SmoothedTransform.xml 19 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417
  1. <Type Name="SmoothedTransform" FullName="Urho.SmoothedTransform">
  2. <TypeSignature Language="C#" Value="public class SmoothedTransform : Urho.Component" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit SmoothedTransform extends Urho.Component" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.Component</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Transform smoothing component for network updates.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public SmoothedTransform ();" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters />
  27. <Docs>
  28. <summary>
  29. <para>Constructs a new instance of Urho.SmoothedTransform which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  30. </summary>
  31. <remarks></remarks>
  32. </Docs>
  33. </Member>
  34. <Member MemberName=".ctor">
  35. <MemberSignature Language="C#" Value="public SmoothedTransform (IntPtr handle);" />
  36. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  37. <MemberType>Constructor</MemberType>
  38. <AssemblyInfo>
  39. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  40. </AssemblyInfo>
  41. <Parameters>
  42. <Parameter Name="handle" Type="System.IntPtr" />
  43. </Parameters>
  44. <Docs>
  45. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  46. <summary>Constructs a new instance of Urho.SmoothedTransform, given a raw pointer to an unmanaged object</summary>
  47. <remarks>
  48. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  49. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  50. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  51. </remarks>
  52. </Docs>
  53. </Member>
  54. <Member MemberName=".ctor">
  55. <MemberSignature Language="C#" Value="public SmoothedTransform (Urho.Context context);" />
  56. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  57. <MemberType>Constructor</MemberType>
  58. <AssemblyInfo>
  59. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  60. </AssemblyInfo>
  61. <Parameters>
  62. <Parameter Name="context" Type="Urho.Context" />
  63. </Parameters>
  64. <Docs>
  65. <param name="context">The context that this object will be attached to.</param>
  66. <summary>
  67. <para>Constructs a new instance of Urho.SmoothedTransform linked to a specific <see cref="T:Urho.Context" />.</para>
  68. </summary>
  69. <remarks></remarks>
  70. </Docs>
  71. </Member>
  72. <Member MemberName=".ctor">
  73. <MemberSignature Language="C#" Value="protected SmoothedTransform (Urho.UrhoObjectFlag emptyFlag);" />
  74. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  75. <MemberType>Constructor</MemberType>
  76. <AssemblyInfo>
  77. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  78. </AssemblyInfo>
  79. <Parameters>
  80. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  81. </Parameters>
  82. <Docs>
  83. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  84. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  85. <remarks>
  86. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  87. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  88. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  89. </remarks>
  90. </Docs>
  91. </Member>
  92. <Member MemberName="InProgress">
  93. <MemberSignature Language="C#" Value="public bool InProgress { get; }" />
  94. <MemberSignature Language="ILAsm" Value=".property instance bool InProgress" />
  95. <MemberType>Property</MemberType>
  96. <AssemblyInfo>
  97. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  98. </AssemblyInfo>
  99. <ReturnValue>
  100. <ReturnType>System.Boolean</ReturnType>
  101. </ReturnValue>
  102. <Docs>
  103. <summary>Return whether smoothing is in progress.</summary>
  104. <value>To be added.</value>
  105. <remarks>To be added.</remarks>
  106. </Docs>
  107. </Member>
  108. <Member MemberName="RegisterObject">
  109. <MemberSignature Language="C#" Value="public static void RegisterObject (Urho.Context context);" />
  110. <MemberSignature Language="ILAsm" Value=".method public static hidebysig void RegisterObject(class Urho.Context context) cil managed" />
  111. <MemberType>Method</MemberType>
  112. <AssemblyInfo>
  113. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  114. </AssemblyInfo>
  115. <ReturnValue>
  116. <ReturnType>System.Void</ReturnType>
  117. </ReturnValue>
  118. <Parameters>
  119. <Parameter Name="context" Type="Urho.Context" />
  120. </Parameters>
  121. <Docs>
  122. <param name="context">To be added.</param>
  123. <summary>
  124. Register object factory.
  125. </summary>
  126. <remarks>To be added.</remarks>
  127. </Docs>
  128. </Member>
  129. <Member MemberName="SetTargetWorldPosition">
  130. <MemberSignature Language="C#" Value="public void SetTargetWorldPosition (Urho.Vector3 position);" />
  131. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetTargetWorldPosition(valuetype Urho.Vector3 position) cil managed" />
  132. <MemberType>Method</MemberType>
  133. <AssemblyInfo>
  134. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  135. </AssemblyInfo>
  136. <ReturnValue>
  137. <ReturnType>System.Void</ReturnType>
  138. </ReturnValue>
  139. <Parameters>
  140. <Parameter Name="position" Type="Urho.Vector3" />
  141. </Parameters>
  142. <Docs>
  143. <param name="position">To be added.</param>
  144. <summary>
  145. Set target position in world space.
  146. </summary>
  147. <remarks>To be added.</remarks>
  148. </Docs>
  149. </Member>
  150. <Member MemberName="SetTargetWorldRotation">
  151. <MemberSignature Language="C#" Value="public void SetTargetWorldRotation (Urho.Quaternion rotation);" />
  152. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetTargetWorldRotation(valuetype Urho.Quaternion rotation) cil managed" />
  153. <MemberType>Method</MemberType>
  154. <AssemblyInfo>
  155. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  156. </AssemblyInfo>
  157. <ReturnValue>
  158. <ReturnType>System.Void</ReturnType>
  159. </ReturnValue>
  160. <Parameters>
  161. <Parameter Name="rotation" Type="Urho.Quaternion" />
  162. </Parameters>
  163. <Docs>
  164. <param name="rotation">To be added.</param>
  165. <summary>
  166. Set target rotation in world space.
  167. </summary>
  168. <remarks>To be added.</remarks>
  169. </Docs>
  170. </Member>
  171. <Member MemberName="SubscribeToTargetPositionChanged">
  172. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToTargetPositionChanged (Action&lt;Urho.TargetPositionChangedEventArgs&gt; handler);" />
  173. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToTargetPositionChanged(class System.Action`1&lt;valuetype Urho.TargetPositionChangedEventArgs&gt; handler) cil managed" />
  174. <MemberType>Method</MemberType>
  175. <AssemblyInfo>
  176. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  177. </AssemblyInfo>
  178. <ReturnValue>
  179. <ReturnType>Urho.Subscription</ReturnType>
  180. </ReturnValue>
  181. <Parameters>
  182. <Parameter Name="handler" Type="System.Action&lt;Urho.TargetPositionChangedEventArgs&gt;" />
  183. </Parameters>
  184. <Docs>
  185. <param name="handler">The handler to invoke when this event is raised.</param>
  186. <summary>Subscribes to the TargetPositionChanged event raised by the SmoothedTransform.</summary>
  187. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  188. <remarks>
  189. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  190. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  191. <para>For a more event-like approach, use the <see cref="E:Urho.SmoothedTransform.TargetPositionChanged" /> event.</para>
  192. </remarks>
  193. </Docs>
  194. </Member>
  195. <Member MemberName="SubscribeToTargetRotationChanged">
  196. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToTargetRotationChanged (Action&lt;Urho.TargetRotationChangedEventArgs&gt; handler);" />
  197. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToTargetRotationChanged(class System.Action`1&lt;valuetype Urho.TargetRotationChangedEventArgs&gt; handler) cil managed" />
  198. <MemberType>Method</MemberType>
  199. <AssemblyInfo>
  200. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  201. </AssemblyInfo>
  202. <ReturnValue>
  203. <ReturnType>Urho.Subscription</ReturnType>
  204. </ReturnValue>
  205. <Parameters>
  206. <Parameter Name="handler" Type="System.Action&lt;Urho.TargetRotationChangedEventArgs&gt;" />
  207. </Parameters>
  208. <Docs>
  209. <param name="handler">The handler to invoke when this event is raised.</param>
  210. <summary>Subscribes to the TargetRotationChanged event raised by the SmoothedTransform.</summary>
  211. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  212. <remarks>
  213. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  214. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  215. <para>For a more event-like approach, use the <see cref="E:Urho.SmoothedTransform.TargetRotationChanged" /> event.</para>
  216. </remarks>
  217. </Docs>
  218. </Member>
  219. <Member MemberName="TargetPosition">
  220. <MemberSignature Language="C#" Value="public Urho.Vector3 TargetPosition { get; set; }" />
  221. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 TargetPosition" />
  222. <MemberType>Property</MemberType>
  223. <AssemblyInfo>
  224. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  225. </AssemblyInfo>
  226. <ReturnValue>
  227. <ReturnType>Urho.Vector3</ReturnType>
  228. </ReturnValue>
  229. <Docs>
  230. <summary>
  231. Return target position in parent space.
  232. Or
  233. Set target position in parent space.
  234. </summary>
  235. <value>To be added.</value>
  236. <remarks>To be added.</remarks>
  237. </Docs>
  238. </Member>
  239. <Member MemberName="TargetPositionChanged">
  240. <MemberSignature Language="C#" Value="public event Action&lt;Urho.TargetPositionChangedEventArgs&gt; TargetPositionChanged;" />
  241. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.TargetPositionChangedEventArgs&gt; TargetPositionChanged" />
  242. <MemberType>Event</MemberType>
  243. <AssemblyInfo>
  244. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  245. </AssemblyInfo>
  246. <ReturnValue>
  247. <ReturnType>System.Action&lt;Urho.TargetPositionChangedEventArgs&gt;</ReturnType>
  248. </ReturnValue>
  249. <Docs>
  250. <summary>To be added.</summary>
  251. <remarks>
  252. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToTargetPositionChanged" /> method. That one will force that callback and will ignore any previously set events here.</para>
  253. </remarks>
  254. </Docs>
  255. </Member>
  256. <Member MemberName="TargetRotation">
  257. <MemberSignature Language="C#" Value="public Urho.Quaternion TargetRotation { get; set; }" />
  258. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Quaternion TargetRotation" />
  259. <MemberType>Property</MemberType>
  260. <AssemblyInfo>
  261. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  262. </AssemblyInfo>
  263. <ReturnValue>
  264. <ReturnType>Urho.Quaternion</ReturnType>
  265. </ReturnValue>
  266. <Docs>
  267. <summary>
  268. Return target rotation in parent space.
  269. Or
  270. Set target rotation in parent space.
  271. </summary>
  272. <value>To be added.</value>
  273. <remarks>To be added.</remarks>
  274. </Docs>
  275. </Member>
  276. <Member MemberName="TargetRotationChanged">
  277. <MemberSignature Language="C#" Value="public event Action&lt;Urho.TargetRotationChangedEventArgs&gt; TargetRotationChanged;" />
  278. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.TargetRotationChangedEventArgs&gt; TargetRotationChanged" />
  279. <MemberType>Event</MemberType>
  280. <AssemblyInfo>
  281. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  282. </AssemblyInfo>
  283. <ReturnValue>
  284. <ReturnType>System.Action&lt;Urho.TargetRotationChangedEventArgs&gt;</ReturnType>
  285. </ReturnValue>
  286. <Docs>
  287. <summary>To be added.</summary>
  288. <remarks>
  289. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToTargetRotationChanged" /> method. That one will force that callback and will ignore any previously set events here.</para>
  290. </remarks>
  291. </Docs>
  292. </Member>
  293. <Member MemberName="TargetWorldPosition">
  294. <MemberSignature Language="C#" Value="public Urho.Vector3 TargetWorldPosition { get; }" />
  295. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 TargetWorldPosition" />
  296. <MemberType>Property</MemberType>
  297. <AssemblyInfo>
  298. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  299. </AssemblyInfo>
  300. <ReturnValue>
  301. <ReturnType>Urho.Vector3</ReturnType>
  302. </ReturnValue>
  303. <Docs>
  304. <summary>
  305. Return target position in world space.
  306. </summary>
  307. <value>To be added.</value>
  308. <remarks>To be added.</remarks>
  309. </Docs>
  310. </Member>
  311. <Member MemberName="TargetWorldRotation">
  312. <MemberSignature Language="C#" Value="public Urho.Quaternion TargetWorldRotation { get; }" />
  313. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Quaternion TargetWorldRotation" />
  314. <MemberType>Property</MemberType>
  315. <AssemblyInfo>
  316. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  317. </AssemblyInfo>
  318. <ReturnValue>
  319. <ReturnType>Urho.Quaternion</ReturnType>
  320. </ReturnValue>
  321. <Docs>
  322. <summary>
  323. Return target rotation in world space.
  324. </summary>
  325. <value>To be added.</value>
  326. <remarks>To be added.</remarks>
  327. </Docs>
  328. </Member>
  329. <Member MemberName="Type">
  330. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  331. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  332. <MemberType>Property</MemberType>
  333. <AssemblyInfo>
  334. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  335. </AssemblyInfo>
  336. <ReturnValue>
  337. <ReturnType>Urho.StringHash</ReturnType>
  338. </ReturnValue>
  339. <Docs>
  340. <summary>Urho's type system type.</summary>
  341. <value>StringHash representing the type for this C# type.</value>
  342. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  343. </Docs>
  344. </Member>
  345. <Member MemberName="TypeName">
  346. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  347. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  348. <MemberType>Property</MemberType>
  349. <AssemblyInfo>
  350. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  351. </AssemblyInfo>
  352. <ReturnValue>
  353. <ReturnType>System.String</ReturnType>
  354. </ReturnValue>
  355. <Docs>
  356. <summary>Urho's low-level type name.</summary>
  357. <value>Stringified low-level type name.</value>
  358. <remarks></remarks>
  359. </Docs>
  360. </Member>
  361. <Member MemberName="TypeNameStatic">
  362. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  363. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  364. <MemberType>Property</MemberType>
  365. <AssemblyInfo>
  366. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  367. </AssemblyInfo>
  368. <ReturnValue>
  369. <ReturnType>System.String</ReturnType>
  370. </ReturnValue>
  371. <Docs>
  372. <summary>Urho's low-level type name, accessible as a static method.</summary>
  373. <value>Stringified low-level type name.</value>
  374. <remarks></remarks>
  375. </Docs>
  376. </Member>
  377. <Member MemberName="TypeStatic">
  378. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  379. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  380. <MemberType>Property</MemberType>
  381. <AssemblyInfo>
  382. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  383. </AssemblyInfo>
  384. <ReturnValue>
  385. <ReturnType>Urho.StringHash</ReturnType>
  386. </ReturnValue>
  387. <Docs>
  388. <summary>Urho's low-level type, accessible as a static method.</summary>
  389. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  390. <remarks></remarks>
  391. </Docs>
  392. </Member>
  393. <Member MemberName="Update">
  394. <MemberSignature Language="C#" Value="public void Update (float constant, float squaredSnapThreshold);" />
  395. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Update(float32 constant, float32 squaredSnapThreshold) cil managed" />
  396. <MemberType>Method</MemberType>
  397. <AssemblyInfo>
  398. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  399. </AssemblyInfo>
  400. <ReturnValue>
  401. <ReturnType>System.Void</ReturnType>
  402. </ReturnValue>
  403. <Parameters>
  404. <Parameter Name="constant" Type="System.Single" />
  405. <Parameter Name="squaredSnapThreshold" Type="System.Single" />
  406. </Parameters>
  407. <Docs>
  408. <param name="constant">To be added.</param>
  409. <param name="squaredSnapThreshold">To be added.</param>
  410. <summary>
  411. Update smoothing.
  412. </summary>
  413. <remarks>To be added.</remarks>
  414. </Docs>
  415. </Member>
  416. </Members>
  417. </Type>