  830. <value>To be added.</value>
  831. <remarks>To be added.</remarks>
  832. </Docs>
  833. </Member>
  834. <Member MemberName="TangentialAcceleration">
  835. <MemberSignature Language="C#" Value="public float TangentialAcceleration { get; set; }" />
  836. <MemberSignature Language="ILAsm" Value=".property instance float32 TangentialAcceleration" />
  837. <MemberType>Property</MemberType>
  838. <AssemblyInfo>
  839. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  840. </AssemblyInfo>
  841. <ReturnValue>
  842. <ReturnType>System.Single</ReturnType>
  843. </ReturnValue>
  844. <Docs>
  845. <summary>
  846. Return tangential acceleration.
  847. Or
  848. Set tangential acceleration.
  849. </summary>
  850. <value>To be added.</value>
  851. <remarks>To be added.</remarks>
  852. </Docs>
  853. </Member>
  854. <Member MemberName="TangentialAccelVariance">
  855. <MemberSignature Language="C#" Value="public float TangentialAccelVariance { get; set; }" />
  856. <MemberSignature Language="ILAsm" Value=".property instance float32 TangentialAccelVariance" />
  857. <MemberType>Property</MemberType>
  858. <AssemblyInfo>
  859. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  860. </AssemblyInfo>
  861. <ReturnValue>
  862. <ReturnType>System.Single</ReturnType>
  863. </ReturnValue>
  864. <Docs>
  865. <summary>
  866. Return tangential acceleration variance.
  867. Or
  868. Set tangential acceleration variance.
  869. </summary>
  870. <value>To be added.</value>
  871. <remarks>To be added.</remarks>
  872. </Docs>
  873. </Member>
  874. <Member MemberName="Type">
  875. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  876. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  877. <MemberType>Property</MemberType>
  878. <AssemblyInfo>
  879. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  880. </AssemblyInfo>
  881. <ReturnValue>
  882. <ReturnType>Urho.StringHash</ReturnType>
  883. </ReturnValue>
  884. <Docs>
  885. <summary>Urho's type system type.</summary>
  886. <value>StringHash representing the type for this C# type.</value>
  887. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  888. </Docs>
  889. </Member>
  890. <Member MemberName="TypeName">
  891. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  892. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  893. <MemberType>Property</MemberType>
  894. <AssemblyInfo>
  895. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  896. </AssemblyInfo>
  897. <ReturnValue>
  898. <ReturnType>System.String</ReturnType>
  899. </ReturnValue>
  900. <Docs>
  901. <summary>Urho's low-level type name.</summary>
  902. <value>Stringified low-level type name.</value>
  903. <remarks></remarks>
  904. </Docs>
  905. </Member>
  906. <Member MemberName="TypeNameStatic">
  907. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  908. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  909. <MemberType>Property</MemberType>
  910. <AssemblyInfo>
  911. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  912. </AssemblyInfo>
  913. <ReturnValue>
  914. <ReturnType>System.String</ReturnType>
  915. </ReturnValue>
  916. <Docs>
  917. <summary>Urho's low-level type name, accessible as a static method.</summary>
  918. <value>Stringified low-level type name.</value>
  919. <remarks></remarks>
  920. </Docs>
  921. </Member>
  922. <Member MemberName="TypeStatic">
  923. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  924. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  925. <MemberType>Property</MemberType>
  926. <AssemblyInfo>
  927. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  928. </AssemblyInfo>
  929. <ReturnValue>
  930. <ReturnType>Urho.StringHash</ReturnType>
  931. </ReturnValue>
  932. <Docs>
  933. <summary>Urho's low-level type, accessible as a static method.</summary>
  934. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  935. <remarks></remarks>
  936. </Docs>
  937. </Member>
  938. </Members>
  939. </Type>