Geometry.xml 23 KB

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  1. <Type Name="Geometry" FullName="Urho.Geometry">
  2. <TypeSignature Language="C#" Value="public class Geometry : Urho.UrhoObject" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Geometry extends Urho.UrhoObject" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.UrhoObject</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Defines one or more vertex buffers, an index buffer and a draw range.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public Geometry ();" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters />
  27. <Docs>
  28. <summary>
  29. <para>Constructs a new instance of Urho.Geometry which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  30. </summary>
  31. <remarks>
  32. </remarks>
  33. </Docs>
  34. </Member>
  35. <Member MemberName=".ctor">
  36. <MemberSignature Language="C#" Value="public Geometry (IntPtr handle);" />
  37. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  38. <MemberType>Constructor</MemberType>
  39. <AssemblyInfo>
  40. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  41. </AssemblyInfo>
  42. <Parameters>
  43. <Parameter Name="handle" Type="System.IntPtr" />
  44. </Parameters>
  45. <Docs>
  46. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  47. <summary>Constructs a new instance of Urho.Geometry, given a raw pointer to an unmanaged object</summary>
  48. <remarks>
  49. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  50. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  51. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  52. </remarks>
  53. </Docs>
  54. </Member>
  55. <Member MemberName=".ctor">
  56. <MemberSignature Language="C#" Value="public Geometry (Urho.Context context);" />
  57. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  58. <MemberType>Constructor</MemberType>
  59. <AssemblyInfo>
  60. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  61. </AssemblyInfo>
  62. <Parameters>
  63. <Parameter Name="context" Type="Urho.Context" />
  64. </Parameters>
  65. <Docs>
  66. <param name="context">The context that this object will be attached to.</param>
  67. <summary>
  68. <para>Constructs a new instance of Urho.Geometry linked to a specific <see cref="T:Urho.Context" />.</para>
  69. </summary>
  70. <remarks>
  71. </remarks>
  72. </Docs>
  73. </Member>
  74. <Member MemberName=".ctor">
  75. <MemberSignature Language="C#" Value="protected Geometry (Urho.UrhoObjectFlag emptyFlag);" />
  76. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  77. <MemberType>Constructor</MemberType>
  78. <AssemblyInfo>
  79. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  80. </AssemblyInfo>
  81. <Parameters>
  82. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  83. </Parameters>
  84. <Docs>
  85. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  86. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  87. <remarks>
  88. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  89. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  90. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  91. </remarks>
  92. </Docs>
  93. </Member>
  94. <Member MemberName="BufferHash">
  95. <MemberSignature Language="C#" Value="public ushort BufferHash { get; }" />
  96. <MemberSignature Language="ILAsm" Value=".property instance unsigned int16 BufferHash" />
  97. <MemberType>Property</MemberType>
  98. <AssemblyInfo>
  99. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  100. </AssemblyInfo>
  101. <ReturnValue>
  102. <ReturnType>System.UInt16</ReturnType>
  103. </ReturnValue>
  104. <Docs>
  105. <summary>
  106. Return buffers' combined hash value for state sorting.
  107. </summary>
  108. <value>To be added.</value>
  109. <remarks>To be added.</remarks>
  110. </Docs>
  111. </Member>
  112. <Member MemberName="Draw">
  113. <MemberSignature Language="C#" Value="public void Draw (Urho.Graphics graphics);" />
  114. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Draw(class Urho.Graphics graphics) cil managed" />
  115. <MemberType>Method</MemberType>
  116. <AssemblyInfo>
  117. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  118. </AssemblyInfo>
  119. <ReturnValue>
  120. <ReturnType>System.Void</ReturnType>
  121. </ReturnValue>
  122. <Parameters>
  123. <Parameter Name="graphics" Type="Urho.Graphics" />
  124. </Parameters>
  125. <Docs>
  126. <param name="graphics">To be added.</param>
  127. <summary>
  128. Draw.
  129. </summary>
  130. <remarks>To be added.</remarks>
  131. </Docs>
  132. </Member>
  133. <Member MemberName="Empty">
  134. <MemberSignature Language="C#" Value="public bool Empty { get; }" />
  135. <MemberSignature Language="ILAsm" Value=".property instance bool Empty" />
  136. <MemberType>Property</MemberType>
  137. <AssemblyInfo>
  138. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  139. </AssemblyInfo>
  140. <ReturnValue>
  141. <ReturnType>System.Boolean</ReturnType>
  142. </ReturnValue>
  143. <Docs>
  144. <summary>Return whether has empty draw range.</summary>
  145. <value>To be added.</value>
  146. <remarks>To be added.</remarks>
  147. </Docs>
  148. </Member>
  149. <Member MemberName="GetHitDistance">
  150. <MemberSignature Language="C#" Value="public float GetHitDistance (Urho.Ray ray, Urho.Vector3* outNormal, Urho.Vector2* outUV);" />
  151. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance float32 GetHitDistance(valuetype Urho.Ray ray, valuetype Urho.Vector3* outNormal, valuetype Urho.Vector2* outUV) cil managed" />
  152. <MemberType>Method</MemberType>
  153. <AssemblyInfo>
  154. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  155. </AssemblyInfo>
  156. <ReturnValue>
  157. <ReturnType>System.Single</ReturnType>
  158. </ReturnValue>
  159. <Parameters>
  160. <Parameter Name="ray" Type="Urho.Ray" />
  161. <Parameter Name="outNormal" Type="Urho.Vector3*" />
  162. <Parameter Name="outUV" Type="Urho.Vector2*" />
  163. </Parameters>
  164. <Docs>
  165. <param name="ray">To be added.</param>
  166. <param name="outNormal">To be added.</param>
  167. <param name="outUV">To be added.</param>
  168. <summary>
  169. Return ray hit distance or infinity if no hit. Requires raw data to be set. Optionally return hit normal and hit uv coordinates at intersect point.
  170. </summary>
  171. <returns>To be added.</returns>
  172. <remarks>To be added.</remarks>
  173. </Docs>
  174. </Member>
  175. <Member MemberName="GetVertexBuffer">
  176. <MemberSignature Language="C#" Value="public Urho.VertexBuffer GetVertexBuffer (uint index);" />
  177. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.VertexBuffer GetVertexBuffer(unsigned int32 index) cil managed" />
  178. <MemberType>Method</MemberType>
  179. <AssemblyInfo>
  180. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  181. </AssemblyInfo>
  182. <ReturnValue>
  183. <ReturnType>Urho.VertexBuffer</ReturnType>
  184. </ReturnValue>
  185. <Parameters>
  186. <Parameter Name="index" Type="System.UInt32" />
  187. </Parameters>
  188. <Docs>
  189. <param name="index">To be added.</param>
  190. <summary>
  191. Return vertex buffer by index.
  192. </summary>
  193. <returns>To be added.</returns>
  194. <remarks>To be added.</remarks>
  195. </Docs>
  196. </Member>
  197. <Member MemberName="IndexBuffer">
  198. <MemberSignature Language="C#" Value="public Urho.IndexBuffer IndexBuffer { get; set; }" />
  199. <MemberSignature Language="ILAsm" Value=".property instance class Urho.IndexBuffer IndexBuffer" />
  200. <MemberType>Property</MemberType>
  201. <AssemblyInfo>
  202. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  203. </AssemblyInfo>
  204. <ReturnValue>
  205. <ReturnType>Urho.IndexBuffer</ReturnType>
  206. </ReturnValue>
  207. <Docs>
  208. <summary>
  209. Return the index buffer.
  210. Or
  211. Set the index buffer.
  212. </summary>
  213. <value>To be added.</value>
  214. <remarks>To be added.</remarks>
  215. </Docs>
  216. </Member>
  217. <Member MemberName="IndexCount">
  218. <MemberSignature Language="C#" Value="public uint IndexCount { get; }" />
  219. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 IndexCount" />
  220. <MemberType>Property</MemberType>
  221. <AssemblyInfo>
  222. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  223. </AssemblyInfo>
  224. <ReturnValue>
  225. <ReturnType>System.UInt32</ReturnType>
  226. </ReturnValue>
  227. <Docs>
  228. <summary>
  229. Return number of indices.
  230. </summary>
  231. <value>To be added.</value>
  232. <remarks>To be added.</remarks>
  233. </Docs>
  234. </Member>
  235. <Member MemberName="IndexStart">
  236. <MemberSignature Language="C#" Value="public uint IndexStart { get; }" />
  237. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 IndexStart" />
  238. <MemberType>Property</MemberType>
  239. <AssemblyInfo>
  240. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  241. </AssemblyInfo>
  242. <ReturnValue>
  243. <ReturnType>System.UInt32</ReturnType>
  244. </ReturnValue>
  245. <Docs>
  246. <summary>
  247. Return start index.
  248. </summary>
  249. <value>To be added.</value>
  250. <remarks>To be added.</remarks>
  251. </Docs>
  252. </Member>
  253. <Member MemberName="IsInside">
  254. <MemberSignature Language="C#" Value="public bool IsInside (Urho.Ray ray);" />
  255. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool IsInside(valuetype Urho.Ray ray) cil managed" />
  256. <MemberType>Method</MemberType>
  257. <AssemblyInfo>
  258. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  259. </AssemblyInfo>
  260. <ReturnValue>
  261. <ReturnType>System.Boolean</ReturnType>
  262. </ReturnValue>
  263. <Parameters>
  264. <Parameter Name="ray" Type="Urho.Ray" />
  265. </Parameters>
  266. <Docs>
  267. <param name="ray">To be added.</param>
  268. <summary>
  269. Return whether or not the ray is inside geometry.
  270. </summary>
  271. <returns>To be added.</returns>
  272. <remarks>To be added.</remarks>
  273. </Docs>
  274. </Member>
  275. <Member MemberName="LodDistance">
  276. <MemberSignature Language="C#" Value="public float LodDistance { get; set; }" />
  277. <MemberSignature Language="ILAsm" Value=".property instance float32 LodDistance" />
  278. <MemberType>Property</MemberType>
  279. <AssemblyInfo>
  280. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  281. </AssemblyInfo>
  282. <ReturnValue>
  283. <ReturnType>System.Single</ReturnType>
  284. </ReturnValue>
  285. <Docs>
  286. <summary>
  287. Return LOD distance.
  288. Or
  289. Set the LOD distance.
  290. </summary>
  291. <value>To be added.</value>
  292. <remarks>To be added.</remarks>
  293. </Docs>
  294. </Member>
  295. <Member MemberName="NumVertexBuffers">
  296. <MemberSignature Language="C#" Value="public uint NumVertexBuffers { get; }" />
  297. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumVertexBuffers" />
  298. <MemberType>Property</MemberType>
  299. <AssemblyInfo>
  300. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  301. </AssemblyInfo>
  302. <ReturnValue>
  303. <ReturnType>System.UInt32</ReturnType>
  304. </ReturnValue>
  305. <Docs>
  306. <summary>
  307. Return number of vertex buffers.
  308. </summary>
  309. <value>To be added.</value>
  310. <remarks>To be added.</remarks>
  311. </Docs>
  312. </Member>
  313. <Member MemberName="PrimitiveType">
  314. <MemberSignature Language="C#" Value="public Urho.PrimitiveType PrimitiveType { get; }" />
  315. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.PrimitiveType PrimitiveType" />
  316. <MemberType>Property</MemberType>
  317. <AssemblyInfo>
  318. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  319. </AssemblyInfo>
  320. <ReturnValue>
  321. <ReturnType>Urho.PrimitiveType</ReturnType>
  322. </ReturnValue>
  323. <Docs>
  324. <summary>
  325. Return primitive type.
  326. </summary>
  327. <value>To be added.</value>
  328. <remarks>To be added.</remarks>
  329. </Docs>
  330. </Member>
  331. <Member MemberName="SetDrawRange">
  332. <MemberSignature Language="C#" Value="public bool SetDrawRange (Urho.PrimitiveType type, uint indexStart, uint indexCount, bool getUsedVertexRange);" />
  333. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetDrawRange(valuetype Urho.PrimitiveType type, unsigned int32 indexStart, unsigned int32 indexCount, bool getUsedVertexRange) cil managed" />
  334. <MemberType>Method</MemberType>
  335. <AssemblyInfo>
  336. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  337. </AssemblyInfo>
  338. <ReturnValue>
  339. <ReturnType>System.Boolean</ReturnType>
  340. </ReturnValue>
  341. <Parameters>
  342. <Parameter Name="type" Type="Urho.PrimitiveType" />
  343. <Parameter Name="indexStart" Type="System.UInt32" />
  344. <Parameter Name="indexCount" Type="System.UInt32" />
  345. <Parameter Name="getUsedVertexRange" Type="System.Boolean" />
  346. </Parameters>
  347. <Docs>
  348. <param name="type">To be added.</param>
  349. <param name="indexStart">To be added.</param>
  350. <param name="indexCount">To be added.</param>
  351. <param name="getUsedVertexRange">To be added.</param>
  352. <summary>
  353. Set the draw range.
  354. </summary>
  355. <returns>To be added.</returns>
  356. <remarks>To be added.</remarks>
  357. </Docs>
  358. </Member>
  359. <Member MemberName="SetDrawRange">
  360. <MemberSignature Language="C#" Value="public bool SetDrawRange (Urho.PrimitiveType type, uint indexStart, uint indexCount, uint vertexStart, uint vertexCount, bool checkIllegal);" />
  361. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetDrawRange(valuetype Urho.PrimitiveType type, unsigned int32 indexStart, unsigned int32 indexCount, unsigned int32 vertexStart, unsigned int32 vertexCount, bool checkIllegal) cil managed" />
  362. <MemberType>Method</MemberType>
  363. <AssemblyInfo>
  364. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  365. </AssemblyInfo>
  366. <ReturnValue>
  367. <ReturnType>System.Boolean</ReturnType>
  368. </ReturnValue>
  369. <Parameters>
  370. <Parameter Name="type" Type="Urho.PrimitiveType" />
  371. <Parameter Name="indexStart" Type="System.UInt32" />
  372. <Parameter Name="indexCount" Type="System.UInt32" />
  373. <Parameter Name="vertexStart" Type="System.UInt32" />
  374. <Parameter Name="vertexCount" Type="System.UInt32" />
  375. <Parameter Name="checkIllegal" Type="System.Boolean" />
  376. </Parameters>
  377. <Docs>
  378. <param name="type">To be added.</param>
  379. <param name="indexStart">To be added.</param>
  380. <param name="indexCount">To be added.</param>
  381. <param name="vertexStart">To be added.</param>
  382. <param name="vertexCount">To be added.</param>
  383. <param name="checkIllegal">To be added.</param>
  384. <summary>
  385. Set the draw range.
  386. </summary>
  387. <returns>To be added.</returns>
  388. <remarks>To be added.</remarks>
  389. </Docs>
  390. </Member>
  391. <Member MemberName="SetNumVertexBuffers">
  392. <MemberSignature Language="C#" Value="public bool SetNumVertexBuffers (uint num);" />
  393. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetNumVertexBuffers(unsigned int32 num) cil managed" />
  394. <MemberType>Method</MemberType>
  395. <AssemblyInfo>
  396. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  397. </AssemblyInfo>
  398. <ReturnValue>
  399. <ReturnType>System.Boolean</ReturnType>
  400. </ReturnValue>
  401. <Parameters>
  402. <Parameter Name="num" Type="System.UInt32" />
  403. </Parameters>
  404. <Docs>
  405. <param name="num">To be added.</param>
  406. <summary>
  407. Set number of vertex buffer.
  408. </summary>
  409. <returns>To be added.</returns>
  410. <remarks>To be added.</remarks>
  411. </Docs>
  412. </Member>
  413. <Member MemberName="SetVertexBuffer">
  414. <MemberSignature Language="C#" Value="public bool SetVertexBuffer (uint index, Urho.VertexBuffer buffer);" />
  415. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetVertexBuffer(unsigned int32 index, class Urho.VertexBuffer buffer) cil managed" />
  416. <MemberType>Method</MemberType>
  417. <AssemblyInfo>
  418. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  419. </AssemblyInfo>
  420. <ReturnValue>
  421. <ReturnType>System.Boolean</ReturnType>
  422. </ReturnValue>
  423. <Parameters>
  424. <Parameter Name="index" Type="System.UInt32" />
  425. <Parameter Name="buffer" Type="Urho.VertexBuffer" />
  426. </Parameters>
  427. <Docs>
  428. <param name="index">To be added.</param>
  429. <param name="buffer">To be added.</param>
  430. <summary>To be added.</summary>
  431. <returns>To be added.</returns>
  432. <remarks>To be added.</remarks>
  433. </Docs>
  434. </Member>
  435. <Member MemberName="Type">
  436. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  437. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  438. <MemberType>Property</MemberType>
  439. <AssemblyInfo>
  440. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  441. </AssemblyInfo>
  442. <ReturnValue>
  443. <ReturnType>Urho.StringHash</ReturnType>
  444. </ReturnValue>
  445. <Docs>
  446. <summary>Urho's type system type.</summary>
  447. <value>StringHash representing the type for this C# type.</value>
  448. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  449. </Docs>
  450. </Member>
  451. <Member MemberName="TypeName">
  452. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  453. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  454. <MemberType>Property</MemberType>
  455. <AssemblyInfo>
  456. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  457. </AssemblyInfo>
  458. <ReturnValue>
  459. <ReturnType>System.String</ReturnType>
  460. </ReturnValue>
  461. <Docs>
  462. <summary>Urho's low-level type name.</summary>
  463. <value>Stringified low-level type name.</value>
  464. <remarks>
  465. </remarks>
  466. </Docs>
  467. </Member>
  468. <Member MemberName="TypeNameStatic">
  469. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  470. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  471. <MemberType>Property</MemberType>
  472. <AssemblyInfo>
  473. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  474. </AssemblyInfo>
  475. <ReturnValue>
  476. <ReturnType>System.String</ReturnType>
  477. </ReturnValue>
  478. <Docs>
  479. <summary>Urho's low-level type name, accessible as a static method.</summary>
  480. <value>Stringified low-level type name.</value>
  481. <remarks>
  482. </remarks>
  483. </Docs>
  484. </Member>
  485. <Member MemberName="TypeStatic">
  486. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  487. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  488. <MemberType>Property</MemberType>
  489. <AssemblyInfo>
  490. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  491. </AssemblyInfo>
  492. <ReturnValue>
  493. <ReturnType>Urho.StringHash</ReturnType>
  494. </ReturnValue>
  495. <Docs>
  496. <summary>Urho's low-level type, accessible as a static method.</summary>
  497. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  498. <remarks>
  499. </remarks>
  500. </Docs>
  501. </Member>
  502. <Member MemberName="VertexBuffers">
  503. <MemberSignature Language="C#" Value="public System.Collections.Generic.IReadOnlyList&lt;Urho.VertexBuffer&gt; VertexBuffers { get; }" />
  504. <MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IReadOnlyList`1&lt;class Urho.VertexBuffer&gt; VertexBuffers" />
  505. <MemberType>Property</MemberType>
  506. <AssemblyInfo>
  507. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  508. </AssemblyInfo>
  509. <ReturnValue>
  510. <ReturnType>System.Collections.Generic.IReadOnlyList&lt;Urho.VertexBuffer&gt;</ReturnType>
  511. </ReturnValue>
  512. <Docs>
  513. <summary>
  514. Return all vertex buffers.
  515. </summary>
  516. <value>To be added.</value>
  517. <remarks>To be added.</remarks>
  518. </Docs>
  519. </Member>
  520. <Member MemberName="VertexCount">
  521. <MemberSignature Language="C#" Value="public uint VertexCount { get; }" />
  522. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 VertexCount" />
  523. <MemberType>Property</MemberType>
  524. <AssemblyInfo>
  525. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  526. </AssemblyInfo>
  527. <ReturnValue>
  528. <ReturnType>System.UInt32</ReturnType>
  529. </ReturnValue>
  530. <Docs>
  531. <summary>
  532. Return number of used vertices.
  533. </summary>
  534. <value>To be added.</value>
  535. <remarks>To be added.</remarks>
  536. </Docs>
  537. </Member>
  538. <Member MemberName="VertexStart">
  539. <MemberSignature Language="C#" Value="public uint VertexStart { get; }" />
  540. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 VertexStart" />
  541. <MemberType>Property</MemberType>
  542. <AssemblyInfo>
  543. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  544. </AssemblyInfo>
  545. <ReturnValue>
  546. <ReturnType>System.UInt32</ReturnType>
  547. </ReturnValue>
  548. <Docs>
  549. <summary>
  550. Return first used vertex.
  551. </summary>
  552. <value>To be added.</value>
  553. <remarks>To be added.</remarks>
  554. </Docs>
  555. </Member>
  556. </Members>
  557. </Type>