ParticleEffect.xml 43 KB

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  1. <Type Name="ParticleEffect" FullName="Urho.ParticleEffect">
  2. <TypeSignature Language="C#" Value="public class ParticleEffect : Urho.Resources.Resource" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit ParticleEffect extends Urho.Resources.Resource" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.Resources.Resource</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>Particle effect definition.
  14. </summary>
  15. <remarks>To be added.</remarks>
  16. </Docs>
  17. <Members>
  18. <Member MemberName=".ctor">
  19. <MemberSignature Language="C#" Value="public ParticleEffect ();" />
  20. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  21. <MemberType>Constructor</MemberType>
  22. <AssemblyInfo>
  23. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  24. </AssemblyInfo>
  25. <Parameters />
  26. <Docs>
  27. <summary>
  28. <para>Constructs a new instance of Urho.ParticleEffect which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  29. </summary>
  30. <remarks></remarks>
  31. </Docs>
  32. </Member>
  33. <Member MemberName=".ctor">
  34. <MemberSignature Language="C#" Value="public ParticleEffect (IntPtr handle);" />
  35. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  36. <MemberType>Constructor</MemberType>
  37. <AssemblyInfo>
  38. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  39. </AssemblyInfo>
  40. <Parameters>
  41. <Parameter Name="handle" Type="System.IntPtr" />
  42. </Parameters>
  43. <Docs>
  44. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  45. <summary>Constructs a new instance of Urho.ParticleEffect, given a raw pointer to an unmanaged object</summary>
  46. <remarks>
  47. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  48. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  49. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  50. </remarks>
  51. </Docs>
  52. </Member>
  53. <Member MemberName=".ctor">
  54. <MemberSignature Language="C#" Value="public ParticleEffect (Urho.Context context);" />
  55. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  56. <MemberType>Constructor</MemberType>
  57. <AssemblyInfo>
  58. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  59. </AssemblyInfo>
  60. <Parameters>
  61. <Parameter Name="context" Type="Urho.Context" />
  62. </Parameters>
  63. <Docs>
  64. <param name="context">The context that this object will be attached to.</param>
  65. <summary>
  66. <para>Constructs a new instance of Urho.ParticleEffect linked to a specific <see cref="T:Urho.Context" />.</para>
  67. </summary>
  68. <remarks></remarks>
  69. </Docs>
  70. </Member>
  71. <Member MemberName=".ctor">
  72. <MemberSignature Language="C#" Value="protected ParticleEffect (Urho.UrhoObjectFlag emptyFlag);" />
  73. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  74. <MemberType>Constructor</MemberType>
  75. <AssemblyInfo>
  76. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  77. </AssemblyInfo>
  78. <Parameters>
  79. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  80. </Parameters>
  81. <Docs>
  82. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  83. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  84. <remarks>
  85. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  86. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  87. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  88. </remarks>
  89. </Docs>
  90. </Member>
  91. <Member MemberName="ActiveTime">
  92. <MemberSignature Language="C#" Value="public float ActiveTime { get; set; }" />
  93. <MemberSignature Language="ILAsm" Value=".property instance float32 ActiveTime" />
  94. <MemberType>Property</MemberType>
  95. <AssemblyInfo>
  96. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  97. </AssemblyInfo>
  98. <ReturnValue>
  99. <ReturnType>System.Single</ReturnType>
  100. </ReturnValue>
  101. <Docs>
  102. <summary>
  103. Return emission active period length (0 = infinite.)
  104. Or
  105. Set emission active period length (0 = infinite.)
  106. </summary>
  107. <value>To be added.</value>
  108. <remarks>To be added.</remarks>
  109. </Docs>
  110. </Member>
  111. <Member MemberName="AddColorTime">
  112. <MemberSignature Language="C#" Value="public void AddColorTime (Urho.Color color, float time);" />
  113. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void AddColorTime(valuetype Urho.Color color, float32 time) cil managed" />
  114. <MemberType>Method</MemberType>
  115. <AssemblyInfo>
  116. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  117. </AssemblyInfo>
  118. <ReturnValue>
  119. <ReturnType>System.Void</ReturnType>
  120. </ReturnValue>
  121. <Parameters>
  122. <Parameter Name="color" Type="Urho.Color" />
  123. <Parameter Name="time" Type="System.Single" />
  124. </Parameters>
  125. <Docs>
  126. <param name="color">To be added.</param>
  127. <param name="time">To be added.</param>
  128. <summary>
  129. Add a color frame sorted in the correct position based on time.
  130. </summary>
  131. <remarks>To be added.</remarks>
  132. </Docs>
  133. </Member>
  134. <Member MemberName="AnimationLodBias">
  135. <MemberSignature Language="C#" Value="public float AnimationLodBias { get; set; }" />
  136. <MemberSignature Language="ILAsm" Value=".property instance float32 AnimationLodBias" />
  137. <MemberType>Property</MemberType>
  138. <AssemblyInfo>
  139. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  140. </AssemblyInfo>
  141. <ReturnValue>
  142. <ReturnType>System.Single</ReturnType>
  143. </ReturnValue>
  144. <Docs>
  145. <summary>
  146. Return animation Lod bias.
  147. Or
  148. Set animation LOD bias.
  149. </summary>
  150. <value>To be added.</value>
  151. <remarks>To be added.</remarks>
  152. </Docs>
  153. </Member>
  154. <Member MemberName="BeginLoad">
  155. <MemberSignature Language="C#" Value="public override bool BeginLoad (Urho.IO.File source);" />
  156. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool BeginLoad(class Urho.IO.File source) cil managed" />
  157. <MemberType>Method</MemberType>
  158. <AssemblyInfo>
  159. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  160. </AssemblyInfo>
  161. <ReturnValue>
  162. <ReturnType>System.Boolean</ReturnType>
  163. </ReturnValue>
  164. <Parameters>
  165. <Parameter Name="source" Type="Urho.IO.File" />
  166. </Parameters>
  167. <Docs>
  168. <param name="source">To be added.</param>
  169. <summary>To be added.</summary>
  170. <returns>To be added.</returns>
  171. <remarks>To be added.</remarks>
  172. </Docs>
  173. </Member>
  174. <Member MemberName="ConstantForce">
  175. <MemberSignature Language="C#" Value="public Urho.Vector3 ConstantForce { get; set; }" />
  176. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 ConstantForce" />
  177. <MemberType>Property</MemberType>
  178. <AssemblyInfo>
  179. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  180. </AssemblyInfo>
  181. <ReturnValue>
  182. <ReturnType>Urho.Vector3</ReturnType>
  183. </ReturnValue>
  184. <Docs>
  185. <summary>
  186. Return constant force acting on particles.
  187. Or
  188. Set constant force acting on particles.
  189. </summary>
  190. <value>To be added.</value>
  191. <remarks>To be added.</remarks>
  192. </Docs>
  193. </Member>
  194. <Member MemberName="DampingForce">
  195. <MemberSignature Language="C#" Value="public float DampingForce { get; set; }" />
  196. <MemberSignature Language="ILAsm" Value=".property instance float32 DampingForce" />
  197. <MemberType>Property</MemberType>
  198. <AssemblyInfo>
  199. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  200. </AssemblyInfo>
  201. <ReturnValue>
  202. <ReturnType>System.Single</ReturnType>
  203. </ReturnValue>
  204. <Docs>
  205. <summary>
  206. Return particle velocity damping force.
  207. Or
  208. Set particle velocity damping force.
  209. </summary>
  210. <value>To be added.</value>
  211. <remarks>To be added.</remarks>
  212. </Docs>
  213. </Member>
  214. <Member MemberName="EmitterSize">
  215. <MemberSignature Language="C#" Value="public Urho.Vector3 EmitterSize { get; set; }" />
  216. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 EmitterSize" />
  217. <MemberType>Property</MemberType>
  218. <AssemblyInfo>
  219. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  220. </AssemblyInfo>
  221. <ReturnValue>
  222. <ReturnType>Urho.Vector3</ReturnType>
  223. </ReturnValue>
  224. <Docs>
  225. <summary>
  226. Return emitter size.
  227. Or
  228. Set emitter size.
  229. </summary>
  230. <value>To be added.</value>
  231. <remarks>To be added.</remarks>
  232. </Docs>
  233. </Member>
  234. <Member MemberName="EmitterType">
  235. <MemberSignature Language="C#" Value="public Urho.EmitterType EmitterType { get; set; }" />
  236. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.EmitterType EmitterType" />
  237. <MemberType>Property</MemberType>
  238. <AssemblyInfo>
  239. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  240. </AssemblyInfo>
  241. <ReturnValue>
  242. <ReturnType>Urho.EmitterType</ReturnType>
  243. </ReturnValue>
  244. <Docs>
  245. <summary>
  246. Return emitter type.
  247. Or
  248. Set emitter type.
  249. </summary>
  250. <value>To be added.</value>
  251. <remarks>To be added.</remarks>
  252. </Docs>
  253. </Member>
  254. <Member MemberName="EndLoad">
  255. <MemberSignature Language="C#" Value="public override bool EndLoad ();" />
  256. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool EndLoad() cil managed" />
  257. <MemberType>Method</MemberType>
  258. <AssemblyInfo>
  259. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  260. </AssemblyInfo>
  261. <ReturnValue>
  262. <ReturnType>System.Boolean</ReturnType>
  263. </ReturnValue>
  264. <Parameters />
  265. <Docs>
  266. <summary>
  267. Finish resource loading. Always called from the main thread. Return true if successful.
  268. </summary>
  269. <returns>To be added.</returns>
  270. <remarks>To be added.</remarks>
  271. </Docs>
  272. </Member>
  273. <Member MemberName="FaceCameraMode">
  274. <MemberSignature Language="C#" Value="public Urho.FaceCameraMode FaceCameraMode { get; set; }" />
  275. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.FaceCameraMode FaceCameraMode" />
  276. <MemberType>Property</MemberType>
  277. <AssemblyInfo>
  278. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  279. </AssemblyInfo>
  280. <ReturnValue>
  281. <ReturnType>Urho.FaceCameraMode</ReturnType>
  282. </ReturnValue>
  283. <Docs>
  284. <summary>To be added.</summary>
  285. <value>To be added.</value>
  286. <remarks>To be added.</remarks>
  287. </Docs>
  288. </Member>
  289. <Member MemberName="GetColorFrame">
  290. <MemberSignature Language="C#" Value="public Urho.ColorFrame* GetColorFrame (uint index);" />
  291. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.ColorFrame* GetColorFrame(unsigned int32 index) cil managed" />
  292. <MemberType>Method</MemberType>
  293. <AssemblyInfo>
  294. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  295. </AssemblyInfo>
  296. <ReturnValue>
  297. <ReturnType>Urho.ColorFrame*</ReturnType>
  298. </ReturnValue>
  299. <Parameters>
  300. <Parameter Name="index" Type="System.UInt32" />
  301. </Parameters>
  302. <Docs>
  303. <param name="index">To be added.</param>
  304. <summary>
  305. Return a color animation frame, or null if outside range.
  306. </summary>
  307. <returns>To be added.</returns>
  308. <remarks>To be added.</remarks>
  309. </Docs>
  310. </Member>
  311. <Member MemberName="GetTextureFrame">
  312. <MemberSignature Language="C#" Value="public Urho.TextureFrame* GetTextureFrame (uint index);" />
  313. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.TextureFrame* GetTextureFrame(unsigned int32 index) cil managed" />
  314. <MemberType>Method</MemberType>
  315. <AssemblyInfo>
  316. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  317. </AssemblyInfo>
  318. <ReturnValue>
  319. <ReturnType>Urho.TextureFrame*</ReturnType>
  320. </ReturnValue>
  321. <Parameters>
  322. <Parameter Name="index" Type="System.UInt32" />
  323. </Parameters>
  324. <Docs>
  325. <param name="index">To be added.</param>
  326. <summary>
  327. Return a texture animation frame, or null if outside range.
  328. </summary>
  329. <returns>To be added.</returns>
  330. <remarks>To be added.</remarks>
  331. </Docs>
  332. </Member>
  333. <Member MemberName="InactiveTime">
  334. <MemberSignature Language="C#" Value="public float InactiveTime { get; set; }" />
  335. <MemberSignature Language="ILAsm" Value=".property instance float32 InactiveTime" />
  336. <MemberType>Property</MemberType>
  337. <AssemblyInfo>
  338. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  339. </AssemblyInfo>
  340. <ReturnValue>
  341. <ReturnType>System.Single</ReturnType>
  342. </ReturnValue>
  343. <Docs>
  344. <summary>
  345. Return emission inactive period length (0 = infinite.)
  346. Or
  347. Set emission inactive period length (0 = infinite.)
  348. </summary>
  349. <value>To be added.</value>
  350. <remarks>To be added.</remarks>
  351. </Docs>
  352. </Member>
  353. <Member MemberName="Load">
  354. <MemberSignature Language="C#" Value="public bool Load (Urho.Resources.XmlElement source);" />
  355. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool Load(class Urho.Resources.XmlElement source) cil managed" />
  356. <MemberType>Method</MemberType>
  357. <AssemblyInfo>
  358. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  359. </AssemblyInfo>
  360. <ReturnValue>
  361. <ReturnType>System.Boolean</ReturnType>
  362. </ReturnValue>
  363. <Parameters>
  364. <Parameter Name="source" Type="Urho.Resources.XmlElement" />
  365. </Parameters>
  366. <Docs>
  367. <param name="source">To be added.</param>
  368. <summary>To be added.</summary>
  369. <returns>To be added.</returns>
  370. <remarks>To be added.</remarks>
  371. </Docs>
  372. </Member>
  373. <Member MemberName="Material">
  374. <MemberSignature Language="C#" Value="public Urho.Material Material { get; set; }" />
  375. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Material Material" />
  376. <MemberType>Property</MemberType>
  377. <AssemblyInfo>
  378. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  379. </AssemblyInfo>
  380. <ReturnValue>
  381. <ReturnType>Urho.Material</ReturnType>
  382. </ReturnValue>
  383. <Docs>
  384. <summary>
  385. Return material.
  386. Or
  387. Set material.
  388. </summary>
  389. <value>To be added.</value>
  390. <remarks>To be added.</remarks>
  391. </Docs>
  392. </Member>
  393. <Member MemberName="MaxDirection">
  394. <MemberSignature Language="C#" Value="public Urho.Vector3 MaxDirection { get; set; }" />
  395. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 MaxDirection" />
  396. <MemberType>Property</MemberType>
  397. <AssemblyInfo>
  398. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  399. </AssemblyInfo>
  400. <ReturnValue>
  401. <ReturnType>Urho.Vector3</ReturnType>
  402. </ReturnValue>
  403. <Docs>
  404. <summary>
  405. Return positive direction limit.
  406. Or
  407. Set positive direction limit.
  408. </summary>
  409. <value>To be added.</value>
  410. <remarks>To be added.</remarks>
  411. </Docs>
  412. </Member>
  413. <Member MemberName="MaxEmissionRate">
  414. <MemberSignature Language="C#" Value="public float MaxEmissionRate { get; set; }" />
  415. <MemberSignature Language="ILAsm" Value=".property instance float32 MaxEmissionRate" />
  416. <MemberType>Property</MemberType>
  417. <AssemblyInfo>
  418. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  419. </AssemblyInfo>
  420. <ReturnValue>
  421. <ReturnType>System.Single</ReturnType>
  422. </ReturnValue>
  423. <Docs>
  424. <summary>
  425. Return maximum emission rate.
  426. Or
  427. Set maximum emission rate.
  428. </summary>
  429. <value>To be added.</value>
  430. <remarks>To be added.</remarks>
  431. </Docs>
  432. </Member>
  433. <Member MemberName="MaxParticleSize">
  434. <MemberSignature Language="C#" Value="public Urho.Vector2 MaxParticleSize { get; set; }" />
  435. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector2 MaxParticleSize" />
  436. <MemberType>Property</MemberType>
  437. <AssemblyInfo>
  438. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  439. </AssemblyInfo>
  440. <ReturnValue>
  441. <ReturnType>Urho.Vector2</ReturnType>
  442. </ReturnValue>
  443. <Docs>
  444. <summary>
  445. Return particle maximum size.
  446. Or
  447. Set particle maximum size.
  448. </summary>
  449. <value>To be added.</value>
  450. <remarks>To be added.</remarks>
  451. </Docs>
  452. </Member>
  453. <Member MemberName="MaxRotation">
  454. <MemberSignature Language="C#" Value="public float MaxRotation { get; set; }" />
  455. <MemberSignature Language="ILAsm" Value=".property instance float32 MaxRotation" />
  456. <MemberType>Property</MemberType>
  457. <AssemblyInfo>
  458. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  459. </AssemblyInfo>
  460. <ReturnValue>
  461. <ReturnType>System.Single</ReturnType>
  462. </ReturnValue>
  463. <Docs>
  464. <summary>
  465. Return particle maximum rotation.
  466. Or
  467. Set particle maximum rotation.
  468. </summary>
  469. <value>To be added.</value>
  470. <remarks>To be added.</remarks>
  471. </Docs>
  472. </Member>
  473. <Member MemberName="MaxRotationSpeed">
  474. <MemberSignature Language="C#" Value="public float MaxRotationSpeed { get; set; }" />
  475. <MemberSignature Language="ILAsm" Value=".property instance float32 MaxRotationSpeed" />
  476. <MemberType>Property</MemberType>
  477. <AssemblyInfo>
  478. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  479. </AssemblyInfo>
  480. <ReturnValue>
  481. <ReturnType>System.Single</ReturnType>
  482. </ReturnValue>
  483. <Docs>
  484. <summary>
  485. Return particle maximum rotation speed.
  486. Or
  487. Set particle maximum rotation speed.
  488. </summary>
  489. <value>To be added.</value>
  490. <remarks>To be added.</remarks>
  491. </Docs>
  492. </Member>
  493. <Member MemberName="MaxTimeToLive">
  494. <MemberSignature Language="C#" Value="public float MaxTimeToLive { get; set; }" />
  495. <MemberSignature Language="ILAsm" Value=".property instance float32 MaxTimeToLive" />
  496. <MemberType>Property</MemberType>
  497. <AssemblyInfo>
  498. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  499. </AssemblyInfo>
  500. <ReturnValue>
  501. <ReturnType>System.Single</ReturnType>
  502. </ReturnValue>
  503. <Docs>
  504. <summary>
  505. Return particle maximum time to live.
  506. Or
  507. Set particle maximum time to live.
  508. </summary>
  509. <value>To be added.</value>
  510. <remarks>To be added.</remarks>
  511. </Docs>
  512. </Member>
  513. <Member MemberName="MaxVelocity">
  514. <MemberSignature Language="C#" Value="public float MaxVelocity { get; set; }" />
  515. <MemberSignature Language="ILAsm" Value=".property instance float32 MaxVelocity" />
  516. <MemberType>Property</MemberType>
  517. <AssemblyInfo>
  518. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  519. </AssemblyInfo>
  520. <ReturnValue>
  521. <ReturnType>System.Single</ReturnType>
  522. </ReturnValue>
  523. <Docs>
  524. <summary>
  525. Return particle maximum velocity.
  526. Or
  527. Set particle maximum velocity.
  528. </summary>
  529. <value>To be added.</value>
  530. <remarks>To be added.</remarks>
  531. </Docs>
  532. </Member>
  533. <Member MemberName="MinDirection">
  534. <MemberSignature Language="C#" Value="public Urho.Vector3 MinDirection { get; set; }" />
  535. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 MinDirection" />
  536. <MemberType>Property</MemberType>
  537. <AssemblyInfo>
  538. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  539. </AssemblyInfo>
  540. <ReturnValue>
  541. <ReturnType>Urho.Vector3</ReturnType>
  542. </ReturnValue>
  543. <Docs>
  544. <summary>
  545. Return negative direction limit.
  546. Or
  547. Set negative direction limit.
  548. </summary>
  549. <value>To be added.</value>
  550. <remarks>To be added.</remarks>
  551. </Docs>
  552. </Member>
  553. <Member MemberName="MinEmissionRate">
  554. <MemberSignature Language="C#" Value="public float MinEmissionRate { get; set; }" />
  555. <MemberSignature Language="ILAsm" Value=".property instance float32 MinEmissionRate" />
  556. <MemberType>Property</MemberType>
  557. <AssemblyInfo>
  558. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  559. </AssemblyInfo>
  560. <ReturnValue>
  561. <ReturnType>System.Single</ReturnType>
  562. </ReturnValue>
  563. <Docs>
  564. <summary>
  565. Return minimum emission rate.
  566. Or
  567. Set minimum emission rate.
  568. </summary>
  569. <value>To be added.</value>
  570. <remarks>To be added.</remarks>
  571. </Docs>
  572. </Member>
  573. <Member MemberName="MinParticleSize">
  574. <MemberSignature Language="C#" Value="public Urho.Vector2 MinParticleSize { get; set; }" />
  575. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector2 MinParticleSize" />
  576. <MemberType>Property</MemberType>
  577. <AssemblyInfo>
  578. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  579. </AssemblyInfo>
  580. <ReturnValue>
  581. <ReturnType>Urho.Vector2</ReturnType>
  582. </ReturnValue>
  583. <Docs>
  584. <summary>
  585. Return particle minimum size.
  586. Or
  587. Set particle minimum size.
  588. </summary>
  589. <value>To be added.</value>
  590. <remarks>To be added.</remarks>
  591. </Docs>
  592. </Member>
  593. <Member MemberName="MinRotation">
  594. <MemberSignature Language="C#" Value="public float MinRotation { get; set; }" />
  595. <MemberSignature Language="ILAsm" Value=".property instance float32 MinRotation" />
  596. <MemberType>Property</MemberType>
  597. <AssemblyInfo>
  598. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  599. </AssemblyInfo>
  600. <ReturnValue>
  601. <ReturnType>System.Single</ReturnType>
  602. </ReturnValue>
  603. <Docs>
  604. <summary>
  605. Return particle minimum rotation.
  606. Or
  607. Set particle minimum rotation.
  608. </summary>
  609. <value>To be added.</value>
  610. <remarks>To be added.</remarks>
  611. </Docs>
  612. </Member>
  613. <Member MemberName="MinRotationSpeed">
  614. <MemberSignature Language="C#" Value="public float MinRotationSpeed { get; set; }" />
  615. <MemberSignature Language="ILAsm" Value=".property instance float32 MinRotationSpeed" />
  616. <MemberType>Property</MemberType>
  617. <AssemblyInfo>
  618. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  619. </AssemblyInfo>
  620. <ReturnValue>
  621. <ReturnType>System.Single</ReturnType>
  622. </ReturnValue>
  623. <Docs>
  624. <summary>
  625. Return particle minimum rotation speed.
  626. Or
  627. Set particle minimum rotation speed.
  628. </summary>
  629. <value>To be added.</value>
  630. <remarks>To be added.</remarks>
  631. </Docs>
  632. </Member>
  633. <Member MemberName="MinTimeToLive">
  634. <MemberSignature Language="C#" Value="public float MinTimeToLive { get; set; }" />
  635. <MemberSignature Language="ILAsm" Value=".property instance float32 MinTimeToLive" />
  636. <MemberType>Property</MemberType>
  637. <AssemblyInfo>
  638. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  639. </AssemblyInfo>
  640. <ReturnValue>
  641. <ReturnType>System.Single</ReturnType>
  642. </ReturnValue>
  643. <Docs>
  644. <summary>
  645. Return particle minimum time to live.
  646. Or
  647. Set particle minimum time to live.
  648. </summary>
  649. <value>To be added.</value>
  650. <remarks>To be added.</remarks>
  651. </Docs>
  652. </Member>
  653. <Member MemberName="MinVelocity">
  654. <MemberSignature Language="C#" Value="public float MinVelocity { get; set; }" />
  655. <MemberSignature Language="ILAsm" Value=".property instance float32 MinVelocity" />
  656. <MemberType>Property</MemberType>
  657. <AssemblyInfo>
  658. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  659. </AssemblyInfo>
  660. <ReturnValue>
  661. <ReturnType>System.Single</ReturnType>
  662. </ReturnValue>
  663. <Docs>
  664. <summary>
  665. Return particle minimum velocity.
  666. Or
  667. Set particle minimum velocity.
  668. </summary>
  669. <value>To be added.</value>
  670. <remarks>To be added.</remarks>
  671. </Docs>
  672. </Member>
  673. <Member MemberName="NumColorFrames">
  674. <MemberSignature Language="C#" Value="public uint NumColorFrames { get; set; }" />
  675. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumColorFrames" />
  676. <MemberType>Property</MemberType>
  677. <AssemblyInfo>
  678. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  679. </AssemblyInfo>
  680. <ReturnValue>
  681. <ReturnType>System.UInt32</ReturnType>
  682. </ReturnValue>
  683. <Docs>
  684. <summary>
  685. Return number of color animation frames.
  686. Or
  687. Set number of color frames.
  688. </summary>
  689. <value>To be added.</value>
  690. <remarks>To be added.</remarks>
  691. </Docs>
  692. </Member>
  693. <Member MemberName="NumParticles">
  694. <MemberSignature Language="C#" Value="public uint NumParticles { get; set; }" />
  695. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumParticles" />
  696. <MemberType>Property</MemberType>
  697. <AssemblyInfo>
  698. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  699. </AssemblyInfo>
  700. <ReturnValue>
  701. <ReturnType>System.UInt32</ReturnType>
  702. </ReturnValue>
  703. <Docs>
  704. <summary>
  705. Return maximum number of particles.
  706. Or
  707. Set maximum number of particles.
  708. </summary>
  709. <value>To be added.</value>
  710. <remarks>To be added.</remarks>
  711. </Docs>
  712. </Member>
  713. <Member MemberName="NumTextureFrames">
  714. <MemberSignature Language="C#" Value="public uint NumTextureFrames { get; set; }" />
  715. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumTextureFrames" />
  716. <MemberType>Property</MemberType>
  717. <AssemblyInfo>
  718. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  719. </AssemblyInfo>
  720. <ReturnValue>
  721. <ReturnType>System.UInt32</ReturnType>
  722. </ReturnValue>
  723. <Docs>
  724. <summary>
  725. Return number of texture animation frames.
  726. Or
  727. Set number of texture frames.
  728. </summary>
  729. <value>To be added.</value>
  730. <remarks>To be added.</remarks>
  731. </Docs>
  732. </Member>
  733. <Member MemberName="RandomDirection">
  734. <MemberSignature Language="C#" Value="public Urho.Vector3 RandomDirection { get; }" />
  735. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 RandomDirection" />
  736. <MemberType>Property</MemberType>
  737. <AssemblyInfo>
  738. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  739. </AssemblyInfo>
  740. <ReturnValue>
  741. <ReturnType>Urho.Vector3</ReturnType>
  742. </ReturnValue>
  743. <Docs>
  744. <summary>
  745. Return random direction.
  746. </summary>
  747. <value>To be added.</value>
  748. <remarks>To be added.</remarks>
  749. </Docs>
  750. </Member>
  751. <Member MemberName="RandomRotation">
  752. <MemberSignature Language="C#" Value="public float RandomRotation { get; }" />
  753. <MemberSignature Language="ILAsm" Value=".property instance float32 RandomRotation" />
  754. <MemberType>Property</MemberType>
  755. <AssemblyInfo>
  756. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  757. </AssemblyInfo>
  758. <ReturnValue>
  759. <ReturnType>System.Single</ReturnType>
  760. </ReturnValue>
  761. <Docs>
  762. <summary>
  763. Return random rotation.
  764. </summary>
  765. <value>To be added.</value>
  766. <remarks>To be added.</remarks>
  767. </Docs>
  768. </Member>
  769. <Member MemberName="RandomRotationSpeed">
  770. <MemberSignature Language="C#" Value="public float RandomRotationSpeed { get; }" />
  771. <MemberSignature Language="ILAsm" Value=".property instance float32 RandomRotationSpeed" />
  772. <MemberType>Property</MemberType>
  773. <AssemblyInfo>
  774. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  775. </AssemblyInfo>
  776. <ReturnValue>
  777. <ReturnType>System.Single</ReturnType>
  778. </ReturnValue>
  779. <Docs>
  780. <summary>
  781. Return random rotationspeed.
  782. </summary>
  783. <value>To be added.</value>
  784. <remarks>To be added.</remarks>
  785. </Docs>
  786. </Member>
  787. <Member MemberName="RandomSize">
  788. <MemberSignature Language="C#" Value="public Urho.Vector2 RandomSize { get; }" />
  789. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector2 RandomSize" />
  790. <MemberType>Property</MemberType>
  791. <AssemblyInfo>
  792. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  793. </AssemblyInfo>
  794. <ReturnValue>
  795. <ReturnType>Urho.Vector2</ReturnType>
  796. </ReturnValue>
  797. <Docs>
  798. <summary>
  799. Return random size.
  800. </summary>
  801. <value>To be added.</value>
  802. <remarks>To be added.</remarks>
  803. </Docs>
  804. </Member>
  805. <Member MemberName="RandomTimeToLive">
  806. <MemberSignature Language="C#" Value="public float RandomTimeToLive { get; }" />
  807. <MemberSignature Language="ILAsm" Value=".property instance float32 RandomTimeToLive" />
  808. <MemberType>Property</MemberType>
  809. <AssemblyInfo>
  810. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  811. </AssemblyInfo>
  812. <ReturnValue>
  813. <ReturnType>System.Single</ReturnType>
  814. </ReturnValue>
  815. <Docs>
  816. <summary>
  817. Return random timetolive.
  818. </summary>
  819. <value>To be added.</value>
  820. <remarks>To be added.</remarks>
  821. </Docs>
  822. </Member>
  823. <Member MemberName="RandomVelocity">
  824. <MemberSignature Language="C#" Value="public float RandomVelocity { get; }" />
  825. <MemberSignature Language="ILAsm" Value=".property instance float32 RandomVelocity" />
  826. <MemberType>Property</MemberType>
  827. <AssemblyInfo>
  828. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  829. </AssemblyInfo>
  830. <ReturnValue>
  831. <ReturnType>System.Single</ReturnType>
  832. </ReturnValue>
  833. <Docs>
  834. <summary>
  835. Return random velocity.
  836. </summary>
  837. <value>To be added.</value>
  838. <remarks>To be added.</remarks>
  839. </Docs>
  840. </Member>
  841. <Member MemberName="RegisterObject">
  842. <MemberSignature Language="C#" Value="public static void RegisterObject (Urho.Context context);" />
  843. <MemberSignature Language="ILAsm" Value=".method public static hidebysig void RegisterObject(class Urho.Context context) cil managed" />
  844. <MemberType>Method</MemberType>
  845. <AssemblyInfo>
  846. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  847. </AssemblyInfo>
  848. <ReturnValue>
  849. <ReturnType>System.Void</ReturnType>
  850. </ReturnValue>
  851. <Parameters>
  852. <Parameter Name="context" Type="Urho.Context" />
  853. </Parameters>
  854. <Docs>
  855. <param name="context">To be added.</param>
  856. <summary>
  857. Register object factory.
  858. </summary>
  859. <remarks>To be added.</remarks>
  860. </Docs>
  861. </Member>
  862. <Member MemberName="Relative">
  863. <MemberSignature Language="C#" Value="public bool Relative { get; set; }" />
  864. <MemberSignature Language="ILAsm" Value=".property instance bool Relative" />
  865. <MemberType>Property</MemberType>
  866. <AssemblyInfo>
  867. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  868. </AssemblyInfo>
  869. <ReturnValue>
  870. <ReturnType>System.Boolean</ReturnType>
  871. </ReturnValue>
  872. <Docs>
  873. <summary>Determines whether billboards are relative to the scene node.</summary>
  874. <value>This defaults to true.</value>
  875. <remarks>To be added.</remarks>
  876. </Docs>
  877. </Member>
  878. <Member MemberName="RemoveColorFrame">
  879. <MemberSignature Language="C#" Value="public void RemoveColorFrame (uint index);" />
  880. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void RemoveColorFrame(unsigned int32 index) cil managed" />
  881. <MemberType>Method</MemberType>
  882. <AssemblyInfo>
  883. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  884. </AssemblyInfo>
  885. <ReturnValue>
  886. <ReturnType>System.Void</ReturnType>
  887. </ReturnValue>
  888. <Parameters>
  889. <Parameter Name="index" Type="System.UInt32" />
  890. </Parameters>
  891. <Docs>
  892. <param name="index">To be added.</param>
  893. <summary>
  894. Remove color frame at index
  895. </summary>
  896. <remarks>To be added.</remarks>
  897. </Docs>
  898. </Member>
  899. <Member MemberName="RemoveTextureFrame">
  900. <MemberSignature Language="C#" Value="public void RemoveTextureFrame (uint index);" />
  901. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void RemoveTextureFrame(unsigned int32 index) cil managed" />
  902. <MemberType>Method</MemberType>
  903. <AssemblyInfo>
  904. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  905. </AssemblyInfo>
  906. <ReturnValue>
  907. <ReturnType>System.Void</ReturnType>
  908. </ReturnValue>
  909. <Parameters>
  910. <Parameter Name="index" Type="System.UInt32" />
  911. </Parameters>
  912. <Docs>
  913. <param name="index">To be added.</param>
  914. <summary>
  915. Remove texture frame at index
  916. </summary>
  917. <remarks>To be added.</remarks>
  918. </Docs>
  919. </Member>
  920. <Member MemberName="Save">
  921. <MemberSignature Language="C#" Value="public override bool Save (Urho.IO.File dest);" />
  922. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Save(class Urho.IO.File dest) cil managed" />
  923. <MemberType>Method</MemberType>
  924. <AssemblyInfo>
  925. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  926. </AssemblyInfo>
  927. <ReturnValue>
  928. <ReturnType>System.Boolean</ReturnType>
  929. </ReturnValue>
  930. <Parameters>
  931. <Parameter Name="dest" Type="Urho.IO.File" />
  932. </Parameters>
  933. <Docs>
  934. <param name="dest">To be added.</param>
  935. <summary>To be added.</summary>
  936. <returns>To be added.</returns>
  937. <remarks>To be added.</remarks>
  938. </Docs>
  939. </Member>
  940. <Member MemberName="Save">
  941. <MemberSignature Language="C#" Value="public bool Save (Urho.Resources.XmlElement dest);" />
  942. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool Save(class Urho.Resources.XmlElement dest) cil managed" />
  943. <MemberType>Method</MemberType>
  944. <AssemblyInfo>
  945. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  946. </AssemblyInfo>
  947. <ReturnValue>
  948. <ReturnType>System.Boolean</ReturnType>
  949. </ReturnValue>
  950. <Parameters>
  951. <Parameter Name="dest" Type="Urho.Resources.XmlElement" />
  952. </Parameters>
  953. <Docs>
  954. <param name="dest">To be added.</param>
  955. <summary>To be added.</summary>
  956. <returns>To be added.</returns>
  957. <remarks>To be added.</remarks>
  958. </Docs>
  959. </Member>
  960. <Member MemberName="Scaled">
  961. <MemberSignature Language="C#" Value="public bool Scaled { get; set; }" />
  962. <MemberSignature Language="ILAsm" Value=".property instance bool Scaled" />
  963. <MemberType>Property</MemberType>
  964. <AssemblyInfo>
  965. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  966. </AssemblyInfo>
  967. <ReturnValue>
  968. <ReturnType>System.Boolean</ReturnType>
  969. </ReturnValue>
  970. <Docs>
  971. <summary>Determines whether scene node scale affects billboards' size.</summary>
  972. <value>To be added.</value>
  973. <remarks>To be added.</remarks>
  974. </Docs>
  975. </Member>
  976. <Member MemberName="SizeAdd">
  977. <MemberSignature Language="C#" Value="public float SizeAdd { get; set; }" />
  978. <MemberSignature Language="ILAsm" Value=".property instance float32 SizeAdd" />
  979. <MemberType>Property</MemberType>
  980. <AssemblyInfo>
  981. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  982. </AssemblyInfo>
  983. <ReturnValue>
  984. <ReturnType>System.Single</ReturnType>
  985. </ReturnValue>
  986. <Docs>
  987. <summary>
  988. Return particle size additive modifier.
  989. Or
  990. Set particle size additive modifier.
  991. </summary>
  992. <value>To be added.</value>
  993. <remarks>To be added.</remarks>
  994. </Docs>
  995. </Member>
  996. <Member MemberName="SizeMul">
  997. <MemberSignature Language="C#" Value="public float SizeMul { get; set; }" />
  998. <MemberSignature Language="ILAsm" Value=".property instance float32 SizeMul" />
  999. <MemberType>Property</MemberType>
  1000. <AssemblyInfo>
  1001. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1002. </AssemblyInfo>
  1003. <ReturnValue>
  1004. <ReturnType>System.Single</ReturnType>
  1005. </ReturnValue>
  1006. <Docs>
  1007. <summary>
  1008. Return particle size multiplicative modifier.
  1009. Or
  1010. Set particle size multiplicative modifier.
  1011. </summary>
  1012. <value>To be added.</value>
  1013. <remarks>To be added.</remarks>
  1014. </Docs>
  1015. </Member>
  1016. <Member MemberName="SortColorFrames">
  1017. <MemberSignature Language="C#" Value="public void SortColorFrames ();" />
  1018. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SortColorFrames() cil managed" />
  1019. <MemberType>Method</MemberType>
  1020. <AssemblyInfo>
  1021. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1022. </AssemblyInfo>
  1023. <ReturnValue>
  1024. <ReturnType>System.Void</ReturnType>
  1025. </ReturnValue>
  1026. <Parameters />
  1027. <Docs>
  1028. <summary>
  1029. Sort the list of color frames based on time.
  1030. </summary>
  1031. <remarks>To be added.</remarks>
  1032. </Docs>
  1033. </Member>
  1034. <Member MemberName="Sorted">
  1035. <MemberSignature Language="C#" Value="public bool Sorted { get; set; }" />
  1036. <MemberSignature Language="ILAsm" Value=".property instance bool Sorted" />
  1037. <MemberType>Property</MemberType>
  1038. <AssemblyInfo>
  1039. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1040. </AssemblyInfo>
  1041. <ReturnValue>
  1042. <ReturnType>System.Boolean</ReturnType>
  1043. </ReturnValue>
  1044. <Docs>
  1045. <summary>Determines whether billboards are sorted.</summary>
  1046. <value>To be added.</value>
  1047. <remarks>To be added.</remarks>
  1048. </Docs>
  1049. </Member>
  1050. <Member MemberName="SortTextureFrames">
  1051. <MemberSignature Language="C#" Value="public void SortTextureFrames ();" />
  1052. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SortTextureFrames() cil managed" />
  1053. <MemberType>Method</MemberType>
  1054. <AssemblyInfo>
  1055. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1056. </AssemblyInfo>
  1057. <ReturnValue>
  1058. <ReturnType>System.Void</ReturnType>
  1059. </ReturnValue>
  1060. <Parameters />
  1061. <Docs>
  1062. <summary>
  1063. Sort the list of texture frames based on time.
  1064. </summary>
  1065. <remarks>To be added.</remarks>
  1066. </Docs>
  1067. </Member>
  1068. <Member MemberName="Type">
  1069. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  1070. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  1071. <MemberType>Property</MemberType>
  1072. <AssemblyInfo>
  1073. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1074. </AssemblyInfo>
  1075. <ReturnValue>
  1076. <ReturnType>Urho.StringHash</ReturnType>
  1077. </ReturnValue>
  1078. <Docs>
  1079. <summary>Urho's type system type.</summary>
  1080. <value>StringHash representing the type for this C# type.</value>
  1081. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  1082. </Docs>
  1083. </Member>
  1084. <Member MemberName="TypeName">
  1085. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  1086. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  1087. <MemberType>Property</MemberType>
  1088. <AssemblyInfo>
  1089. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1090. </AssemblyInfo>
  1091. <ReturnValue>
  1092. <ReturnType>System.String</ReturnType>
  1093. </ReturnValue>
  1094. <Docs>
  1095. <summary>Urho's low-level type name.</summary>
  1096. <value>Stringified low-level type name.</value>
  1097. <remarks></remarks>
  1098. </Docs>
  1099. </Member>
  1100. <Member MemberName="TypeNameStatic">
  1101. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  1102. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  1103. <MemberType>Property</MemberType>
  1104. <AssemblyInfo>
  1105. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1106. </AssemblyInfo>
  1107. <ReturnValue>
  1108. <ReturnType>System.String</ReturnType>
  1109. </ReturnValue>
  1110. <Docs>
  1111. <summary>Urho's low-level type name, accessible as a static method.</summary>
  1112. <value>Stringified low-level type name.</value>
  1113. <remarks></remarks>
  1114. </Docs>
  1115. </Member>
  1116. <Member MemberName="TypeStatic">
  1117. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  1118. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  1119. <MemberType>Property</MemberType>
  1120. <AssemblyInfo>
  1121. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1122. </AssemblyInfo>
  1123. <ReturnValue>
  1124. <ReturnType>Urho.StringHash</ReturnType>
  1125. </ReturnValue>
  1126. <Docs>
  1127. <summary>Urho's low-level type, accessible as a static method.</summary>
  1128. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  1129. <remarks></remarks>
  1130. </Docs>
  1131. </Member>
  1132. <Member MemberName="UpdateInvisible">
  1133. <MemberSignature Language="C#" Value="public bool UpdateInvisible { get; set; }" />
  1134. <MemberSignature Language="ILAsm" Value=".property instance bool UpdateInvisible" />
  1135. <MemberType>Property</MemberType>
  1136. <AssemblyInfo>
  1137. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1138. </AssemblyInfo>
  1139. <ReturnValue>
  1140. <ReturnType>System.Boolean</ReturnType>
  1141. </ReturnValue>
  1142. <Docs>
  1143. <summary>
  1144. Return whether to update when particles are not visible.
  1145. Or
  1146. Set whether to update when particles are not visible.
  1147. </summary>
  1148. <value>To be added.</value>
  1149. <remarks>To be added.</remarks>
  1150. </Docs>
  1151. </Member>
  1152. </Members>
  1153. </Type>