Geometry.xml 23 KB

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  1. <Type Name="Geometry" FullName="Urho.Geometry">
  2. <TypeSignature Language="C#" Value="public class Geometry : Urho.UrhoObject" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Geometry extends Urho.UrhoObject" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.UrhoObject</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Defines one or more vertex buffers, an index buffer and a draw range.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public Geometry ();" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Attributes>
  27. <Attribute>
  28. <AttributeName>Preserve</AttributeName>
  29. </Attribute>
  30. </Attributes>
  31. <Parameters />
  32. <Docs>
  33. <summary>
  34. <para>Constructs a new instance of Urho.Geometry which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  35. </summary>
  36. <remarks>
  37. </remarks>
  38. </Docs>
  39. </Member>
  40. <Member MemberName=".ctor">
  41. <MemberSignature Language="C#" Value="public Geometry (IntPtr handle);" />
  42. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  43. <MemberType>Constructor</MemberType>
  44. <AssemblyInfo>
  45. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  46. </AssemblyInfo>
  47. <Attributes>
  48. <Attribute>
  49. <AttributeName>Preserve</AttributeName>
  50. </Attribute>
  51. </Attributes>
  52. <Parameters>
  53. <Parameter Name="handle" Type="System.IntPtr" />
  54. </Parameters>
  55. <Docs>
  56. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  57. <summary>Constructs a new instance of Urho.Geometry, given a raw pointer to an unmanaged object</summary>
  58. <remarks>
  59. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  60. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  61. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  62. </remarks>
  63. </Docs>
  64. </Member>
  65. <Member MemberName=".ctor">
  66. <MemberSignature Language="C#" Value="public Geometry (Urho.Context context);" />
  67. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  68. <MemberType>Constructor</MemberType>
  69. <AssemblyInfo>
  70. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  71. </AssemblyInfo>
  72. <Attributes>
  73. <Attribute>
  74. <AttributeName>Preserve</AttributeName>
  75. </Attribute>
  76. </Attributes>
  77. <Parameters>
  78. <Parameter Name="context" Type="Urho.Context" />
  79. </Parameters>
  80. <Docs>
  81. <param name="context">The context that this object will be attached to.</param>
  82. <summary>
  83. <para>Constructs a new instance of Urho.Geometry linked to a specific <see cref="T:Urho.Context" />.</para>
  84. </summary>
  85. <remarks>
  86. </remarks>
  87. </Docs>
  88. </Member>
  89. <Member MemberName=".ctor">
  90. <MemberSignature Language="C#" Value="protected Geometry (Urho.UrhoObjectFlag emptyFlag);" />
  91. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  92. <MemberType>Constructor</MemberType>
  93. <AssemblyInfo>
  94. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  95. </AssemblyInfo>
  96. <Attributes>
  97. <Attribute>
  98. <AttributeName>Preserve</AttributeName>
  99. </Attribute>
  100. </Attributes>
  101. <Parameters>
  102. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  103. </Parameters>
  104. <Docs>
  105. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  106. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  107. <remarks>
  108. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  109. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  110. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  111. </remarks>
  112. </Docs>
  113. </Member>
  114. <Member MemberName="BufferHash">
  115. <MemberSignature Language="C#" Value="public ushort BufferHash { get; }" />
  116. <MemberSignature Language="ILAsm" Value=".property instance unsigned int16 BufferHash" />
  117. <MemberType>Property</MemberType>
  118. <AssemblyInfo>
  119. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  120. </AssemblyInfo>
  121. <ReturnValue>
  122. <ReturnType>System.UInt16</ReturnType>
  123. </ReturnValue>
  124. <Docs>
  125. <summary>
  126. Return buffers' combined hash value for state sorting.
  127. </summary>
  128. <value>To be added.</value>
  129. <remarks>To be added.</remarks>
  130. </Docs>
  131. </Member>
  132. <Member MemberName="Draw">
  133. <MemberSignature Language="C#" Value="public void Draw (Urho.Graphics graphics);" />
  134. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Draw(class Urho.Graphics graphics) cil managed" />
  135. <MemberType>Method</MemberType>
  136. <AssemblyInfo>
  137. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  138. </AssemblyInfo>
  139. <ReturnValue>
  140. <ReturnType>System.Void</ReturnType>
  141. </ReturnValue>
  142. <Parameters>
  143. <Parameter Name="graphics" Type="Urho.Graphics" />
  144. </Parameters>
  145. <Docs>
  146. <param name="graphics">To be added.</param>
  147. <summary>
  148. Draw.
  149. </summary>
  150. <remarks>To be added.</remarks>
  151. </Docs>
  152. </Member>
  153. <Member MemberName="Empty">
  154. <MemberSignature Language="C#" Value="public bool Empty { get; }" />
  155. <MemberSignature Language="ILAsm" Value=".property instance bool Empty" />
  156. <MemberType>Property</MemberType>
  157. <AssemblyInfo>
  158. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  159. </AssemblyInfo>
  160. <ReturnValue>
  161. <ReturnType>System.Boolean</ReturnType>
  162. </ReturnValue>
  163. <Docs>
  164. <summary>Return whether has empty draw range.</summary>
  165. <value>To be added.</value>
  166. <remarks>To be added.</remarks>
  167. </Docs>
  168. </Member>
  169. <Member MemberName="GetHitDistance">
  170. <MemberSignature Language="C#" Value="public float GetHitDistance (Urho.Ray ray, Urho.Vector3* outNormal = null, Urho.Vector2* outUV = null);" />
  171. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetHitDistance(valuetype Urho.Ray ray, valuetype Urho.Vector3* outNormal, valuetype Urho.Vector2* outUV) cil managed" />
  172. <MemberType>Method</MemberType>
  173. <AssemblyInfo>
  174. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  175. </AssemblyInfo>
  176. <ReturnValue>
  177. <ReturnType>System.Single</ReturnType>
  178. </ReturnValue>
  179. <Parameters>
  180. <Parameter Name="ray" Type="Urho.Ray" />
  181. <Parameter Name="outNormal" Type="Urho.Vector3*" />
  182. <Parameter Name="outUV" Type="Urho.Vector2*" />
  183. </Parameters>
  184. <Docs>
  185. <param name="ray">To be added.</param>
  186. <param name="outNormal">To be added.</param>
  187. <param name="outUV">To be added.</param>
  188. <summary>
  189. Return ray hit distance or infinity if no hit. Requires raw data to be set. Optionally return hit normal and hit uv coordinates at intersect point.
  190. </summary>
  191. <returns>To be added.</returns>
  192. <remarks>To be added.</remarks>
  193. </Docs>
  194. </Member>
  195. <Member MemberName="GetVertexBuffer">
  196. <MemberSignature Language="C#" Value="public Urho.VertexBuffer GetVertexBuffer (uint index);" />
  197. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.VertexBuffer GetVertexBuffer(unsigned int32 index) cil managed" />
  198. <MemberType>Method</MemberType>
  199. <AssemblyInfo>
  200. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  201. </AssemblyInfo>
  202. <ReturnValue>
  203. <ReturnType>Urho.VertexBuffer</ReturnType>
  204. </ReturnValue>
  205. <Parameters>
  206. <Parameter Name="index" Type="System.UInt32" />
  207. </Parameters>
  208. <Docs>
  209. <param name="index">To be added.</param>
  210. <summary>
  211. Return vertex buffer by index.
  212. </summary>
  213. <returns>To be added.</returns>
  214. <remarks>To be added.</remarks>
  215. </Docs>
  216. </Member>
  217. <Member MemberName="IndexBuffer">
  218. <MemberSignature Language="C#" Value="public Urho.IndexBuffer IndexBuffer { get; set; }" />
  219. <MemberSignature Language="ILAsm" Value=".property instance class Urho.IndexBuffer IndexBuffer" />
  220. <MemberType>Property</MemberType>
  221. <AssemblyInfo>
  222. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  223. </AssemblyInfo>
  224. <ReturnValue>
  225. <ReturnType>Urho.IndexBuffer</ReturnType>
  226. </ReturnValue>
  227. <Docs>
  228. <summary>
  229. Return the index buffer.
  230. Or
  231. Set the index buffer.
  232. </summary>
  233. <value>To be added.</value>
  234. <remarks>To be added.</remarks>
  235. </Docs>
  236. </Member>
  237. <Member MemberName="IndexCount">
  238. <MemberSignature Language="C#" Value="public uint IndexCount { get; }" />
  239. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 IndexCount" />
  240. <MemberType>Property</MemberType>
  241. <AssemblyInfo>
  242. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  243. </AssemblyInfo>
  244. <ReturnValue>
  245. <ReturnType>System.UInt32</ReturnType>
  246. </ReturnValue>
  247. <Docs>
  248. <summary>
  249. Return number of indices.
  250. </summary>
  251. <value>To be added.</value>
  252. <remarks>To be added.</remarks>
  253. </Docs>
  254. </Member>
  255. <Member MemberName="IndexStart">
  256. <MemberSignature Language="C#" Value="public uint IndexStart { get; }" />
  257. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 IndexStart" />
  258. <MemberType>Property</MemberType>
  259. <AssemblyInfo>
  260. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  261. </AssemblyInfo>
  262. <ReturnValue>
  263. <ReturnType>System.UInt32</ReturnType>
  264. </ReturnValue>
  265. <Docs>
  266. <summary>
  267. Return start index.
  268. </summary>
  269. <value>To be added.</value>
  270. <remarks>To be added.</remarks>
  271. </Docs>
  272. </Member>
  273. <Member MemberName="IsInside">
  274. <MemberSignature Language="C#" Value="public bool IsInside (Urho.Ray ray);" />
  275. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool IsInside(valuetype Urho.Ray ray) cil managed" />
  276. <MemberType>Method</MemberType>
  277. <AssemblyInfo>
  278. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  279. </AssemblyInfo>
  280. <ReturnValue>
  281. <ReturnType>System.Boolean</ReturnType>
  282. </ReturnValue>
  283. <Parameters>
  284. <Parameter Name="ray" Type="Urho.Ray" />
  285. </Parameters>
  286. <Docs>
  287. <param name="ray">To be added.</param>
  288. <summary>
  289. Return whether or not the ray is inside geometry.
  290. </summary>
  291. <returns>To be added.</returns>
  292. <remarks>To be added.</remarks>
  293. </Docs>
  294. </Member>
  295. <Member MemberName="LodDistance">
  296. <MemberSignature Language="C#" Value="public float LodDistance { get; set; }" />
  297. <MemberSignature Language="ILAsm" Value=".property instance float32 LodDistance" />
  298. <MemberType>Property</MemberType>
  299. <AssemblyInfo>
  300. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  301. </AssemblyInfo>
  302. <ReturnValue>
  303. <ReturnType>System.Single</ReturnType>
  304. </ReturnValue>
  305. <Docs>
  306. <summary>
  307. Return LOD distance.
  308. Or
  309. Set the LOD distance.
  310. </summary>
  311. <value>To be added.</value>
  312. <remarks>To be added.</remarks>
  313. </Docs>
  314. </Member>
  315. <Member MemberName="NumVertexBuffers">
  316. <MemberSignature Language="C#" Value="public uint NumVertexBuffers { get; set; }" />
  317. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumVertexBuffers" />
  318. <MemberType>Property</MemberType>
  319. <AssemblyInfo>
  320. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  321. </AssemblyInfo>
  322. <ReturnValue>
  323. <ReturnType>System.UInt32</ReturnType>
  324. </ReturnValue>
  325. <Docs>
  326. <summary>
  327. Return number of vertex buffers.
  328. </summary>
  329. <value>To be added.</value>
  330. <remarks>To be added.</remarks>
  331. </Docs>
  332. </Member>
  333. <Member MemberName="PrimitiveType">
  334. <MemberSignature Language="C#" Value="public Urho.PrimitiveType PrimitiveType { get; }" />
  335. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.PrimitiveType PrimitiveType" />
  336. <MemberType>Property</MemberType>
  337. <AssemblyInfo>
  338. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  339. </AssemblyInfo>
  340. <ReturnValue>
  341. <ReturnType>Urho.PrimitiveType</ReturnType>
  342. </ReturnValue>
  343. <Docs>
  344. <summary>
  345. Return primitive type.
  346. </summary>
  347. <value>To be added.</value>
  348. <remarks>To be added.</remarks>
  349. </Docs>
  350. </Member>
  351. <Member MemberName="SetDrawRange">
  352. <MemberSignature Language="C#" Value="public bool SetDrawRange (Urho.PrimitiveType type, uint indexStart, uint indexCount, bool getUsedVertexRange = true);" />
  353. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetDrawRange(valuetype Urho.PrimitiveType type, unsigned int32 indexStart, unsigned int32 indexCount, bool getUsedVertexRange) cil managed" />
  354. <MemberType>Method</MemberType>
  355. <AssemblyInfo>
  356. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  357. </AssemblyInfo>
  358. <ReturnValue>
  359. <ReturnType>System.Boolean</ReturnType>
  360. </ReturnValue>
  361. <Parameters>
  362. <Parameter Name="type" Type="Urho.PrimitiveType" />
  363. <Parameter Name="indexStart" Type="System.UInt32" />
  364. <Parameter Name="indexCount" Type="System.UInt32" />
  365. <Parameter Name="getUsedVertexRange" Type="System.Boolean" />
  366. </Parameters>
  367. <Docs>
  368. <param name="type">To be added.</param>
  369. <param name="indexStart">To be added.</param>
  370. <param name="indexCount">To be added.</param>
  371. <param name="getUsedVertexRange">To be added.</param>
  372. <summary>
  373. Set the draw range.
  374. </summary>
  375. <returns>To be added.</returns>
  376. <remarks>To be added.</remarks>
  377. </Docs>
  378. </Member>
  379. <Member MemberName="SetDrawRange">
  380. <MemberSignature Language="C#" Value="public bool SetDrawRange (Urho.PrimitiveType type, uint indexStart, uint indexCount, uint vertexStart, uint vertexCount, bool checkIllegal = true);" />
  381. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetDrawRange(valuetype Urho.PrimitiveType type, unsigned int32 indexStart, unsigned int32 indexCount, unsigned int32 vertexStart, unsigned int32 vertexCount, bool checkIllegal) cil managed" />
  382. <MemberType>Method</MemberType>
  383. <AssemblyInfo>
  384. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  385. </AssemblyInfo>
  386. <ReturnValue>
  387. <ReturnType>System.Boolean</ReturnType>
  388. </ReturnValue>
  389. <Parameters>
  390. <Parameter Name="type" Type="Urho.PrimitiveType" />
  391. <Parameter Name="indexStart" Type="System.UInt32" />
  392. <Parameter Name="indexCount" Type="System.UInt32" />
  393. <Parameter Name="vertexStart" Type="System.UInt32" />
  394. <Parameter Name="vertexCount" Type="System.UInt32" />
  395. <Parameter Name="checkIllegal" Type="System.Boolean" />
  396. </Parameters>
  397. <Docs>
  398. <param name="type">To be added.</param>
  399. <param name="indexStart">To be added.</param>
  400. <param name="indexCount">To be added.</param>
  401. <param name="vertexStart">To be added.</param>
  402. <param name="vertexCount">To be added.</param>
  403. <param name="checkIllegal">To be added.</param>
  404. <summary>
  405. Set the draw range.
  406. </summary>
  407. <returns>To be added.</returns>
  408. <remarks>To be added.</remarks>
  409. </Docs>
  410. </Member>
  411. <Member MemberName="SetNumVertexBuffers">
  412. <MemberSignature Language="C#" Value="public bool SetNumVertexBuffers (uint num);" />
  413. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetNumVertexBuffers(unsigned int32 num) cil managed" />
  414. <MemberType>Method</MemberType>
  415. <AssemblyInfo>
  416. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  417. </AssemblyInfo>
  418. <ReturnValue>
  419. <ReturnType>System.Boolean</ReturnType>
  420. </ReturnValue>
  421. <Parameters>
  422. <Parameter Name="num" Type="System.UInt32" />
  423. </Parameters>
  424. <Docs>
  425. <param name="num">To be added.</param>
  426. <summary>
  427. Set number of vertex buffer.
  428. </summary>
  429. <returns>To be added.</returns>
  430. <remarks>To be added.</remarks>
  431. </Docs>
  432. </Member>
  433. <Member MemberName="SetVertexBuffer">
  434. <MemberSignature Language="C#" Value="public bool SetVertexBuffer (uint index, Urho.VertexBuffer buffer);" />
  435. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetVertexBuffer(unsigned int32 index, class Urho.VertexBuffer buffer) cil managed" />
  436. <MemberType>Method</MemberType>
  437. <AssemblyInfo>
  438. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  439. </AssemblyInfo>
  440. <ReturnValue>
  441. <ReturnType>System.Boolean</ReturnType>
  442. </ReturnValue>
  443. <Parameters>
  444. <Parameter Name="index" Type="System.UInt32" />
  445. <Parameter Name="buffer" Type="Urho.VertexBuffer" />
  446. </Parameters>
  447. <Docs>
  448. <param name="index">To be added.</param>
  449. <param name="buffer">To be added.</param>
  450. <summary>To be added.</summary>
  451. <returns>To be added.</returns>
  452. <remarks>To be added.</remarks>
  453. </Docs>
  454. </Member>
  455. <Member MemberName="Type">
  456. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  457. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  458. <MemberType>Property</MemberType>
  459. <AssemblyInfo>
  460. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  461. </AssemblyInfo>
  462. <ReturnValue>
  463. <ReturnType>Urho.StringHash</ReturnType>
  464. </ReturnValue>
  465. <Docs>
  466. <summary>Urho's type system type.</summary>
  467. <value>StringHash representing the type for this C# type.</value>
  468. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  469. </Docs>
  470. </Member>
  471. <Member MemberName="TypeName">
  472. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  473. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  474. <MemberType>Property</MemberType>
  475. <AssemblyInfo>
  476. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  477. </AssemblyInfo>
  478. <ReturnValue>
  479. <ReturnType>System.String</ReturnType>
  480. </ReturnValue>
  481. <Docs>
  482. <summary>Urho's low-level type name.</summary>
  483. <value>Stringified low-level type name.</value>
  484. <remarks>
  485. </remarks>
  486. </Docs>
  487. </Member>
  488. <Member MemberName="TypeNameStatic">
  489. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  490. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  491. <MemberType>Property</MemberType>
  492. <AssemblyInfo>
  493. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  494. </AssemblyInfo>
  495. <ReturnValue>
  496. <ReturnType>System.String</ReturnType>
  497. </ReturnValue>
  498. <Docs>
  499. <summary>Urho's low-level type name, accessible as a static method.</summary>
  500. <value>Stringified low-level type name.</value>
  501. <remarks>
  502. </remarks>
  503. </Docs>
  504. </Member>
  505. <Member MemberName="TypeStatic">
  506. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  507. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  508. <MemberType>Property</MemberType>
  509. <AssemblyInfo>
  510. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  511. </AssemblyInfo>
  512. <Attributes>
  513. <Attribute>
  514. <AttributeName>Preserve</AttributeName>
  515. </Attribute>
  516. </Attributes>
  517. <ReturnValue>
  518. <ReturnType>Urho.StringHash</ReturnType>
  519. </ReturnValue>
  520. <Docs>
  521. <summary>Urho's low-level type, accessible as a static method.</summary>
  522. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  523. <remarks>
  524. </remarks>
  525. </Docs>
  526. </Member>
  527. <Member MemberName="VertexBuffers">
  528. <MemberSignature Language="C#" Value="public System.Collections.Generic.IReadOnlyList&lt;Urho.VertexBuffer&gt; VertexBuffers { get; }" />
  529. <MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IReadOnlyList`1&lt;class Urho.VertexBuffer&gt; VertexBuffers" />
  530. <MemberType>Property</MemberType>
  531. <AssemblyInfo>
  532. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  533. </AssemblyInfo>
  534. <ReturnValue>
  535. <ReturnType>System.Collections.Generic.IReadOnlyList&lt;Urho.VertexBuffer&gt;</ReturnType>
  536. </ReturnValue>
  537. <Docs>
  538. <summary>
  539. Return all vertex buffers.
  540. </summary>
  541. <value>To be added.</value>
  542. <remarks>To be added.</remarks>
  543. </Docs>
  544. </Member>
  545. <Member MemberName="VertexCount">
  546. <MemberSignature Language="C#" Value="public uint VertexCount { get; }" />
  547. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 VertexCount" />
  548. <MemberType>Property</MemberType>
  549. <AssemblyInfo>
  550. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  551. </AssemblyInfo>
  552. <ReturnValue>
  553. <ReturnType>System.UInt32</ReturnType>
  554. </ReturnValue>
  555. <Docs>
  556. <summary>
  557. Return number of used vertices.
  558. </summary>
  559. <value>To be added.</value>
  560. <remarks>To be added.</remarks>
  561. </Docs>
  562. </Member>
  563. <Member MemberName="VertexStart">
  564. <MemberSignature Language="C#" Value="public uint VertexStart { get; }" />
  565. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 VertexStart" />
  566. <MemberType>Property</MemberType>
  567. <AssemblyInfo>
  568. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  569. </AssemblyInfo>
  570. <ReturnValue>
  571. <ReturnType>System.UInt32</ReturnType>
  572. </ReturnValue>
  573. <Docs>
  574. <summary>
  575. Return first used vertex.
  576. </summary>
  577. <value>To be added.</value>
  578. <remarks>To be added.</remarks>
  579. </Docs>
  580. </Member>
  581. </Members>
  582. </Type>