CrowdManager.xml 42 KB

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  1. <Type Name="CrowdManager" FullName="Urho.Navigation.CrowdManager">
  2. <TypeSignature Language="C#" Value="public class CrowdManager : Urho.Component" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit CrowdManager extends Urho.Component" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.Component</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Crowd manager scene component. Should be added only to the root scene node.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public CrowdManager ();" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters />
  27. <Docs>
  28. <summary>
  29. <para>Constructs a new instance of Urho.Navigation.CrowdManager which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  30. </summary>
  31. <remarks></remarks>
  32. </Docs>
  33. </Member>
  34. <Member MemberName=".ctor">
  35. <MemberSignature Language="C#" Value="public CrowdManager (IntPtr handle);" />
  36. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  37. <MemberType>Constructor</MemberType>
  38. <AssemblyInfo>
  39. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  40. </AssemblyInfo>
  41. <Parameters>
  42. <Parameter Name="handle" Type="System.IntPtr" />
  43. </Parameters>
  44. <Docs>
  45. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  46. <summary>Constructs a new instance of Urho.Navigation.CrowdManager, given a raw pointer to an unmanaged object</summary>
  47. <remarks>
  48. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  49. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  50. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  51. </remarks>
  52. </Docs>
  53. </Member>
  54. <Member MemberName=".ctor">
  55. <MemberSignature Language="C#" Value="public CrowdManager (Urho.Context context);" />
  56. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  57. <MemberType>Constructor</MemberType>
  58. <AssemblyInfo>
  59. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  60. </AssemblyInfo>
  61. <Parameters>
  62. <Parameter Name="context" Type="Urho.Context" />
  63. </Parameters>
  64. <Docs>
  65. <param name="context">The context that this object will be attached to.</param>
  66. <summary>
  67. <para>Constructs a new instance of Urho.Navigation.CrowdManager linked to a specific <see cref="T:Urho.Context" />.</para>
  68. </summary>
  69. <remarks></remarks>
  70. </Docs>
  71. </Member>
  72. <Member MemberName=".ctor">
  73. <MemberSignature Language="C#" Value="protected CrowdManager (Urho.UrhoObjectFlag emptyFlag);" />
  74. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  75. <MemberType>Constructor</MemberType>
  76. <AssemblyInfo>
  77. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  78. </AssemblyInfo>
  79. <Parameters>
  80. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  81. </Parameters>
  82. <Docs>
  83. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  84. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  85. <remarks>
  86. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  87. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  88. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  89. </remarks>
  90. </Docs>
  91. </Member>
  92. <Member MemberName="ApplyAttributes">
  93. <MemberSignature Language="C#" Value="public override void ApplyAttributes ();" />
  94. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void ApplyAttributes() cil managed" />
  95. <MemberType>Method</MemberType>
  96. <AssemblyInfo>
  97. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  98. </AssemblyInfo>
  99. <ReturnValue>
  100. <ReturnType>System.Void</ReturnType>
  101. </ReturnValue>
  102. <Parameters />
  103. <Docs>
  104. <summary>
  105. Apply attribute changes that can not be applied immediately. Called after scene load or a network update.
  106. </summary>
  107. <remarks>To be added.</remarks>
  108. </Docs>
  109. </Member>
  110. <Member MemberName="CrowdAgentFailure">
  111. <MemberSignature Language="C#" Value="public event Action&lt;Urho.Navigation.CrowdAgentFailureEventArgs&gt; CrowdAgentFailure;" />
  112. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.Navigation.CrowdAgentFailureEventArgs&gt; CrowdAgentFailure" />
  113. <MemberType>Event</MemberType>
  114. <AssemblyInfo>
  115. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  116. </AssemblyInfo>
  117. <ReturnValue>
  118. <ReturnType>System.Action&lt;Urho.Navigation.CrowdAgentFailureEventArgs&gt;</ReturnType>
  119. </ReturnValue>
  120. <Docs>
  121. <summary>To be added.</summary>
  122. <remarks>
  123. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToCrowdAgentFailure" /> method. That one will force that callback and will ignore any previously set events here.</para>
  124. </remarks>
  125. </Docs>
  126. </Member>
  127. <Member MemberName="CrowdAgentReposition">
  128. <MemberSignature Language="C#" Value="public event Action&lt;Urho.Navigation.CrowdAgentRepositionEventArgs&gt; CrowdAgentReposition;" />
  129. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.Navigation.CrowdAgentRepositionEventArgs&gt; CrowdAgentReposition" />
  130. <MemberType>Event</MemberType>
  131. <AssemblyInfo>
  132. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  133. </AssemblyInfo>
  134. <ReturnValue>
  135. <ReturnType>System.Action&lt;Urho.Navigation.CrowdAgentRepositionEventArgs&gt;</ReturnType>
  136. </ReturnValue>
  137. <Docs>
  138. <summary>To be added.</summary>
  139. <remarks>
  140. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToCrowdAgentReposition" /> method. That one will force that callback and will ignore any previously set events here.</para>
  141. </remarks>
  142. </Docs>
  143. </Member>
  144. <Member MemberName="CrowdAgentStateChanged">
  145. <MemberSignature Language="C#" Value="public event Action&lt;Urho.Navigation.CrowdAgentStateChangedEventArgs&gt; CrowdAgentStateChanged;" />
  146. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.Navigation.CrowdAgentStateChangedEventArgs&gt; CrowdAgentStateChanged" />
  147. <MemberType>Event</MemberType>
  148. <AssemblyInfo>
  149. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  150. </AssemblyInfo>
  151. <ReturnValue>
  152. <ReturnType>System.Action&lt;Urho.Navigation.CrowdAgentStateChangedEventArgs&gt;</ReturnType>
  153. </ReturnValue>
  154. <Docs>
  155. <summary>To be added.</summary>
  156. <remarks>
  157. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToCrowdAgentStateChanged" /> method. That one will force that callback and will ignore any previously set events here.</para>
  158. </remarks>
  159. </Docs>
  160. </Member>
  161. <Member MemberName="DrawDebugGeometry">
  162. <MemberSignature Language="C#" Value="public void DrawDebugGeometry (bool depthTest);" />
  163. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void DrawDebugGeometry(bool depthTest) cil managed" />
  164. <MemberType>Method</MemberType>
  165. <AssemblyInfo>
  166. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  167. </AssemblyInfo>
  168. <ReturnValue>
  169. <ReturnType>System.Void</ReturnType>
  170. </ReturnValue>
  171. <Parameters>
  172. <Parameter Name="depthTest" Type="System.Boolean" />
  173. </Parameters>
  174. <Docs>
  175. <param name="depthTest">To be added.</param>
  176. <summary>
  177. Add debug geometry to the debug renderer.
  178. </summary>
  179. <remarks>To be added.</remarks>
  180. </Docs>
  181. </Member>
  182. <Member MemberName="DrawDebugGeometry">
  183. <MemberSignature Language="C#" Value="public override void DrawDebugGeometry (Urho.DebugRenderer debug, bool depthTest);" />
  184. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void DrawDebugGeometry(class Urho.DebugRenderer debug, bool depthTest) cil managed" />
  185. <MemberType>Method</MemberType>
  186. <AssemblyInfo>
  187. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  188. </AssemblyInfo>
  189. <ReturnValue>
  190. <ReturnType>System.Void</ReturnType>
  191. </ReturnValue>
  192. <Parameters>
  193. <Parameter Name="debug" Type="Urho.DebugRenderer" />
  194. <Parameter Name="depthTest" Type="System.Boolean" />
  195. </Parameters>
  196. <Docs>
  197. <param name="debug">To be added.</param>
  198. <param name="depthTest">To be added.</param>
  199. <summary>
  200. Draw the agents' pathing debug data.
  201. </summary>
  202. <remarks>To be added.</remarks>
  203. </Docs>
  204. </Member>
  205. <Member MemberName="FindNearestPoint">
  206. <MemberSignature Language="C#" Value="public Urho.Vector3 FindNearestPoint (Urho.Vector3 point, int queryFilterType, uint* nearestRef);" />
  207. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 FindNearestPoint(valuetype Urho.Vector3 point, int32 queryFilterType, unsigned int32* nearestRef) cil managed" />
  208. <MemberType>Method</MemberType>
  209. <AssemblyInfo>
  210. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  211. </AssemblyInfo>
  212. <ReturnValue>
  213. <ReturnType>Urho.Vector3</ReturnType>
  214. </ReturnValue>
  215. <Parameters>
  216. <Parameter Name="point" Type="Urho.Vector3" />
  217. <Parameter Name="queryFilterType" Type="System.Int32" />
  218. <Parameter Name="nearestRef" Type="System.UInt32*" />
  219. </Parameters>
  220. <Docs>
  221. <param name="point">To be added.</param>
  222. <param name="queryFilterType">To be added.</param>
  223. <param name="nearestRef">To be added.</param>
  224. <summary>
  225. Find the nearest point on the navigation mesh to a given point using the crowd initialized query extent (based on maxAgentRadius) and the specified query filter type.
  226. </summary>
  227. <returns>To be added.</returns>
  228. <remarks>To be added.</remarks>
  229. </Docs>
  230. </Member>
  231. <Member MemberName="GetAreaCost">
  232. <MemberSignature Language="C#" Value="public float GetAreaCost (uint queryFilterType, uint areaID);" />
  233. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetAreaCost(unsigned int32 queryFilterType, unsigned int32 areaID) cil managed" />
  234. <MemberType>Method</MemberType>
  235. <AssemblyInfo>
  236. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  237. </AssemblyInfo>
  238. <ReturnValue>
  239. <ReturnType>System.Single</ReturnType>
  240. </ReturnValue>
  241. <Parameters>
  242. <Parameter Name="queryFilterType" Type="System.UInt32" />
  243. <Parameter Name="areaID" Type="System.UInt32" />
  244. </Parameters>
  245. <Docs>
  246. <param name="queryFilterType">To be added.</param>
  247. <param name="areaID">To be added.</param>
  248. <summary>
  249. Get the cost of an area for the specified query filter type.
  250. </summary>
  251. <returns>To be added.</returns>
  252. <remarks>To be added.</remarks>
  253. </Docs>
  254. </Member>
  255. <Member MemberName="GetDistanceToWall">
  256. <MemberSignature Language="C#" Value="public float GetDistanceToWall (Urho.Vector3 point, float radius, int queryFilterType, Urho.Vector3* hitPos, Urho.Vector3* hitNormal);" />
  257. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetDistanceToWall(valuetype Urho.Vector3 point, float32 radius, int32 queryFilterType, valuetype Urho.Vector3* hitPos, valuetype Urho.Vector3* hitNormal) cil managed" />
  258. <MemberType>Method</MemberType>
  259. <AssemblyInfo>
  260. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  261. </AssemblyInfo>
  262. <ReturnValue>
  263. <ReturnType>System.Single</ReturnType>
  264. </ReturnValue>
  265. <Parameters>
  266. <Parameter Name="point" Type="Urho.Vector3" />
  267. <Parameter Name="radius" Type="System.Single" />
  268. <Parameter Name="queryFilterType" Type="System.Int32" />
  269. <Parameter Name="hitPos" Type="Urho.Vector3*" />
  270. <Parameter Name="hitNormal" Type="Urho.Vector3*" />
  271. </Parameters>
  272. <Docs>
  273. <param name="point">To be added.</param>
  274. <param name="radius">To be added.</param>
  275. <param name="queryFilterType">To be added.</param>
  276. <param name="hitPos">To be added.</param>
  277. <param name="hitNormal">To be added.</param>
  278. <summary>
  279. Return distance to wall from a point using the crowd initialized query extent (based on maxAgentRadius) and the specified query filter type. Maximum search radius must be specified.
  280. </summary>
  281. <returns>To be added.</returns>
  282. <remarks>To be added.</remarks>
  283. </Docs>
  284. </Member>
  285. <Member MemberName="GetExcludeFlags">
  286. <MemberSignature Language="C#" Value="public ushort GetExcludeFlags (uint queryFilterType);" />
  287. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int16 GetExcludeFlags(unsigned int32 queryFilterType) cil managed" />
  288. <MemberType>Method</MemberType>
  289. <AssemblyInfo>
  290. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  291. </AssemblyInfo>
  292. <ReturnValue>
  293. <ReturnType>System.UInt16</ReturnType>
  294. </ReturnValue>
  295. <Parameters>
  296. <Parameter Name="queryFilterType" Type="System.UInt32" />
  297. </Parameters>
  298. <Docs>
  299. <param name="queryFilterType">To be added.</param>
  300. <summary>
  301. Get the exclude flags for the specified query filter type.
  302. </summary>
  303. <returns>To be added.</returns>
  304. <remarks>To be added.</remarks>
  305. </Docs>
  306. </Member>
  307. <Member MemberName="GetIncludeFlags">
  308. <MemberSignature Language="C#" Value="public ushort GetIncludeFlags (uint queryFilterType);" />
  309. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int16 GetIncludeFlags(unsigned int32 queryFilterType) cil managed" />
  310. <MemberType>Method</MemberType>
  311. <AssemblyInfo>
  312. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  313. </AssemblyInfo>
  314. <ReturnValue>
  315. <ReturnType>System.UInt16</ReturnType>
  316. </ReturnValue>
  317. <Parameters>
  318. <Parameter Name="queryFilterType" Type="System.UInt32" />
  319. </Parameters>
  320. <Docs>
  321. <param name="queryFilterType">To be added.</param>
  322. <summary>
  323. Get the include flags for the specified query filter type.
  324. </summary>
  325. <returns>To be added.</returns>
  326. <remarks>To be added.</remarks>
  327. </Docs>
  328. </Member>
  329. <Member MemberName="GetNumAreas">
  330. <MemberSignature Language="C#" Value="public uint GetNumAreas (uint queryFilterType);" />
  331. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 GetNumAreas(unsigned int32 queryFilterType) cil managed" />
  332. <MemberType>Method</MemberType>
  333. <AssemblyInfo>
  334. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  335. </AssemblyInfo>
  336. <ReturnValue>
  337. <ReturnType>System.UInt32</ReturnType>
  338. </ReturnValue>
  339. <Parameters>
  340. <Parameter Name="queryFilterType" Type="System.UInt32" />
  341. </Parameters>
  342. <Docs>
  343. <param name="queryFilterType">To be added.</param>
  344. <summary>
  345. Get the number of configured area in the specified query filter type.
  346. </summary>
  347. <returns>To be added.</returns>
  348. <remarks>To be added.</remarks>
  349. </Docs>
  350. </Member>
  351. <Member MemberName="GetObstacleAvoidanceParams">
  352. <MemberSignature Language="C#" Value="public Urho.Navigation.CrowdObstacleAvoidanceParams GetObstacleAvoidanceParams (uint obstacleAvoidanceType);" />
  353. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Navigation.CrowdObstacleAvoidanceParams GetObstacleAvoidanceParams(unsigned int32 obstacleAvoidanceType) cil managed" />
  354. <MemberType>Method</MemberType>
  355. <AssemblyInfo>
  356. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  357. </AssemblyInfo>
  358. <ReturnValue>
  359. <ReturnType>Urho.Navigation.CrowdObstacleAvoidanceParams</ReturnType>
  360. </ReturnValue>
  361. <Parameters>
  362. <Parameter Name="obstacleAvoidanceType" Type="System.UInt32" />
  363. </Parameters>
  364. <Docs>
  365. <param name="obstacleAvoidanceType">To be added.</param>
  366. <summary>
  367. Get the params for the specified obstacle avoidance type.
  368. </summary>
  369. <returns>To be added.</returns>
  370. <remarks>To be added.</remarks>
  371. </Docs>
  372. </Member>
  373. <Member MemberName="GetRandomPoint">
  374. <MemberSignature Language="C#" Value="public Urho.Vector3 GetRandomPoint (int queryFilterType, uint* randomRef);" />
  375. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 GetRandomPoint(int32 queryFilterType, unsigned int32* randomRef) cil managed" />
  376. <MemberType>Method</MemberType>
  377. <AssemblyInfo>
  378. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  379. </AssemblyInfo>
  380. <ReturnValue>
  381. <ReturnType>Urho.Vector3</ReturnType>
  382. </ReturnValue>
  383. <Parameters>
  384. <Parameter Name="queryFilterType" Type="System.Int32" />
  385. <Parameter Name="randomRef" Type="System.UInt32*" />
  386. </Parameters>
  387. <Docs>
  388. <param name="queryFilterType">To be added.</param>
  389. <param name="randomRef">To be added.</param>
  390. <summary>
  391. Return a random point on the navigation mesh using the crowd initialized query extent (based on maxAgentRadius) and the specified query filter type.
  392. </summary>
  393. <returns>To be added.</returns>
  394. <remarks>To be added.</remarks>
  395. </Docs>
  396. </Member>
  397. <Member MemberName="GetRandomPointInCircle">
  398. <MemberSignature Language="C#" Value="public Urho.Vector3 GetRandomPointInCircle (Urho.Vector3 center, float radius, int queryFilterType, uint* randomRef);" />
  399. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 GetRandomPointInCircle(valuetype Urho.Vector3 center, float32 radius, int32 queryFilterType, unsigned int32* randomRef) cil managed" />
  400. <MemberType>Method</MemberType>
  401. <AssemblyInfo>
  402. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  403. </AssemblyInfo>
  404. <ReturnValue>
  405. <ReturnType>Urho.Vector3</ReturnType>
  406. </ReturnValue>
  407. <Parameters>
  408. <Parameter Name="center" Type="Urho.Vector3" />
  409. <Parameter Name="radius" Type="System.Single" />
  410. <Parameter Name="queryFilterType" Type="System.Int32" />
  411. <Parameter Name="randomRef" Type="System.UInt32*" />
  412. </Parameters>
  413. <Docs>
  414. <param name="center">To be added.</param>
  415. <param name="radius">To be added.</param>
  416. <param name="queryFilterType">To be added.</param>
  417. <param name="randomRef">To be added.</param>
  418. <summary>
  419. Return a random point on the navigation mesh within a circle using the crowd initialized query extent (based on maxAgentRadius) and the specified query filter type. The circle radius is only a guideline and in practice the returned point may be further away.
  420. </summary>
  421. <returns>To be added.</returns>
  422. <remarks>To be added.</remarks>
  423. </Docs>
  424. </Member>
  425. <Member MemberName="MaxAgentRadius">
  426. <MemberSignature Language="C#" Value="public float MaxAgentRadius { get; set; }" />
  427. <MemberSignature Language="ILAsm" Value=".property instance float32 MaxAgentRadius" />
  428. <MemberType>Property</MemberType>
  429. <AssemblyInfo>
  430. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  431. </AssemblyInfo>
  432. <ReturnValue>
  433. <ReturnType>System.Single</ReturnType>
  434. </ReturnValue>
  435. <Docs>
  436. <summary>
  437. Get the maximum radius of any agent.
  438. Or
  439. Set the maximum radius of any agent.
  440. </summary>
  441. <value>To be added.</value>
  442. <remarks>To be added.</remarks>
  443. </Docs>
  444. </Member>
  445. <Member MemberName="MaxAgents">
  446. <MemberSignature Language="C#" Value="public uint MaxAgents { get; set; }" />
  447. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 MaxAgents" />
  448. <MemberType>Property</MemberType>
  449. <AssemblyInfo>
  450. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  451. </AssemblyInfo>
  452. <ReturnValue>
  453. <ReturnType>System.UInt32</ReturnType>
  454. </ReturnValue>
  455. <Docs>
  456. <summary>
  457. Get the maximum number of agents.
  458. Or
  459. Set the maximum number of agents.
  460. </summary>
  461. <value>To be added.</value>
  462. <remarks>To be added.</remarks>
  463. </Docs>
  464. </Member>
  465. <Member MemberName="MoveAlongSurface">
  466. <MemberSignature Language="C#" Value="public Urho.Vector3 MoveAlongSurface (Urho.Vector3 start, Urho.Vector3 end, int queryFilterType, int maxVisited);" />
  467. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 MoveAlongSurface(valuetype Urho.Vector3 start, valuetype Urho.Vector3 end, int32 queryFilterType, int32 maxVisited) cil managed" />
  468. <MemberType>Method</MemberType>
  469. <AssemblyInfo>
  470. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  471. </AssemblyInfo>
  472. <ReturnValue>
  473. <ReturnType>Urho.Vector3</ReturnType>
  474. </ReturnValue>
  475. <Parameters>
  476. <Parameter Name="start" Type="Urho.Vector3" />
  477. <Parameter Name="end" Type="Urho.Vector3" />
  478. <Parameter Name="queryFilterType" Type="System.Int32" />
  479. <Parameter Name="maxVisited" Type="System.Int32" />
  480. </Parameters>
  481. <Docs>
  482. <param name="start">To be added.</param>
  483. <param name="end">To be added.</param>
  484. <param name="queryFilterType">To be added.</param>
  485. <param name="maxVisited">To be added.</param>
  486. <summary>
  487. Try to move along the surface from one point to another using the crowd initialized query extent (based on maxAgentRadius) and the specified query filter type.
  488. </summary>
  489. <returns>To be added.</returns>
  490. <remarks>To be added.</remarks>
  491. </Docs>
  492. </Member>
  493. <Member MemberName="NavigationMesh">
  494. <MemberSignature Language="C#" Value="public Urho.Navigation.NavigationMesh NavigationMesh { get; set; }" />
  495. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Navigation.NavigationMesh NavigationMesh" />
  496. <MemberType>Property</MemberType>
  497. <AssemblyInfo>
  498. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  499. </AssemblyInfo>
  500. <ReturnValue>
  501. <ReturnType>Urho.Navigation.NavigationMesh</ReturnType>
  502. </ReturnValue>
  503. <Docs>
  504. <summary>
  505. Get the Navigation mesh assigned to the crowd.
  506. Or
  507. Assigns the navigation mesh for the crowd.
  508. </summary>
  509. <value>To be added.</value>
  510. <remarks>To be added.</remarks>
  511. </Docs>
  512. </Member>
  513. <Member MemberName="NumObstacleAvoidanceTypes">
  514. <MemberSignature Language="C#" Value="public uint NumObstacleAvoidanceTypes { get; }" />
  515. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumObstacleAvoidanceTypes" />
  516. <MemberType>Property</MemberType>
  517. <AssemblyInfo>
  518. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  519. </AssemblyInfo>
  520. <ReturnValue>
  521. <ReturnType>System.UInt32</ReturnType>
  522. </ReturnValue>
  523. <Docs>
  524. <summary>
  525. Get the number of configured obstacle avoidance types.
  526. </summary>
  527. <value>To be added.</value>
  528. <remarks>To be added.</remarks>
  529. </Docs>
  530. </Member>
  531. <Member MemberName="NumQueryFilterTypes">
  532. <MemberSignature Language="C#" Value="public uint NumQueryFilterTypes { get; }" />
  533. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumQueryFilterTypes" />
  534. <MemberType>Property</MemberType>
  535. <AssemblyInfo>
  536. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  537. </AssemblyInfo>
  538. <ReturnValue>
  539. <ReturnType>System.UInt32</ReturnType>
  540. </ReturnValue>
  541. <Docs>
  542. <summary>
  543. Get the number of configured query filter types.
  544. </summary>
  545. <value>To be added.</value>
  546. <remarks>To be added.</remarks>
  547. </Docs>
  548. </Member>
  549. <Member MemberName="Raycast">
  550. <MemberSignature Language="C#" Value="public Urho.Vector3 Raycast (Urho.Vector3 start, Urho.Vector3 end, int queryFilterType, Urho.Vector3* hitNormal);" />
  551. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 Raycast(valuetype Urho.Vector3 start, valuetype Urho.Vector3 end, int32 queryFilterType, valuetype Urho.Vector3* hitNormal) cil managed" />
  552. <MemberType>Method</MemberType>
  553. <AssemblyInfo>
  554. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  555. </AssemblyInfo>
  556. <ReturnValue>
  557. <ReturnType>Urho.Vector3</ReturnType>
  558. </ReturnValue>
  559. <Parameters>
  560. <Parameter Name="start" Type="Urho.Vector3" />
  561. <Parameter Name="end" Type="Urho.Vector3" />
  562. <Parameter Name="queryFilterType" Type="System.Int32" />
  563. <Parameter Name="hitNormal" Type="Urho.Vector3*" />
  564. </Parameters>
  565. <Docs>
  566. <param name="start">To be added.</param>
  567. <param name="end">To be added.</param>
  568. <param name="queryFilterType">To be added.</param>
  569. <param name="hitNormal">To be added.</param>
  570. <summary>
  571. Perform a walkability raycast on the navigation mesh between start and end using the crowd initialized query extent (based on maxAgentRadius) and the specified query filter type. Return the point where a wall was hit, or the end point if no walls.
  572. </summary>
  573. <returns>To be added.</returns>
  574. <remarks>To be added.</remarks>
  575. </Docs>
  576. </Member>
  577. <Member MemberName="RegisterObject">
  578. <MemberSignature Language="C#" Value="public static void RegisterObject (Urho.Context context);" />
  579. <MemberSignature Language="ILAsm" Value=".method public static hidebysig void RegisterObject(class Urho.Context context) cil managed" />
  580. <MemberType>Method</MemberType>
  581. <AssemblyInfo>
  582. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  583. </AssemblyInfo>
  584. <ReturnValue>
  585. <ReturnType>System.Void</ReturnType>
  586. </ReturnValue>
  587. <Parameters>
  588. <Parameter Name="context" Type="Urho.Context" />
  589. </Parameters>
  590. <Docs>
  591. <param name="context">To be added.</param>
  592. <summary>
  593. Register object factory.
  594. </summary>
  595. <remarks>To be added.</remarks>
  596. </Docs>
  597. </Member>
  598. <Member MemberName="ResetCrowdTarget">
  599. <MemberSignature Language="C#" Value="public void ResetCrowdTarget (Urho.Node node);" />
  600. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ResetCrowdTarget(class Urho.Node node) cil managed" />
  601. <MemberType>Method</MemberType>
  602. <AssemblyInfo>
  603. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  604. </AssemblyInfo>
  605. <ReturnValue>
  606. <ReturnType>System.Void</ReturnType>
  607. </ReturnValue>
  608. <Parameters>
  609. <Parameter Name="node" Type="Urho.Node" />
  610. </Parameters>
  611. <Docs>
  612. <param name="node">To be added.</param>
  613. <summary>
  614. Reset any crowd target for all crowd agents found in the specified node. Defaulted to scene node.
  615. </summary>
  616. <remarks>To be added.</remarks>
  617. </Docs>
  618. </Member>
  619. <Member MemberName="SetAreaCost">
  620. <MemberSignature Language="C#" Value="public void SetAreaCost (uint queryFilterType, uint areaID, float cost);" />
  621. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetAreaCost(unsigned int32 queryFilterType, unsigned int32 areaID, float32 cost) cil managed" />
  622. <MemberType>Method</MemberType>
  623. <AssemblyInfo>
  624. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  625. </AssemblyInfo>
  626. <ReturnValue>
  627. <ReturnType>System.Void</ReturnType>
  628. </ReturnValue>
  629. <Parameters>
  630. <Parameter Name="queryFilterType" Type="System.UInt32" />
  631. <Parameter Name="areaID" Type="System.UInt32" />
  632. <Parameter Name="cost" Type="System.Single" />
  633. </Parameters>
  634. <Docs>
  635. <param name="queryFilterType">To be added.</param>
  636. <param name="areaID">To be added.</param>
  637. <param name="cost">To be added.</param>
  638. <summary>
  639. Set the cost of an area for the specified query filter type.
  640. </summary>
  641. <remarks>To be added.</remarks>
  642. </Docs>
  643. </Member>
  644. <Member MemberName="SetCrowdTarget">
  645. <MemberSignature Language="C#" Value="public void SetCrowdTarget (Urho.Vector3 position, Urho.Node node);" />
  646. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetCrowdTarget(valuetype Urho.Vector3 position, class Urho.Node node) cil managed" />
  647. <MemberType>Method</MemberType>
  648. <AssemblyInfo>
  649. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  650. </AssemblyInfo>
  651. <ReturnValue>
  652. <ReturnType>System.Void</ReturnType>
  653. </ReturnValue>
  654. <Parameters>
  655. <Parameter Name="position" Type="Urho.Vector3" />
  656. <Parameter Name="node" Type="Urho.Node" />
  657. </Parameters>
  658. <Docs>
  659. <param name="position">To be added.</param>
  660. <param name="node">To be added.</param>
  661. <summary>
  662. Set the crowd target position. The target position is set to all crowd agents found in the specified node. Defaulted to scene node.
  663. </summary>
  664. <remarks>To be added.</remarks>
  665. </Docs>
  666. </Member>
  667. <Member MemberName="SetCrowdVelocity">
  668. <MemberSignature Language="C#" Value="public void SetCrowdVelocity (Urho.Vector3 velocity, Urho.Node node);" />
  669. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetCrowdVelocity(valuetype Urho.Vector3 velocity, class Urho.Node node) cil managed" />
  670. <MemberType>Method</MemberType>
  671. <AssemblyInfo>
  672. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  673. </AssemblyInfo>
  674. <ReturnValue>
  675. <ReturnType>System.Void</ReturnType>
  676. </ReturnValue>
  677. <Parameters>
  678. <Parameter Name="velocity" Type="Urho.Vector3" />
  679. <Parameter Name="node" Type="Urho.Node" />
  680. </Parameters>
  681. <Docs>
  682. <param name="velocity">To be added.</param>
  683. <param name="node">To be added.</param>
  684. <summary>
  685. Set the crowd move velocity. The move velocity is applied to all crowd agents found in the specified node. Defaulted to scene node.
  686. </summary>
  687. <remarks>To be added.</remarks>
  688. </Docs>
  689. </Member>
  690. <Member MemberName="SetExcludeFlags">
  691. <MemberSignature Language="C#" Value="public void SetExcludeFlags (uint queryFilterType, ushort flags);" />
  692. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetExcludeFlags(unsigned int32 queryFilterType, unsigned int16 flags) cil managed" />
  693. <MemberType>Method</MemberType>
  694. <AssemblyInfo>
  695. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  696. </AssemblyInfo>
  697. <ReturnValue>
  698. <ReturnType>System.Void</ReturnType>
  699. </ReturnValue>
  700. <Parameters>
  701. <Parameter Name="queryFilterType" Type="System.UInt32" />
  702. <Parameter Name="flags" Type="System.UInt16" />
  703. </Parameters>
  704. <Docs>
  705. <param name="queryFilterType">To be added.</param>
  706. <param name="flags">To be added.</param>
  707. <summary>
  708. Set the exclude flags for the specified query filter type.
  709. </summary>
  710. <remarks>To be added.</remarks>
  711. </Docs>
  712. </Member>
  713. <Member MemberName="SetIncludeFlags">
  714. <MemberSignature Language="C#" Value="public void SetIncludeFlags (uint queryFilterType, ushort flags);" />
  715. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetIncludeFlags(unsigned int32 queryFilterType, unsigned int16 flags) cil managed" />
  716. <MemberType>Method</MemberType>
  717. <AssemblyInfo>
  718. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  719. </AssemblyInfo>
  720. <ReturnValue>
  721. <ReturnType>System.Void</ReturnType>
  722. </ReturnValue>
  723. <Parameters>
  724. <Parameter Name="queryFilterType" Type="System.UInt32" />
  725. <Parameter Name="flags" Type="System.UInt16" />
  726. </Parameters>
  727. <Docs>
  728. <param name="queryFilterType">To be added.</param>
  729. <param name="flags">To be added.</param>
  730. <summary>
  731. Set the include flags for the specified query filter type.
  732. </summary>
  733. <remarks>To be added.</remarks>
  734. </Docs>
  735. </Member>
  736. <Member MemberName="SetObstacleAvoidanceParams">
  737. <MemberSignature Language="C#" Value="public void SetObstacleAvoidanceParams (uint obstacleAvoidanceType, Urho.Navigation.CrowdObstacleAvoidanceParams params);" />
  738. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetObstacleAvoidanceParams(unsigned int32 obstacleAvoidanceType, valuetype Urho.Navigation.CrowdObstacleAvoidanceParams params) cil managed" />
  739. <MemberType>Method</MemberType>
  740. <AssemblyInfo>
  741. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  742. </AssemblyInfo>
  743. <ReturnValue>
  744. <ReturnType>System.Void</ReturnType>
  745. </ReturnValue>
  746. <Parameters>
  747. <Parameter Name="obstacleAvoidanceType" Type="System.UInt32" />
  748. <Parameter Name="params" Type="Urho.Navigation.CrowdObstacleAvoidanceParams" />
  749. </Parameters>
  750. <Docs>
  751. <param name="obstacleAvoidanceType">To be added.</param>
  752. <param name="params">To be added.</param>
  753. <summary>
  754. Set the params for the specified obstacle avoidance type.
  755. </summary>
  756. <remarks>To be added.</remarks>
  757. </Docs>
  758. </Member>
  759. <Member MemberName="SubscribeToCrowdAgentFailure">
  760. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToCrowdAgentFailure (Action&lt;Urho.Navigation.CrowdAgentFailureEventArgs&gt; handler);" />
  761. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToCrowdAgentFailure(class System.Action`1&lt;valuetype Urho.Navigation.CrowdAgentFailureEventArgs&gt; handler) cil managed" />
  762. <MemberType>Method</MemberType>
  763. <AssemblyInfo>
  764. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  765. </AssemblyInfo>
  766. <ReturnValue>
  767. <ReturnType>Urho.Subscription</ReturnType>
  768. </ReturnValue>
  769. <Parameters>
  770. <Parameter Name="handler" Type="System.Action&lt;Urho.Navigation.CrowdAgentFailureEventArgs&gt;" />
  771. </Parameters>
  772. <Docs>
  773. <param name="handler">The handler to invoke when this event is raised.</param>
  774. <summary>Subscribes to the CrowdAgentFailure event raised by the CrowdManager.</summary>
  775. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  776. <remarks>
  777. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  778. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  779. <para>For a more event-like approach, use the <see cref="E:Urho.Navigation.CrowdManager.CrowdAgentFailure" /> event.</para>
  780. </remarks>
  781. </Docs>
  782. </Member>
  783. <Member MemberName="SubscribeToCrowdAgentReposition">
  784. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToCrowdAgentReposition (Action&lt;Urho.Navigation.CrowdAgentRepositionEventArgs&gt; handler);" />
  785. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToCrowdAgentReposition(class System.Action`1&lt;valuetype Urho.Navigation.CrowdAgentRepositionEventArgs&gt; handler) cil managed" />
  786. <MemberType>Method</MemberType>
  787. <AssemblyInfo>
  788. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  789. </AssemblyInfo>
  790. <ReturnValue>
  791. <ReturnType>Urho.Subscription</ReturnType>
  792. </ReturnValue>
  793. <Parameters>
  794. <Parameter Name="handler" Type="System.Action&lt;Urho.Navigation.CrowdAgentRepositionEventArgs&gt;" />
  795. </Parameters>
  796. <Docs>
  797. <param name="handler">The handler to invoke when this event is raised.</param>
  798. <summary>Subscribes to the CrowdAgentReposition event raised by the CrowdManager.</summary>
  799. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  800. <remarks>
  801. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  802. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  803. <para>For a more event-like approach, use the <see cref="E:Urho.Navigation.CrowdManager.CrowdAgentReposition" /> event.</para>
  804. </remarks>
  805. </Docs>
  806. </Member>
  807. <Member MemberName="SubscribeToCrowdAgentStateChanged">
  808. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToCrowdAgentStateChanged (Action&lt;Urho.Navigation.CrowdAgentStateChangedEventArgs&gt; handler);" />
  809. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToCrowdAgentStateChanged(class System.Action`1&lt;valuetype Urho.Navigation.CrowdAgentStateChangedEventArgs&gt; handler) cil managed" />
  810. <MemberType>Method</MemberType>
  811. <AssemblyInfo>
  812. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  813. </AssemblyInfo>
  814. <ReturnValue>
  815. <ReturnType>Urho.Subscription</ReturnType>
  816. </ReturnValue>
  817. <Parameters>
  818. <Parameter Name="handler" Type="System.Action&lt;Urho.Navigation.CrowdAgentStateChangedEventArgs&gt;" />
  819. </Parameters>
  820. <Docs>
  821. <param name="handler">The handler to invoke when this event is raised.</param>
  822. <summary>Subscribes to the CrowdAgentStateChanged event raised by the CrowdManager.</summary>
  823. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  824. <remarks>
  825. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  826. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  827. <para>For a more event-like approach, use the <see cref="E:Urho.Navigation.CrowdManager.CrowdAgentStateChanged" /> event.</para>
  828. </remarks>
  829. </Docs>
  830. </Member>
  831. <Member MemberName="Type">
  832. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  833. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  834. <MemberType>Property</MemberType>
  835. <AssemblyInfo>
  836. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  837. </AssemblyInfo>
  838. <ReturnValue>
  839. <ReturnType>Urho.StringHash</ReturnType>
  840. </ReturnValue>
  841. <Docs>
  842. <summary>Urho's type system type.</summary>
  843. <value>StringHash representing the type for this C# type.</value>
  844. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  845. </Docs>
  846. </Member>
  847. <Member MemberName="TypeName">
  848. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  849. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  850. <MemberType>Property</MemberType>
  851. <AssemblyInfo>
  852. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  853. </AssemblyInfo>
  854. <ReturnValue>
  855. <ReturnType>System.String</ReturnType>
  856. </ReturnValue>
  857. <Docs>
  858. <summary>Urho's low-level type name.</summary>
  859. <value>Stringified low-level type name.</value>
  860. <remarks></remarks>
  861. </Docs>
  862. </Member>
  863. <Member MemberName="TypeNameStatic">
  864. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  865. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  866. <MemberType>Property</MemberType>
  867. <AssemblyInfo>
  868. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  869. </AssemblyInfo>
  870. <ReturnValue>
  871. <ReturnType>System.String</ReturnType>
  872. </ReturnValue>
  873. <Docs>
  874. <summary>Urho's low-level type name, accessible as a static method.</summary>
  875. <value>Stringified low-level type name.</value>
  876. <remarks></remarks>
  877. </Docs>
  878. </Member>
  879. <Member MemberName="TypeStatic">
  880. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  881. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  882. <MemberType>Property</MemberType>
  883. <AssemblyInfo>
  884. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  885. </AssemblyInfo>
  886. <ReturnValue>
  887. <ReturnType>Urho.StringHash</ReturnType>
  888. </ReturnValue>
  889. <Docs>
  890. <summary>Urho's low-level type, accessible as a static method.</summary>
  891. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  892. <remarks></remarks>
  893. </Docs>
  894. </Member>
  895. </Members>
  896. </Type>