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- <Type Name="Controls" FullName="Urho.Controls">
- <TypeSignature Language="C#" Value="public class Controls" />
- <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Controls extends System.Object" />
- <AssemblyInfo>
- <AssemblyName>Urho</AssemblyName>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Base>
- <BaseTypeName>System.Object</BaseTypeName>
- </Base>
- <Interfaces />
- <Docs>
- <summary>Controls sent over the network</summary>
- <remarks>To be added.</remarks>
- </Docs>
- <Members>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public Controls ();" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters />
- <Docs>
- <summary>
- <para>Initializes the instance with Pitch, Yaw and Buttons state set to zero.</para>
- <para>
- </para>
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Buttons">
- <MemberSignature Language="C#" Value="public uint Buttons { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Buttons" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.UInt32</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Button state</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Finalize">
- <MemberSignature Language="C#" Value="~Controls ();" />
- <MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void Finalize() cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters />
- <Docs>
- <summary>To be added.</summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="IsDown">
- <MemberSignature Language="C#" Value="public bool IsDown (uint button);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool IsDown(unsigned int32 button) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Boolean</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="button" Type="System.UInt32" />
- </Parameters>
- <Docs>
- <param name="button">To be added.</param>
- <summary>Checks if the specified button is down.</summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="IsPressed">
- <MemberSignature Language="C#" Value="public bool IsPressed (uint button, ref Urho.Controls previousControls);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool IsPressed(unsigned int32 button, class Urho.Controls previousControls) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Boolean</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="button" Type="System.UInt32" />
- <Parameter Name="previousControls" Type="Urho.Controls&" RefType="ref" />
- </Parameters>
- <Docs>
- <param name="button">To be added.</param>
- <param name="previousControls">To be added.</param>
- <summary>Checks if the specified buttons are pressed in this frame, requires the previous frame control state.</summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Pitch">
- <MemberSignature Language="C#" Value="public float Pitch { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance float32 Pitch" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Single</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Mouse pitch</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Reset">
- <MemberSignature Language="C#" Value="public void Reset ();" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Reset() cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters />
- <Docs>
- <summary>Resets to the initial state (buttons, yaw and pitch are set to zero).</summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Set">
- <MemberSignature Language="C#" Value="public void Set (uint buttons, bool down);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Set(unsigned int32 buttons, bool down) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="buttons" Type="System.UInt32" />
- <Parameter Name="down" Type="System.Boolean" />
- </Parameters>
- <Docs>
- <param name="buttons">To be added.</param>
- <param name="down">To be added.</param>
- <summary>Set or release buttons.</summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Yaw">
- <MemberSignature Language="C#" Value="public float Yaw { get; set; }" />
- <MemberSignature Language="ILAsm" Value=".property instance float32 Yaw" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Single</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Mouse yaw.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- </Members>
- </Type>
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