CollisionData.xml 3.6 KB

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  1. <Type Name="CollisionData" FullName="Urho.Physics.CollisionData">
  2. <TypeSignature Language="C#" Value="public struct CollisionData" />
  3. <TypeSignature Language="ILAsm" Value=".class public sequential ansi sealed beforefieldinit CollisionData extends System.ValueType" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>System.ValueType</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>Contains the information about a physics collision event.</summary>
  14. <remarks>The data in this structure is the result of a collision event between scene nodes and rigit bodies.</remarks>
  15. </Docs>
  16. <Members>
  17. <Member MemberName="ContactDistance">
  18. <MemberSignature Language="C#" Value="public float ContactDistance;" />
  19. <MemberSignature Language="ILAsm" Value=".field public float32 ContactDistance" />
  20. <MemberType>Field</MemberType>
  21. <AssemblyInfo>
  22. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  23. </AssemblyInfo>
  24. <ReturnValue>
  25. <ReturnType>System.Single</ReturnType>
  26. </ReturnValue>
  27. <Docs>
  28. <summary>Distance, negative when interpenetrating</summary>
  29. <remarks>To be added.</remarks>
  30. </Docs>
  31. </Member>
  32. <Member MemberName="ContactImpulse">
  33. <MemberSignature Language="C#" Value="public float ContactImpulse;" />
  34. <MemberSignature Language="ILAsm" Value=".field public float32 ContactImpulse" />
  35. <MemberType>Field</MemberType>
  36. <AssemblyInfo>
  37. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  38. </AssemblyInfo>
  39. <ReturnValue>
  40. <ReturnType>System.Single</ReturnType>
  41. </ReturnValue>
  42. <Docs>
  43. <summary>Impulse applied in collision</summary>
  44. <remarks>To be added.</remarks>
  45. </Docs>
  46. </Member>
  47. <Member MemberName="ContactNormal">
  48. <MemberSignature Language="C#" Value="public Urho.Vector3 ContactNormal;" />
  49. <MemberSignature Language="ILAsm" Value=".field public valuetype Urho.Vector3 ContactNormal" />
  50. <MemberType>Field</MemberType>
  51. <AssemblyInfo>
  52. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  53. </AssemblyInfo>
  54. <ReturnValue>
  55. <ReturnType>Urho.Vector3</ReturnType>
  56. </ReturnValue>
  57. <Docs>
  58. <summary>Normal vector.</summary>
  59. <remarks>To be added.</remarks>
  60. </Docs>
  61. </Member>
  62. <Member MemberName="ContactPosition">
  63. <MemberSignature Language="C#" Value="public Urho.Vector3 ContactPosition;" />
  64. <MemberSignature Language="ILAsm" Value=".field public valuetype Urho.Vector3 ContactPosition" />
  65. <MemberType>Field</MemberType>
  66. <AssemblyInfo>
  67. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  68. </AssemblyInfo>
  69. <ReturnValue>
  70. <ReturnType>Urho.Vector3</ReturnType>
  71. </ReturnValue>
  72. <Docs>
  73. <summary>World space position</summary>
  74. <remarks>To be added.</remarks>
  75. </Docs>
  76. </Member>
  77. <Member MemberName="ToString">
  78. <MemberSignature Language="C#" Value="public override string ToString ();" />
  79. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance string ToString() cil managed" />
  80. <MemberType>Method</MemberType>
  81. <AssemblyInfo>
  82. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  83. </AssemblyInfo>
  84. <ReturnValue>
  85. <ReturnType>System.String</ReturnType>
  86. </ReturnValue>
  87. <Parameters />
  88. <Docs>
  89. <summary>Returns a human readable description of the collision.</summary>
  90. <returns>To be added.</returns>
  91. <remarks>To be added.</remarks>
  92. </Docs>
  93. </Member>
  94. </Members>
  95. </Type>