AnimationState.xml 22 KB

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  1. <Type Name="AnimationState" FullName="Urho.AnimationState">
  2. <TypeSignature Language="C#" Value="public class AnimationState : Urho.RefCounted" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit AnimationState extends Urho.RefCounted" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.RefCounted</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>Animation instance.
  14. </summary>
  15. <remarks>To be added.</remarks>
  16. </Docs>
  17. <Members>
  18. <Member MemberName=".ctor">
  19. <MemberSignature Language="C#" Value="public AnimationState (IntPtr handle);" />
  20. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  21. <MemberType>Constructor</MemberType>
  22. <AssemblyInfo>
  23. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  24. </AssemblyInfo>
  25. <Parameters>
  26. <Parameter Name="handle" Type="System.IntPtr" />
  27. </Parameters>
  28. <Docs>
  29. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  30. <summary>Constructs a new instance of Urho.AnimationState, given a raw pointer to an unmanaged object</summary>
  31. <remarks>
  32. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  33. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  34. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  35. </remarks>
  36. </Docs>
  37. </Member>
  38. <Member MemberName=".ctor">
  39. <MemberSignature Language="C#" Value="protected AnimationState (Urho.UrhoObjectFlag emptyFlag);" />
  40. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  41. <MemberType>Constructor</MemberType>
  42. <AssemblyInfo>
  43. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  44. </AssemblyInfo>
  45. <Parameters>
  46. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  47. </Parameters>
  48. <Docs>
  49. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  50. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  51. <remarks>
  52. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  53. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  54. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  55. </remarks>
  56. </Docs>
  57. </Member>
  58. <Member MemberName=".ctor">
  59. <MemberSignature Language="C#" Value="public AnimationState (Urho.AnimatedModel model, Urho.Animation animation);" />
  60. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.AnimatedModel model, class Urho.Animation animation) cil managed" />
  61. <MemberType>Constructor</MemberType>
  62. <AssemblyInfo>
  63. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  64. </AssemblyInfo>
  65. <Parameters>
  66. <Parameter Name="model" Type="Urho.AnimatedModel" />
  67. <Parameter Name="animation" Type="Urho.Animation" />
  68. </Parameters>
  69. <Docs>
  70. <param name="model">To be added.</param>
  71. <param name="animation">To be added.</param>
  72. <summary>To be added.</summary>
  73. <remarks>To be added.</remarks>
  74. </Docs>
  75. </Member>
  76. <Member MemberName=".ctor">
  77. <MemberSignature Language="C#" Value="public AnimationState (Urho.Node node, Urho.Animation animation);" />
  78. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Node node, class Urho.Animation animation) cil managed" />
  79. <MemberType>Constructor</MemberType>
  80. <AssemblyInfo>
  81. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  82. </AssemblyInfo>
  83. <Parameters>
  84. <Parameter Name="node" Type="Urho.Node" />
  85. <Parameter Name="animation" Type="Urho.Animation" />
  86. </Parameters>
  87. <Docs>
  88. <param name="node">To be added.</param>
  89. <param name="animation">To be added.</param>
  90. <summary>To be added.</summary>
  91. <remarks>To be added.</remarks>
  92. </Docs>
  93. </Member>
  94. <Member MemberName="AddTime">
  95. <MemberSignature Language="C#" Value="public void AddTime (float delta);" />
  96. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void AddTime(float32 delta) cil managed" />
  97. <MemberType>Method</MemberType>
  98. <AssemblyInfo>
  99. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  100. </AssemblyInfo>
  101. <ReturnValue>
  102. <ReturnType>System.Void</ReturnType>
  103. </ReturnValue>
  104. <Parameters>
  105. <Parameter Name="delta" Type="System.Single" />
  106. </Parameters>
  107. <Docs>
  108. <param name="delta">To be added.</param>
  109. <summary>
  110. Modify time position. %Animation triggers will be fired.
  111. </summary>
  112. <remarks>To be added.</remarks>
  113. </Docs>
  114. </Member>
  115. <Member MemberName="AddWeight">
  116. <MemberSignature Language="C#" Value="public void AddWeight (float delta);" />
  117. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void AddWeight(float32 delta) cil managed" />
  118. <MemberType>Method</MemberType>
  119. <AssemblyInfo>
  120. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  121. </AssemblyInfo>
  122. <ReturnValue>
  123. <ReturnType>System.Void</ReturnType>
  124. </ReturnValue>
  125. <Parameters>
  126. <Parameter Name="delta" Type="System.Single" />
  127. </Parameters>
  128. <Docs>
  129. <param name="delta">To be added.</param>
  130. <summary>
  131. Modify blending weight.
  132. </summary>
  133. <remarks>To be added.</remarks>
  134. </Docs>
  135. </Member>
  136. <Member MemberName="Animation">
  137. <MemberSignature Language="C#" Value="public Urho.Animation Animation { get; }" />
  138. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Animation Animation" />
  139. <MemberType>Property</MemberType>
  140. <AssemblyInfo>
  141. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  142. </AssemblyInfo>
  143. <ReturnValue>
  144. <ReturnType>Urho.Animation</ReturnType>
  145. </ReturnValue>
  146. <Docs>
  147. <summary>
  148. Return animation.
  149. </summary>
  150. <value>To be added.</value>
  151. <remarks>To be added.</remarks>
  152. </Docs>
  153. </Member>
  154. <Member MemberName="Apply">
  155. <MemberSignature Language="C#" Value="public void Apply ();" />
  156. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Apply() cil managed" />
  157. <MemberType>Method</MemberType>
  158. <AssemblyInfo>
  159. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  160. </AssemblyInfo>
  161. <ReturnValue>
  162. <ReturnType>System.Void</ReturnType>
  163. </ReturnValue>
  164. <Parameters />
  165. <Docs>
  166. <summary>
  167. Apply the animation at the current time position.
  168. </summary>
  169. <remarks>To be added.</remarks>
  170. </Docs>
  171. </Member>
  172. <Member MemberName="BlendMode">
  173. <MemberSignature Language="C#" Value="public Urho.AnimationBlendMode BlendMode { get; set; }" />
  174. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.AnimationBlendMode BlendMode" />
  175. <MemberType>Property</MemberType>
  176. <AssemblyInfo>
  177. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  178. </AssemblyInfo>
  179. <ReturnValue>
  180. <ReturnType>Urho.AnimationBlendMode</ReturnType>
  181. </ReturnValue>
  182. <Docs>
  183. <summary>To be added.</summary>
  184. <value>To be added.</value>
  185. <remarks>To be added.</remarks>
  186. </Docs>
  187. </Member>
  188. <Member MemberName="Enabled">
  189. <MemberSignature Language="C#" Value="public bool Enabled { get; }" />
  190. <MemberSignature Language="ILAsm" Value=".property instance bool Enabled" />
  191. <MemberType>Property</MemberType>
  192. <AssemblyInfo>
  193. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  194. </AssemblyInfo>
  195. <ReturnValue>
  196. <ReturnType>System.Boolean</ReturnType>
  197. </ReturnValue>
  198. <Docs>
  199. <summary>Return whether weight is nonzero.</summary>
  200. <value>To be added.</value>
  201. <remarks>To be added.</remarks>
  202. </Docs>
  203. </Member>
  204. <Member MemberName="GetBoneWeight">
  205. <MemberSignature Language="C#" Value="public float GetBoneWeight (string name);" />
  206. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetBoneWeight(string name) cil managed" />
  207. <MemberType>Method</MemberType>
  208. <AssemblyInfo>
  209. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  210. </AssemblyInfo>
  211. <ReturnValue>
  212. <ReturnType>System.Single</ReturnType>
  213. </ReturnValue>
  214. <Parameters>
  215. <Parameter Name="name" Type="System.String" />
  216. </Parameters>
  217. <Docs>
  218. <param name="name">To be added.</param>
  219. <summary>
  220. Return per-bone blending weight by name.
  221. </summary>
  222. <returns>To be added.</returns>
  223. <remarks>To be added.</remarks>
  224. </Docs>
  225. </Member>
  226. <Member MemberName="GetBoneWeight">
  227. <MemberSignature Language="C#" Value="public float GetBoneWeight (uint index);" />
  228. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetBoneWeight(unsigned int32 index) cil managed" />
  229. <MemberType>Method</MemberType>
  230. <AssemblyInfo>
  231. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  232. </AssemblyInfo>
  233. <ReturnValue>
  234. <ReturnType>System.Single</ReturnType>
  235. </ReturnValue>
  236. <Parameters>
  237. <Parameter Name="index" Type="System.UInt32" />
  238. </Parameters>
  239. <Docs>
  240. <param name="index">To be added.</param>
  241. <summary>
  242. Return per-bone blending weight by track index.
  243. </summary>
  244. <returns>To be added.</returns>
  245. <remarks>To be added.</remarks>
  246. </Docs>
  247. </Member>
  248. <Member MemberName="GetBoneWeight">
  249. <MemberSignature Language="C#" Value="public float GetBoneWeight (Urho.StringHash nameHash);" />
  250. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetBoneWeight(valuetype Urho.StringHash nameHash) cil managed" />
  251. <MemberType>Method</MemberType>
  252. <AssemblyInfo>
  253. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  254. </AssemblyInfo>
  255. <ReturnValue>
  256. <ReturnType>System.Single</ReturnType>
  257. </ReturnValue>
  258. <Parameters>
  259. <Parameter Name="nameHash" Type="Urho.StringHash" />
  260. </Parameters>
  261. <Docs>
  262. <param name="nameHash">To be added.</param>
  263. <summary>
  264. Return per-bone blending weight by name.
  265. </summary>
  266. <returns>To be added.</returns>
  267. <remarks>To be added.</remarks>
  268. </Docs>
  269. </Member>
  270. <Member MemberName="GetTrackIndex">
  271. <MemberSignature Language="C#" Value="public uint GetTrackIndex (string name);" />
  272. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 GetTrackIndex(string name) cil managed" />
  273. <MemberType>Method</MemberType>
  274. <AssemblyInfo>
  275. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  276. </AssemblyInfo>
  277. <ReturnValue>
  278. <ReturnType>System.UInt32</ReturnType>
  279. </ReturnValue>
  280. <Parameters>
  281. <Parameter Name="name" Type="System.String" />
  282. </Parameters>
  283. <Docs>
  284. <param name="name">To be added.</param>
  285. <summary>
  286. Return track index by bone name, or M_MAX_UNSIGNED if not found.
  287. </summary>
  288. <returns>To be added.</returns>
  289. <remarks>To be added.</remarks>
  290. </Docs>
  291. </Member>
  292. <Member MemberName="GetTrackIndex">
  293. <MemberSignature Language="C#" Value="public uint GetTrackIndex (Urho.Node node);" />
  294. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 GetTrackIndex(class Urho.Node node) cil managed" />
  295. <MemberType>Method</MemberType>
  296. <AssemblyInfo>
  297. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  298. </AssemblyInfo>
  299. <ReturnValue>
  300. <ReturnType>System.UInt32</ReturnType>
  301. </ReturnValue>
  302. <Parameters>
  303. <Parameter Name="node" Type="Urho.Node" />
  304. </Parameters>
  305. <Docs>
  306. <param name="node">To be added.</param>
  307. <summary>
  308. Return track index with matching bone node, or M_MAX_UNSIGNED if not found.
  309. </summary>
  310. <returns>To be added.</returns>
  311. <remarks>To be added.</remarks>
  312. </Docs>
  313. </Member>
  314. <Member MemberName="GetTrackIndex">
  315. <MemberSignature Language="C#" Value="public uint GetTrackIndex (Urho.StringHash nameHash);" />
  316. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 GetTrackIndex(valuetype Urho.StringHash nameHash) cil managed" />
  317. <MemberType>Method</MemberType>
  318. <AssemblyInfo>
  319. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  320. </AssemblyInfo>
  321. <ReturnValue>
  322. <ReturnType>System.UInt32</ReturnType>
  323. </ReturnValue>
  324. <Parameters>
  325. <Parameter Name="nameHash" Type="Urho.StringHash" />
  326. </Parameters>
  327. <Docs>
  328. <param name="nameHash">To be added.</param>
  329. <summary>
  330. Return track index by bone name hash, or M_MAX_UNSIGNED if not found.
  331. </summary>
  332. <returns>To be added.</returns>
  333. <remarks>To be added.</remarks>
  334. </Docs>
  335. </Member>
  336. <Member MemberName="Layer">
  337. <MemberSignature Language="C#" Value="public byte Layer { get; set; }" />
  338. <MemberSignature Language="ILAsm" Value=".property instance unsigned int8 Layer" />
  339. <MemberType>Property</MemberType>
  340. <AssemblyInfo>
  341. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  342. </AssemblyInfo>
  343. <ReturnValue>
  344. <ReturnType>System.Byte</ReturnType>
  345. </ReturnValue>
  346. <Docs>
  347. <summary>
  348. Return blending layer.
  349. Or
  350. Set blending layer.
  351. </summary>
  352. <value>To be added.</value>
  353. <remarks>To be added.</remarks>
  354. </Docs>
  355. </Member>
  356. <Member MemberName="Length">
  357. <MemberSignature Language="C#" Value="public float Length { get; }" />
  358. <MemberSignature Language="ILAsm" Value=".property instance float32 Length" />
  359. <MemberType>Property</MemberType>
  360. <AssemblyInfo>
  361. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  362. </AssemblyInfo>
  363. <ReturnValue>
  364. <ReturnType>System.Single</ReturnType>
  365. </ReturnValue>
  366. <Docs>
  367. <summary>
  368. Return animation length.
  369. </summary>
  370. <value>To be added.</value>
  371. <remarks>To be added.</remarks>
  372. </Docs>
  373. </Member>
  374. <Member MemberName="Looped">
  375. <MemberSignature Language="C#" Value="public bool Looped { get; set; }" />
  376. <MemberSignature Language="ILAsm" Value=".property instance bool Looped" />
  377. <MemberType>Property</MemberType>
  378. <AssemblyInfo>
  379. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  380. </AssemblyInfo>
  381. <ReturnValue>
  382. <ReturnType>System.Boolean</ReturnType>
  383. </ReturnValue>
  384. <Docs>
  385. <summary>Determines whether the animation looped.</summary>
  386. <value>To be added.</value>
  387. <remarks>To be added.</remarks>
  388. </Docs>
  389. </Member>
  390. <Member MemberName="Model">
  391. <MemberSignature Language="C#" Value="public Urho.AnimatedModel Model { get; }" />
  392. <MemberSignature Language="ILAsm" Value=".property instance class Urho.AnimatedModel Model" />
  393. <MemberType>Property</MemberType>
  394. <AssemblyInfo>
  395. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  396. </AssemblyInfo>
  397. <ReturnValue>
  398. <ReturnType>Urho.AnimatedModel</ReturnType>
  399. </ReturnValue>
  400. <Docs>
  401. <summary>
  402. Return animated model this state belongs to (model mode.)
  403. </summary>
  404. <value>To be added.</value>
  405. <remarks>To be added.</remarks>
  406. </Docs>
  407. </Member>
  408. <Member MemberName="Node">
  409. <MemberSignature Language="C#" Value="public Urho.Node Node { get; }" />
  410. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Node Node" />
  411. <MemberType>Property</MemberType>
  412. <AssemblyInfo>
  413. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  414. </AssemblyInfo>
  415. <ReturnValue>
  416. <ReturnType>Urho.Node</ReturnType>
  417. </ReturnValue>
  418. <Docs>
  419. <summary>
  420. Return root scene node this state controls (node hierarchy mode.)
  421. </summary>
  422. <value>To be added.</value>
  423. <remarks>To be added.</remarks>
  424. </Docs>
  425. </Member>
  426. <Member MemberName="SetBoneWeight">
  427. <MemberSignature Language="C#" Value="public void SetBoneWeight (string name, float weight, bool recursive);" />
  428. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetBoneWeight(string name, float32 weight, bool recursive) cil managed" />
  429. <MemberType>Method</MemberType>
  430. <AssemblyInfo>
  431. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  432. </AssemblyInfo>
  433. <ReturnValue>
  434. <ReturnType>System.Void</ReturnType>
  435. </ReturnValue>
  436. <Parameters>
  437. <Parameter Name="name" Type="System.String" />
  438. <Parameter Name="weight" Type="System.Single" />
  439. <Parameter Name="recursive" Type="System.Boolean" />
  440. </Parameters>
  441. <Docs>
  442. <param name="name">To be added.</param>
  443. <param name="weight">To be added.</param>
  444. <param name="recursive">To be added.</param>
  445. <summary>
  446. Set per-bone blending weight by name.
  447. </summary>
  448. <remarks>To be added.</remarks>
  449. </Docs>
  450. </Member>
  451. <Member MemberName="SetBoneWeight">
  452. <MemberSignature Language="C#" Value="public void SetBoneWeight (uint index, float weight, bool recursive);" />
  453. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetBoneWeight(unsigned int32 index, float32 weight, bool recursive) cil managed" />
  454. <MemberType>Method</MemberType>
  455. <AssemblyInfo>
  456. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  457. </AssemblyInfo>
  458. <ReturnValue>
  459. <ReturnType>System.Void</ReturnType>
  460. </ReturnValue>
  461. <Parameters>
  462. <Parameter Name="index" Type="System.UInt32" />
  463. <Parameter Name="weight" Type="System.Single" />
  464. <Parameter Name="recursive" Type="System.Boolean" />
  465. </Parameters>
  466. <Docs>
  467. <param name="index">To be added.</param>
  468. <param name="weight">To be added.</param>
  469. <param name="recursive">To be added.</param>
  470. <summary>
  471. Set per-bone blending weight by track index. Default is 1.0 (full), is multiplied with the state's blending weight when applying the animation. Optionally recurses to child bones.
  472. </summary>
  473. <remarks>To be added.</remarks>
  474. </Docs>
  475. </Member>
  476. <Member MemberName="SetBoneWeight">
  477. <MemberSignature Language="C#" Value="public void SetBoneWeight (Urho.StringHash nameHash, float weight, bool recursive);" />
  478. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetBoneWeight(valuetype Urho.StringHash nameHash, float32 weight, bool recursive) cil managed" />
  479. <MemberType>Method</MemberType>
  480. <AssemblyInfo>
  481. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  482. </AssemblyInfo>
  483. <ReturnValue>
  484. <ReturnType>System.Void</ReturnType>
  485. </ReturnValue>
  486. <Parameters>
  487. <Parameter Name="nameHash" Type="Urho.StringHash" />
  488. <Parameter Name="weight" Type="System.Single" />
  489. <Parameter Name="recursive" Type="System.Boolean" />
  490. </Parameters>
  491. <Docs>
  492. <param name="nameHash">To be added.</param>
  493. <param name="weight">To be added.</param>
  494. <param name="recursive">To be added.</param>
  495. <summary>
  496. Set per-bone blending weight by name hash.
  497. </summary>
  498. <remarks>To be added.</remarks>
  499. </Docs>
  500. </Member>
  501. <Member MemberName="StartBone">
  502. <MemberSignature Language="C#" Value="public Urho.Bone* StartBone { get; set; }" />
  503. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Bone* StartBone" />
  504. <MemberType>Property</MemberType>
  505. <AssemblyInfo>
  506. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  507. </AssemblyInfo>
  508. <ReturnValue>
  509. <ReturnType>Urho.Bone*</ReturnType>
  510. </ReturnValue>
  511. <Docs>
  512. <summary>
  513. Return start bone.
  514. Or
  515. Set start bone. Not supported in node animation mode. Resets any assigned per-bone weights.
  516. </summary>
  517. <value>To be added.</value>
  518. <remarks>To be added.</remarks>
  519. </Docs>
  520. </Member>
  521. <Member MemberName="Time">
  522. <MemberSignature Language="C#" Value="public float Time { get; set; }" />
  523. <MemberSignature Language="ILAsm" Value=".property instance float32 Time" />
  524. <MemberType>Property</MemberType>
  525. <AssemblyInfo>
  526. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  527. </AssemblyInfo>
  528. <ReturnValue>
  529. <ReturnType>System.Single</ReturnType>
  530. </ReturnValue>
  531. <Docs>
  532. <summary>
  533. Return time position.
  534. Or
  535. Set time position. Does not fire animation triggers.
  536. </summary>
  537. <value>To be added.</value>
  538. <remarks>To be added.</remarks>
  539. </Docs>
  540. </Member>
  541. <Member MemberName="Weight">
  542. <MemberSignature Language="C#" Value="public float Weight { get; set; }" />
  543. <MemberSignature Language="ILAsm" Value=".property instance float32 Weight" />
  544. <MemberType>Property</MemberType>
  545. <AssemblyInfo>
  546. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  547. </AssemblyInfo>
  548. <ReturnValue>
  549. <ReturnType>System.Single</ReturnType>
  550. </ReturnValue>
  551. <Docs>
  552. <summary>
  553. Return blending weight.
  554. Or
  555. Set blending weight.
  556. </summary>
  557. <value>To be added.</value>
  558. <remarks>To be added.</remarks>
  559. </Docs>
  560. </Member>
  561. </Members>
  562. </Type>