AutoRemoveMode.cs 641 B

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  1. // WARNING - AUTOGENERATED - DO NOT EDIT
  2. //
  3. // Generated using `sharpie urho`
  4. //
  5. // AutoRemoveMode.cs
  6. //
  7. // Copyright 2015 Xamarin Inc. All rights reserved.
  8. using System;
  9. using System.Runtime.InteropServices;
  10. using System.Collections.Generic;
  11. using Urho.Urho2D;
  12. using Urho.Gui;
  13. using Urho.Resources;
  14. using Urho.IO;
  15. using Urho.Navigation;
  16. using Urho.Network;
  17. namespace Urho
  18. {
  19. /// <summary>
  20. /// Autoremove is used by some components for automatic removal from the scene hierarchy upon completion of an action, for example sound or particle effect.
  21. /// </summary>
  22. public enum AutoRemoveMode
  23. {
  24. Disabled = 0,
  25. Component,
  26. Node
  27. }
  28. }