ConstantBuffer.xml 12 KB

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  1. <Type Name="ConstantBuffer" FullName="Urho.ConstantBuffer">
  2. <TypeSignature Language="C#" Value="public class ConstantBuffer : Urho.UrhoObject" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit ConstantBuffer extends Urho.UrhoObject" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.UrhoObject</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Hardware constant buffer.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public ConstantBuffer ();" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters />
  27. <Docs>
  28. <summary>
  29. <para>Constructs a new instance of Urho.ConstantBuffer which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  30. </summary>
  31. <remarks>
  32. </remarks>
  33. </Docs>
  34. </Member>
  35. <Member MemberName=".ctor">
  36. <MemberSignature Language="C#" Value="public ConstantBuffer (IntPtr handle);" />
  37. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  38. <MemberType>Constructor</MemberType>
  39. <AssemblyInfo>
  40. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  41. </AssemblyInfo>
  42. <Parameters>
  43. <Parameter Name="handle" Type="System.IntPtr" />
  44. </Parameters>
  45. <Docs>
  46. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  47. <summary>Constructs a new instance of Urho.ConstantBuffer, given a raw pointer to an unmanaged object</summary>
  48. <remarks>
  49. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  50. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  51. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  52. </remarks>
  53. </Docs>
  54. </Member>
  55. <Member MemberName=".ctor">
  56. <MemberSignature Language="C#" Value="public ConstantBuffer (Urho.Context context);" />
  57. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  58. <MemberType>Constructor</MemberType>
  59. <AssemblyInfo>
  60. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  61. </AssemblyInfo>
  62. <Parameters>
  63. <Parameter Name="context" Type="Urho.Context" />
  64. </Parameters>
  65. <Docs>
  66. <param name="context">The context that this object will be attached to.</param>
  67. <summary>
  68. <para>Constructs a new instance of Urho.ConstantBuffer linked to a specific <see cref="T:Urho.Context" />.</para>
  69. </summary>
  70. <remarks>
  71. </remarks>
  72. </Docs>
  73. </Member>
  74. <Member MemberName=".ctor">
  75. <MemberSignature Language="C#" Value="protected ConstantBuffer (Urho.UrhoObjectFlag emptyFlag);" />
  76. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  77. <MemberType>Constructor</MemberType>
  78. <AssemblyInfo>
  79. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  80. </AssemblyInfo>
  81. <Parameters>
  82. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  83. </Parameters>
  84. <Docs>
  85. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  86. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  87. <remarks>
  88. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  89. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  90. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  91. </remarks>
  92. </Docs>
  93. </Member>
  94. <Member MemberName="Apply">
  95. <MemberSignature Language="C#" Value="public void Apply ();" />
  96. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Apply() cil managed" />
  97. <MemberType>Method</MemberType>
  98. <AssemblyInfo>
  99. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  100. </AssemblyInfo>
  101. <ReturnValue>
  102. <ReturnType>System.Void</ReturnType>
  103. </ReturnValue>
  104. <Parameters />
  105. <Docs>
  106. <summary>
  107. Apply to GPU.
  108. </summary>
  109. <remarks>To be added.</remarks>
  110. </Docs>
  111. </Member>
  112. <Member MemberName="Dirty">
  113. <MemberSignature Language="C#" Value="public bool Dirty { get; }" />
  114. <MemberSignature Language="ILAsm" Value=".property instance bool Dirty" />
  115. <MemberType>Property</MemberType>
  116. <AssemblyInfo>
  117. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  118. </AssemblyInfo>
  119. <ReturnValue>
  120. <ReturnType>System.Boolean</ReturnType>
  121. </ReturnValue>
  122. <Docs>
  123. <summary>Return whether has unapplied data.</summary>
  124. <value>To be added.</value>
  125. <remarks>To be added.</remarks>
  126. </Docs>
  127. </Member>
  128. <Member MemberName="Release">
  129. <MemberSignature Language="C#" Value="public void Release ();" />
  130. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Release() cil managed" />
  131. <MemberType>Method</MemberType>
  132. <AssemblyInfo>
  133. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  134. </AssemblyInfo>
  135. <ReturnValue>
  136. <ReturnType>System.Void</ReturnType>
  137. </ReturnValue>
  138. <Parameters />
  139. <Docs>
  140. <summary>
  141. Release the buffer.
  142. </summary>
  143. <remarks>To be added.</remarks>
  144. </Docs>
  145. </Member>
  146. <Member MemberName="SetParameter">
  147. <MemberSignature Language="C#" Value="public void SetParameter (uint offset, uint size, void* data);" />
  148. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetParameter(unsigned int32 offset, unsigned int32 size, void* data) cil managed" />
  149. <MemberType>Method</MemberType>
  150. <AssemblyInfo>
  151. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  152. </AssemblyInfo>
  153. <ReturnValue>
  154. <ReturnType>System.Void</ReturnType>
  155. </ReturnValue>
  156. <Parameters>
  157. <Parameter Name="offset" Type="System.UInt32" />
  158. <Parameter Name="size" Type="System.UInt32" />
  159. <Parameter Name="data" Type="System.Void*" />
  160. </Parameters>
  161. <Docs>
  162. <param name="offset">To be added.</param>
  163. <param name="size">To be added.</param>
  164. <param name="data">To be added.</param>
  165. <summary>
  166. Set a generic parameter and mark buffer dirty.
  167. </summary>
  168. <remarks>To be added.</remarks>
  169. </Docs>
  170. </Member>
  171. <Member MemberName="SetSize">
  172. <MemberSignature Language="C#" Value="public bool SetSize (uint size);" />
  173. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetSize(unsigned int32 size) cil managed" />
  174. <MemberType>Method</MemberType>
  175. <AssemblyInfo>
  176. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  177. </AssemblyInfo>
  178. <ReturnValue>
  179. <ReturnType>System.Boolean</ReturnType>
  180. </ReturnValue>
  181. <Parameters>
  182. <Parameter Name="size" Type="System.UInt32" />
  183. </Parameters>
  184. <Docs>
  185. <param name="size">To be added.</param>
  186. <summary>
  187. Set size and create GPU-side buffer. Return true on success.
  188. </summary>
  189. <returns>To be added.</returns>
  190. <remarks>To be added.</remarks>
  191. </Docs>
  192. </Member>
  193. <Member MemberName="SetVector3ArrayParameter">
  194. <MemberSignature Language="C#" Value="public void SetVector3ArrayParameter (uint offset, uint rows, void* data);" />
  195. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetVector3ArrayParameter(unsigned int32 offset, unsigned int32 rows, void* data) cil managed" />
  196. <MemberType>Method</MemberType>
  197. <AssemblyInfo>
  198. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  199. </AssemblyInfo>
  200. <ReturnValue>
  201. <ReturnType>System.Void</ReturnType>
  202. </ReturnValue>
  203. <Parameters>
  204. <Parameter Name="offset" Type="System.UInt32" />
  205. <Parameter Name="rows" Type="System.UInt32" />
  206. <Parameter Name="data" Type="System.Void*" />
  207. </Parameters>
  208. <Docs>
  209. <param name="offset">To be added.</param>
  210. <param name="rows">To be added.</param>
  211. <param name="data">To be added.</param>
  212. <summary>
  213. Set a Vector3 array parameter and mark buffer dirty.
  214. </summary>
  215. <remarks>To be added.</remarks>
  216. </Docs>
  217. </Member>
  218. <Member MemberName="Size">
  219. <MemberSignature Language="C#" Value="public uint Size { get; }" />
  220. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Size" />
  221. <MemberType>Property</MemberType>
  222. <AssemblyInfo>
  223. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  224. </AssemblyInfo>
  225. <ReturnValue>
  226. <ReturnType>System.UInt32</ReturnType>
  227. </ReturnValue>
  228. <Docs>
  229. <summary>
  230. Return size.
  231. </summary>
  232. <value>To be added.</value>
  233. <remarks>To be added.</remarks>
  234. </Docs>
  235. </Member>
  236. <Member MemberName="Type">
  237. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  238. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  239. <MemberType>Property</MemberType>
  240. <AssemblyInfo>
  241. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  242. </AssemblyInfo>
  243. <ReturnValue>
  244. <ReturnType>Urho.StringHash</ReturnType>
  245. </ReturnValue>
  246. <Docs>
  247. <summary>Urho's type system type.</summary>
  248. <value>StringHash representing the type for this C# type.</value>
  249. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  250. </Docs>
  251. </Member>
  252. <Member MemberName="TypeName">
  253. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  254. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  255. <MemberType>Property</MemberType>
  256. <AssemblyInfo>
  257. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  258. </AssemblyInfo>
  259. <ReturnValue>
  260. <ReturnType>System.String</ReturnType>
  261. </ReturnValue>
  262. <Docs>
  263. <summary>Urho's low-level type name.</summary>
  264. <value>Stringified low-level type name.</value>
  265. <remarks>
  266. </remarks>
  267. </Docs>
  268. </Member>
  269. <Member MemberName="TypeNameStatic">
  270. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  271. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  272. <MemberType>Property</MemberType>
  273. <AssemblyInfo>
  274. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  275. </AssemblyInfo>
  276. <ReturnValue>
  277. <ReturnType>System.String</ReturnType>
  278. </ReturnValue>
  279. <Docs>
  280. <summary>Urho's low-level type name, accessible as a static method.</summary>
  281. <value>Stringified low-level type name.</value>
  282. <remarks>
  283. </remarks>
  284. </Docs>
  285. </Member>
  286. <Member MemberName="TypeStatic">
  287. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  288. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  289. <MemberType>Property</MemberType>
  290. <AssemblyInfo>
  291. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  292. </AssemblyInfo>
  293. <ReturnValue>
  294. <ReturnType>Urho.StringHash</ReturnType>
  295. </ReturnValue>
  296. <Docs>
  297. <summary>Urho's low-level type, accessible as a static method.</summary>
  298. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  299. <remarks>
  300. </remarks>
  301. </Docs>
  302. </Member>
  303. </Members>
  304. </Type>