View.xml 23 KB

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  1. <Type Name="View" FullName="Urho.View">
  2. <TypeSignature Language="C#" Value="public class View : Urho.UrhoObject" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit View extends Urho.UrhoObject" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.UrhoObject</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Internal structure for 3D rendering work. Created for each backbuffer and texture viewport, but not for shadow cameras.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public View ();" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters />
  27. <Docs>
  28. <summary>
  29. <para>Constructs a new instance of Urho.View which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  30. </summary>
  31. <remarks></remarks>
  32. </Docs>
  33. </Member>
  34. <Member MemberName=".ctor">
  35. <MemberSignature Language="C#" Value="public View (IntPtr handle);" />
  36. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  37. <MemberType>Constructor</MemberType>
  38. <AssemblyInfo>
  39. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  40. </AssemblyInfo>
  41. <Parameters>
  42. <Parameter Name="handle" Type="System.IntPtr" />
  43. </Parameters>
  44. <Docs>
  45. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  46. <summary>Constructs a new instance of Urho.View, given a raw pointer to an unmanaged object</summary>
  47. <remarks>
  48. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  49. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  50. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  51. </remarks>
  52. </Docs>
  53. </Member>
  54. <Member MemberName=".ctor">
  55. <MemberSignature Language="C#" Value="public View (Urho.Context context);" />
  56. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  57. <MemberType>Constructor</MemberType>
  58. <AssemblyInfo>
  59. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  60. </AssemblyInfo>
  61. <Parameters>
  62. <Parameter Name="context" Type="Urho.Context" />
  63. </Parameters>
  64. <Docs>
  65. <param name="context">The context that this object will be attached to.</param>
  66. <summary>
  67. <para>Constructs a new instance of Urho.View linked to a specific <see cref="T:Urho.Context" />.</para>
  68. </summary>
  69. <remarks></remarks>
  70. </Docs>
  71. </Member>
  72. <Member MemberName=".ctor">
  73. <MemberSignature Language="C#" Value="protected View (Urho.UrhoObjectFlag emptyFlag);" />
  74. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  75. <MemberType>Constructor</MemberType>
  76. <AssemblyInfo>
  77. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  78. </AssemblyInfo>
  79. <Parameters>
  80. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  81. </Parameters>
  82. <Docs>
  83. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  84. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  85. <remarks>
  86. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  87. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  88. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  89. </remarks>
  90. </Docs>
  91. </Member>
  92. <Member MemberName="BeginViewUpdate">
  93. <MemberSignature Language="C#" Value="public event Action&lt;Urho.BeginViewUpdateEventArgs&gt; BeginViewUpdate;" />
  94. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.BeginViewUpdateEventArgs&gt; BeginViewUpdate" />
  95. <MemberType>Event</MemberType>
  96. <AssemblyInfo>
  97. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  98. </AssemblyInfo>
  99. <ReturnValue>
  100. <ReturnType>System.Action&lt;Urho.BeginViewUpdateEventArgs&gt;</ReturnType>
  101. </ReturnValue>
  102. <Docs>
  103. <summary>To be added.</summary>
  104. <remarks>
  105. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToBeginViewUpdate" /> method. That one will force that callback and will ignore any previously set events here.</para>
  106. </remarks>
  107. </Docs>
  108. </Member>
  109. <Member MemberName="Camera">
  110. <MemberSignature Language="C#" Value="public Urho.Camera Camera { get; }" />
  111. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Camera Camera" />
  112. <MemberType>Property</MemberType>
  113. <AssemblyInfo>
  114. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  115. </AssemblyInfo>
  116. <ReturnValue>
  117. <ReturnType>Urho.Camera</ReturnType>
  118. </ReturnValue>
  119. <Docs>
  120. <summary>
  121. Return camera.
  122. </summary>
  123. <value>To be added.</value>
  124. <remarks>To be added.</remarks>
  125. </Docs>
  126. </Member>
  127. <Member MemberName="CullCamera">
  128. <MemberSignature Language="C#" Value="public Urho.Camera CullCamera { get; }" />
  129. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Camera CullCamera" />
  130. <MemberType>Property</MemberType>
  131. <AssemblyInfo>
  132. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  133. </AssemblyInfo>
  134. <ReturnValue>
  135. <ReturnType>Urho.Camera</ReturnType>
  136. </ReturnValue>
  137. <Docs>
  138. <summary>To be added.</summary>
  139. <value>To be added.</value>
  140. <remarks>To be added.</remarks>
  141. </Docs>
  142. </Member>
  143. <Member MemberName="Define">
  144. <MemberSignature Language="C#" Value="public bool Define (Urho.RenderSurface renderTarget, Urho.Viewport viewport);" />
  145. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool Define(class Urho.RenderSurface renderTarget, class Urho.Viewport viewport) cil managed" />
  146. <MemberType>Method</MemberType>
  147. <AssemblyInfo>
  148. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  149. </AssemblyInfo>
  150. <ReturnValue>
  151. <ReturnType>System.Boolean</ReturnType>
  152. </ReturnValue>
  153. <Parameters>
  154. <Parameter Name="renderTarget" Type="Urho.RenderSurface" />
  155. <Parameter Name="viewport" Type="Urho.Viewport" />
  156. </Parameters>
  157. <Docs>
  158. <param name="renderTarget">To be added.</param>
  159. <param name="viewport">To be added.</param>
  160. <summary>
  161. Define with rendertarget and viewport. Return true if successful.
  162. </summary>
  163. <returns>To be added.</returns>
  164. <remarks>To be added.</remarks>
  165. </Docs>
  166. </Member>
  167. <Member MemberName="DrawDebug">
  168. <MemberSignature Language="C#" Value="public bool DrawDebug { get; }" />
  169. <MemberSignature Language="ILAsm" Value=".property instance bool DrawDebug" />
  170. <MemberType>Property</MemberType>
  171. <AssemblyInfo>
  172. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  173. </AssemblyInfo>
  174. <ReturnValue>
  175. <ReturnType>System.Boolean</ReturnType>
  176. </ReturnValue>
  177. <Docs>
  178. <summary>
  179. Return whether should draw debug geometry.
  180. </summary>
  181. <value>To be added.</value>
  182. <remarks>To be added.</remarks>
  183. </Docs>
  184. </Member>
  185. <Member MemberName="EndViewUpdate">
  186. <MemberSignature Language="C#" Value="public event Action&lt;Urho.EndViewUpdateEventArgs&gt; EndViewUpdate;" />
  187. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.EndViewUpdateEventArgs&gt; EndViewUpdate" />
  188. <MemberType>Event</MemberType>
  189. <AssemblyInfo>
  190. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  191. </AssemblyInfo>
  192. <ReturnValue>
  193. <ReturnType>System.Action&lt;Urho.EndViewUpdateEventArgs&gt;</ReturnType>
  194. </ReturnValue>
  195. <Docs>
  196. <summary>To be added.</summary>
  197. <remarks>
  198. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToEndViewUpdate" /> method. That one will force that callback and will ignore any previously set events here.</para>
  199. </remarks>
  200. </Docs>
  201. </Member>
  202. <Member MemberName="Graphics">
  203. <MemberSignature Language="C#" Value="public Urho.Graphics Graphics { get; }" />
  204. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Graphics Graphics" />
  205. <MemberType>Property</MemberType>
  206. <AssemblyInfo>
  207. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  208. </AssemblyInfo>
  209. <ReturnValue>
  210. <ReturnType>Urho.Graphics</ReturnType>
  211. </ReturnValue>
  212. <Docs>
  213. <summary>
  214. Return graphics subsystem.
  215. </summary>
  216. <value>To be added.</value>
  217. <remarks>To be added.</remarks>
  218. </Docs>
  219. </Member>
  220. <Member MemberName="NumActiveOccluders">
  221. <MemberSignature Language="C#" Value="public uint NumActiveOccluders { get; }" />
  222. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumActiveOccluders" />
  223. <MemberType>Property</MemberType>
  224. <AssemblyInfo>
  225. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  226. </AssemblyInfo>
  227. <ReturnValue>
  228. <ReturnType>System.UInt32</ReturnType>
  229. </ReturnValue>
  230. <Docs>
  231. <summary>To be added.</summary>
  232. <value>To be added.</value>
  233. <remarks>To be added.</remarks>
  234. </Docs>
  235. </Member>
  236. <Member MemberName="OcclusionBuffer">
  237. <MemberSignature Language="C#" Value="public Urho.OcclusionBuffer OcclusionBuffer { get; }" />
  238. <MemberSignature Language="ILAsm" Value=".property instance class Urho.OcclusionBuffer OcclusionBuffer" />
  239. <MemberType>Property</MemberType>
  240. <AssemblyInfo>
  241. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  242. </AssemblyInfo>
  243. <ReturnValue>
  244. <ReturnType>Urho.OcclusionBuffer</ReturnType>
  245. </ReturnValue>
  246. <Docs>
  247. <summary>
  248. Return the last used software occlusion buffer.
  249. </summary>
  250. <value>To be added.</value>
  251. <remarks>To be added.</remarks>
  252. </Docs>
  253. </Member>
  254. <Member MemberName="Octree">
  255. <MemberSignature Language="C#" Value="public Urho.Octree Octree { get; }" />
  256. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Octree Octree" />
  257. <MemberType>Property</MemberType>
  258. <AssemblyInfo>
  259. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  260. </AssemblyInfo>
  261. <ReturnValue>
  262. <ReturnType>Urho.Octree</ReturnType>
  263. </ReturnValue>
  264. <Docs>
  265. <summary>
  266. Return octree.
  267. </summary>
  268. <value>To be added.</value>
  269. <remarks>To be added.</remarks>
  270. </Docs>
  271. </Member>
  272. <Member MemberName="Render">
  273. <MemberSignature Language="C#" Value="public void Render ();" />
  274. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Render() cil managed" />
  275. <MemberType>Method</MemberType>
  276. <AssemblyInfo>
  277. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  278. </AssemblyInfo>
  279. <ReturnValue>
  280. <ReturnType>System.Void</ReturnType>
  281. </ReturnValue>
  282. <Parameters />
  283. <Docs>
  284. <summary>
  285. Render batches.
  286. </summary>
  287. <remarks>To be added.</remarks>
  288. </Docs>
  289. </Member>
  290. <Member MemberName="Renderer">
  291. <MemberSignature Language="C#" Value="public Urho.Renderer Renderer { get; }" />
  292. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Renderer Renderer" />
  293. <MemberType>Property</MemberType>
  294. <AssemblyInfo>
  295. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  296. </AssemblyInfo>
  297. <ReturnValue>
  298. <ReturnType>Urho.Renderer</ReturnType>
  299. </ReturnValue>
  300. <Docs>
  301. <summary>
  302. Return renderer subsystem.
  303. </summary>
  304. <value>To be added.</value>
  305. <remarks>To be added.</remarks>
  306. </Docs>
  307. </Member>
  308. <Member MemberName="RenderTarget">
  309. <MemberSignature Language="C#" Value="public Urho.RenderSurface RenderTarget { get; }" />
  310. <MemberSignature Language="ILAsm" Value=".property instance class Urho.RenderSurface RenderTarget" />
  311. <MemberType>Property</MemberType>
  312. <AssemblyInfo>
  313. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  314. </AssemblyInfo>
  315. <ReturnValue>
  316. <ReturnType>Urho.RenderSurface</ReturnType>
  317. </ReturnValue>
  318. <Docs>
  319. <summary>
  320. Return the rendertarget. 0 if using the backbuffer.
  321. </summary>
  322. <value>To be added.</value>
  323. <remarks>To be added.</remarks>
  324. </Docs>
  325. </Member>
  326. <Member MemberName="Scene">
  327. <MemberSignature Language="C#" Value="public Urho.Scene Scene { get; }" />
  328. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Scene Scene" />
  329. <MemberType>Property</MemberType>
  330. <AssemblyInfo>
  331. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  332. </AssemblyInfo>
  333. <ReturnValue>
  334. <ReturnType>Urho.Scene</ReturnType>
  335. </ReturnValue>
  336. <Docs>
  337. <summary>
  338. Return scene.
  339. </summary>
  340. <value>To be added.</value>
  341. <remarks>To be added.</remarks>
  342. </Docs>
  343. </Member>
  344. <Member MemberName="SetCameraShaderParameters">
  345. <MemberSignature Language="C#" Value="public void SetCameraShaderParameters (Urho.Camera camera, bool setProjectionMatrix);" />
  346. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetCameraShaderParameters(class Urho.Camera camera, bool setProjectionMatrix) cil managed" />
  347. <MemberType>Method</MemberType>
  348. <AssemblyInfo>
  349. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  350. </AssemblyInfo>
  351. <ReturnValue>
  352. <ReturnType>System.Void</ReturnType>
  353. </ReturnValue>
  354. <Parameters>
  355. <Parameter Name="camera" Type="Urho.Camera" />
  356. <Parameter Name="setProjectionMatrix" Type="System.Boolean" />
  357. </Parameters>
  358. <Docs>
  359. <param name="camera">To be added.</param>
  360. <param name="setProjectionMatrix">To be added.</param>
  361. <summary>
  362. Set camera-specific shader parameters. Called by Batch and internally by View.
  363. </summary>
  364. <remarks>To be added.</remarks>
  365. </Docs>
  366. </Member>
  367. <Member MemberName="SetGBufferShaderParameters">
  368. <MemberSignature Language="C#" Value="public void SetGBufferShaderParameters (Urho.IntVector2 texSize, Urho.IntRect viewRect);" />
  369. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetGBufferShaderParameters(valuetype Urho.IntVector2 texSize, valuetype Urho.IntRect viewRect) cil managed" />
  370. <MemberType>Method</MemberType>
  371. <AssemblyInfo>
  372. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  373. </AssemblyInfo>
  374. <ReturnValue>
  375. <ReturnType>System.Void</ReturnType>
  376. </ReturnValue>
  377. <Parameters>
  378. <Parameter Name="texSize" Type="Urho.IntVector2" />
  379. <Parameter Name="viewRect" Type="Urho.IntRect" />
  380. </Parameters>
  381. <Docs>
  382. <param name="texSize">To be added.</param>
  383. <param name="viewRect">To be added.</param>
  384. <summary>
  385. Set G-buffer offset and inverse size shader parameters. Called by Batch and internally by View.
  386. </summary>
  387. <remarks>To be added.</remarks>
  388. </Docs>
  389. </Member>
  390. <Member MemberName="SetGlobalShaderParameters">
  391. <MemberSignature Language="C#" Value="public void SetGlobalShaderParameters ();" />
  392. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetGlobalShaderParameters() cil managed" />
  393. <MemberType>Method</MemberType>
  394. <AssemblyInfo>
  395. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  396. </AssemblyInfo>
  397. <ReturnValue>
  398. <ReturnType>System.Void</ReturnType>
  399. </ReturnValue>
  400. <Parameters />
  401. <Docs>
  402. <summary>
  403. Set global (per-frame) shader parameters. Called by Batch and internally by View.
  404. </summary>
  405. <remarks>To be added.</remarks>
  406. </Docs>
  407. </Member>
  408. <Member MemberName="SourceView">
  409. <MemberSignature Language="C#" Value="public Urho.View SourceView { get; }" />
  410. <MemberSignature Language="ILAsm" Value=".property instance class Urho.View SourceView" />
  411. <MemberType>Property</MemberType>
  412. <AssemblyInfo>
  413. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  414. </AssemblyInfo>
  415. <ReturnValue>
  416. <ReturnType>Urho.View</ReturnType>
  417. </ReturnValue>
  418. <Docs>
  419. <summary>To be added.</summary>
  420. <value>To be added.</value>
  421. <remarks>To be added.</remarks>
  422. </Docs>
  423. </Member>
  424. <Member MemberName="SubscribeToBeginViewUpdate">
  425. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToBeginViewUpdate (Action&lt;Urho.BeginViewUpdateEventArgs&gt; handler);" />
  426. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToBeginViewUpdate(class System.Action`1&lt;valuetype Urho.BeginViewUpdateEventArgs&gt; handler) cil managed" />
  427. <MemberType>Method</MemberType>
  428. <AssemblyInfo>
  429. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  430. </AssemblyInfo>
  431. <ReturnValue>
  432. <ReturnType>Urho.Subscription</ReturnType>
  433. </ReturnValue>
  434. <Parameters>
  435. <Parameter Name="handler" Type="System.Action&lt;Urho.BeginViewUpdateEventArgs&gt;" />
  436. </Parameters>
  437. <Docs>
  438. <param name="handler">The handler to invoke when this event is raised.</param>
  439. <summary>Subscribes to the BeginViewUpdate event raised by the View.</summary>
  440. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  441. <remarks>
  442. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  443. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  444. <para>For a more event-like approach, use the <see cref="E:Urho.View.BeginViewUpdate" /> event.</para>
  445. </remarks>
  446. </Docs>
  447. </Member>
  448. <Member MemberName="SubscribeToEndViewUpdate">
  449. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToEndViewUpdate (Action&lt;Urho.EndViewUpdateEventArgs&gt; handler);" />
  450. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToEndViewUpdate(class System.Action`1&lt;valuetype Urho.EndViewUpdateEventArgs&gt; handler) cil managed" />
  451. <MemberType>Method</MemberType>
  452. <AssemblyInfo>
  453. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  454. </AssemblyInfo>
  455. <ReturnValue>
  456. <ReturnType>Urho.Subscription</ReturnType>
  457. </ReturnValue>
  458. <Parameters>
  459. <Parameter Name="handler" Type="System.Action&lt;Urho.EndViewUpdateEventArgs&gt;" />
  460. </Parameters>
  461. <Docs>
  462. <param name="handler">The handler to invoke when this event is raised.</param>
  463. <summary>Subscribes to the EndViewUpdate event raised by the View.</summary>
  464. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  465. <remarks>
  466. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  467. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  468. <para>For a more event-like approach, use the <see cref="E:Urho.View.EndViewUpdate" /> event.</para>
  469. </remarks>
  470. </Docs>
  471. </Member>
  472. <Member MemberName="Type">
  473. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  474. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  475. <MemberType>Property</MemberType>
  476. <AssemblyInfo>
  477. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  478. </AssemblyInfo>
  479. <ReturnValue>
  480. <ReturnType>Urho.StringHash</ReturnType>
  481. </ReturnValue>
  482. <Docs>
  483. <summary>Urho's type system type.</summary>
  484. <value>StringHash representing the type for this C# type.</value>
  485. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  486. </Docs>
  487. </Member>
  488. <Member MemberName="TypeName">
  489. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  490. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  491. <MemberType>Property</MemberType>
  492. <AssemblyInfo>
  493. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  494. </AssemblyInfo>
  495. <ReturnValue>
  496. <ReturnType>System.String</ReturnType>
  497. </ReturnValue>
  498. <Docs>
  499. <summary>Urho's low-level type name.</summary>
  500. <value>Stringified low-level type name.</value>
  501. <remarks></remarks>
  502. </Docs>
  503. </Member>
  504. <Member MemberName="TypeNameStatic">
  505. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  506. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  507. <MemberType>Property</MemberType>
  508. <AssemblyInfo>
  509. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  510. </AssemblyInfo>
  511. <ReturnValue>
  512. <ReturnType>System.String</ReturnType>
  513. </ReturnValue>
  514. <Docs>
  515. <summary>Urho's low-level type name, accessible as a static method.</summary>
  516. <value>Stringified low-level type name.</value>
  517. <remarks></remarks>
  518. </Docs>
  519. </Member>
  520. <Member MemberName="TypeStatic">
  521. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  522. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  523. <MemberType>Property</MemberType>
  524. <AssemblyInfo>
  525. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  526. </AssemblyInfo>
  527. <ReturnValue>
  528. <ReturnType>Urho.StringHash</ReturnType>
  529. </ReturnValue>
  530. <Docs>
  531. <summary>Urho's low-level type, accessible as a static method.</summary>
  532. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  533. <remarks></remarks>
  534. </Docs>
  535. </Member>
  536. </Members>
  537. </Type>