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- // WARNING - AUTOGENERATED - DO NOT EDIT
- //
- // Generated using `sharpie urho`
- //
- // StaticModelGroup.cs
- //
- // Copyright 2015 Xamarin Inc. All rights reserved.
- using System;
- using System.Runtime.InteropServices;
- using System.Collections.Generic;
- using Urho.Urho2D;
- using Urho.Gui;
- using Urho.Resources;
- using Urho.IO;
- using Urho.Navigation;
- using Urho.Network;
- namespace Urho
- {
- /// <summary>
- /// Renders several object instances while culling and receiving light as one unit. Can be used as a CPU-side optimization, but note that also regular StaticModels will use instanced rendering if possible.
- /// </summary>
- public unsafe partial class StaticModelGroup : StaticModel
- {
- unsafe partial void OnStaticModelGroupCreated ();
- [Preserve]
- public StaticModelGroup (IntPtr handle) : base (handle)
- {
- OnStaticModelGroupCreated ();
- }
- [Preserve]
- protected StaticModelGroup (UrhoObjectFlag emptyFlag) : base (emptyFlag)
- {
- OnStaticModelGroupCreated ();
- }
- [DllImport (Consts.NativeImport, CallingConvention = CallingConvention.Cdecl)]
- internal static extern int StaticModelGroup_GetType (IntPtr handle);
- private StringHash UrhoGetType ()
- {
- Runtime.ValidateRefCounted (this);
- return new StringHash (StaticModelGroup_GetType (handle));
- }
- [DllImport (Consts.NativeImport, CallingConvention = CallingConvention.Cdecl)]
- internal static extern IntPtr StaticModelGroup_GetTypeName (IntPtr handle);
- private string GetTypeName ()
- {
- Runtime.ValidateRefCounted (this);
- return Marshal.PtrToStringAnsi (StaticModelGroup_GetTypeName (handle));
- }
- [DllImport (Consts.NativeImport, CallingConvention = CallingConvention.Cdecl)]
- internal static extern int StaticModelGroup_GetTypeStatic ();
- private static StringHash GetTypeStatic ()
- {
- Runtime.Validate (typeof(StaticModelGroup));
- return new StringHash (StaticModelGroup_GetTypeStatic ());
- }
- [DllImport (Consts.NativeImport, CallingConvention = CallingConvention.Cdecl)]
- internal static extern IntPtr StaticModelGroup_GetTypeNameStatic ();
- private static string GetTypeNameStatic ()
- {
- Runtime.Validate (typeof(StaticModelGroup));
- return Marshal.PtrToStringAnsi (StaticModelGroup_GetTypeNameStatic ());
- }
- [Preserve]
- public StaticModelGroup () : this (Application.CurrentContext)
- {
- }
- [DllImport (Consts.NativeImport, CallingConvention = CallingConvention.Cdecl)]
- internal static extern IntPtr StaticModelGroup_StaticModelGroup (IntPtr context);
- [Preserve]
- public StaticModelGroup (Context context) : base (UrhoObjectFlag.Empty)
- {
- Runtime.Validate (typeof(StaticModelGroup));
- handle = StaticModelGroup_StaticModelGroup ((object)context == null ? IntPtr.Zero : context.Handle);
- Runtime.RegisterObject (this);
- OnStaticModelGroupCreated ();
- }
- [DllImport (Consts.NativeImport, CallingConvention = CallingConvention.Cdecl)]
- internal static extern void StaticModelGroup_RegisterObject (IntPtr context);
- /// <summary>
- /// Register object factory. StaticModel must be registered first.
- /// </summary>
- public new static void RegisterObject (Context context)
- {
- Runtime.Validate (typeof(StaticModelGroup));
- StaticModelGroup_RegisterObject ((object)context == null ? IntPtr.Zero : context.Handle);
- }
- [DllImport (Consts.NativeImport, CallingConvention = CallingConvention.Cdecl)]
- internal static extern void StaticModelGroup_ApplyAttributes (IntPtr handle);
- /// <summary>
- /// Apply attribute changes that can not be applied immediately. Called after scene load or a network update.
- /// </summary>
- public override void ApplyAttributes ()
- {
- Runtime.ValidateRefCounted (this);
- StaticModelGroup_ApplyAttributes (handle);
- }
- [DllImport (Consts.NativeImport, CallingConvention = CallingConvention.Cdecl)]
- internal static extern uint StaticModelGroup_GetNumOccluderTriangles (IntPtr handle);
- /// <summary>
- /// Return number of occlusion geometry triangles.
- /// </summary>
- private uint GetNumOccluderTriangles ()
- {
- Runtime.ValidateRefCounted (this);
- return StaticModelGroup_GetNumOccluderTriangles (handle);
- }
- [DllImport (Consts.NativeImport, CallingConvention = CallingConvention.Cdecl)]
- internal static extern bool StaticModelGroup_DrawOcclusion (IntPtr handle, IntPtr buffer);
- /// <summary>
- /// Draw to occlusion buffer. Return true if did not run out of triangles.
- /// </summary>
- public override bool DrawOcclusion (OcclusionBuffer buffer)
- {
- Runtime.ValidateRefCounted (this);
- return StaticModelGroup_DrawOcclusion (handle, (object)buffer == null ? IntPtr.Zero : buffer.Handle);
- }
- [DllImport (Consts.NativeImport, CallingConvention = CallingConvention.Cdecl)]
- internal static extern void StaticModelGroup_AddInstanceNode (IntPtr handle, IntPtr node);
- /// <summary>
- /// Add an instance scene node. It does not need any drawable components of its own.
- /// </summary>
- public void AddInstanceNode (Node node)
- {
- Runtime.ValidateRefCounted (this);
- StaticModelGroup_AddInstanceNode (handle, (object)node == null ? IntPtr.Zero : node.Handle);
- }
- [DllImport (Consts.NativeImport, CallingConvention = CallingConvention.Cdecl)]
- internal static extern void StaticModelGroup_RemoveInstanceNode (IntPtr handle, IntPtr node);
- /// <summary>
- /// Remove an instance scene node.
- /// </summary>
- public void RemoveInstanceNode (Node node)
- {
- Runtime.ValidateRefCounted (this);
- StaticModelGroup_RemoveInstanceNode (handle, (object)node == null ? IntPtr.Zero : node.Handle);
- }
- [DllImport (Consts.NativeImport, CallingConvention = CallingConvention.Cdecl)]
- internal static extern void StaticModelGroup_RemoveAllInstanceNodes (IntPtr handle);
- /// <summary>
- /// Remove all instance scene nodes.
- /// </summary>
- public void RemoveAllInstanceNodes ()
- {
- Runtime.ValidateRefCounted (this);
- StaticModelGroup_RemoveAllInstanceNodes (handle);
- }
- [DllImport (Consts.NativeImport, CallingConvention = CallingConvention.Cdecl)]
- internal static extern uint StaticModelGroup_GetNumInstanceNodes (IntPtr handle);
- /// <summary>
- /// Return number of instance nodes.
- /// </summary>
- private uint GetNumInstanceNodes ()
- {
- Runtime.ValidateRefCounted (this);
- return StaticModelGroup_GetNumInstanceNodes (handle);
- }
- [DllImport (Consts.NativeImport, CallingConvention = CallingConvention.Cdecl)]
- internal static extern IntPtr StaticModelGroup_GetInstanceNode (IntPtr handle, uint index);
- /// <summary>
- /// Return instance node by index.
- /// </summary>
- public Node GetInstanceNode (uint index)
- {
- Runtime.ValidateRefCounted (this);
- return Runtime.LookupObject<Node> (StaticModelGroup_GetInstanceNode (handle, index));
- }
- public override StringHash Type {
- get {
- return UrhoGetType ();
- }
- }
- public override string TypeName {
- get {
- return GetTypeName ();
- }
- }
- [Preserve]
- public new static StringHash TypeStatic {
- get {
- return GetTypeStatic ();
- }
- }
- public new static string TypeNameStatic {
- get {
- return GetTypeNameStatic ();
- }
- }
- /// <summary>
- /// Return number of occlusion geometry triangles.
- /// </summary>
- public override uint NumOccluderTriangles {
- get {
- return GetNumOccluderTriangles ();
- }
- }
- /// <summary>
- /// Return number of instance nodes.
- /// </summary>
- public uint NumInstanceNodes {
- get {
- return GetNumInstanceNodes ();
- }
- }
- }
- }
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