Audio.xml 23 KB

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  1. <Type Name="Audio" FullName="Urho.Audio.Audio">
  2. <TypeSignature Language="C#" Value="public class Audio : Urho.UrhoObject" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Audio extends Urho.UrhoObject" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.UrhoObject</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Audio subsystem, used to playback both regular audio and 3D sound.</summary>
  15. <remarks>
  16. <para>The Audio class represents the audio subsystem, which implements an audio output stream. It is the hub for audio operations in your application.  See the <see cref="N:Urho.Audio" /> documentation for more information.</para>
  17. <para>To hear pseudo-3D positional sounds, a <see cref="T:Urho.Audio.SoundListener" /> component must exist in a scene node and be assigned to the audio subsystem by setting the <see cref="P:Urho.Audio.Audio.Listener" /> property. </para>
  18. <para>The output is software mixed for an unlimited amount of simultaneous sounds. Ogg Vorbis sounds are decoded on the fly, and decoding them can be memory- and CPU-intensive, so WAV files are recommended when a large number of short sound effects need to be played.</para>
  19. <para>For purposes of volume control, each <see cref="T:Urho.Audio.SoundSource" /> can be classified into a user defined group which is multiplied with a master category and the individual <see cref="T:Urho.Audio.SoundSource" /> gain set using <see cref="P:Urho.Audio.SoundSource.Gain" /> for the final volume level.</para>
  20. <para>To control the category volumes, set the <see cref="M:Urho.Audio.Audio.SetMasterGain" />, which defines the category if it didn't already exist.</para>
  21. <para></para>
  22. <para></para>
  23. </remarks>
  24. </Docs>
  25. <Members>
  26. <Member MemberName=".ctor">
  27. <MemberSignature Language="C#" Value="public Audio ();" />
  28. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  29. <MemberType>Constructor</MemberType>
  30. <AssemblyInfo>
  31. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  32. </AssemblyInfo>
  33. <Parameters />
  34. <Docs>
  35. <summary>
  36. <para>Constructs a new instance of Urho.Audio.Audio which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  37. </summary>
  38. <remarks></remarks>
  39. </Docs>
  40. </Member>
  41. <Member MemberName=".ctor">
  42. <MemberSignature Language="C#" Value="public Audio (IntPtr handle);" />
  43. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  44. <MemberType>Constructor</MemberType>
  45. <AssemblyInfo>
  46. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  47. </AssemblyInfo>
  48. <Parameters>
  49. <Parameter Name="handle" Type="System.IntPtr" />
  50. </Parameters>
  51. <Docs>
  52. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  53. <summary>Constructs a new instance of Urho.Audio.Audio, given a raw pointer to an unmanaged object</summary>
  54. <remarks>
  55. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  56. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  57. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  58. </remarks>
  59. </Docs>
  60. </Member>
  61. <Member MemberName=".ctor">
  62. <MemberSignature Language="C#" Value="public Audio (Urho.Context context);" />
  63. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  64. <MemberType>Constructor</MemberType>
  65. <AssemblyInfo>
  66. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  67. </AssemblyInfo>
  68. <Parameters>
  69. <Parameter Name="context" Type="Urho.Context" />
  70. </Parameters>
  71. <Docs>
  72. <param name="context">The context that this object will be attached to.</param>
  73. <summary>
  74. <para>Constructs a new instance of Urho.Audio.Audio linked to a specific <see cref="T:Urho.Context" />.</para>
  75. </summary>
  76. <remarks></remarks>
  77. </Docs>
  78. </Member>
  79. <Member MemberName=".ctor">
  80. <MemberSignature Language="C#" Value="protected Audio (Urho.UrhoObjectFlag emptyFlag);" />
  81. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  82. <MemberType>Constructor</MemberType>
  83. <AssemblyInfo>
  84. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  85. </AssemblyInfo>
  86. <Parameters>
  87. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  88. </Parameters>
  89. <Docs>
  90. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  91. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  92. <remarks>
  93. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  94. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  95. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  96. </remarks>
  97. </Docs>
  98. </Member>
  99. <Member MemberName="AddSoundSource">
  100. <MemberSignature Language="C#" Value="public void AddSoundSource (Urho.Audio.SoundSource soundSource);" />
  101. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void AddSoundSource(class Urho.Audio.SoundSource soundSource) cil managed" />
  102. <MemberType>Method</MemberType>
  103. <AssemblyInfo>
  104. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  105. </AssemblyInfo>
  106. <ReturnValue>
  107. <ReturnType>System.Void</ReturnType>
  108. </ReturnValue>
  109. <Parameters>
  110. <Parameter Name="soundSource" Type="Urho.Audio.SoundSource" />
  111. </Parameters>
  112. <Docs>
  113. <param name="soundSource">To be added.</param>
  114. <summary>
  115. Add a sound source to keep track of. Called by SoundSource.
  116. </summary>
  117. <remarks>To be added.</remarks>
  118. </Docs>
  119. </Member>
  120. <Member MemberName="GetMasterGain">
  121. <MemberSignature Language="C#" Value="public float GetMasterGain (string type);" />
  122. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetMasterGain(string type) cil managed" />
  123. <MemberType>Method</MemberType>
  124. <AssemblyInfo>
  125. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  126. </AssemblyInfo>
  127. <ReturnValue>
  128. <ReturnType>System.Single</ReturnType>
  129. </ReturnValue>
  130. <Parameters>
  131. <Parameter Name="type" Type="System.String" />
  132. </Parameters>
  133. <Docs>
  134. <param name="type">To be added.</param>
  135. <summary>
  136. Return master gain for a specific sound source type. Unknown sound types will return full gain (1).
  137. </summary>
  138. <returns>To be added.</returns>
  139. <remarks>To be added.</remarks>
  140. </Docs>
  141. </Member>
  142. <Member MemberName="GetSoundSourceMasterGain">
  143. <MemberSignature Language="C#" Value="public float GetSoundSourceMasterGain (Urho.StringHash typeHash);" />
  144. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetSoundSourceMasterGain(valuetype Urho.StringHash typeHash) cil managed" />
  145. <MemberType>Method</MemberType>
  146. <AssemblyInfo>
  147. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  148. </AssemblyInfo>
  149. <ReturnValue>
  150. <ReturnType>System.Single</ReturnType>
  151. </ReturnValue>
  152. <Parameters>
  153. <Parameter Name="typeHash" Type="Urho.StringHash" />
  154. </Parameters>
  155. <Docs>
  156. <param name="typeHash">To be added.</param>
  157. <summary>
  158. Return sound type specific gain multiplied by master gain.
  159. </summary>
  160. <returns>To be added.</returns>
  161. <remarks>To be added.</remarks>
  162. </Docs>
  163. </Member>
  164. <Member MemberName="HasMasterGain">
  165. <MemberSignature Language="C#" Value="public bool HasMasterGain (string type);" />
  166. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool HasMasterGain(string type) cil managed" />
  167. <MemberType>Method</MemberType>
  168. <AssemblyInfo>
  169. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  170. </AssemblyInfo>
  171. <ReturnValue>
  172. <ReturnType>System.Boolean</ReturnType>
  173. </ReturnValue>
  174. <Parameters>
  175. <Parameter Name="type" Type="System.String" />
  176. </Parameters>
  177. <Docs>
  178. <param name="type">To be added.</param>
  179. <summary>
  180. Return whether the specified master gain has been defined.
  181. </summary>
  182. <returns>To be added.</returns>
  183. <remarks>To be added.</remarks>
  184. </Docs>
  185. </Member>
  186. <Member MemberName="Initialized">
  187. <MemberSignature Language="C#" Value="public bool Initialized { get; }" />
  188. <MemberSignature Language="ILAsm" Value=".property instance bool Initialized" />
  189. <MemberType>Property</MemberType>
  190. <AssemblyInfo>
  191. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  192. </AssemblyInfo>
  193. <ReturnValue>
  194. <ReturnType>System.Boolean</ReturnType>
  195. </ReturnValue>
  196. <Docs>
  197. <summary>Return whether an audio stream has been reserved.</summary>
  198. <value>To be added.</value>
  199. <remarks>To be added.</remarks>
  200. </Docs>
  201. </Member>
  202. <Member MemberName="Interpolation">
  203. <MemberSignature Language="C#" Value="public bool Interpolation { get; }" />
  204. <MemberSignature Language="ILAsm" Value=".property instance bool Interpolation" />
  205. <MemberType>Property</MemberType>
  206. <AssemblyInfo>
  207. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  208. </AssemblyInfo>
  209. <ReturnValue>
  210. <ReturnType>System.Boolean</ReturnType>
  211. </ReturnValue>
  212. <Docs>
  213. <summary>
  214. Return whether output is interpolated.
  215. </summary>
  216. <value>To be added.</value>
  217. <remarks>To be added.</remarks>
  218. </Docs>
  219. </Member>
  220. <Member MemberName="Listener">
  221. <MemberSignature Language="C#" Value="public Urho.Audio.SoundListener Listener { get; set; }" />
  222. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Audio.SoundListener Listener" />
  223. <MemberType>Property</MemberType>
  224. <AssemblyInfo>
  225. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  226. </AssemblyInfo>
  227. <ReturnValue>
  228. <ReturnType>Urho.Audio.SoundListener</ReturnType>
  229. </ReturnValue>
  230. <Docs>
  231. <summary>
  232. Return active sound listener.
  233. Or
  234. Set active sound listener for 3D sounds.
  235. </summary>
  236. <value>
  237. <para />
  238. </value>
  239. <remarks>Assign a SoundListener to this property.  The sound listener must be attached to a node in the scene for this to work.</remarks>
  240. </Docs>
  241. </Member>
  242. <Member MemberName="MixOutput">
  243. <MemberSignature Language="C#" Value="public void MixOutput (IntPtr dest, uint samples);" />
  244. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void MixOutput(native int dest, unsigned int32 samples) cil managed" />
  245. <MemberType>Method</MemberType>
  246. <AssemblyInfo>
  247. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  248. </AssemblyInfo>
  249. <ReturnValue>
  250. <ReturnType>System.Void</ReturnType>
  251. </ReturnValue>
  252. <Parameters>
  253. <Parameter Name="dest" Type="System.IntPtr" />
  254. <Parameter Name="samples" Type="System.UInt32" />
  255. </Parameters>
  256. <Docs>
  257. <param name="dest">To be added.</param>
  258. <param name="samples">To be added.</param>
  259. <summary>
  260. Mix sound sources into the buffer.
  261. </summary>
  262. <remarks>To be added.</remarks>
  263. </Docs>
  264. </Member>
  265. <Member MemberName="MixRate">
  266. <MemberSignature Language="C#" Value="public int MixRate { get; }" />
  267. <MemberSignature Language="ILAsm" Value=".property instance int32 MixRate" />
  268. <MemberType>Property</MemberType>
  269. <AssemblyInfo>
  270. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  271. </AssemblyInfo>
  272. <ReturnValue>
  273. <ReturnType>System.Int32</ReturnType>
  274. </ReturnValue>
  275. <Docs>
  276. <summary>
  277. Return mixing rate.
  278. </summary>
  279. <value>To be added.</value>
  280. <remarks>To be added.</remarks>
  281. </Docs>
  282. </Member>
  283. <Member MemberName="Play">
  284. <MemberSignature Language="C#" Value="public bool Play ();" />
  285. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool Play() cil managed" />
  286. <MemberType>Method</MemberType>
  287. <AssemblyInfo>
  288. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  289. </AssemblyInfo>
  290. <ReturnValue>
  291. <ReturnType>System.Boolean</ReturnType>
  292. </ReturnValue>
  293. <Parameters />
  294. <Docs>
  295. <summary>
  296. Restart sound output.
  297. </summary>
  298. <returns>To be added.</returns>
  299. <remarks>To be added.</remarks>
  300. </Docs>
  301. </Member>
  302. <Member MemberName="Playing">
  303. <MemberSignature Language="C#" Value="public bool Playing { get; }" />
  304. <MemberSignature Language="ILAsm" Value=".property instance bool Playing" />
  305. <MemberType>Property</MemberType>
  306. <AssemblyInfo>
  307. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  308. </AssemblyInfo>
  309. <ReturnValue>
  310. <ReturnType>System.Boolean</ReturnType>
  311. </ReturnValue>
  312. <Docs>
  313. <summary>Return whether audio is being output.</summary>
  314. <value>To be added.</value>
  315. <remarks>To be added.</remarks>
  316. </Docs>
  317. </Member>
  318. <Member MemberName="RemoveSoundSource">
  319. <MemberSignature Language="C#" Value="public void RemoveSoundSource (Urho.Audio.SoundSource soundSource);" />
  320. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void RemoveSoundSource(class Urho.Audio.SoundSource soundSource) cil managed" />
  321. <MemberType>Method</MemberType>
  322. <AssemblyInfo>
  323. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  324. </AssemblyInfo>
  325. <ReturnValue>
  326. <ReturnType>System.Void</ReturnType>
  327. </ReturnValue>
  328. <Parameters>
  329. <Parameter Name="soundSource" Type="Urho.Audio.SoundSource" />
  330. </Parameters>
  331. <Docs>
  332. <param name="soundSource">To be added.</param>
  333. <summary>
  334. Remove a sound source. Called by SoundSource.
  335. </summary>
  336. <remarks>To be added.</remarks>
  337. </Docs>
  338. </Member>
  339. <Member MemberName="SampleSize">
  340. <MemberSignature Language="C#" Value="public uint SampleSize { get; }" />
  341. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 SampleSize" />
  342. <MemberType>Property</MemberType>
  343. <AssemblyInfo>
  344. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  345. </AssemblyInfo>
  346. <ReturnValue>
  347. <ReturnType>System.UInt32</ReturnType>
  348. </ReturnValue>
  349. <Docs>
  350. <summary>
  351. Return byte size of one sample.
  352. </summary>
  353. <value>To be added.</value>
  354. <remarks>To be added.</remarks>
  355. </Docs>
  356. </Member>
  357. <Member MemberName="SetMasterGain">
  358. <MemberSignature Language="C#" Value="public void SetMasterGain (string type, float gain);" />
  359. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetMasterGain(string type, float32 gain) cil managed" />
  360. <MemberType>Method</MemberType>
  361. <AssemblyInfo>
  362. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  363. </AssemblyInfo>
  364. <ReturnValue>
  365. <ReturnType>System.Void</ReturnType>
  366. </ReturnValue>
  367. <Parameters>
  368. <Parameter Name="type" Type="System.String" />
  369. <Parameter Name="gain" Type="System.Single" />
  370. </Parameters>
  371. <Docs>
  372. <param name="type">To be added.</param>
  373. <param name="gain">To be added.</param>
  374. <summary>
  375. Set master gain on a specific sound type such as sound effects, music or voice.
  376. </summary>
  377. <remarks>To be added.</remarks>
  378. </Docs>
  379. </Member>
  380. <Member MemberName="SetMode">
  381. <MemberSignature Language="C#" Value="public bool SetMode (int bufferLengthMSec, int mixRate, bool stereo, bool interpolation);" />
  382. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetMode(int32 bufferLengthMSec, int32 mixRate, bool stereo, bool interpolation) cil managed" />
  383. <MemberType>Method</MemberType>
  384. <AssemblyInfo>
  385. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  386. </AssemblyInfo>
  387. <ReturnValue>
  388. <ReturnType>System.Boolean</ReturnType>
  389. </ReturnValue>
  390. <Parameters>
  391. <Parameter Name="bufferLengthMSec" Type="System.Int32" />
  392. <Parameter Name="mixRate" Type="System.Int32" />
  393. <Parameter Name="stereo" Type="System.Boolean" />
  394. <Parameter Name="interpolation" Type="System.Boolean" />
  395. </Parameters>
  396. <Docs>
  397. <param name="bufferLengthMSec">To be added.</param>
  398. <param name="mixRate">To be added.</param>
  399. <param name="stereo">To be added.</param>
  400. <param name="interpolation">To be added.</param>
  401. <summary>
  402. Initialize sound output with specified buffer length and output mode.
  403. </summary>
  404. <returns>To be added.</returns>
  405. <remarks>To be added.</remarks>
  406. </Docs>
  407. </Member>
  408. <Member MemberName="Stereo">
  409. <MemberSignature Language="C#" Value="public bool Stereo { get; }" />
  410. <MemberSignature Language="ILAsm" Value=".property instance bool Stereo" />
  411. <MemberType>Property</MemberType>
  412. <AssemblyInfo>
  413. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  414. </AssemblyInfo>
  415. <ReturnValue>
  416. <ReturnType>System.Boolean</ReturnType>
  417. </ReturnValue>
  418. <Docs>
  419. <summary>Determines whether output is stereo.</summary>
  420. <value>To be added.</value>
  421. <remarks>To be added.</remarks>
  422. </Docs>
  423. </Member>
  424. <Member MemberName="Stop">
  425. <MemberSignature Language="C#" Value="public void Stop ();" />
  426. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Stop() cil managed" />
  427. <MemberType>Method</MemberType>
  428. <AssemblyInfo>
  429. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  430. </AssemblyInfo>
  431. <ReturnValue>
  432. <ReturnType>System.Void</ReturnType>
  433. </ReturnValue>
  434. <Parameters />
  435. <Docs>
  436. <summary>
  437. Suspend sound output.
  438. </summary>
  439. <remarks>To be added.</remarks>
  440. </Docs>
  441. </Member>
  442. <Member MemberName="StopSound">
  443. <MemberSignature Language="C#" Value="public void StopSound (Urho.Audio.Sound sound);" />
  444. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void StopSound(class Urho.Audio.Sound sound) cil managed" />
  445. <MemberType>Method</MemberType>
  446. <AssemblyInfo>
  447. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  448. </AssemblyInfo>
  449. <ReturnValue>
  450. <ReturnType>System.Void</ReturnType>
  451. </ReturnValue>
  452. <Parameters>
  453. <Parameter Name="sound" Type="Urho.Audio.Sound" />
  454. </Parameters>
  455. <Docs>
  456. <param name="sound">To be added.</param>
  457. <summary>
  458. Stop any sound source playing a certain sound clip.
  459. </summary>
  460. <remarks>To be added.</remarks>
  461. </Docs>
  462. </Member>
  463. <Member MemberName="Type">
  464. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  465. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  466. <MemberType>Property</MemberType>
  467. <AssemblyInfo>
  468. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  469. </AssemblyInfo>
  470. <ReturnValue>
  471. <ReturnType>Urho.StringHash</ReturnType>
  472. </ReturnValue>
  473. <Docs>
  474. <summary>Urho's type system type.</summary>
  475. <value>StringHash representing the type for this C# type.</value>
  476. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  477. </Docs>
  478. </Member>
  479. <Member MemberName="TypeName">
  480. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  481. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  482. <MemberType>Property</MemberType>
  483. <AssemblyInfo>
  484. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  485. </AssemblyInfo>
  486. <ReturnValue>
  487. <ReturnType>System.String</ReturnType>
  488. </ReturnValue>
  489. <Docs>
  490. <summary>Urho's low-level type name.</summary>
  491. <value>Stringified low-level type name.</value>
  492. <remarks></remarks>
  493. </Docs>
  494. </Member>
  495. <Member MemberName="TypeNameStatic">
  496. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  497. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  498. <MemberType>Property</MemberType>
  499. <AssemblyInfo>
  500. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  501. </AssemblyInfo>
  502. <ReturnValue>
  503. <ReturnType>System.String</ReturnType>
  504. </ReturnValue>
  505. <Docs>
  506. <summary>Urho's low-level type name, accessible as a static method.</summary>
  507. <value>Stringified low-level type name.</value>
  508. <remarks></remarks>
  509. </Docs>
  510. </Member>
  511. <Member MemberName="TypeStatic">
  512. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  513. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  514. <MemberType>Property</MemberType>
  515. <AssemblyInfo>
  516. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  517. </AssemblyInfo>
  518. <ReturnValue>
  519. <ReturnType>Urho.StringHash</ReturnType>
  520. </ReturnValue>
  521. <Docs>
  522. <summary>Urho's low-level type, accessible as a static method.</summary>
  523. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  524. <remarks></remarks>
  525. </Docs>
  526. </Member>
  527. <Member MemberName="Update">
  528. <MemberSignature Language="C#" Value="public void Update (float timeStep);" />
  529. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Update(float32 timeStep) cil managed" />
  530. <MemberType>Method</MemberType>
  531. <AssemblyInfo>
  532. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  533. </AssemblyInfo>
  534. <ReturnValue>
  535. <ReturnType>System.Void</ReturnType>
  536. </ReturnValue>
  537. <Parameters>
  538. <Parameter Name="timeStep" Type="System.Single" />
  539. </Parameters>
  540. <Docs>
  541. <param name="timeStep">To be added.</param>
  542. <summary>To be added.</summary>
  543. <remarks>To be added.</remarks>
  544. </Docs>
  545. </Member>
  546. </Members>
  547. </Type>