Viewport.xml 21 KB

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  1. <Type Name="Viewport" FullName="Urho.Viewport">
  2. <TypeSignature Language="C#" Value="public class Viewport : Urho.UrhoObject" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Viewport extends Urho.UrhoObject" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.UrhoObject</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. %Viewport definition either for a render surface or the backbuffer.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public Viewport ();" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters />
  27. <Docs>
  28. <summary>
  29. <para>Constructs a new instance of Urho.Viewport which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  30. </summary>
  31. <remarks></remarks>
  32. </Docs>
  33. </Member>
  34. <Member MemberName=".ctor">
  35. <MemberSignature Language="C#" Value="public Viewport (IntPtr handle);" />
  36. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  37. <MemberType>Constructor</MemberType>
  38. <AssemblyInfo>
  39. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  40. </AssemblyInfo>
  41. <Parameters>
  42. <Parameter Name="handle" Type="System.IntPtr" />
  43. </Parameters>
  44. <Docs>
  45. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  46. <summary>Constructs a new instance of Urho.Viewport, given a raw pointer to an unmanaged object</summary>
  47. <remarks>
  48. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  49. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  50. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  51. </remarks>
  52. </Docs>
  53. </Member>
  54. <Member MemberName=".ctor">
  55. <MemberSignature Language="C#" Value="public Viewport (Urho.Context context);" />
  56. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  57. <MemberType>Constructor</MemberType>
  58. <AssemblyInfo>
  59. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  60. </AssemblyInfo>
  61. <Parameters>
  62. <Parameter Name="context" Type="Urho.Context" />
  63. </Parameters>
  64. <Docs>
  65. <param name="context">The context that this object will be attached to.</param>
  66. <summary>
  67. <para>Constructs a new instance of Urho.Viewport linked to a specific <see cref="T:Urho.Context" />.</para>
  68. </summary>
  69. <remarks></remarks>
  70. </Docs>
  71. </Member>
  72. <Member MemberName=".ctor">
  73. <MemberSignature Language="C#" Value="protected Viewport (Urho.UrhoObjectFlag emptyFlag);" />
  74. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  75. <MemberType>Constructor</MemberType>
  76. <AssemblyInfo>
  77. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  78. </AssemblyInfo>
  79. <Parameters>
  80. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  81. </Parameters>
  82. <Docs>
  83. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  84. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  85. <remarks>
  86. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  87. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  88. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  89. </remarks>
  90. </Docs>
  91. </Member>
  92. <Member MemberName=".ctor">
  93. <MemberSignature Language="C#" Value="public Viewport (Urho.Scene scene, Urho.Camera camera, Urho.RenderPath renderPath);" />
  94. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Scene scene, class Urho.Camera camera, class Urho.RenderPath renderPath) cil managed" />
  95. <MemberType>Constructor</MemberType>
  96. <AssemblyInfo>
  97. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  98. </AssemblyInfo>
  99. <Parameters>
  100. <Parameter Name="scene" Type="Urho.Scene" />
  101. <Parameter Name="camera" Type="Urho.Camera" />
  102. <Parameter Name="renderPath" Type="Urho.RenderPath" />
  103. </Parameters>
  104. <Docs>
  105. <param name="scene">To be added.</param>
  106. <param name="camera">To be added.</param>
  107. <param name="renderPath">To be added.</param>
  108. <summary>To be added.</summary>
  109. <remarks>To be added.</remarks>
  110. </Docs>
  111. </Member>
  112. <Member MemberName=".ctor">
  113. <MemberSignature Language="C#" Value="public Viewport (Urho.Context context, Urho.Scene scene, Urho.Camera camera, Urho.RenderPath renderPath);" />
  114. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context, class Urho.Scene scene, class Urho.Camera camera, class Urho.RenderPath renderPath) cil managed" />
  115. <MemberType>Constructor</MemberType>
  116. <AssemblyInfo>
  117. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  118. </AssemblyInfo>
  119. <Parameters>
  120. <Parameter Name="context" Type="Urho.Context" />
  121. <Parameter Name="scene" Type="Urho.Scene" />
  122. <Parameter Name="camera" Type="Urho.Camera" />
  123. <Parameter Name="renderPath" Type="Urho.RenderPath" />
  124. </Parameters>
  125. <Docs>
  126. <param name="context">The context that this object will be attached to.</param>
  127. <param name="scene">To be added.</param>
  128. <param name="camera">To be added.</param>
  129. <param name="renderPath">To be added.</param>
  130. <summary>Creates an instance of Viewport that is attached to an execution context.</summary>
  131. <remarks>
  132. <para>This creates an instance of Viewport attached to the specified execution context.</para>
  133. </remarks>
  134. </Docs>
  135. </Member>
  136. <Member MemberName=".ctor">
  137. <MemberSignature Language="C#" Value="public Viewport (Urho.Scene scene, Urho.Camera camera, Urho.IntRect rect, Urho.RenderPath renderPath);" />
  138. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Scene scene, class Urho.Camera camera, valuetype Urho.IntRect rect, class Urho.RenderPath renderPath) cil managed" />
  139. <MemberType>Constructor</MemberType>
  140. <AssemblyInfo>
  141. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  142. </AssemblyInfo>
  143. <Parameters>
  144. <Parameter Name="scene" Type="Urho.Scene" />
  145. <Parameter Name="camera" Type="Urho.Camera" />
  146. <Parameter Name="rect" Type="Urho.IntRect" />
  147. <Parameter Name="renderPath" Type="Urho.RenderPath" />
  148. </Parameters>
  149. <Docs>
  150. <param name="scene">To be added.</param>
  151. <param name="camera">To be added.</param>
  152. <param name="rect">To be added.</param>
  153. <param name="renderPath">To be added.</param>
  154. <summary>To be added.</summary>
  155. <remarks>To be added.</remarks>
  156. </Docs>
  157. </Member>
  158. <Member MemberName=".ctor">
  159. <MemberSignature Language="C#" Value="public Viewport (Urho.Context context, Urho.Scene scene, Urho.Camera camera, Urho.IntRect rect, Urho.RenderPath renderPath);" />
  160. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context, class Urho.Scene scene, class Urho.Camera camera, valuetype Urho.IntRect rect, class Urho.RenderPath renderPath) cil managed" />
  161. <MemberType>Constructor</MemberType>
  162. <AssemblyInfo>
  163. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  164. </AssemblyInfo>
  165. <Parameters>
  166. <Parameter Name="context" Type="Urho.Context" />
  167. <Parameter Name="scene" Type="Urho.Scene" />
  168. <Parameter Name="camera" Type="Urho.Camera" />
  169. <Parameter Name="rect" Type="Urho.IntRect" />
  170. <Parameter Name="renderPath" Type="Urho.RenderPath" />
  171. </Parameters>
  172. <Docs>
  173. <param name="context">The context that this object will be attached to.</param>
  174. <param name="scene">To be added.</param>
  175. <param name="camera">To be added.</param>
  176. <param name="rect">To be added.</param>
  177. <param name="renderPath">To be added.</param>
  178. <summary>Creates an instance of Viewport that is attached to an execution context.</summary>
  179. <remarks>
  180. <para>This creates an instance of Viewport attached to the specified execution context.</para>
  181. </remarks>
  182. </Docs>
  183. </Member>
  184. <Member MemberName="AllocateView">
  185. <MemberSignature Language="C#" Value="public void AllocateView ();" />
  186. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void AllocateView() cil managed" />
  187. <MemberType>Method</MemberType>
  188. <AssemblyInfo>
  189. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  190. </AssemblyInfo>
  191. <ReturnValue>
  192. <ReturnType>System.Void</ReturnType>
  193. </ReturnValue>
  194. <Parameters />
  195. <Docs>
  196. <summary>
  197. Allocate the view structure. Called by Renderer.
  198. </summary>
  199. <remarks>To be added.</remarks>
  200. </Docs>
  201. </Member>
  202. <Member MemberName="Camera">
  203. <MemberSignature Language="C#" Value="public Urho.Camera Camera { get; set; }" />
  204. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Camera Camera" />
  205. <MemberType>Property</MemberType>
  206. <AssemblyInfo>
  207. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  208. </AssemblyInfo>
  209. <ReturnValue>
  210. <ReturnType>Urho.Camera</ReturnType>
  211. </ReturnValue>
  212. <Docs>
  213. <summary>
  214. Return camera.
  215. Or
  216. Set camera.
  217. </summary>
  218. <value>To be added.</value>
  219. <remarks>To be added.</remarks>
  220. </Docs>
  221. </Member>
  222. <Member MemberName="CullCamera">
  223. <MemberSignature Language="C#" Value="public Urho.Camera CullCamera { get; set; }" />
  224. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Camera CullCamera" />
  225. <MemberType>Property</MemberType>
  226. <AssemblyInfo>
  227. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  228. </AssemblyInfo>
  229. <ReturnValue>
  230. <ReturnType>Urho.Camera</ReturnType>
  231. </ReturnValue>
  232. <Docs>
  233. <summary>To be added.</summary>
  234. <value>To be added.</value>
  235. <remarks>To be added.</remarks>
  236. </Docs>
  237. </Member>
  238. <Member MemberName="DrawDebug">
  239. <MemberSignature Language="C#" Value="public bool DrawDebug { get; set; }" />
  240. <MemberSignature Language="ILAsm" Value=".property instance bool DrawDebug" />
  241. <MemberType>Property</MemberType>
  242. <AssemblyInfo>
  243. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  244. </AssemblyInfo>
  245. <ReturnValue>
  246. <ReturnType>System.Boolean</ReturnType>
  247. </ReturnValue>
  248. <Docs>
  249. <summary>
  250. Return whether to draw debug geometry.
  251. Or
  252. Set whether to render debug geometry. Default true.
  253. </summary>
  254. <value>To be added.</value>
  255. <remarks>To be added.</remarks>
  256. </Docs>
  257. </Member>
  258. <Member MemberName="GetScreenRay">
  259. <MemberSignature Language="C#" Value="public Urho.Ray GetScreenRay (int x, int y);" />
  260. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Ray GetScreenRay(int32 x, int32 y) cil managed" />
  261. <MemberType>Method</MemberType>
  262. <AssemblyInfo>
  263. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  264. </AssemblyInfo>
  265. <ReturnValue>
  266. <ReturnType>Urho.Ray</ReturnType>
  267. </ReturnValue>
  268. <Parameters>
  269. <Parameter Name="x" Type="System.Int32" />
  270. <Parameter Name="y" Type="System.Int32" />
  271. </Parameters>
  272. <Docs>
  273. <param name="x">To be added.</param>
  274. <param name="y">To be added.</param>
  275. <summary>
  276. Return ray corresponding to normalized screen coordinates.
  277. </summary>
  278. <returns>To be added.</returns>
  279. <remarks>To be added.</remarks>
  280. </Docs>
  281. </Member>
  282. <Member MemberName="Rect">
  283. <MemberSignature Language="C#" Value="public Urho.IntRect Rect { get; set; }" />
  284. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.IntRect Rect" />
  285. <MemberType>Property</MemberType>
  286. <AssemblyInfo>
  287. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  288. </AssemblyInfo>
  289. <ReturnValue>
  290. <ReturnType>Urho.IntRect</ReturnType>
  291. </ReturnValue>
  292. <Docs>
  293. <summary>
  294. Return rectangle.
  295. Or
  296. Set rectangle.
  297. </summary>
  298. <value>To be added.</value>
  299. <remarks>To be added.</remarks>
  300. </Docs>
  301. </Member>
  302. <Member MemberName="RenderPath">
  303. <MemberSignature Language="C#" Value="public Urho.RenderPath RenderPath { get; set; }" />
  304. <MemberSignature Language="ILAsm" Value=".property instance class Urho.RenderPath RenderPath" />
  305. <MemberType>Property</MemberType>
  306. <AssemblyInfo>
  307. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  308. </AssemblyInfo>
  309. <ReturnValue>
  310. <ReturnType>Urho.RenderPath</ReturnType>
  311. </ReturnValue>
  312. <Docs>
  313. <summary>
  314. Return rendering path.
  315. Or
  316. Set rendering path.
  317. </summary>
  318. <value>To be added.</value>
  319. <remarks>To be added.</remarks>
  320. </Docs>
  321. </Member>
  322. <Member MemberName="Scene">
  323. <MemberSignature Language="C#" Value="public Urho.Scene Scene { get; set; }" />
  324. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Scene Scene" />
  325. <MemberType>Property</MemberType>
  326. <AssemblyInfo>
  327. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  328. </AssemblyInfo>
  329. <ReturnValue>
  330. <ReturnType>Urho.Scene</ReturnType>
  331. </ReturnValue>
  332. <Docs>
  333. <summary>
  334. Return scene.
  335. Or
  336. Set scene.
  337. </summary>
  338. <value>To be added.</value>
  339. <remarks>To be added.</remarks>
  340. </Docs>
  341. </Member>
  342. <Member MemberName="ScreenToWorldPoint">
  343. <MemberSignature Language="C#" Value="public Urho.Vector3 ScreenToWorldPoint (int x, int y, float depth);" />
  344. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 ScreenToWorldPoint(int32 x, int32 y, float32 depth) cil managed" />
  345. <MemberType>Method</MemberType>
  346. <AssemblyInfo>
  347. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  348. </AssemblyInfo>
  349. <ReturnValue>
  350. <ReturnType>Urho.Vector3</ReturnType>
  351. </ReturnValue>
  352. <Parameters>
  353. <Parameter Name="x" Type="System.Int32" />
  354. <Parameter Name="y" Type="System.Int32" />
  355. <Parameter Name="depth" Type="System.Single" />
  356. </Parameters>
  357. <Docs>
  358. <param name="x">To be added.</param>
  359. <param name="y">To be added.</param>
  360. <param name="depth">To be added.</param>
  361. <summary>To be added.</summary>
  362. <returns>To be added.</returns>
  363. <remarks>To be added.</remarks>
  364. </Docs>
  365. </Member>
  366. <Member MemberName="SetRenderPath">
  367. <MemberSignature Language="C#" Value="public void SetRenderPath (Urho.Resources.XmlFile file);" />
  368. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetRenderPath(class Urho.Resources.XmlFile file) cil managed" />
  369. <MemberType>Method</MemberType>
  370. <AssemblyInfo>
  371. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  372. </AssemblyInfo>
  373. <ReturnValue>
  374. <ReturnType>System.Void</ReturnType>
  375. </ReturnValue>
  376. <Parameters>
  377. <Parameter Name="file" Type="Urho.Resources.XmlFile" />
  378. </Parameters>
  379. <Docs>
  380. <param name="file">To be added.</param>
  381. <summary>To be added.</summary>
  382. <remarks>To be added.</remarks>
  383. </Docs>
  384. </Member>
  385. <Member MemberName="Type">
  386. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  387. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  388. <MemberType>Property</MemberType>
  389. <AssemblyInfo>
  390. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  391. </AssemblyInfo>
  392. <ReturnValue>
  393. <ReturnType>Urho.StringHash</ReturnType>
  394. </ReturnValue>
  395. <Docs>
  396. <summary>Urho's type system type.</summary>
  397. <value>StringHash representing the type for this C# type.</value>
  398. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  399. </Docs>
  400. </Member>
  401. <Member MemberName="TypeName">
  402. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  403. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  404. <MemberType>Property</MemberType>
  405. <AssemblyInfo>
  406. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  407. </AssemblyInfo>
  408. <ReturnValue>
  409. <ReturnType>System.String</ReturnType>
  410. </ReturnValue>
  411. <Docs>
  412. <summary>Urho's low-level type name.</summary>
  413. <value>Stringified low-level type name.</value>
  414. <remarks></remarks>
  415. </Docs>
  416. </Member>
  417. <Member MemberName="TypeNameStatic">
  418. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  419. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  420. <MemberType>Property</MemberType>
  421. <AssemblyInfo>
  422. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  423. </AssemblyInfo>
  424. <ReturnValue>
  425. <ReturnType>System.String</ReturnType>
  426. </ReturnValue>
  427. <Docs>
  428. <summary>Urho's low-level type name, accessible as a static method.</summary>
  429. <value>Stringified low-level type name.</value>
  430. <remarks></remarks>
  431. </Docs>
  432. </Member>
  433. <Member MemberName="TypeStatic">
  434. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  435. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  436. <MemberType>Property</MemberType>
  437. <AssemblyInfo>
  438. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  439. </AssemblyInfo>
  440. <ReturnValue>
  441. <ReturnType>Urho.StringHash</ReturnType>
  442. </ReturnValue>
  443. <Docs>
  444. <summary>Urho's low-level type, accessible as a static method.</summary>
  445. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  446. <remarks></remarks>
  447. </Docs>
  448. </Member>
  449. <Member MemberName="View">
  450. <MemberSignature Language="C#" Value="public Urho.View View { get; }" />
  451. <MemberSignature Language="ILAsm" Value=".property instance class Urho.View View" />
  452. <MemberType>Property</MemberType>
  453. <AssemblyInfo>
  454. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  455. </AssemblyInfo>
  456. <ReturnValue>
  457. <ReturnType>Urho.View</ReturnType>
  458. </ReturnValue>
  459. <Docs>
  460. <summary>
  461. Return the internal rendering structure. May be null if the viewport has not been rendered yet.
  462. </summary>
  463. <value>To be added.</value>
  464. <remarks>To be added.</remarks>
  465. </Docs>
  466. </Member>
  467. <Member MemberName="WorldToScreenPoint">
  468. <MemberSignature Language="C#" Value="public Urho.IntVector2 WorldToScreenPoint (Urho.Vector3 worldPos);" />
  469. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.IntVector2 WorldToScreenPoint(valuetype Urho.Vector3 worldPos) cil managed" />
  470. <MemberType>Method</MemberType>
  471. <AssemblyInfo>
  472. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  473. </AssemblyInfo>
  474. <ReturnValue>
  475. <ReturnType>Urho.IntVector2</ReturnType>
  476. </ReturnValue>
  477. <Parameters>
  478. <Parameter Name="worldPos" Type="Urho.Vector3" />
  479. </Parameters>
  480. <Docs>
  481. <param name="worldPos">To be added.</param>
  482. <summary>To be added.</summary>
  483. <returns>To be added.</returns>
  484. <remarks>To be added.</remarks>
  485. </Docs>
  486. </Member>
  487. </Members>
  488. </Type>