AnimationState.xml 23 KB

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  1. <Type Name="AnimationState" FullName="Urho.AnimationState">
  2. <TypeSignature Language="C#" Value="public class AnimationState : Urho.RefCounted" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit AnimationState extends Urho.RefCounted" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.RefCounted</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>Animation instance.
  14. </summary>
  15. <remarks>To be added.</remarks>
  16. </Docs>
  17. <Members>
  18. <Member MemberName=".ctor">
  19. <MemberSignature Language="C#" Value="public AnimationState (IntPtr handle);" />
  20. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  21. <MemberType>Constructor</MemberType>
  22. <AssemblyInfo>
  23. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  24. </AssemblyInfo>
  25. <Attributes>
  26. <Attribute>
  27. <AttributeName>Preserve</AttributeName>
  28. </Attribute>
  29. </Attributes>
  30. <Parameters>
  31. <Parameter Name="handle" Type="System.IntPtr" />
  32. </Parameters>
  33. <Docs>
  34. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  35. <summary>Constructs a new instance of Urho.AnimationState, given a raw pointer to an unmanaged object</summary>
  36. <remarks>
  37. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  38. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  39. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  40. </remarks>
  41. </Docs>
  42. </Member>
  43. <Member MemberName=".ctor">
  44. <MemberSignature Language="C#" Value="protected AnimationState (Urho.UrhoObjectFlag emptyFlag);" />
  45. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  46. <MemberType>Constructor</MemberType>
  47. <AssemblyInfo>
  48. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  49. </AssemblyInfo>
  50. <Attributes>
  51. <Attribute>
  52. <AttributeName>Preserve</AttributeName>
  53. </Attribute>
  54. </Attributes>
  55. <Parameters>
  56. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  57. </Parameters>
  58. <Docs>
  59. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  60. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  61. <remarks>
  62. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  63. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  64. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  65. </remarks>
  66. </Docs>
  67. </Member>
  68. <Member MemberName=".ctor">
  69. <MemberSignature Language="C#" Value="public AnimationState (Urho.AnimatedModel model, Urho.Animation animation);" />
  70. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.AnimatedModel model, class Urho.Animation animation) cil managed" />
  71. <MemberType>Constructor</MemberType>
  72. <AssemblyInfo>
  73. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  74. </AssemblyInfo>
  75. <Attributes>
  76. <Attribute>
  77. <AttributeName>Preserve</AttributeName>
  78. </Attribute>
  79. </Attributes>
  80. <Parameters>
  81. <Parameter Name="model" Type="Urho.AnimatedModel" />
  82. <Parameter Name="animation" Type="Urho.Animation" />
  83. </Parameters>
  84. <Docs>
  85. <param name="model">To be added.</param>
  86. <param name="animation">To be added.</param>
  87. <summary>To be added.</summary>
  88. <remarks>To be added.</remarks>
  89. </Docs>
  90. </Member>
  91. <Member MemberName=".ctor">
  92. <MemberSignature Language="C#" Value="public AnimationState (Urho.Node node, Urho.Animation animation);" />
  93. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Node node, class Urho.Animation animation) cil managed" />
  94. <MemberType>Constructor</MemberType>
  95. <AssemblyInfo>
  96. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  97. </AssemblyInfo>
  98. <Attributes>
  99. <Attribute>
  100. <AttributeName>Preserve</AttributeName>
  101. </Attribute>
  102. </Attributes>
  103. <Parameters>
  104. <Parameter Name="node" Type="Urho.Node" />
  105. <Parameter Name="animation" Type="Urho.Animation" />
  106. </Parameters>
  107. <Docs>
  108. <param name="node">To be added.</param>
  109. <param name="animation">To be added.</param>
  110. <summary>To be added.</summary>
  111. <remarks>To be added.</remarks>
  112. </Docs>
  113. </Member>
  114. <Member MemberName="AddTime">
  115. <MemberSignature Language="C#" Value="public void AddTime (float delta);" />
  116. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void AddTime(float32 delta) cil managed" />
  117. <MemberType>Method</MemberType>
  118. <AssemblyInfo>
  119. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  120. </AssemblyInfo>
  121. <ReturnValue>
  122. <ReturnType>System.Void</ReturnType>
  123. </ReturnValue>
  124. <Parameters>
  125. <Parameter Name="delta" Type="System.Single" />
  126. </Parameters>
  127. <Docs>
  128. <param name="delta">To be added.</param>
  129. <summary>
  130. Modify time position. %Animation triggers will be fired.
  131. </summary>
  132. <remarks>To be added.</remarks>
  133. </Docs>
  134. </Member>
  135. <Member MemberName="AddWeight">
  136. <MemberSignature Language="C#" Value="public void AddWeight (float delta);" />
  137. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void AddWeight(float32 delta) cil managed" />
  138. <MemberType>Method</MemberType>
  139. <AssemblyInfo>
  140. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  141. </AssemblyInfo>
  142. <ReturnValue>
  143. <ReturnType>System.Void</ReturnType>
  144. </ReturnValue>
  145. <Parameters>
  146. <Parameter Name="delta" Type="System.Single" />
  147. </Parameters>
  148. <Docs>
  149. <param name="delta">To be added.</param>
  150. <summary>
  151. Modify blending weight.
  152. </summary>
  153. <remarks>To be added.</remarks>
  154. </Docs>
  155. </Member>
  156. <Member MemberName="Animation">
  157. <MemberSignature Language="C#" Value="public Urho.Animation Animation { get; }" />
  158. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Animation Animation" />
  159. <MemberType>Property</MemberType>
  160. <AssemblyInfo>
  161. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  162. </AssemblyInfo>
  163. <ReturnValue>
  164. <ReturnType>Urho.Animation</ReturnType>
  165. </ReturnValue>
  166. <Docs>
  167. <summary>
  168. Return animation.
  169. </summary>
  170. <value>To be added.</value>
  171. <remarks>To be added.</remarks>
  172. </Docs>
  173. </Member>
  174. <Member MemberName="Apply">
  175. <MemberSignature Language="C#" Value="public void Apply ();" />
  176. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Apply() cil managed" />
  177. <MemberType>Method</MemberType>
  178. <AssemblyInfo>
  179. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  180. </AssemblyInfo>
  181. <ReturnValue>
  182. <ReturnType>System.Void</ReturnType>
  183. </ReturnValue>
  184. <Parameters />
  185. <Docs>
  186. <summary>
  187. Apply the animation at the current time position.
  188. </summary>
  189. <remarks>To be added.</remarks>
  190. </Docs>
  191. </Member>
  192. <Member MemberName="BlendMode">
  193. <MemberSignature Language="C#" Value="public Urho.AnimationBlendMode BlendMode { get; set; }" />
  194. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.AnimationBlendMode BlendMode" />
  195. <MemberType>Property</MemberType>
  196. <AssemblyInfo>
  197. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  198. </AssemblyInfo>
  199. <ReturnValue>
  200. <ReturnType>Urho.AnimationBlendMode</ReturnType>
  201. </ReturnValue>
  202. <Docs>
  203. <summary>Return blending mode.
  204. Or
  205. Set blending mode.</summary>
  206. <value>To be added.</value>
  207. <remarks>To be added.</remarks>
  208. </Docs>
  209. </Member>
  210. <Member MemberName="Enabled">
  211. <MemberSignature Language="C#" Value="public bool Enabled { get; }" />
  212. <MemberSignature Language="ILAsm" Value=".property instance bool Enabled" />
  213. <MemberType>Property</MemberType>
  214. <AssemblyInfo>
  215. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  216. </AssemblyInfo>
  217. <ReturnValue>
  218. <ReturnType>System.Boolean</ReturnType>
  219. </ReturnValue>
  220. <Docs>
  221. <summary>Return whether weight is nonzero.</summary>
  222. <value>To be added.</value>
  223. <remarks>To be added.</remarks>
  224. </Docs>
  225. </Member>
  226. <Member MemberName="GetBoneWeight">
  227. <MemberSignature Language="C#" Value="public float GetBoneWeight (string name);" />
  228. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetBoneWeight(string name) cil managed" />
  229. <MemberType>Method</MemberType>
  230. <AssemblyInfo>
  231. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  232. </AssemblyInfo>
  233. <ReturnValue>
  234. <ReturnType>System.Single</ReturnType>
  235. </ReturnValue>
  236. <Parameters>
  237. <Parameter Name="name" Type="System.String" />
  238. </Parameters>
  239. <Docs>
  240. <param name="name">To be added.</param>
  241. <summary>
  242. Return per-bone blending weight by name.
  243. </summary>
  244. <returns>To be added.</returns>
  245. <remarks>To be added.</remarks>
  246. </Docs>
  247. </Member>
  248. <Member MemberName="GetBoneWeight">
  249. <MemberSignature Language="C#" Value="public float GetBoneWeight (uint index);" />
  250. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetBoneWeight(unsigned int32 index) cil managed" />
  251. <MemberType>Method</MemberType>
  252. <AssemblyInfo>
  253. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  254. </AssemblyInfo>
  255. <ReturnValue>
  256. <ReturnType>System.Single</ReturnType>
  257. </ReturnValue>
  258. <Parameters>
  259. <Parameter Name="index" Type="System.UInt32" />
  260. </Parameters>
  261. <Docs>
  262. <param name="index">To be added.</param>
  263. <summary>
  264. Return per-bone blending weight by track index.
  265. </summary>
  266. <returns>To be added.</returns>
  267. <remarks>To be added.</remarks>
  268. </Docs>
  269. </Member>
  270. <Member MemberName="GetBoneWeight">
  271. <MemberSignature Language="C#" Value="public float GetBoneWeight (Urho.StringHash nameHash);" />
  272. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetBoneWeight(valuetype Urho.StringHash nameHash) cil managed" />
  273. <MemberType>Method</MemberType>
  274. <AssemblyInfo>
  275. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  276. </AssemblyInfo>
  277. <ReturnValue>
  278. <ReturnType>System.Single</ReturnType>
  279. </ReturnValue>
  280. <Parameters>
  281. <Parameter Name="nameHash" Type="Urho.StringHash" />
  282. </Parameters>
  283. <Docs>
  284. <param name="nameHash">To be added.</param>
  285. <summary>
  286. Return per-bone blending weight by name.
  287. </summary>
  288. <returns>To be added.</returns>
  289. <remarks>To be added.</remarks>
  290. </Docs>
  291. </Member>
  292. <Member MemberName="GetTrackIndex">
  293. <MemberSignature Language="C#" Value="public uint GetTrackIndex (string name);" />
  294. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 GetTrackIndex(string name) cil managed" />
  295. <MemberType>Method</MemberType>
  296. <AssemblyInfo>
  297. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  298. </AssemblyInfo>
  299. <ReturnValue>
  300. <ReturnType>System.UInt32</ReturnType>
  301. </ReturnValue>
  302. <Parameters>
  303. <Parameter Name="name" Type="System.String" />
  304. </Parameters>
  305. <Docs>
  306. <param name="name">To be added.</param>
  307. <summary>
  308. Return track index by bone name, or M_MAX_UNSIGNED if not found.
  309. </summary>
  310. <returns>To be added.</returns>
  311. <remarks>To be added.</remarks>
  312. </Docs>
  313. </Member>
  314. <Member MemberName="GetTrackIndex">
  315. <MemberSignature Language="C#" Value="public uint GetTrackIndex (Urho.Node node);" />
  316. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 GetTrackIndex(class Urho.Node node) cil managed" />
  317. <MemberType>Method</MemberType>
  318. <AssemblyInfo>
  319. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  320. </AssemblyInfo>
  321. <ReturnValue>
  322. <ReturnType>System.UInt32</ReturnType>
  323. </ReturnValue>
  324. <Parameters>
  325. <Parameter Name="node" Type="Urho.Node" />
  326. </Parameters>
  327. <Docs>
  328. <param name="node">To be added.</param>
  329. <summary>
  330. Return track index with matching bone node, or M_MAX_UNSIGNED if not found.
  331. </summary>
  332. <returns>To be added.</returns>
  333. <remarks>To be added.</remarks>
  334. </Docs>
  335. </Member>
  336. <Member MemberName="GetTrackIndex">
  337. <MemberSignature Language="C#" Value="public uint GetTrackIndex (Urho.StringHash nameHash);" />
  338. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 GetTrackIndex(valuetype Urho.StringHash nameHash) cil managed" />
  339. <MemberType>Method</MemberType>
  340. <AssemblyInfo>
  341. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  342. </AssemblyInfo>
  343. <ReturnValue>
  344. <ReturnType>System.UInt32</ReturnType>
  345. </ReturnValue>
  346. <Parameters>
  347. <Parameter Name="nameHash" Type="Urho.StringHash" />
  348. </Parameters>
  349. <Docs>
  350. <param name="nameHash">To be added.</param>
  351. <summary>
  352. Return track index by bone name hash, or M_MAX_UNSIGNED if not found.
  353. </summary>
  354. <returns>To be added.</returns>
  355. <remarks>To be added.</remarks>
  356. </Docs>
  357. </Member>
  358. <Member MemberName="Layer">
  359. <MemberSignature Language="C#" Value="public byte Layer { get; set; }" />
  360. <MemberSignature Language="ILAsm" Value=".property instance unsigned int8 Layer" />
  361. <MemberType>Property</MemberType>
  362. <AssemblyInfo>
  363. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  364. </AssemblyInfo>
  365. <ReturnValue>
  366. <ReturnType>System.Byte</ReturnType>
  367. </ReturnValue>
  368. <Docs>
  369. <summary>
  370. Return blending layer.
  371. Or
  372. Set blending layer.
  373. </summary>
  374. <value>To be added.</value>
  375. <remarks>To be added.</remarks>
  376. </Docs>
  377. </Member>
  378. <Member MemberName="Length">
  379. <MemberSignature Language="C#" Value="public float Length { get; }" />
  380. <MemberSignature Language="ILAsm" Value=".property instance float32 Length" />
  381. <MemberType>Property</MemberType>
  382. <AssemblyInfo>
  383. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  384. </AssemblyInfo>
  385. <ReturnValue>
  386. <ReturnType>System.Single</ReturnType>
  387. </ReturnValue>
  388. <Docs>
  389. <summary>
  390. Return animation length.
  391. </summary>
  392. <value>To be added.</value>
  393. <remarks>To be added.</remarks>
  394. </Docs>
  395. </Member>
  396. <Member MemberName="Looped">
  397. <MemberSignature Language="C#" Value="public bool Looped { get; set; }" />
  398. <MemberSignature Language="ILAsm" Value=".property instance bool Looped" />
  399. <MemberType>Property</MemberType>
  400. <AssemblyInfo>
  401. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  402. </AssemblyInfo>
  403. <ReturnValue>
  404. <ReturnType>System.Boolean</ReturnType>
  405. </ReturnValue>
  406. <Docs>
  407. <summary>Determines whether the animation looped.</summary>
  408. <value>To be added.</value>
  409. <remarks>To be added.</remarks>
  410. </Docs>
  411. </Member>
  412. <Member MemberName="Model">
  413. <MemberSignature Language="C#" Value="public Urho.AnimatedModel Model { get; }" />
  414. <MemberSignature Language="ILAsm" Value=".property instance class Urho.AnimatedModel Model" />
  415. <MemberType>Property</MemberType>
  416. <AssemblyInfo>
  417. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  418. </AssemblyInfo>
  419. <ReturnValue>
  420. <ReturnType>Urho.AnimatedModel</ReturnType>
  421. </ReturnValue>
  422. <Docs>
  423. <summary>
  424. Return animated model this state belongs to (model mode.)
  425. </summary>
  426. <value>To be added.</value>
  427. <remarks>To be added.</remarks>
  428. </Docs>
  429. </Member>
  430. <Member MemberName="Node">
  431. <MemberSignature Language="C#" Value="public Urho.Node Node { get; }" />
  432. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Node Node" />
  433. <MemberType>Property</MemberType>
  434. <AssemblyInfo>
  435. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  436. </AssemblyInfo>
  437. <ReturnValue>
  438. <ReturnType>Urho.Node</ReturnType>
  439. </ReturnValue>
  440. <Docs>
  441. <summary>
  442. Return root scene node this state controls (node hierarchy mode.)
  443. </summary>
  444. <value>To be added.</value>
  445. <remarks>To be added.</remarks>
  446. </Docs>
  447. </Member>
  448. <Member MemberName="SetBoneWeight">
  449. <MemberSignature Language="C#" Value="public void SetBoneWeight (string name, float weight, bool recursive = false);" />
  450. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetBoneWeight(string name, float32 weight, bool recursive) cil managed" />
  451. <MemberType>Method</MemberType>
  452. <AssemblyInfo>
  453. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  454. </AssemblyInfo>
  455. <ReturnValue>
  456. <ReturnType>System.Void</ReturnType>
  457. </ReturnValue>
  458. <Parameters>
  459. <Parameter Name="name" Type="System.String" />
  460. <Parameter Name="weight" Type="System.Single" />
  461. <Parameter Name="recursive" Type="System.Boolean" />
  462. </Parameters>
  463. <Docs>
  464. <param name="name">To be added.</param>
  465. <param name="weight">To be added.</param>
  466. <param name="recursive">To be added.</param>
  467. <summary>
  468. Set per-bone blending weight by name.
  469. </summary>
  470. <remarks>To be added.</remarks>
  471. </Docs>
  472. </Member>
  473. <Member MemberName="SetBoneWeight">
  474. <MemberSignature Language="C#" Value="public void SetBoneWeight (uint index, float weight, bool recursive = false);" />
  475. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetBoneWeight(unsigned int32 index, float32 weight, bool recursive) cil managed" />
  476. <MemberType>Method</MemberType>
  477. <AssemblyInfo>
  478. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  479. </AssemblyInfo>
  480. <ReturnValue>
  481. <ReturnType>System.Void</ReturnType>
  482. </ReturnValue>
  483. <Parameters>
  484. <Parameter Name="index" Type="System.UInt32" />
  485. <Parameter Name="weight" Type="System.Single" />
  486. <Parameter Name="recursive" Type="System.Boolean" />
  487. </Parameters>
  488. <Docs>
  489. <param name="index">To be added.</param>
  490. <param name="weight">To be added.</param>
  491. <param name="recursive">To be added.</param>
  492. <summary>
  493. Set per-bone blending weight by track index. Default is 1.0 (full), is multiplied with the state's blending weight when applying the animation. Optionally recurses to child bones.
  494. </summary>
  495. <remarks>To be added.</remarks>
  496. </Docs>
  497. </Member>
  498. <Member MemberName="SetBoneWeight">
  499. <MemberSignature Language="C#" Value="public void SetBoneWeight (Urho.StringHash nameHash, float weight, bool recursive = false);" />
  500. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetBoneWeight(valuetype Urho.StringHash nameHash, float32 weight, bool recursive) cil managed" />
  501. <MemberType>Method</MemberType>
  502. <AssemblyInfo>
  503. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  504. </AssemblyInfo>
  505. <ReturnValue>
  506. <ReturnType>System.Void</ReturnType>
  507. </ReturnValue>
  508. <Parameters>
  509. <Parameter Name="nameHash" Type="Urho.StringHash" />
  510. <Parameter Name="weight" Type="System.Single" />
  511. <Parameter Name="recursive" Type="System.Boolean" />
  512. </Parameters>
  513. <Docs>
  514. <param name="nameHash">To be added.</param>
  515. <param name="weight">To be added.</param>
  516. <param name="recursive">To be added.</param>
  517. <summary>
  518. Set per-bone blending weight by name hash.
  519. </summary>
  520. <remarks>To be added.</remarks>
  521. </Docs>
  522. </Member>
  523. <Member MemberName="StartBone">
  524. <MemberSignature Language="C#" Value="public Urho.Bone* StartBone { get; set; }" />
  525. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Bone* StartBone" />
  526. <MemberType>Property</MemberType>
  527. <AssemblyInfo>
  528. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  529. </AssemblyInfo>
  530. <ReturnValue>
  531. <ReturnType>Urho.Bone*</ReturnType>
  532. </ReturnValue>
  533. <Docs>
  534. <summary>
  535. Return start bone.
  536. Or
  537. Set start bone. Not supported in node animation mode. Resets any assigned per-bone weights.
  538. </summary>
  539. <value>To be added.</value>
  540. <remarks>To be added.</remarks>
  541. </Docs>
  542. </Member>
  543. <Member MemberName="Time">
  544. <MemberSignature Language="C#" Value="public float Time { get; set; }" />
  545. <MemberSignature Language="ILAsm" Value=".property instance float32 Time" />
  546. <MemberType>Property</MemberType>
  547. <AssemblyInfo>
  548. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  549. </AssemblyInfo>
  550. <ReturnValue>
  551. <ReturnType>System.Single</ReturnType>
  552. </ReturnValue>
  553. <Docs>
  554. <summary>
  555. Return time position.
  556. Or
  557. Set time position. Does not fire animation triggers.
  558. </summary>
  559. <value>To be added.</value>
  560. <remarks>To be added.</remarks>
  561. </Docs>
  562. </Member>
  563. <Member MemberName="Weight">
  564. <MemberSignature Language="C#" Value="public float Weight { get; set; }" />
  565. <MemberSignature Language="ILAsm" Value=".property instance float32 Weight" />
  566. <MemberType>Property</MemberType>
  567. <AssemblyInfo>
  568. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  569. </AssemblyInfo>
  570. <ReturnValue>
  571. <ReturnType>System.Single</ReturnType>
  572. </ReturnValue>
  573. <Docs>
  574. <summary>
  575. Return blending weight.
  576. Or
  577. Set blending weight.
  578. </summary>
  579. <value>To be added.</value>
  580. <remarks>To be added.</remarks>
  581. </Docs>
  582. </Member>
  583. </Members>
  584. </Type>