- <material>
- <technique name="Techniques/EarthTechnique.xml" quality="0" />
- <texture unit="diffuse" name="Textures/Earth.jpg" />
- <texture unit="normal" name="Textures/Earth_NormalsMap.png" />
- <texture unit="spec" name="Textures/Earth_SpecularMap.png" />
-
- <!--put Earth_Clouds and Earth_Night textures to the free texture units-->
- <!--let us take the 'environment' and 'emissive' ones-->
- <texture unit="environment" name="Textures/Earth_Clouds.jpg" />
- <texture unit="emissive" name="Textures/Earth_Night.jpg" />
-
- <!--parameters-->
- <parameter name="SpecColor" value="0.2 0.2 0.2 0.7" />
- <parameter name="CloudsFactor" value="1" />
- <parameter name="CloudsOffset" value="0 0" />
- </material>
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