ConstantBuffer.xml 14 KB

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  1. <Type Name="ConstantBuffer" FullName="Urho.ConstantBuffer">
  2. <TypeSignature Language="C#" Value="public class ConstantBuffer : Urho.UrhoObject, Urho.IGPUObject" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit ConstantBuffer extends Urho.UrhoObject implements class Urho.IGPUObject" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.UrhoObject</BaseTypeName>
  10. </Base>
  11. <Interfaces>
  12. <Interface>
  13. <InterfaceName>Urho.IGPUObject</InterfaceName>
  14. </Interface>
  15. </Interfaces>
  16. <Docs>
  17. <summary>
  18. Hardware constant buffer.
  19. </summary>
  20. <remarks>To be added.</remarks>
  21. </Docs>
  22. <Members>
  23. <Member MemberName=".ctor">
  24. <MemberSignature Language="C#" Value="public ConstantBuffer ();" />
  25. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  26. <MemberType>Constructor</MemberType>
  27. <AssemblyInfo>
  28. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  29. </AssemblyInfo>
  30. <Attributes>
  31. <Attribute>
  32. <AttributeName>Preserve</AttributeName>
  33. </Attribute>
  34. </Attributes>
  35. <Parameters />
  36. <Docs>
  37. <summary>
  38. <para>Constructs a new instance of Urho.ConstantBuffer which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  39. </summary>
  40. <remarks>
  41. </remarks>
  42. </Docs>
  43. </Member>
  44. <Member MemberName=".ctor">
  45. <MemberSignature Language="C#" Value="public ConstantBuffer (IntPtr handle);" />
  46. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  47. <MemberType>Constructor</MemberType>
  48. <AssemblyInfo>
  49. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  50. </AssemblyInfo>
  51. <Attributes>
  52. <Attribute>
  53. <AttributeName>Preserve</AttributeName>
  54. </Attribute>
  55. </Attributes>
  56. <Parameters>
  57. <Parameter Name="handle" Type="System.IntPtr" />
  58. </Parameters>
  59. <Docs>
  60. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  61. <summary>Constructs a new instance of Urho.ConstantBuffer, given a raw pointer to an unmanaged object</summary>
  62. <remarks>
  63. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  64. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  65. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  66. </remarks>
  67. </Docs>
  68. </Member>
  69. <Member MemberName=".ctor">
  70. <MemberSignature Language="C#" Value="public ConstantBuffer (Urho.Context context);" />
  71. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  72. <MemberType>Constructor</MemberType>
  73. <AssemblyInfo>
  74. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  75. </AssemblyInfo>
  76. <Attributes>
  77. <Attribute>
  78. <AttributeName>Preserve</AttributeName>
  79. </Attribute>
  80. </Attributes>
  81. <Parameters>
  82. <Parameter Name="context" Type="Urho.Context" />
  83. </Parameters>
  84. <Docs>
  85. <param name="context">The context that this object will be attached to.</param>
  86. <summary>
  87. <para>Constructs a new instance of Urho.ConstantBuffer linked to a specific <see cref="T:Urho.Context" />.</para>
  88. </summary>
  89. <remarks>
  90. </remarks>
  91. </Docs>
  92. </Member>
  93. <Member MemberName=".ctor">
  94. <MemberSignature Language="C#" Value="protected ConstantBuffer (Urho.UrhoObjectFlag emptyFlag);" />
  95. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  96. <MemberType>Constructor</MemberType>
  97. <AssemblyInfo>
  98. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  99. </AssemblyInfo>
  100. <Attributes>
  101. <Attribute>
  102. <AttributeName>Preserve</AttributeName>
  103. </Attribute>
  104. </Attributes>
  105. <Parameters>
  106. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  107. </Parameters>
  108. <Docs>
  109. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  110. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  111. <remarks>
  112. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  113. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  114. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  115. </remarks>
  116. </Docs>
  117. </Member>
  118. <Member MemberName="Apply">
  119. <MemberSignature Language="C#" Value="public void Apply ();" />
  120. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Apply() cil managed" />
  121. <MemberType>Method</MemberType>
  122. <AssemblyInfo>
  123. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  124. </AssemblyInfo>
  125. <ReturnValue>
  126. <ReturnType>System.Void</ReturnType>
  127. </ReturnValue>
  128. <Parameters />
  129. <Docs>
  130. <summary>
  131. Apply to GPU.
  132. </summary>
  133. <remarks>To be added.</remarks>
  134. </Docs>
  135. </Member>
  136. <Member MemberName="AsGPUObject">
  137. <MemberSignature Language="C#" Value="public Urho.GPUObject AsGPUObject ();" />
  138. <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance class Urho.GPUObject AsGPUObject() cil managed" />
  139. <MemberType>Method</MemberType>
  140. <AssemblyInfo>
  141. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  142. </AssemblyInfo>
  143. <ReturnValue>
  144. <ReturnType>Urho.GPUObject</ReturnType>
  145. </ReturnValue>
  146. <Parameters />
  147. <Docs>
  148. <summary>To be added.</summary>
  149. <returns>To be added.</returns>
  150. <remarks>To be added.</remarks>
  151. </Docs>
  152. </Member>
  153. <Member MemberName="Dirty">
  154. <MemberSignature Language="C#" Value="public bool Dirty { get; }" />
  155. <MemberSignature Language="ILAsm" Value=".property instance bool Dirty" />
  156. <MemberType>Property</MemberType>
  157. <AssemblyInfo>
  158. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  159. </AssemblyInfo>
  160. <ReturnValue>
  161. <ReturnType>System.Boolean</ReturnType>
  162. </ReturnValue>
  163. <Docs>
  164. <summary>Return whether has unapplied data.</summary>
  165. <value>To be added.</value>
  166. <remarks>To be added.</remarks>
  167. </Docs>
  168. </Member>
  169. <Member MemberName="Release">
  170. <MemberSignature Language="C#" Value="public void Release ();" />
  171. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Release() cil managed" />
  172. <MemberType>Method</MemberType>
  173. <AssemblyInfo>
  174. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  175. </AssemblyInfo>
  176. <ReturnValue>
  177. <ReturnType>System.Void</ReturnType>
  178. </ReturnValue>
  179. <Parameters />
  180. <Docs>
  181. <summary>
  182. Release the buffer.
  183. </summary>
  184. <remarks>To be added.</remarks>
  185. </Docs>
  186. </Member>
  187. <Member MemberName="SetParameter">
  188. <MemberSignature Language="C#" Value="public void SetParameter (uint offset, uint size, void* data);" />
  189. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetParameter(unsigned int32 offset, unsigned int32 size, void* data) cil managed" />
  190. <MemberType>Method</MemberType>
  191. <AssemblyInfo>
  192. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  193. </AssemblyInfo>
  194. <ReturnValue>
  195. <ReturnType>System.Void</ReturnType>
  196. </ReturnValue>
  197. <Parameters>
  198. <Parameter Name="offset" Type="System.UInt32" />
  199. <Parameter Name="size" Type="System.UInt32" />
  200. <Parameter Name="data" Type="System.Void*" />
  201. </Parameters>
  202. <Docs>
  203. <param name="offset">To be added.</param>
  204. <param name="size">To be added.</param>
  205. <param name="data">To be added.</param>
  206. <summary>
  207. Set a generic parameter and mark buffer dirty.
  208. </summary>
  209. <remarks>To be added.</remarks>
  210. </Docs>
  211. </Member>
  212. <Member MemberName="SetSize">
  213. <MemberSignature Language="C#" Value="public bool SetSize (uint size);" />
  214. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetSize(unsigned int32 size) cil managed" />
  215. <MemberType>Method</MemberType>
  216. <AssemblyInfo>
  217. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  218. </AssemblyInfo>
  219. <ReturnValue>
  220. <ReturnType>System.Boolean</ReturnType>
  221. </ReturnValue>
  222. <Parameters>
  223. <Parameter Name="size" Type="System.UInt32" />
  224. </Parameters>
  225. <Docs>
  226. <param name="size">To be added.</param>
  227. <summary>
  228. Set size and create GPU-side buffer. Return true on success.
  229. </summary>
  230. <returns>To be added.</returns>
  231. <remarks>To be added.</remarks>
  232. </Docs>
  233. </Member>
  234. <Member MemberName="SetVector3ArrayParameter">
  235. <MemberSignature Language="C#" Value="public void SetVector3ArrayParameter (uint offset, uint rows, void* data);" />
  236. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetVector3ArrayParameter(unsigned int32 offset, unsigned int32 rows, void* data) cil managed" />
  237. <MemberType>Method</MemberType>
  238. <AssemblyInfo>
  239. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  240. </AssemblyInfo>
  241. <ReturnValue>
  242. <ReturnType>System.Void</ReturnType>
  243. </ReturnValue>
  244. <Parameters>
  245. <Parameter Name="offset" Type="System.UInt32" />
  246. <Parameter Name="rows" Type="System.UInt32" />
  247. <Parameter Name="data" Type="System.Void*" />
  248. </Parameters>
  249. <Docs>
  250. <param name="offset">To be added.</param>
  251. <param name="rows">To be added.</param>
  252. <param name="data">To be added.</param>
  253. <summary>
  254. Set a Vector3 array parameter and mark buffer dirty.
  255. </summary>
  256. <remarks>To be added.</remarks>
  257. </Docs>
  258. </Member>
  259. <Member MemberName="Size">
  260. <MemberSignature Language="C#" Value="public uint Size { get; set; }" />
  261. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Size" />
  262. <MemberType>Property</MemberType>
  263. <AssemblyInfo>
  264. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  265. </AssemblyInfo>
  266. <ReturnValue>
  267. <ReturnType>System.UInt32</ReturnType>
  268. </ReturnValue>
  269. <Docs>
  270. <summary>
  271. Return size.
  272. </summary>
  273. <value>To be added.</value>
  274. <remarks>To be added.</remarks>
  275. </Docs>
  276. </Member>
  277. <Member MemberName="Type">
  278. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  279. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  280. <MemberType>Property</MemberType>
  281. <AssemblyInfo>
  282. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  283. </AssemblyInfo>
  284. <ReturnValue>
  285. <ReturnType>Urho.StringHash</ReturnType>
  286. </ReturnValue>
  287. <Docs>
  288. <summary>Urho's type system type.</summary>
  289. <value>StringHash representing the type for this C# type.</value>
  290. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  291. </Docs>
  292. </Member>
  293. <Member MemberName="TypeName">
  294. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  295. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  296. <MemberType>Property</MemberType>
  297. <AssemblyInfo>
  298. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  299. </AssemblyInfo>
  300. <ReturnValue>
  301. <ReturnType>System.String</ReturnType>
  302. </ReturnValue>
  303. <Docs>
  304. <summary>Urho's low-level type name.</summary>
  305. <value>Stringified low-level type name.</value>
  306. <remarks>
  307. </remarks>
  308. </Docs>
  309. </Member>
  310. <Member MemberName="TypeNameStatic">
  311. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  312. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  313. <MemberType>Property</MemberType>
  314. <AssemblyInfo>
  315. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  316. </AssemblyInfo>
  317. <ReturnValue>
  318. <ReturnType>System.String</ReturnType>
  319. </ReturnValue>
  320. <Docs>
  321. <summary>Urho's low-level type name, accessible as a static method.</summary>
  322. <value>Stringified low-level type name.</value>
  323. <remarks>
  324. </remarks>
  325. </Docs>
  326. </Member>
  327. <Member MemberName="TypeStatic">
  328. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  329. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  330. <MemberType>Property</MemberType>
  331. <AssemblyInfo>
  332. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  333. </AssemblyInfo>
  334. <Attributes>
  335. <Attribute>
  336. <AttributeName>Preserve</AttributeName>
  337. </Attribute>
  338. </Attributes>
  339. <ReturnValue>
  340. <ReturnType>Urho.StringHash</ReturnType>
  341. </ReturnValue>
  342. <Docs>
  343. <summary>Urho's low-level type, accessible as a static method.</summary>
  344. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  345. <remarks>
  346. </remarks>
  347. </Docs>
  348. </Member>
  349. </Members>
  350. </Type>