SmoothedTransform.xml 20 KB

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  1. <Type Name="SmoothedTransform" FullName="Urho.SmoothedTransform">
  2. <TypeSignature Language="C#" Value="public class SmoothedTransform : Urho.Component" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit SmoothedTransform extends Urho.Component" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.Component</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Transform smoothing component for network updates.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public SmoothedTransform ();" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Attributes>
  27. <Attribute>
  28. <AttributeName>Preserve</AttributeName>
  29. </Attribute>
  30. </Attributes>
  31. <Parameters />
  32. <Docs>
  33. <summary>
  34. <para>Constructs a new instance of Urho.SmoothedTransform which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  35. </summary>
  36. <remarks>
  37. </remarks>
  38. </Docs>
  39. </Member>
  40. <Member MemberName=".ctor">
  41. <MemberSignature Language="C#" Value="public SmoothedTransform (IntPtr handle);" />
  42. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  43. <MemberType>Constructor</MemberType>
  44. <AssemblyInfo>
  45. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  46. </AssemblyInfo>
  47. <Attributes>
  48. <Attribute>
  49. <AttributeName>Preserve</AttributeName>
  50. </Attribute>
  51. </Attributes>
  52. <Parameters>
  53. <Parameter Name="handle" Type="System.IntPtr" />
  54. </Parameters>
  55. <Docs>
  56. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  57. <summary>Constructs a new instance of Urho.SmoothedTransform, given a raw pointer to an unmanaged object</summary>
  58. <remarks>
  59. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  60. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  61. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  62. </remarks>
  63. </Docs>
  64. </Member>
  65. <Member MemberName=".ctor">
  66. <MemberSignature Language="C#" Value="public SmoothedTransform (Urho.Context context);" />
  67. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  68. <MemberType>Constructor</MemberType>
  69. <AssemblyInfo>
  70. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  71. </AssemblyInfo>
  72. <Attributes>
  73. <Attribute>
  74. <AttributeName>Preserve</AttributeName>
  75. </Attribute>
  76. </Attributes>
  77. <Parameters>
  78. <Parameter Name="context" Type="Urho.Context" />
  79. </Parameters>
  80. <Docs>
  81. <param name="context">The context that this object will be attached to.</param>
  82. <summary>
  83. <para>Constructs a new instance of Urho.SmoothedTransform linked to a specific <see cref="T:Urho.Context" />.</para>
  84. </summary>
  85. <remarks>
  86. </remarks>
  87. </Docs>
  88. </Member>
  89. <Member MemberName=".ctor">
  90. <MemberSignature Language="C#" Value="protected SmoothedTransform (Urho.UrhoObjectFlag emptyFlag);" />
  91. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  92. <MemberType>Constructor</MemberType>
  93. <AssemblyInfo>
  94. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  95. </AssemblyInfo>
  96. <Attributes>
  97. <Attribute>
  98. <AttributeName>Preserve</AttributeName>
  99. </Attribute>
  100. </Attributes>
  101. <Parameters>
  102. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  103. </Parameters>
  104. <Docs>
  105. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  106. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  107. <remarks>
  108. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  109. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  110. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  111. </remarks>
  112. </Docs>
  113. </Member>
  114. <Member MemberName="InProgress">
  115. <MemberSignature Language="C#" Value="public bool InProgress { get; }" />
  116. <MemberSignature Language="ILAsm" Value=".property instance bool InProgress" />
  117. <MemberType>Property</MemberType>
  118. <AssemblyInfo>
  119. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  120. </AssemblyInfo>
  121. <ReturnValue>
  122. <ReturnType>System.Boolean</ReturnType>
  123. </ReturnValue>
  124. <Docs>
  125. <summary>Return whether smoothing is in progress.</summary>
  126. <value>To be added.</value>
  127. <remarks>To be added.</remarks>
  128. </Docs>
  129. </Member>
  130. <Member MemberName="RegisterObject">
  131. <MemberSignature Language="C#" Value="public static void RegisterObject (Urho.Context context);" />
  132. <MemberSignature Language="ILAsm" Value=".method public static hidebysig void RegisterObject(class Urho.Context context) cil managed" />
  133. <MemberType>Method</MemberType>
  134. <AssemblyInfo>
  135. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  136. </AssemblyInfo>
  137. <ReturnValue>
  138. <ReturnType>System.Void</ReturnType>
  139. </ReturnValue>
  140. <Parameters>
  141. <Parameter Name="context" Type="Urho.Context" />
  142. </Parameters>
  143. <Docs>
  144. <param name="context">To be added.</param>
  145. <summary>
  146. Register object factory.
  147. </summary>
  148. <remarks>To be added.</remarks>
  149. </Docs>
  150. </Member>
  151. <Member MemberName="SetTargetWorldPosition">
  152. <MemberSignature Language="C#" Value="public void SetTargetWorldPosition (Urho.Vector3 position);" />
  153. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetTargetWorldPosition(valuetype Urho.Vector3 position) cil managed" />
  154. <MemberType>Method</MemberType>
  155. <AssemblyInfo>
  156. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  157. </AssemblyInfo>
  158. <ReturnValue>
  159. <ReturnType>System.Void</ReturnType>
  160. </ReturnValue>
  161. <Parameters>
  162. <Parameter Name="position" Type="Urho.Vector3" />
  163. </Parameters>
  164. <Docs>
  165. <param name="position">To be added.</param>
  166. <summary>
  167. Set target position in world space.
  168. </summary>
  169. <remarks>To be added.</remarks>
  170. </Docs>
  171. </Member>
  172. <Member MemberName="SetTargetWorldRotation">
  173. <MemberSignature Language="C#" Value="public void SetTargetWorldRotation (Urho.Quaternion rotation);" />
  174. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetTargetWorldRotation(valuetype Urho.Quaternion rotation) cil managed" />
  175. <MemberType>Method</MemberType>
  176. <AssemblyInfo>
  177. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  178. </AssemblyInfo>
  179. <ReturnValue>
  180. <ReturnType>System.Void</ReturnType>
  181. </ReturnValue>
  182. <Parameters>
  183. <Parameter Name="rotation" Type="Urho.Quaternion" />
  184. </Parameters>
  185. <Docs>
  186. <param name="rotation">To be added.</param>
  187. <summary>
  188. Set target rotation in world space.
  189. </summary>
  190. <remarks>To be added.</remarks>
  191. </Docs>
  192. </Member>
  193. <Member MemberName="SubscribeToTargetPositionChanged">
  194. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToTargetPositionChanged (Action&lt;Urho.TargetPositionChangedEventArgs&gt; handler);" />
  195. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToTargetPositionChanged(class System.Action`1&lt;valuetype Urho.TargetPositionChangedEventArgs&gt; handler) cil managed" />
  196. <MemberType>Method</MemberType>
  197. <AssemblyInfo>
  198. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  199. </AssemblyInfo>
  200. <Attributes>
  201. <Attribute>
  202. <AttributeName>System.Obsolete("SubscribeTo API may lead to unxpected behaviour and will be removed in a future version. Use C# event '.TargetPositionChanged += ...' instead.")</AttributeName>
  203. </Attribute>
  204. </Attributes>
  205. <ReturnValue>
  206. <ReturnType>Urho.Subscription</ReturnType>
  207. </ReturnValue>
  208. <Parameters>
  209. <Parameter Name="handler" Type="System.Action&lt;Urho.TargetPositionChangedEventArgs&gt;" />
  210. </Parameters>
  211. <Docs>
  212. <param name="handler">The handler to invoke when this event is raised.</param>
  213. <summary>Subscribes to the TargetPositionChanged event raised by the SmoothedTransform.</summary>
  214. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  215. <remarks>
  216. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  217. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  218. <para>For a more event-like approach, use the <see cref="E:Urho.SmoothedTransform.TargetPositionChanged" /> event.</para>
  219. </remarks>
  220. </Docs>
  221. </Member>
  222. <Member MemberName="SubscribeToTargetRotationChanged">
  223. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToTargetRotationChanged (Action&lt;Urho.TargetRotationChangedEventArgs&gt; handler);" />
  224. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToTargetRotationChanged(class System.Action`1&lt;valuetype Urho.TargetRotationChangedEventArgs&gt; handler) cil managed" />
  225. <MemberType>Method</MemberType>
  226. <AssemblyInfo>
  227. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  228. </AssemblyInfo>
  229. <Attributes>
  230. <Attribute>
  231. <AttributeName>System.Obsolete("SubscribeTo API may lead to unxpected behaviour and will be removed in a future version. Use C# event '.TargetRotationChanged += ...' instead.")</AttributeName>
  232. </Attribute>
  233. </Attributes>
  234. <ReturnValue>
  235. <ReturnType>Urho.Subscription</ReturnType>
  236. </ReturnValue>
  237. <Parameters>
  238. <Parameter Name="handler" Type="System.Action&lt;Urho.TargetRotationChangedEventArgs&gt;" />
  239. </Parameters>
  240. <Docs>
  241. <param name="handler">The handler to invoke when this event is raised.</param>
  242. <summary>Subscribes to the TargetRotationChanged event raised by the SmoothedTransform.</summary>
  243. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  244. <remarks>
  245. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  246. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  247. <para>For a more event-like approach, use the <see cref="E:Urho.SmoothedTransform.TargetRotationChanged" /> event.</para>
  248. </remarks>
  249. </Docs>
  250. </Member>
  251. <Member MemberName="TargetPosition">
  252. <MemberSignature Language="C#" Value="public Urho.Vector3 TargetPosition { get; set; }" />
  253. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 TargetPosition" />
  254. <MemberType>Property</MemberType>
  255. <AssemblyInfo>
  256. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  257. </AssemblyInfo>
  258. <ReturnValue>
  259. <ReturnType>Urho.Vector3</ReturnType>
  260. </ReturnValue>
  261. <Docs>
  262. <summary>
  263. Return target position in parent space.
  264. Or
  265. Set target position in parent space.
  266. </summary>
  267. <value>To be added.</value>
  268. <remarks>To be added.</remarks>
  269. </Docs>
  270. </Member>
  271. <Member MemberName="TargetPositionChanged">
  272. <MemberSignature Language="C#" Value="public event Action&lt;Urho.TargetPositionChangedEventArgs&gt; TargetPositionChanged;" />
  273. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.TargetPositionChangedEventArgs&gt; TargetPositionChanged" />
  274. <MemberType>Event</MemberType>
  275. <AssemblyInfo>
  276. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  277. </AssemblyInfo>
  278. <ReturnValue>
  279. <ReturnType>System.Action&lt;Urho.TargetPositionChangedEventArgs&gt;</ReturnType>
  280. </ReturnValue>
  281. <Docs>
  282. <summary>To be added.</summary>
  283. <remarks>
  284. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToTargetPositionChanged" /> method. That one will force that callback and will ignore any previously set events here.</para>
  285. </remarks>
  286. </Docs>
  287. </Member>
  288. <Member MemberName="TargetRotation">
  289. <MemberSignature Language="C#" Value="public Urho.Quaternion TargetRotation { get; set; }" />
  290. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Quaternion TargetRotation" />
  291. <MemberType>Property</MemberType>
  292. <AssemblyInfo>
  293. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  294. </AssemblyInfo>
  295. <ReturnValue>
  296. <ReturnType>Urho.Quaternion</ReturnType>
  297. </ReturnValue>
  298. <Docs>
  299. <summary>
  300. Return target rotation in parent space.
  301. Or
  302. Set target rotation in parent space.
  303. </summary>
  304. <value>To be added.</value>
  305. <remarks>To be added.</remarks>
  306. </Docs>
  307. </Member>
  308. <Member MemberName="TargetRotationChanged">
  309. <MemberSignature Language="C#" Value="public event Action&lt;Urho.TargetRotationChangedEventArgs&gt; TargetRotationChanged;" />
  310. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.TargetRotationChangedEventArgs&gt; TargetRotationChanged" />
  311. <MemberType>Event</MemberType>
  312. <AssemblyInfo>
  313. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  314. </AssemblyInfo>
  315. <ReturnValue>
  316. <ReturnType>System.Action&lt;Urho.TargetRotationChangedEventArgs&gt;</ReturnType>
  317. </ReturnValue>
  318. <Docs>
  319. <summary>To be added.</summary>
  320. <remarks>
  321. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToTargetRotationChanged" /> method. That one will force that callback and will ignore any previously set events here.</para>
  322. </remarks>
  323. </Docs>
  324. </Member>
  325. <Member MemberName="TargetWorldPosition">
  326. <MemberSignature Language="C#" Value="public Urho.Vector3 TargetWorldPosition { get; }" />
  327. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 TargetWorldPosition" />
  328. <MemberType>Property</MemberType>
  329. <AssemblyInfo>
  330. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  331. </AssemblyInfo>
  332. <ReturnValue>
  333. <ReturnType>Urho.Vector3</ReturnType>
  334. </ReturnValue>
  335. <Docs>
  336. <summary>
  337. Return target position in world space.
  338. </summary>
  339. <value>To be added.</value>
  340. <remarks>To be added.</remarks>
  341. </Docs>
  342. </Member>
  343. <Member MemberName="TargetWorldRotation">
  344. <MemberSignature Language="C#" Value="public Urho.Quaternion TargetWorldRotation { get; }" />
  345. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Quaternion TargetWorldRotation" />
  346. <MemberType>Property</MemberType>
  347. <AssemblyInfo>
  348. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  349. </AssemblyInfo>
  350. <ReturnValue>
  351. <ReturnType>Urho.Quaternion</ReturnType>
  352. </ReturnValue>
  353. <Docs>
  354. <summary>
  355. Return target rotation in world space.
  356. </summary>
  357. <value>To be added.</value>
  358. <remarks>To be added.</remarks>
  359. </Docs>
  360. </Member>
  361. <Member MemberName="Type">
  362. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  363. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  364. <MemberType>Property</MemberType>
  365. <AssemblyInfo>
  366. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  367. </AssemblyInfo>
  368. <ReturnValue>
  369. <ReturnType>Urho.StringHash</ReturnType>
  370. </ReturnValue>
  371. <Docs>
  372. <summary>Urho's type system type.</summary>
  373. <value>StringHash representing the type for this C# type.</value>
  374. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  375. </Docs>
  376. </Member>
  377. <Member MemberName="TypeName">
  378. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  379. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  380. <MemberType>Property</MemberType>
  381. <AssemblyInfo>
  382. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  383. </AssemblyInfo>
  384. <ReturnValue>
  385. <ReturnType>System.String</ReturnType>
  386. </ReturnValue>
  387. <Docs>
  388. <summary>Urho's low-level type name.</summary>
  389. <value>Stringified low-level type name.</value>
  390. <remarks>
  391. </remarks>
  392. </Docs>
  393. </Member>
  394. <Member MemberName="TypeNameStatic">
  395. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  396. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  397. <MemberType>Property</MemberType>
  398. <AssemblyInfo>
  399. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  400. </AssemblyInfo>
  401. <ReturnValue>
  402. <ReturnType>System.String</ReturnType>
  403. </ReturnValue>
  404. <Docs>
  405. <summary>Urho's low-level type name, accessible as a static method.</summary>
  406. <value>Stringified low-level type name.</value>
  407. <remarks>
  408. </remarks>
  409. </Docs>
  410. </Member>
  411. <Member MemberName="TypeStatic">
  412. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  413. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  414. <MemberType>Property</MemberType>
  415. <AssemblyInfo>
  416. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  417. </AssemblyInfo>
  418. <Attributes>
  419. <Attribute>
  420. <AttributeName>Preserve</AttributeName>
  421. </Attribute>
  422. </Attributes>
  423. <ReturnValue>
  424. <ReturnType>Urho.StringHash</ReturnType>
  425. </ReturnValue>
  426. <Docs>
  427. <summary>Urho's low-level type, accessible as a static method.</summary>
  428. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  429. <remarks>
  430. </remarks>
  431. </Docs>
  432. </Member>
  433. <Member MemberName="Update">
  434. <MemberSignature Language="C#" Value="public void Update (float constant, float squaredSnapThreshold);" />
  435. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Update(float32 constant, float32 squaredSnapThreshold) cil managed" />
  436. <MemberType>Method</MemberType>
  437. <AssemblyInfo>
  438. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  439. </AssemblyInfo>
  440. <ReturnValue>
  441. <ReturnType>System.Void</ReturnType>
  442. </ReturnValue>
  443. <Parameters>
  444. <Parameter Name="constant" Type="System.Single" />
  445. <Parameter Name="squaredSnapThreshold" Type="System.Single" />
  446. </Parameters>
  447. <Docs>
  448. <param name="constant">To be added.</param>
  449. <param name="squaredSnapThreshold">To be added.</param>
  450. <summary>
  451. Update smoothing.
  452. </summary>
  453. <remarks>To be added.</remarks>
  454. </Docs>
  455. </Member>
  456. </Members>
  457. </Type>