RepeatState.xml 7.2 KB

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  1. <Type Name="RepeatState" FullName="Urho.Actions.RepeatState">
  2. <TypeSignature Language="C#" Value="public class RepeatState : Urho.Actions.FiniteTimeActionState" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit RepeatState extends Urho.Actions.FiniteTimeActionState" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.Actions.FiniteTimeActionState</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. <para>Encapsulates the running state for the <see cref="T:Urho.Actions.RepeatState" /> action.</para>
  15. </summary>
  16. <remarks>
  17. <para>This object is created on demand when the action starts executing on a node, and it tracks the state of the action as it executes.</para>
  18. </remarks>
  19. </Docs>
  20. <Members>
  21. <Member MemberName=".ctor">
  22. <MemberSignature Language="C#" Value="public RepeatState (Urho.Actions.Repeat action, Urho.Node target);" />
  23. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Actions.Repeat action, class Urho.Node target) cil managed" />
  24. <MemberType>Constructor</MemberType>
  25. <AssemblyInfo>
  26. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  27. </AssemblyInfo>
  28. <Parameters>
  29. <Parameter Name="action" Type="Urho.Actions.Repeat" />
  30. <Parameter Name="target" Type="Urho.Node" />
  31. </Parameters>
  32. <Docs>
  33. <param name="action">To be added.</param>
  34. <param name="target">To be added.</param>
  35. <summary>To be added.</summary>
  36. <remarks>To be added.</remarks>
  37. </Docs>
  38. </Member>
  39. <Member MemberName="ActionInstant">
  40. <MemberSignature Language="C#" Value="protected bool ActionInstant { get; set; }" />
  41. <MemberSignature Language="ILAsm" Value=".property instance bool ActionInstant" />
  42. <MemberType>Property</MemberType>
  43. <AssemblyInfo>
  44. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  45. </AssemblyInfo>
  46. <ReturnValue>
  47. <ReturnType>System.Boolean</ReturnType>
  48. </ReturnValue>
  49. <Docs>
  50. <summary>To be added.</summary>
  51. <value>To be added.</value>
  52. <remarks>To be added.</remarks>
  53. </Docs>
  54. </Member>
  55. <Member MemberName="InnerAction">
  56. <MemberSignature Language="C#" Value="protected Urho.Actions.FiniteTimeAction InnerAction { get; set; }" />
  57. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Actions.FiniteTimeAction InnerAction" />
  58. <MemberType>Property</MemberType>
  59. <AssemblyInfo>
  60. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  61. </AssemblyInfo>
  62. <ReturnValue>
  63. <ReturnType>Urho.Actions.FiniteTimeAction</ReturnType>
  64. </ReturnValue>
  65. <Docs>
  66. <summary>To be added.</summary>
  67. <value>To be added.</value>
  68. <remarks>To be added.</remarks>
  69. </Docs>
  70. </Member>
  71. <Member MemberName="InnerActionState">
  72. <MemberSignature Language="C#" Value="protected Urho.Actions.FiniteTimeActionState InnerActionState { get; set; }" />
  73. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Actions.FiniteTimeActionState InnerActionState" />
  74. <MemberType>Property</MemberType>
  75. <AssemblyInfo>
  76. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  77. </AssemblyInfo>
  78. <ReturnValue>
  79. <ReturnType>Urho.Actions.FiniteTimeActionState</ReturnType>
  80. </ReturnValue>
  81. <Docs>
  82. <summary>To be added.</summary>
  83. <value>To be added.</value>
  84. <remarks>To be added.</remarks>
  85. </Docs>
  86. </Member>
  87. <Member MemberName="IsDone">
  88. <MemberSignature Language="C#" Value="public override bool IsDone { get; }" />
  89. <MemberSignature Language="ILAsm" Value=".property instance bool IsDone" />
  90. <MemberType>Property</MemberType>
  91. <AssemblyInfo>
  92. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  93. </AssemblyInfo>
  94. <ReturnValue>
  95. <ReturnType>System.Boolean</ReturnType>
  96. </ReturnValue>
  97. <Docs>
  98. <summary>To be added.</summary>
  99. <value>To be added.</value>
  100. <remarks>To be added.</remarks>
  101. </Docs>
  102. </Member>
  103. <Member MemberName="NextDt">
  104. <MemberSignature Language="C#" Value="protected float NextDt { get; set; }" />
  105. <MemberSignature Language="ILAsm" Value=".property instance float32 NextDt" />
  106. <MemberType>Property</MemberType>
  107. <AssemblyInfo>
  108. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  109. </AssemblyInfo>
  110. <ReturnValue>
  111. <ReturnType>System.Single</ReturnType>
  112. </ReturnValue>
  113. <Docs>
  114. <summary>To be added.</summary>
  115. <value>To be added.</value>
  116. <remarks>To be added.</remarks>
  117. </Docs>
  118. </Member>
  119. <Member MemberName="Stop">
  120. <MemberSignature Language="C#" Value="protected override void Stop ();" />
  121. <MemberSignature Language="ILAsm" Value=".method familyorassemblyhidebysig virtual instance void Stop() cil managed" />
  122. <MemberType>Method</MemberType>
  123. <AssemblyInfo>
  124. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  125. </AssemblyInfo>
  126. <ReturnValue>
  127. <ReturnType>System.Void</ReturnType>
  128. </ReturnValue>
  129. <Parameters />
  130. <Docs>
  131. <summary>To be added.</summary>
  132. <remarks>To be added.</remarks>
  133. </Docs>
  134. </Member>
  135. <Member MemberName="Times">
  136. <MemberSignature Language="C#" Value="protected uint Times { get; set; }" />
  137. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Times" />
  138. <MemberType>Property</MemberType>
  139. <AssemblyInfo>
  140. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  141. </AssemblyInfo>
  142. <ReturnValue>
  143. <ReturnType>System.UInt32</ReturnType>
  144. </ReturnValue>
  145. <Docs>
  146. <summary>To be added.</summary>
  147. <value>To be added.</value>
  148. <remarks>To be added.</remarks>
  149. </Docs>
  150. </Member>
  151. <Member MemberName="Total">
  152. <MemberSignature Language="C#" Value="protected uint Total { get; set; }" />
  153. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Total" />
  154. <MemberType>Property</MemberType>
  155. <AssemblyInfo>
  156. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  157. </AssemblyInfo>
  158. <ReturnValue>
  159. <ReturnType>System.UInt32</ReturnType>
  160. </ReturnValue>
  161. <Docs>
  162. <summary>To be added.</summary>
  163. <value>To be added.</value>
  164. <remarks>To be added.</remarks>
  165. </Docs>
  166. </Member>
  167. <Member MemberName="Update">
  168. <MemberSignature Language="C#" Value="public override void Update (float time);" />
  169. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void Update(float32 time) cil managed" />
  170. <MemberType>Method</MemberType>
  171. <AssemblyInfo>
  172. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  173. </AssemblyInfo>
  174. <ReturnValue>
  175. <ReturnType>System.Void</ReturnType>
  176. </ReturnValue>
  177. <Parameters>
  178. <Parameter Name="time" Type="System.Single" />
  179. </Parameters>
  180. <Docs>
  181. <param name="time">To be added.</param>
  182. <summary>To be added.</summary>
  183. <remarks>To be added.</remarks>
  184. </Docs>
  185. </Member>
  186. </Members>
  187. </Type>