ApplicationOptions.xml 10 KB

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  1. <Type Name="ApplicationOptions" FullName="Urho.ApplicationOptions">
  2. <TypeSignature Language="C#" Value="public class ApplicationOptions" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit ApplicationOptions extends System.Object" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>System.Object</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Application options, see full description at:
  15. http://urho3d.github.io/documentation/1.4/_running.html
  16. </summary>
  17. <remarks>
  18. <para>This contains the list of options that can be configured at application startup, these settings control how the engine is initialized.</para>
  19. <para>
  20. </para>
  21. <para>The options set with this selector are passed to the Urho game engine on startup.</para>
  22. <para>
  23. </para>
  24. <para>You can use the convenience <see cref="T:Urho.ApplicationOptions.Default" /> or <see cref="T:Urho.ApplicationOptions.PortraitDefault" /> static values as options to use as either defaults for landscape or portrait.</para>
  25. </remarks>
  26. </Docs>
  27. <Members>
  28. <Member MemberName=".ctor">
  29. <MemberSignature Language="C#" Value="public ApplicationOptions (string assetsFolder);" />
  30. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(string assetsFolder) cil managed" />
  31. <MemberType>Constructor</MemberType>
  32. <AssemblyInfo>
  33. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  34. </AssemblyInfo>
  35. <Parameters>
  36. <Parameter Name="assetsFolder" Type="System.String" />
  37. </Parameters>
  38. <Docs>
  39. <param name="assetsFolder">To be added.</param>
  40. <summary>To be added.</summary>
  41. <remarks>To be added.</remarks>
  42. </Docs>
  43. </Member>
  44. <Member MemberName=".ctor">
  45. <MemberSignature Language="C#" Value="public ApplicationOptions (string[] assetsFolders);" />
  46. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(string[] assetsFolders) cil managed" />
  47. <MemberType>Constructor</MemberType>
  48. <AssemblyInfo>
  49. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  50. </AssemblyInfo>
  51. <Parameters>
  52. <Parameter Name="assetsFolders" Type="System.String[]" />
  53. </Parameters>
  54. <Docs>
  55. <param name="assetsFolders">To be added.</param>
  56. <summary>To be added.</summary>
  57. <remarks>To be added.</remarks>
  58. </Docs>
  59. </Member>
  60. <Member MemberName="AdditionalFlags">
  61. <MemberSignature Language="C#" Value="public string AdditionalFlags { get; set; }" />
  62. <MemberSignature Language="ILAsm" Value=".property instance string AdditionalFlags" />
  63. <MemberType>Property</MemberType>
  64. <AssemblyInfo>
  65. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  66. </AssemblyInfo>
  67. <ReturnValue>
  68. <ReturnType>System.String</ReturnType>
  69. </ReturnValue>
  70. <Docs>
  71. <summary>Any additional options from the Urho engine that might not be encompassed by one of the strongly typed properties here.</summary>
  72. <value>To be added.</value>
  73. <remarks>To be added.</remarks>
  74. </Docs>
  75. </Member>
  76. <Member MemberName="ExternalWindow">
  77. <MemberSignature Language="C#" Value="public IntPtr ExternalWindow { get; set; }" />
  78. <MemberSignature Language="ILAsm" Value=".property instance native int ExternalWindow" />
  79. <MemberType>Property</MemberType>
  80. <AssemblyInfo>
  81. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  82. </AssemblyInfo>
  83. <ReturnValue>
  84. <ReturnType>System.IntPtr</ReturnType>
  85. </ReturnValue>
  86. <Docs>
  87. <summary>To be added.</summary>
  88. <value>To be added.</value>
  89. <remarks>To be added.</remarks>
  90. </Docs>
  91. </Member>
  92. <Member MemberName="Height">
  93. <MemberSignature Language="C#" Value="public int Height { get; set; }" />
  94. <MemberSignature Language="ILAsm" Value=".property instance int32 Height" />
  95. <MemberType>Property</MemberType>
  96. <AssemblyInfo>
  97. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  98. </AssemblyInfo>
  99. <ReturnValue>
  100. <ReturnType>System.Int32</ReturnType>
  101. </ReturnValue>
  102. <Docs>
  103. <summary>
  104. Desktop only option.</summary>
  105. <value>To be added.</value>
  106. <remarks>To be added.</remarks>
  107. </Docs>
  108. </Member>
  109. <Member MemberName="LimitFps">
  110. <MemberSignature Language="C#" Value="public bool LimitFps { get; set; }" />
  111. <MemberSignature Language="ILAsm" Value=".property instance bool LimitFps" />
  112. <MemberType>Property</MemberType>
  113. <AssemblyInfo>
  114. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  115. </AssemblyInfo>
  116. <ReturnValue>
  117. <ReturnType>System.Boolean</ReturnType>
  118. </ReturnValue>
  119. <Docs>
  120. <summary>Determines whether we should limit the frames (defaults to true), the default is limit is 200 FPS for desktop, and 60 fps, despite of the flag settings.</summary>
  121. <value>To be added.</value>
  122. <remarks>To be added.</remarks>
  123. </Docs>
  124. </Member>
  125. <Member MemberName="Orientation">
  126. <MemberSignature Language="C#" Value="public Urho.ApplicationOptions.OrientationType Orientation { get; set; }" />
  127. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.ApplicationOptions/OrientationType Orientation" />
  128. <MemberType>Property</MemberType>
  129. <AssemblyInfo>
  130. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  131. </AssemblyInfo>
  132. <ReturnValue>
  133. <ReturnType>Urho.ApplicationOptions+OrientationType</ReturnType>
  134. </ReturnValue>
  135. <Docs>
  136. <summary>iOS only - orientation for the game</summary>
  137. <value>To be added.</value>
  138. <remarks>This describes the allowed orientation modes for the display.</remarks>
  139. </Docs>
  140. </Member>
  141. <Member MemberName="ResizableWindow">
  142. <MemberSignature Language="C#" Value="public bool ResizableWindow { get; set; }" />
  143. <MemberSignature Language="ILAsm" Value=".property instance bool ResizableWindow" />
  144. <MemberType>Property</MemberType>
  145. <AssemblyInfo>
  146. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  147. </AssemblyInfo>
  148. <ReturnValue>
  149. <ReturnType>System.Boolean</ReturnType>
  150. </ReturnValue>
  151. <Docs>
  152. <summary>Desktop only - provides a resizable window.</summary>
  153. <value>To be added.</value>
  154. <remarks>To be added.</remarks>
  155. </Docs>
  156. </Member>
  157. <Member MemberName="ResourcePackagesPaths">
  158. <MemberSignature Language="C#" Value="public string[] ResourcePackagesPaths { get; set; }" />
  159. <MemberSignature Language="ILAsm" Value=".property instance string[] ResourcePackagesPaths" />
  160. <MemberType>Property</MemberType>
  161. <AssemblyInfo>
  162. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  163. </AssemblyInfo>
  164. <ReturnValue>
  165. <ReturnType>System.String[]</ReturnType>
  166. </ReturnValue>
  167. <Docs>
  168. <summary>
  169. <para>Resource package files to use - default empty.</para>
  170. </summary>
  171. <value>To be added.</value>
  172. <remarks>To be added.</remarks>
  173. </Docs>
  174. </Member>
  175. <Member MemberName="ResourcePaths">
  176. <MemberSignature Language="C#" Value="public string[] ResourcePaths { get; set; }" />
  177. <MemberSignature Language="ILAsm" Value=".property instance string[] ResourcePaths" />
  178. <MemberType>Property</MemberType>
  179. <AssemblyInfo>
  180. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  181. </AssemblyInfo>
  182. <ReturnValue>
  183. <ReturnType>System.String[]</ReturnType>
  184. </ReturnValue>
  185. <Docs>
  186. <summary>
  187. <para>Resource path(s) to use (default: Data, CoreData)</para>
  188. </summary>
  189. <value>To be added.</value>
  190. <remarks>To be added.</remarks>
  191. </Docs>
  192. </Member>
  193. <Member MemberName="ToString">
  194. <MemberSignature Language="C#" Value="public override string ToString ();" />
  195. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance string ToString() cil managed" />
  196. <MemberType>Method</MemberType>
  197. <AssemblyInfo>
  198. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  199. </AssemblyInfo>
  200. <ReturnValue>
  201. <ReturnType>System.String</ReturnType>
  202. </ReturnValue>
  203. <Parameters />
  204. <Docs>
  205. <summary>Returns the command line version suitable to be sent to the Urho engine.</summary>
  206. <returns>To be added.</returns>
  207. <remarks>To be added.</remarks>
  208. </Docs>
  209. </Member>
  210. <Member MemberName="TouchEmulation">
  211. <MemberSignature Language="C#" Value="public bool TouchEmulation { get; set; }" />
  212. <MemberSignature Language="ILAsm" Value=".property instance bool TouchEmulation" />
  213. <MemberType>Property</MemberType>
  214. <AssemblyInfo>
  215. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  216. </AssemblyInfo>
  217. <ReturnValue>
  218. <ReturnType>System.Boolean</ReturnType>
  219. </ReturnValue>
  220. <Docs>
  221. <summary>Enable touch-emulation on desktop environments.</summary>
  222. <value>To be added.</value>
  223. <remarks>To be added.</remarks>
  224. </Docs>
  225. </Member>
  226. <Member MemberName="Width">
  227. <MemberSignature Language="C#" Value="public int Width { get; set; }" />
  228. <MemberSignature Language="ILAsm" Value=".property instance int32 Width" />
  229. <MemberType>Property</MemberType>
  230. <AssemblyInfo>
  231. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  232. </AssemblyInfo>
  233. <ReturnValue>
  234. <ReturnType>System.Int32</ReturnType>
  235. </ReturnValue>
  236. <Docs>
  237. <summary>Desktop only option.</summary>
  238. <value>To be added.</value>
  239. <remarks>To be added.</remarks>
  240. </Docs>
  241. </Member>
  242. <Member MemberName="WindowedMode">
  243. <MemberSignature Language="C#" Value="public bool WindowedMode { get; set; }" />
  244. <MemberSignature Language="ILAsm" Value=".property instance bool WindowedMode" />
  245. <MemberType>Property</MemberType>
  246. <AssemblyInfo>
  247. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  248. </AssemblyInfo>
  249. <ReturnValue>
  250. <ReturnType>System.Boolean</ReturnType>
  251. </ReturnValue>
  252. <Docs>
  253. <summary>Desktop only option.</summary>
  254. <value>To be added.</value>
  255. <remarks>To be added.</remarks>
  256. </Docs>
  257. </Member>
  258. </Members>
  259. </Type>