CrowdManager.xml 42 KB

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  1. <Type Name="CrowdManager" FullName="Urho.Navigation.CrowdManager">
  2. <TypeSignature Language="C#" Value="public class CrowdManager : Urho.Component" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit CrowdManager extends Urho.Component" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.Component</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Crowd manager scene component. Should be added only to the root scene node.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public CrowdManager ();" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters />
  27. <Docs>
  28. <summary>
  29. <para>Constructs a new instance of Urho.Navigation.CrowdManager which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  30. </summary>
  31. <remarks>
  32. </remarks>
  33. </Docs>
  34. </Member>
  35. <Member MemberName=".ctor">
  36. <MemberSignature Language="C#" Value="public CrowdManager (IntPtr handle);" />
  37. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  38. <MemberType>Constructor</MemberType>
  39. <AssemblyInfo>
  40. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  41. </AssemblyInfo>
  42. <Parameters>
  43. <Parameter Name="handle" Type="System.IntPtr" />
  44. </Parameters>
  45. <Docs>
  46. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  47. <summary>Constructs a new instance of Urho.Navigation.CrowdManager, given a raw pointer to an unmanaged object</summary>
  48. <remarks>
  49. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  50. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  51. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  52. </remarks>
  53. </Docs>
  54. </Member>
  55. <Member MemberName=".ctor">
  56. <MemberSignature Language="C#" Value="public CrowdManager (Urho.Context context);" />
  57. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  58. <MemberType>Constructor</MemberType>
  59. <AssemblyInfo>
  60. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  61. </AssemblyInfo>
  62. <Parameters>
  63. <Parameter Name="context" Type="Urho.Context" />
  64. </Parameters>
  65. <Docs>
  66. <param name="context">The context that this object will be attached to.</param>
  67. <summary>
  68. <para>Constructs a new instance of Urho.Navigation.CrowdManager linked to a specific <see cref="T:Urho.Context" />.</para>
  69. </summary>
  70. <remarks>
  71. </remarks>
  72. </Docs>
  73. </Member>
  74. <Member MemberName=".ctor">
  75. <MemberSignature Language="C#" Value="protected CrowdManager (Urho.UrhoObjectFlag emptyFlag);" />
  76. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  77. <MemberType>Constructor</MemberType>
  78. <AssemblyInfo>
  79. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  80. </AssemblyInfo>
  81. <Parameters>
  82. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  83. </Parameters>
  84. <Docs>
  85. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  86. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  87. <remarks>
  88. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  89. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  90. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  91. </remarks>
  92. </Docs>
  93. </Member>
  94. <Member MemberName="ApplyAttributes">
  95. <MemberSignature Language="C#" Value="public override void ApplyAttributes ();" />
  96. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void ApplyAttributes() cil managed" />
  97. <MemberType>Method</MemberType>
  98. <AssemblyInfo>
  99. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  100. </AssemblyInfo>
  101. <ReturnValue>
  102. <ReturnType>System.Void</ReturnType>
  103. </ReturnValue>
  104. <Parameters />
  105. <Docs>
  106. <summary>
  107. Apply attribute changes that can not be applied immediately. Called after scene load or a network update.
  108. </summary>
  109. <remarks>To be added.</remarks>
  110. </Docs>
  111. </Member>
  112. <Member MemberName="CrowdAgentFailure">
  113. <MemberSignature Language="C#" Value="public event Action&lt;Urho.Navigation.CrowdAgentFailureEventArgs&gt; CrowdAgentFailure;" />
  114. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.Navigation.CrowdAgentFailureEventArgs&gt; CrowdAgentFailure" />
  115. <MemberType>Event</MemberType>
  116. <AssemblyInfo>
  117. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  118. </AssemblyInfo>
  119. <ReturnValue>
  120. <ReturnType>System.Action&lt;Urho.Navigation.CrowdAgentFailureEventArgs&gt;</ReturnType>
  121. </ReturnValue>
  122. <Docs>
  123. <summary>To be added.</summary>
  124. <remarks>
  125. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToCrowdAgentFailure" /> method. That one will force that callback and will ignore any previously set events here.</para>
  126. </remarks>
  127. </Docs>
  128. </Member>
  129. <Member MemberName="CrowdAgentReposition">
  130. <MemberSignature Language="C#" Value="public event Action&lt;Urho.Navigation.CrowdAgentRepositionEventArgs&gt; CrowdAgentReposition;" />
  131. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.Navigation.CrowdAgentRepositionEventArgs&gt; CrowdAgentReposition" />
  132. <MemberType>Event</MemberType>
  133. <AssemblyInfo>
  134. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  135. </AssemblyInfo>
  136. <ReturnValue>
  137. <ReturnType>System.Action&lt;Urho.Navigation.CrowdAgentRepositionEventArgs&gt;</ReturnType>
  138. </ReturnValue>
  139. <Docs>
  140. <summary>To be added.</summary>
  141. <remarks>
  142. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToCrowdAgentReposition" /> method. That one will force that callback and will ignore any previously set events here.</para>
  143. </remarks>
  144. </Docs>
  145. </Member>
  146. <Member MemberName="CrowdAgentStateChanged">
  147. <MemberSignature Language="C#" Value="public event Action&lt;Urho.Navigation.CrowdAgentStateChangedEventArgs&gt; CrowdAgentStateChanged;" />
  148. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.Navigation.CrowdAgentStateChangedEventArgs&gt; CrowdAgentStateChanged" />
  149. <MemberType>Event</MemberType>
  150. <AssemblyInfo>
  151. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  152. </AssemblyInfo>
  153. <ReturnValue>
  154. <ReturnType>System.Action&lt;Urho.Navigation.CrowdAgentStateChangedEventArgs&gt;</ReturnType>
  155. </ReturnValue>
  156. <Docs>
  157. <summary>To be added.</summary>
  158. <remarks>
  159. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToCrowdAgentStateChanged" /> method. That one will force that callback and will ignore any previously set events here.</para>
  160. </remarks>
  161. </Docs>
  162. </Member>
  163. <Member MemberName="DrawDebugGeometry">
  164. <MemberSignature Language="C#" Value="public void DrawDebugGeometry (bool depthTest);" />
  165. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void DrawDebugGeometry(bool depthTest) cil managed" />
  166. <MemberType>Method</MemberType>
  167. <AssemblyInfo>
  168. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  169. </AssemblyInfo>
  170. <ReturnValue>
  171. <ReturnType>System.Void</ReturnType>
  172. </ReturnValue>
  173. <Parameters>
  174. <Parameter Name="depthTest" Type="System.Boolean" />
  175. </Parameters>
  176. <Docs>
  177. <param name="depthTest">To be added.</param>
  178. <summary>
  179. Add debug geometry to the debug renderer.
  180. </summary>
  181. <remarks>To be added.</remarks>
  182. </Docs>
  183. </Member>
  184. <Member MemberName="DrawDebugGeometry">
  185. <MemberSignature Language="C#" Value="public override void DrawDebugGeometry (Urho.DebugRenderer debug, bool depthTest);" />
  186. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void DrawDebugGeometry(class Urho.DebugRenderer debug, bool depthTest) cil managed" />
  187. <MemberType>Method</MemberType>
  188. <AssemblyInfo>
  189. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  190. </AssemblyInfo>
  191. <ReturnValue>
  192. <ReturnType>System.Void</ReturnType>
  193. </ReturnValue>
  194. <Parameters>
  195. <Parameter Name="debug" Type="Urho.DebugRenderer" />
  196. <Parameter Name="depthTest" Type="System.Boolean" />
  197. </Parameters>
  198. <Docs>
  199. <param name="debug">To be added.</param>
  200. <param name="depthTest">To be added.</param>
  201. <summary>
  202. Draw the agents' pathing debug data.
  203. </summary>
  204. <remarks>To be added.</remarks>
  205. </Docs>
  206. </Member>
  207. <Member MemberName="FindNearestPoint">
  208. <MemberSignature Language="C#" Value="public Urho.Vector3 FindNearestPoint (Urho.Vector3 point, int queryFilterType, uint* nearestRef);" />
  209. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 FindNearestPoint(valuetype Urho.Vector3 point, int32 queryFilterType, unsigned int32* nearestRef) cil managed" />
  210. <MemberType>Method</MemberType>
  211. <AssemblyInfo>
  212. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  213. </AssemblyInfo>
  214. <ReturnValue>
  215. <ReturnType>Urho.Vector3</ReturnType>
  216. </ReturnValue>
  217. <Parameters>
  218. <Parameter Name="point" Type="Urho.Vector3" />
  219. <Parameter Name="queryFilterType" Type="System.Int32" />
  220. <Parameter Name="nearestRef" Type="System.UInt32*" />
  221. </Parameters>
  222. <Docs>
  223. <param name="point">To be added.</param>
  224. <param name="queryFilterType">To be added.</param>
  225. <param name="nearestRef">To be added.</param>
  226. <summary>
  227. Find the nearest point on the navigation mesh to a given point using the crowd initialized query extent (based on maxAgentRadius) and the specified query filter type.
  228. </summary>
  229. <returns>To be added.</returns>
  230. <remarks>To be added.</remarks>
  231. </Docs>
  232. </Member>
  233. <Member MemberName="GetAreaCost">
  234. <MemberSignature Language="C#" Value="public float GetAreaCost (uint queryFilterType, uint areaID);" />
  235. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetAreaCost(unsigned int32 queryFilterType, unsigned int32 areaID) cil managed" />
  236. <MemberType>Method</MemberType>
  237. <AssemblyInfo>
  238. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  239. </AssemblyInfo>
  240. <ReturnValue>
  241. <ReturnType>System.Single</ReturnType>
  242. </ReturnValue>
  243. <Parameters>
  244. <Parameter Name="queryFilterType" Type="System.UInt32" />
  245. <Parameter Name="areaID" Type="System.UInt32" />
  246. </Parameters>
  247. <Docs>
  248. <param name="queryFilterType">To be added.</param>
  249. <param name="areaID">To be added.</param>
  250. <summary>
  251. Get the cost of an area for the specified query filter type.
  252. </summary>
  253. <returns>To be added.</returns>
  254. <remarks>To be added.</remarks>
  255. </Docs>
  256. </Member>
  257. <Member MemberName="GetDistanceToWall">
  258. <MemberSignature Language="C#" Value="public float GetDistanceToWall (Urho.Vector3 point, float radius, int queryFilterType, Urho.Vector3* hitPos, Urho.Vector3* hitNormal);" />
  259. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetDistanceToWall(valuetype Urho.Vector3 point, float32 radius, int32 queryFilterType, valuetype Urho.Vector3* hitPos, valuetype Urho.Vector3* hitNormal) cil managed" />
  260. <MemberType>Method</MemberType>
  261. <AssemblyInfo>
  262. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  263. </AssemblyInfo>
  264. <ReturnValue>
  265. <ReturnType>System.Single</ReturnType>
  266. </ReturnValue>
  267. <Parameters>
  268. <Parameter Name="point" Type="Urho.Vector3" />
  269. <Parameter Name="radius" Type="System.Single" />
  270. <Parameter Name="queryFilterType" Type="System.Int32" />
  271. <Parameter Name="hitPos" Type="Urho.Vector3*" />
  272. <Parameter Name="hitNormal" Type="Urho.Vector3*" />
  273. </Parameters>
  274. <Docs>
  275. <param name="point">To be added.</param>
  276. <param name="radius">To be added.</param>
  277. <param name="queryFilterType">To be added.</param>
  278. <param name="hitPos">To be added.</param>
  279. <param name="hitNormal">To be added.</param>
  280. <summary>
  281. Return distance to wall from a point using the crowd initialized query extent (based on maxAgentRadius) and the specified query filter type. Maximum search radius must be specified.
  282. </summary>
  283. <returns>To be added.</returns>
  284. <remarks>To be added.</remarks>
  285. </Docs>
  286. </Member>
  287. <Member MemberName="GetExcludeFlags">
  288. <MemberSignature Language="C#" Value="public ushort GetExcludeFlags (uint queryFilterType);" />
  289. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int16 GetExcludeFlags(unsigned int32 queryFilterType) cil managed" />
  290. <MemberType>Method</MemberType>
  291. <AssemblyInfo>
  292. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  293. </AssemblyInfo>
  294. <ReturnValue>
  295. <ReturnType>System.UInt16</ReturnType>
  296. </ReturnValue>
  297. <Parameters>
  298. <Parameter Name="queryFilterType" Type="System.UInt32" />
  299. </Parameters>
  300. <Docs>
  301. <param name="queryFilterType">To be added.</param>
  302. <summary>
  303. Get the exclude flags for the specified query filter type.
  304. </summary>
  305. <returns>To be added.</returns>
  306. <remarks>To be added.</remarks>
  307. </Docs>
  308. </Member>
  309. <Member MemberName="GetIncludeFlags">
  310. <MemberSignature Language="C#" Value="public ushort GetIncludeFlags (uint queryFilterType);" />
  311. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int16 GetIncludeFlags(unsigned int32 queryFilterType) cil managed" />
  312. <MemberType>Method</MemberType>
  313. <AssemblyInfo>
  314. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  315. </AssemblyInfo>
  316. <ReturnValue>
  317. <ReturnType>System.UInt16</ReturnType>
  318. </ReturnValue>
  319. <Parameters>
  320. <Parameter Name="queryFilterType" Type="System.UInt32" />
  321. </Parameters>
  322. <Docs>
  323. <param name="queryFilterType">To be added.</param>
  324. <summary>
  325. Get the include flags for the specified query filter type.
  326. </summary>
  327. <returns>To be added.</returns>
  328. <remarks>To be added.</remarks>
  329. </Docs>
  330. </Member>
  331. <Member MemberName="GetNumAreas">
  332. <MemberSignature Language="C#" Value="public uint GetNumAreas (uint queryFilterType);" />
  333. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 GetNumAreas(unsigned int32 queryFilterType) cil managed" />
  334. <MemberType>Method</MemberType>
  335. <AssemblyInfo>
  336. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  337. </AssemblyInfo>
  338. <ReturnValue>
  339. <ReturnType>System.UInt32</ReturnType>
  340. </ReturnValue>
  341. <Parameters>
  342. <Parameter Name="queryFilterType" Type="System.UInt32" />
  343. </Parameters>
  344. <Docs>
  345. <param name="queryFilterType">To be added.</param>
  346. <summary>
  347. Get the number of configured area in the specified query filter type.
  348. </summary>
  349. <returns>To be added.</returns>
  350. <remarks>To be added.</remarks>
  351. </Docs>
  352. </Member>
  353. <Member MemberName="GetObstacleAvoidanceParams">
  354. <MemberSignature Language="C#" Value="public Urho.Navigation.CrowdObstacleAvoidanceParams GetObstacleAvoidanceParams (uint obstacleAvoidanceType);" />
  355. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Navigation.CrowdObstacleAvoidanceParams GetObstacleAvoidanceParams(unsigned int32 obstacleAvoidanceType) cil managed" />
  356. <MemberType>Method</MemberType>
  357. <AssemblyInfo>
  358. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  359. </AssemblyInfo>
  360. <ReturnValue>
  361. <ReturnType>Urho.Navigation.CrowdObstacleAvoidanceParams</ReturnType>
  362. </ReturnValue>
  363. <Parameters>
  364. <Parameter Name="obstacleAvoidanceType" Type="System.UInt32" />
  365. </Parameters>
  366. <Docs>
  367. <param name="obstacleAvoidanceType">To be added.</param>
  368. <summary>
  369. Get the params for the specified obstacle avoidance type.
  370. </summary>
  371. <returns>To be added.</returns>
  372. <remarks>To be added.</remarks>
  373. </Docs>
  374. </Member>
  375. <Member MemberName="GetRandomPoint">
  376. <MemberSignature Language="C#" Value="public Urho.Vector3 GetRandomPoint (int queryFilterType, uint* randomRef);" />
  377. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 GetRandomPoint(int32 queryFilterType, unsigned int32* randomRef) cil managed" />
  378. <MemberType>Method</MemberType>
  379. <AssemblyInfo>
  380. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  381. </AssemblyInfo>
  382. <ReturnValue>
  383. <ReturnType>Urho.Vector3</ReturnType>
  384. </ReturnValue>
  385. <Parameters>
  386. <Parameter Name="queryFilterType" Type="System.Int32" />
  387. <Parameter Name="randomRef" Type="System.UInt32*" />
  388. </Parameters>
  389. <Docs>
  390. <param name="queryFilterType">To be added.</param>
  391. <param name="randomRef">To be added.</param>
  392. <summary>
  393. Return a random point on the navigation mesh using the crowd initialized query extent (based on maxAgentRadius) and the specified query filter type.
  394. </summary>
  395. <returns>To be added.</returns>
  396. <remarks>To be added.</remarks>
  397. </Docs>
  398. </Member>
  399. <Member MemberName="GetRandomPointInCircle">
  400. <MemberSignature Language="C#" Value="public Urho.Vector3 GetRandomPointInCircle (Urho.Vector3 center, float radius, int queryFilterType, uint* randomRef);" />
  401. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 GetRandomPointInCircle(valuetype Urho.Vector3 center, float32 radius, int32 queryFilterType, unsigned int32* randomRef) cil managed" />
  402. <MemberType>Method</MemberType>
  403. <AssemblyInfo>
  404. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  405. </AssemblyInfo>
  406. <ReturnValue>
  407. <ReturnType>Urho.Vector3</ReturnType>
  408. </ReturnValue>
  409. <Parameters>
  410. <Parameter Name="center" Type="Urho.Vector3" />
  411. <Parameter Name="radius" Type="System.Single" />
  412. <Parameter Name="queryFilterType" Type="System.Int32" />
  413. <Parameter Name="randomRef" Type="System.UInt32*" />
  414. </Parameters>
  415. <Docs>
  416. <param name="center">To be added.</param>
  417. <param name="radius">To be added.</param>
  418. <param name="queryFilterType">To be added.</param>
  419. <param name="randomRef">To be added.</param>
  420. <summary>
  421. Return a random point on the navigation mesh within a circle using the crowd initialized query extent (based on maxAgentRadius) and the specified query filter type. The circle radius is only a guideline and in practice the returned point may be further away.
  422. </summary>
  423. <returns>To be added.</returns>
  424. <remarks>To be added.</remarks>
  425. </Docs>
  426. </Member>
  427. <Member MemberName="MaxAgentRadius">
  428. <MemberSignature Language="C#" Value="public float MaxAgentRadius { get; set; }" />
  429. <MemberSignature Language="ILAsm" Value=".property instance float32 MaxAgentRadius" />
  430. <MemberType>Property</MemberType>
  431. <AssemblyInfo>
  432. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  433. </AssemblyInfo>
  434. <ReturnValue>
  435. <ReturnType>System.Single</ReturnType>
  436. </ReturnValue>
  437. <Docs>
  438. <summary>
  439. Get the maximum radius of any agent.
  440. Or
  441. Set the maximum radius of any agent.
  442. </summary>
  443. <value>To be added.</value>
  444. <remarks>To be added.</remarks>
  445. </Docs>
  446. </Member>
  447. <Member MemberName="MaxAgents">
  448. <MemberSignature Language="C#" Value="public uint MaxAgents { get; set; }" />
  449. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 MaxAgents" />
  450. <MemberType>Property</MemberType>
  451. <AssemblyInfo>
  452. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  453. </AssemblyInfo>
  454. <ReturnValue>
  455. <ReturnType>System.UInt32</ReturnType>
  456. </ReturnValue>
  457. <Docs>
  458. <summary>
  459. Get the maximum number of agents.
  460. Or
  461. Set the maximum number of agents.
  462. </summary>
  463. <value>To be added.</value>
  464. <remarks>To be added.</remarks>
  465. </Docs>
  466. </Member>
  467. <Member MemberName="MoveAlongSurface">
  468. <MemberSignature Language="C#" Value="public Urho.Vector3 MoveAlongSurface (Urho.Vector3 start, Urho.Vector3 end, int queryFilterType, int maxVisited);" />
  469. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 MoveAlongSurface(valuetype Urho.Vector3 start, valuetype Urho.Vector3 end, int32 queryFilterType, int32 maxVisited) cil managed" />
  470. <MemberType>Method</MemberType>
  471. <AssemblyInfo>
  472. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  473. </AssemblyInfo>
  474. <ReturnValue>
  475. <ReturnType>Urho.Vector3</ReturnType>
  476. </ReturnValue>
  477. <Parameters>
  478. <Parameter Name="start" Type="Urho.Vector3" />
  479. <Parameter Name="end" Type="Urho.Vector3" />
  480. <Parameter Name="queryFilterType" Type="System.Int32" />
  481. <Parameter Name="maxVisited" Type="System.Int32" />
  482. </Parameters>
  483. <Docs>
  484. <param name="start">To be added.</param>
  485. <param name="end">To be added.</param>
  486. <param name="queryFilterType">To be added.</param>
  487. <param name="maxVisited">To be added.</param>
  488. <summary>
  489. Try to move along the surface from one point to another using the crowd initialized query extent (based on maxAgentRadius) and the specified query filter type.
  490. </summary>
  491. <returns>To be added.</returns>
  492. <remarks>To be added.</remarks>
  493. </Docs>
  494. </Member>
  495. <Member MemberName="NavigationMesh">
  496. <MemberSignature Language="C#" Value="public Urho.Navigation.NavigationMesh NavigationMesh { get; set; }" />
  497. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Navigation.NavigationMesh NavigationMesh" />
  498. <MemberType>Property</MemberType>
  499. <AssemblyInfo>
  500. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  501. </AssemblyInfo>
  502. <ReturnValue>
  503. <ReturnType>Urho.Navigation.NavigationMesh</ReturnType>
  504. </ReturnValue>
  505. <Docs>
  506. <summary>
  507. Get the Navigation mesh assigned to the crowd.
  508. Or
  509. Assigns the navigation mesh for the crowd.
  510. </summary>
  511. <value>To be added.</value>
  512. <remarks>To be added.</remarks>
  513. </Docs>
  514. </Member>
  515. <Member MemberName="NumObstacleAvoidanceTypes">
  516. <MemberSignature Language="C#" Value="public uint NumObstacleAvoidanceTypes { get; }" />
  517. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumObstacleAvoidanceTypes" />
  518. <MemberType>Property</MemberType>
  519. <AssemblyInfo>
  520. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  521. </AssemblyInfo>
  522. <ReturnValue>
  523. <ReturnType>System.UInt32</ReturnType>
  524. </ReturnValue>
  525. <Docs>
  526. <summary>
  527. Get the number of configured obstacle avoidance types.
  528. </summary>
  529. <value>To be added.</value>
  530. <remarks>To be added.</remarks>
  531. </Docs>
  532. </Member>
  533. <Member MemberName="NumQueryFilterTypes">
  534. <MemberSignature Language="C#" Value="public uint NumQueryFilterTypes { get; }" />
  535. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumQueryFilterTypes" />
  536. <MemberType>Property</MemberType>
  537. <AssemblyInfo>
  538. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  539. </AssemblyInfo>
  540. <ReturnValue>
  541. <ReturnType>System.UInt32</ReturnType>
  542. </ReturnValue>
  543. <Docs>
  544. <summary>
  545. Get the number of configured query filter types.
  546. </summary>
  547. <value>To be added.</value>
  548. <remarks>To be added.</remarks>
  549. </Docs>
  550. </Member>
  551. <Member MemberName="Raycast">
  552. <MemberSignature Language="C#" Value="public Urho.Vector3 Raycast (Urho.Vector3 start, Urho.Vector3 end, int queryFilterType, Urho.Vector3* hitNormal);" />
  553. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 Raycast(valuetype Urho.Vector3 start, valuetype Urho.Vector3 end, int32 queryFilterType, valuetype Urho.Vector3* hitNormal) cil managed" />
  554. <MemberType>Method</MemberType>
  555. <AssemblyInfo>
  556. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  557. </AssemblyInfo>
  558. <ReturnValue>
  559. <ReturnType>Urho.Vector3</ReturnType>
  560. </ReturnValue>
  561. <Parameters>
  562. <Parameter Name="start" Type="Urho.Vector3" />
  563. <Parameter Name="end" Type="Urho.Vector3" />
  564. <Parameter Name="queryFilterType" Type="System.Int32" />
  565. <Parameter Name="hitNormal" Type="Urho.Vector3*" />
  566. </Parameters>
  567. <Docs>
  568. <param name="start">To be added.</param>
  569. <param name="end">To be added.</param>
  570. <param name="queryFilterType">To be added.</param>
  571. <param name="hitNormal">To be added.</param>
  572. <summary>
  573. Perform a walkability raycast on the navigation mesh between start and end using the crowd initialized query extent (based on maxAgentRadius) and the specified query filter type. Return the point where a wall was hit, or the end point if no walls.
  574. </summary>
  575. <returns>To be added.</returns>
  576. <remarks>To be added.</remarks>
  577. </Docs>
  578. </Member>
  579. <Member MemberName="RegisterObject">
  580. <MemberSignature Language="C#" Value="public static void RegisterObject (Urho.Context context);" />
  581. <MemberSignature Language="ILAsm" Value=".method public static hidebysig void RegisterObject(class Urho.Context context) cil managed" />
  582. <MemberType>Method</MemberType>
  583. <AssemblyInfo>
  584. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  585. </AssemblyInfo>
  586. <ReturnValue>
  587. <ReturnType>System.Void</ReturnType>
  588. </ReturnValue>
  589. <Parameters>
  590. <Parameter Name="context" Type="Urho.Context" />
  591. </Parameters>
  592. <Docs>
  593. <param name="context">To be added.</param>
  594. <summary>
  595. Register object factory.
  596. </summary>
  597. <remarks>To be added.</remarks>
  598. </Docs>
  599. </Member>
  600. <Member MemberName="ResetCrowdTarget">
  601. <MemberSignature Language="C#" Value="public void ResetCrowdTarget (Urho.Node node);" />
  602. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ResetCrowdTarget(class Urho.Node node) cil managed" />
  603. <MemberType>Method</MemberType>
  604. <AssemblyInfo>
  605. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  606. </AssemblyInfo>
  607. <ReturnValue>
  608. <ReturnType>System.Void</ReturnType>
  609. </ReturnValue>
  610. <Parameters>
  611. <Parameter Name="node" Type="Urho.Node" />
  612. </Parameters>
  613. <Docs>
  614. <param name="node">To be added.</param>
  615. <summary>
  616. Reset any crowd target for all crowd agents found in the specified node. Defaulted to scene node.
  617. </summary>
  618. <remarks>To be added.</remarks>
  619. </Docs>
  620. </Member>
  621. <Member MemberName="SetAreaCost">
  622. <MemberSignature Language="C#" Value="public void SetAreaCost (uint queryFilterType, uint areaID, float cost);" />
  623. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetAreaCost(unsigned int32 queryFilterType, unsigned int32 areaID, float32 cost) cil managed" />
  624. <MemberType>Method</MemberType>
  625. <AssemblyInfo>
  626. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  627. </AssemblyInfo>
  628. <ReturnValue>
  629. <ReturnType>System.Void</ReturnType>
  630. </ReturnValue>
  631. <Parameters>
  632. <Parameter Name="queryFilterType" Type="System.UInt32" />
  633. <Parameter Name="areaID" Type="System.UInt32" />
  634. <Parameter Name="cost" Type="System.Single" />
  635. </Parameters>
  636. <Docs>
  637. <param name="queryFilterType">To be added.</param>
  638. <param name="areaID">To be added.</param>
  639. <param name="cost">To be added.</param>
  640. <summary>
  641. Set the cost of an area for the specified query filter type.
  642. </summary>
  643. <remarks>To be added.</remarks>
  644. </Docs>
  645. </Member>
  646. <Member MemberName="SetCrowdTarget">
  647. <MemberSignature Language="C#" Value="public void SetCrowdTarget (Urho.Vector3 position, Urho.Node node);" />
  648. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetCrowdTarget(valuetype Urho.Vector3 position, class Urho.Node node) cil managed" />
  649. <MemberType>Method</MemberType>
  650. <AssemblyInfo>
  651. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  652. </AssemblyInfo>
  653. <ReturnValue>
  654. <ReturnType>System.Void</ReturnType>
  655. </ReturnValue>
  656. <Parameters>
  657. <Parameter Name="position" Type="Urho.Vector3" />
  658. <Parameter Name="node" Type="Urho.Node" />
  659. </Parameters>
  660. <Docs>
  661. <param name="position">To be added.</param>
  662. <param name="node">To be added.</param>
  663. <summary>
  664. Set the crowd target position. The target position is set to all crowd agents found in the specified node. Defaulted to scene node.
  665. </summary>
  666. <remarks>To be added.</remarks>
  667. </Docs>
  668. </Member>
  669. <Member MemberName="SetCrowdVelocity">
  670. <MemberSignature Language="C#" Value="public void SetCrowdVelocity (Urho.Vector3 velocity, Urho.Node node);" />
  671. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetCrowdVelocity(valuetype Urho.Vector3 velocity, class Urho.Node node) cil managed" />
  672. <MemberType>Method</MemberType>
  673. <AssemblyInfo>
  674. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  675. </AssemblyInfo>
  676. <ReturnValue>
  677. <ReturnType>System.Void</ReturnType>
  678. </ReturnValue>
  679. <Parameters>
  680. <Parameter Name="velocity" Type="Urho.Vector3" />
  681. <Parameter Name="node" Type="Urho.Node" />
  682. </Parameters>
  683. <Docs>
  684. <param name="velocity">To be added.</param>
  685. <param name="node">To be added.</param>
  686. <summary>
  687. Set the crowd move velocity. The move velocity is applied to all crowd agents found in the specified node. Defaulted to scene node.
  688. </summary>
  689. <remarks>To be added.</remarks>
  690. </Docs>
  691. </Member>
  692. <Member MemberName="SetExcludeFlags">
  693. <MemberSignature Language="C#" Value="public void SetExcludeFlags (uint queryFilterType, ushort flags);" />
  694. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetExcludeFlags(unsigned int32 queryFilterType, unsigned int16 flags) cil managed" />
  695. <MemberType>Method</MemberType>
  696. <AssemblyInfo>
  697. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  698. </AssemblyInfo>
  699. <ReturnValue>
  700. <ReturnType>System.Void</ReturnType>
  701. </ReturnValue>
  702. <Parameters>
  703. <Parameter Name="queryFilterType" Type="System.UInt32" />
  704. <Parameter Name="flags" Type="System.UInt16" />
  705. </Parameters>
  706. <Docs>
  707. <param name="queryFilterType">To be added.</param>
  708. <param name="flags">To be added.</param>
  709. <summary>
  710. Set the exclude flags for the specified query filter type.
  711. </summary>
  712. <remarks>To be added.</remarks>
  713. </Docs>
  714. </Member>
  715. <Member MemberName="SetIncludeFlags">
  716. <MemberSignature Language="C#" Value="public void SetIncludeFlags (uint queryFilterType, ushort flags);" />
  717. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetIncludeFlags(unsigned int32 queryFilterType, unsigned int16 flags) cil managed" />
  718. <MemberType>Method</MemberType>
  719. <AssemblyInfo>
  720. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  721. </AssemblyInfo>
  722. <ReturnValue>
  723. <ReturnType>System.Void</ReturnType>
  724. </ReturnValue>
  725. <Parameters>
  726. <Parameter Name="queryFilterType" Type="System.UInt32" />
  727. <Parameter Name="flags" Type="System.UInt16" />
  728. </Parameters>
  729. <Docs>
  730. <param name="queryFilterType">To be added.</param>
  731. <param name="flags">To be added.</param>
  732. <summary>
  733. Set the include flags for the specified query filter type.
  734. </summary>
  735. <remarks>To be added.</remarks>
  736. </Docs>
  737. </Member>
  738. <Member MemberName="SetObstacleAvoidanceParams">
  739. <MemberSignature Language="C#" Value="public void SetObstacleAvoidanceParams (uint obstacleAvoidanceType, Urho.Navigation.CrowdObstacleAvoidanceParams params);" />
  740. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetObstacleAvoidanceParams(unsigned int32 obstacleAvoidanceType, valuetype Urho.Navigation.CrowdObstacleAvoidanceParams params) cil managed" />
  741. <MemberType>Method</MemberType>
  742. <AssemblyInfo>
  743. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  744. </AssemblyInfo>
  745. <ReturnValue>
  746. <ReturnType>System.Void</ReturnType>
  747. </ReturnValue>
  748. <Parameters>
  749. <Parameter Name="obstacleAvoidanceType" Type="System.UInt32" />
  750. <Parameter Name="params" Type="Urho.Navigation.CrowdObstacleAvoidanceParams" />
  751. </Parameters>
  752. <Docs>
  753. <param name="obstacleAvoidanceType">To be added.</param>
  754. <param name="params">To be added.</param>
  755. <summary>
  756. Set the params for the specified obstacle avoidance type.
  757. </summary>
  758. <remarks>To be added.</remarks>
  759. </Docs>
  760. </Member>
  761. <Member MemberName="SubscribeToCrowdAgentFailure">
  762. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToCrowdAgentFailure (Action&lt;Urho.Navigation.CrowdAgentFailureEventArgs&gt; handler);" />
  763. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToCrowdAgentFailure(class System.Action`1&lt;valuetype Urho.Navigation.CrowdAgentFailureEventArgs&gt; handler) cil managed" />
  764. <MemberType>Method</MemberType>
  765. <AssemblyInfo>
  766. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  767. </AssemblyInfo>
  768. <ReturnValue>
  769. <ReturnType>Urho.Subscription</ReturnType>
  770. </ReturnValue>
  771. <Parameters>
  772. <Parameter Name="handler" Type="System.Action&lt;Urho.Navigation.CrowdAgentFailureEventArgs&gt;" />
  773. </Parameters>
  774. <Docs>
  775. <param name="handler">The handler to invoke when this event is raised.</param>
  776. <summary>Subscribes to the CrowdAgentFailure event raised by the CrowdManager.</summary>
  777. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  778. <remarks>
  779. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  780. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  781. <para>For a more event-like approach, use the <see cref="E:Urho.Navigation.CrowdManager.CrowdAgentFailure" /> event.</para>
  782. </remarks>
  783. </Docs>
  784. </Member>
  785. <Member MemberName="SubscribeToCrowdAgentReposition">
  786. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToCrowdAgentReposition (Action&lt;Urho.Navigation.CrowdAgentRepositionEventArgs&gt; handler);" />
  787. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToCrowdAgentReposition(class System.Action`1&lt;valuetype Urho.Navigation.CrowdAgentRepositionEventArgs&gt; handler) cil managed" />
  788. <MemberType>Method</MemberType>
  789. <AssemblyInfo>
  790. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  791. </AssemblyInfo>
  792. <ReturnValue>
  793. <ReturnType>Urho.Subscription</ReturnType>
  794. </ReturnValue>
  795. <Parameters>
  796. <Parameter Name="handler" Type="System.Action&lt;Urho.Navigation.CrowdAgentRepositionEventArgs&gt;" />
  797. </Parameters>
  798. <Docs>
  799. <param name="handler">The handler to invoke when this event is raised.</param>
  800. <summary>Subscribes to the CrowdAgentReposition event raised by the CrowdManager.</summary>
  801. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  802. <remarks>
  803. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  804. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  805. <para>For a more event-like approach, use the <see cref="E:Urho.Navigation.CrowdManager.CrowdAgentReposition" /> event.</para>
  806. </remarks>
  807. </Docs>
  808. </Member>
  809. <Member MemberName="SubscribeToCrowdAgentStateChanged">
  810. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToCrowdAgentStateChanged (Action&lt;Urho.Navigation.CrowdAgentStateChangedEventArgs&gt; handler);" />
  811. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToCrowdAgentStateChanged(class System.Action`1&lt;valuetype Urho.Navigation.CrowdAgentStateChangedEventArgs&gt; handler) cil managed" />
  812. <MemberType>Method</MemberType>
  813. <AssemblyInfo>
  814. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  815. </AssemblyInfo>
  816. <ReturnValue>
  817. <ReturnType>Urho.Subscription</ReturnType>
  818. </ReturnValue>
  819. <Parameters>
  820. <Parameter Name="handler" Type="System.Action&lt;Urho.Navigation.CrowdAgentStateChangedEventArgs&gt;" />
  821. </Parameters>
  822. <Docs>
  823. <param name="handler">The handler to invoke when this event is raised.</param>
  824. <summary>Subscribes to the CrowdAgentStateChanged event raised by the CrowdManager.</summary>
  825. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  826. <remarks>
  827. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  828. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  829. <para>For a more event-like approach, use the <see cref="E:Urho.Navigation.CrowdManager.CrowdAgentStateChanged" /> event.</para>
  830. </remarks>
  831. </Docs>
  832. </Member>
  833. <Member MemberName="Type">
  834. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  835. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  836. <MemberType>Property</MemberType>
  837. <AssemblyInfo>
  838. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  839. </AssemblyInfo>
  840. <ReturnValue>
  841. <ReturnType>Urho.StringHash</ReturnType>
  842. </ReturnValue>
  843. <Docs>
  844. <summary>Urho's type system type.</summary>
  845. <value>StringHash representing the type for this C# type.</value>
  846. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  847. </Docs>
  848. </Member>
  849. <Member MemberName="TypeName">
  850. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  851. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  852. <MemberType>Property</MemberType>
  853. <AssemblyInfo>
  854. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  855. </AssemblyInfo>
  856. <ReturnValue>
  857. <ReturnType>System.String</ReturnType>
  858. </ReturnValue>
  859. <Docs>
  860. <summary>Urho's low-level type name.</summary>
  861. <value>Stringified low-level type name.</value>
  862. <remarks>
  863. </remarks>
  864. </Docs>
  865. </Member>
  866. <Member MemberName="TypeNameStatic">
  867. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  868. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  869. <MemberType>Property</MemberType>
  870. <AssemblyInfo>
  871. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  872. </AssemblyInfo>
  873. <ReturnValue>
  874. <ReturnType>System.String</ReturnType>
  875. </ReturnValue>
  876. <Docs>
  877. <summary>Urho's low-level type name, accessible as a static method.</summary>
  878. <value>Stringified low-level type name.</value>
  879. <remarks>
  880. </remarks>
  881. </Docs>
  882. </Member>
  883. <Member MemberName="TypeStatic">
  884. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  885. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  886. <MemberType>Property</MemberType>
  887. <AssemblyInfo>
  888. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  889. </AssemblyInfo>
  890. <ReturnValue>
  891. <ReturnType>Urho.StringHash</ReturnType>
  892. </ReturnValue>
  893. <Docs>
  894. <summary>Urho's low-level type, accessible as a static method.</summary>
  895. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  896. <remarks>
  897. </remarks>
  898. </Docs>
  899. </Member>
  900. </Members>
  901. </Type>