ParticleEffect.xml 43 KB

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  1. <Type Name="ParticleEffect" FullName="Urho.ParticleEffect">
  2. <TypeSignature Language="C#" Value="public class ParticleEffect : Urho.Resources.Resource" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit ParticleEffect extends Urho.Resources.Resource" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.Resources.Resource</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>Particle effect definition.
  14. </summary>
  15. <remarks>To be added.</remarks>
  16. </Docs>
  17. <Members>
  18. <Member MemberName=".ctor">
  19. <MemberSignature Language="C#" Value="public ParticleEffect ();" />
  20. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  21. <MemberType>Constructor</MemberType>
  22. <AssemblyInfo>
  23. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  24. </AssemblyInfo>
  25. <Parameters />
  26. <Docs>
  27. <summary>
  28. <para>Constructs a new instance of Urho.ParticleEffect which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  29. </summary>
  30. <remarks>
  31. </remarks>
  32. </Docs>
  33. </Member>
  34. <Member MemberName=".ctor">
  35. <MemberSignature Language="C#" Value="public ParticleEffect (IntPtr handle);" />
  36. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  37. <MemberType>Constructor</MemberType>
  38. <AssemblyInfo>
  39. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  40. </AssemblyInfo>
  41. <Parameters>
  42. <Parameter Name="handle" Type="System.IntPtr" />
  43. </Parameters>
  44. <Docs>
  45. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  46. <summary>Constructs a new instance of Urho.ParticleEffect, given a raw pointer to an unmanaged object</summary>
  47. <remarks>
  48. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  49. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  50. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  51. </remarks>
  52. </Docs>
  53. </Member>
  54. <Member MemberName=".ctor">
  55. <MemberSignature Language="C#" Value="public ParticleEffect (Urho.Context context);" />
  56. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  57. <MemberType>Constructor</MemberType>
  58. <AssemblyInfo>
  59. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  60. </AssemblyInfo>
  61. <Parameters>
  62. <Parameter Name="context" Type="Urho.Context" />
  63. </Parameters>
  64. <Docs>
  65. <param name="context">The context that this object will be attached to.</param>
  66. <summary>
  67. <para>Constructs a new instance of Urho.ParticleEffect linked to a specific <see cref="T:Urho.Context" />.</para>
  68. </summary>
  69. <remarks>
  70. </remarks>
  71. </Docs>
  72. </Member>
  73. <Member MemberName=".ctor">
  74. <MemberSignature Language="C#" Value="protected ParticleEffect (Urho.UrhoObjectFlag emptyFlag);" />
  75. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  76. <MemberType>Constructor</MemberType>
  77. <AssemblyInfo>
  78. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  79. </AssemblyInfo>
  80. <Parameters>
  81. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  82. </Parameters>
  83. <Docs>
  84. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  85. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  86. <remarks>
  87. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  88. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  89. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  90. </remarks>
  91. </Docs>
  92. </Member>
  93. <Member MemberName="ActiveTime">
  94. <MemberSignature Language="C#" Value="public float ActiveTime { get; set; }" />
  95. <MemberSignature Language="ILAsm" Value=".property instance float32 ActiveTime" />
  96. <MemberType>Property</MemberType>
  97. <AssemblyInfo>
  98. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  99. </AssemblyInfo>
  100. <ReturnValue>
  101. <ReturnType>System.Single</ReturnType>
  102. </ReturnValue>
  103. <Docs>
  104. <summary>
  105. Return emission active period length (0 = infinite.)
  106. Or
  107. Set emission active period length (0 = infinite.)
  108. </summary>
  109. <value>To be added.</value>
  110. <remarks>To be added.</remarks>
  111. </Docs>
  112. </Member>
  113. <Member MemberName="AddColorTime">
  114. <MemberSignature Language="C#" Value="public void AddColorTime (Urho.Color color, float time);" />
  115. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void AddColorTime(valuetype Urho.Color color, float32 time) cil managed" />
  116. <MemberType>Method</MemberType>
  117. <AssemblyInfo>
  118. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  119. </AssemblyInfo>
  120. <ReturnValue>
  121. <ReturnType>System.Void</ReturnType>
  122. </ReturnValue>
  123. <Parameters>
  124. <Parameter Name="color" Type="Urho.Color" />
  125. <Parameter Name="time" Type="System.Single" />
  126. </Parameters>
  127. <Docs>
  128. <param name="color">To be added.</param>
  129. <param name="time">To be added.</param>
  130. <summary>
  131. Add a color frame sorted in the correct position based on time.
  132. </summary>
  133. <remarks>To be added.</remarks>
  134. </Docs>
  135. </Member>
  136. <Member MemberName="AnimationLodBias">
  137. <MemberSignature Language="C#" Value="public float AnimationLodBias { get; set; }" />
  138. <MemberSignature Language="ILAsm" Value=".property instance float32 AnimationLodBias" />
  139. <MemberType>Property</MemberType>
  140. <AssemblyInfo>
  141. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  142. </AssemblyInfo>
  143. <ReturnValue>
  144. <ReturnType>System.Single</ReturnType>
  145. </ReturnValue>
  146. <Docs>
  147. <summary>
  148. Return animation Lod bias.
  149. Or
  150. Set animation LOD bias.
  151. </summary>
  152. <value>To be added.</value>
  153. <remarks>To be added.</remarks>
  154. </Docs>
  155. </Member>
  156. <Member MemberName="BeginLoad">
  157. <MemberSignature Language="C#" Value="public override bool BeginLoad (Urho.IO.File source);" />
  158. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool BeginLoad(class Urho.IO.File source) cil managed" />
  159. <MemberType>Method</MemberType>
  160. <AssemblyInfo>
  161. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  162. </AssemblyInfo>
  163. <ReturnValue>
  164. <ReturnType>System.Boolean</ReturnType>
  165. </ReturnValue>
  166. <Parameters>
  167. <Parameter Name="source" Type="Urho.IO.File" />
  168. </Parameters>
  169. <Docs>
  170. <param name="source">To be added.</param>
  171. <summary>To be added.</summary>
  172. <returns>To be added.</returns>
  173. <remarks>To be added.</remarks>
  174. </Docs>
  175. </Member>
  176. <Member MemberName="ConstantForce">
  177. <MemberSignature Language="C#" Value="public Urho.Vector3 ConstantForce { get; set; }" />
  178. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 ConstantForce" />
  179. <MemberType>Property</MemberType>
  180. <AssemblyInfo>
  181. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  182. </AssemblyInfo>
  183. <ReturnValue>
  184. <ReturnType>Urho.Vector3</ReturnType>
  185. </ReturnValue>
  186. <Docs>
  187. <summary>
  188. Return constant force acting on particles.
  189. Or
  190. Set constant force acting on particles.
  191. </summary>
  192. <value>To be added.</value>
  193. <remarks>To be added.</remarks>
  194. </Docs>
  195. </Member>
  196. <Member MemberName="DampingForce">
  197. <MemberSignature Language="C#" Value="public float DampingForce { get; set; }" />
  198. <MemberSignature Language="ILAsm" Value=".property instance float32 DampingForce" />
  199. <MemberType>Property</MemberType>
  200. <AssemblyInfo>
  201. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  202. </AssemblyInfo>
  203. <ReturnValue>
  204. <ReturnType>System.Single</ReturnType>
  205. </ReturnValue>
  206. <Docs>
  207. <summary>
  208. Return particle velocity damping force.
  209. Or
  210. Set particle velocity damping force.
  211. </summary>
  212. <value>To be added.</value>
  213. <remarks>To be added.</remarks>
  214. </Docs>
  215. </Member>
  216. <Member MemberName="EmitterSize">
  217. <MemberSignature Language="C#" Value="public Urho.Vector3 EmitterSize { get; set; }" />
  218. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 EmitterSize" />
  219. <MemberType>Property</MemberType>
  220. <AssemblyInfo>
  221. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  222. </AssemblyInfo>
  223. <ReturnValue>
  224. <ReturnType>Urho.Vector3</ReturnType>
  225. </ReturnValue>
  226. <Docs>
  227. <summary>
  228. Return emitter size.
  229. Or
  230. Set emitter size.
  231. </summary>
  232. <value>To be added.</value>
  233. <remarks>To be added.</remarks>
  234. </Docs>
  235. </Member>
  236. <Member MemberName="EmitterType">
  237. <MemberSignature Language="C#" Value="public Urho.EmitterType EmitterType { get; set; }" />
  238. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.EmitterType EmitterType" />
  239. <MemberType>Property</MemberType>
  240. <AssemblyInfo>
  241. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  242. </AssemblyInfo>
  243. <ReturnValue>
  244. <ReturnType>Urho.EmitterType</ReturnType>
  245. </ReturnValue>
  246. <Docs>
  247. <summary>
  248. Return emitter type.
  249. Or
  250. Set emitter type.
  251. </summary>
  252. <value>To be added.</value>
  253. <remarks>To be added.</remarks>
  254. </Docs>
  255. </Member>
  256. <Member MemberName="EndLoad">
  257. <MemberSignature Language="C#" Value="public override bool EndLoad ();" />
  258. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool EndLoad() cil managed" />
  259. <MemberType>Method</MemberType>
  260. <AssemblyInfo>
  261. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  262. </AssemblyInfo>
  263. <ReturnValue>
  264. <ReturnType>System.Boolean</ReturnType>
  265. </ReturnValue>
  266. <Parameters />
  267. <Docs>
  268. <summary>
  269. Finish resource loading. Always called from the main thread. Return true if successful.
  270. </summary>
  271. <returns>To be added.</returns>
  272. <remarks>To be added.</remarks>
  273. </Docs>
  274. </Member>
  275. <Member MemberName="FaceCameraMode">
  276. <MemberSignature Language="C#" Value="public Urho.FaceCameraMode FaceCameraMode { get; set; }" />
  277. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.FaceCameraMode FaceCameraMode" />
  278. <MemberType>Property</MemberType>
  279. <AssemblyInfo>
  280. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  281. </AssemblyInfo>
  282. <ReturnValue>
  283. <ReturnType>Urho.FaceCameraMode</ReturnType>
  284. </ReturnValue>
  285. <Docs>
  286. <summary>To be added.</summary>
  287. <value>To be added.</value>
  288. <remarks>To be added.</remarks>
  289. </Docs>
  290. </Member>
  291. <Member MemberName="GetColorFrame">
  292. <MemberSignature Language="C#" Value="public Urho.ColorFrame* GetColorFrame (uint index);" />
  293. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.ColorFrame* GetColorFrame(unsigned int32 index) cil managed" />
  294. <MemberType>Method</MemberType>
  295. <AssemblyInfo>
  296. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  297. </AssemblyInfo>
  298. <ReturnValue>
  299. <ReturnType>Urho.ColorFrame*</ReturnType>
  300. </ReturnValue>
  301. <Parameters>
  302. <Parameter Name="index" Type="System.UInt32" />
  303. </Parameters>
  304. <Docs>
  305. <param name="index">To be added.</param>
  306. <summary>
  307. Return a color animation frame, or null if outside range.
  308. </summary>
  309. <returns>To be added.</returns>
  310. <remarks>To be added.</remarks>
  311. </Docs>
  312. </Member>
  313. <Member MemberName="GetTextureFrame">
  314. <MemberSignature Language="C#" Value="public Urho.TextureFrame* GetTextureFrame (uint index);" />
  315. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.TextureFrame* GetTextureFrame(unsigned int32 index) cil managed" />
  316. <MemberType>Method</MemberType>
  317. <AssemblyInfo>
  318. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  319. </AssemblyInfo>
  320. <ReturnValue>
  321. <ReturnType>Urho.TextureFrame*</ReturnType>
  322. </ReturnValue>
  323. <Parameters>
  324. <Parameter Name="index" Type="System.UInt32" />
  325. </Parameters>
  326. <Docs>
  327. <param name="index">To be added.</param>
  328. <summary>
  329. Return a texture animation frame, or null if outside range.
  330. </summary>
  331. <returns>To be added.</returns>
  332. <remarks>To be added.</remarks>
  333. </Docs>
  334. </Member>
  335. <Member MemberName="InactiveTime">
  336. <MemberSignature Language="C#" Value="public float InactiveTime { get; set; }" />
  337. <MemberSignature Language="ILAsm" Value=".property instance float32 InactiveTime" />
  338. <MemberType>Property</MemberType>
  339. <AssemblyInfo>
  340. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  341. </AssemblyInfo>
  342. <ReturnValue>
  343. <ReturnType>System.Single</ReturnType>
  344. </ReturnValue>
  345. <Docs>
  346. <summary>
  347. Return emission inactive period length (0 = infinite.)
  348. Or
  349. Set emission inactive period length (0 = infinite.)
  350. </summary>
  351. <value>To be added.</value>
  352. <remarks>To be added.</remarks>
  353. </Docs>
  354. </Member>
  355. <Member MemberName="Load">
  356. <MemberSignature Language="C#" Value="public bool Load (Urho.Resources.XmlElement source);" />
  357. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool Load(class Urho.Resources.XmlElement source) cil managed" />
  358. <MemberType>Method</MemberType>
  359. <AssemblyInfo>
  360. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  361. </AssemblyInfo>
  362. <ReturnValue>
  363. <ReturnType>System.Boolean</ReturnType>
  364. </ReturnValue>
  365. <Parameters>
  366. <Parameter Name="source" Type="Urho.Resources.XmlElement" />
  367. </Parameters>
  368. <Docs>
  369. <param name="source">To be added.</param>
  370. <summary>To be added.</summary>
  371. <returns>To be added.</returns>
  372. <remarks>To be added.</remarks>
  373. </Docs>
  374. </Member>
  375. <Member MemberName="Material">
  376. <MemberSignature Language="C#" Value="public Urho.Material Material { get; set; }" />
  377. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Material Material" />
  378. <MemberType>Property</MemberType>
  379. <AssemblyInfo>
  380. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  381. </AssemblyInfo>
  382. <ReturnValue>
  383. <ReturnType>Urho.Material</ReturnType>
  384. </ReturnValue>
  385. <Docs>
  386. <summary>
  387. Return material.
  388. Or
  389. Set material.
  390. </summary>
  391. <value>To be added.</value>
  392. <remarks>To be added.</remarks>
  393. </Docs>
  394. </Member>
  395. <Member MemberName="MaxDirection">
  396. <MemberSignature Language="C#" Value="public Urho.Vector3 MaxDirection { get; set; }" />
  397. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 MaxDirection" />
  398. <MemberType>Property</MemberType>
  399. <AssemblyInfo>
  400. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  401. </AssemblyInfo>
  402. <ReturnValue>
  403. <ReturnType>Urho.Vector3</ReturnType>
  404. </ReturnValue>
  405. <Docs>
  406. <summary>
  407. Return positive direction limit.
  408. Or
  409. Set positive direction limit.
  410. </summary>
  411. <value>To be added.</value>
  412. <remarks>To be added.</remarks>
  413. </Docs>
  414. </Member>
  415. <Member MemberName="MaxEmissionRate">
  416. <MemberSignature Language="C#" Value="public float MaxEmissionRate { get; set; }" />
  417. <MemberSignature Language="ILAsm" Value=".property instance float32 MaxEmissionRate" />
  418. <MemberType>Property</MemberType>
  419. <AssemblyInfo>
  420. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  421. </AssemblyInfo>
  422. <ReturnValue>
  423. <ReturnType>System.Single</ReturnType>
  424. </ReturnValue>
  425. <Docs>
  426. <summary>
  427. Return maximum emission rate.
  428. Or
  429. Set maximum emission rate.
  430. </summary>
  431. <value>To be added.</value>
  432. <remarks>To be added.</remarks>
  433. </Docs>
  434. </Member>
  435. <Member MemberName="MaxParticleSize">
  436. <MemberSignature Language="C#" Value="public Urho.Vector2 MaxParticleSize { get; set; }" />
  437. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector2 MaxParticleSize" />
  438. <MemberType>Property</MemberType>
  439. <AssemblyInfo>
  440. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  441. </AssemblyInfo>
  442. <ReturnValue>
  443. <ReturnType>Urho.Vector2</ReturnType>
  444. </ReturnValue>
  445. <Docs>
  446. <summary>
  447. Return particle maximum size.
  448. Or
  449. Set particle maximum size.
  450. </summary>
  451. <value>To be added.</value>
  452. <remarks>To be added.</remarks>
  453. </Docs>
  454. </Member>
  455. <Member MemberName="MaxRotation">
  456. <MemberSignature Language="C#" Value="public float MaxRotation { get; set; }" />
  457. <MemberSignature Language="ILAsm" Value=".property instance float32 MaxRotation" />
  458. <MemberType>Property</MemberType>
  459. <AssemblyInfo>
  460. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  461. </AssemblyInfo>
  462. <ReturnValue>
  463. <ReturnType>System.Single</ReturnType>
  464. </ReturnValue>
  465. <Docs>
  466. <summary>
  467. Return particle maximum rotation.
  468. Or
  469. Set particle maximum rotation.
  470. </summary>
  471. <value>To be added.</value>
  472. <remarks>To be added.</remarks>
  473. </Docs>
  474. </Member>
  475. <Member MemberName="MaxRotationSpeed">
  476. <MemberSignature Language="C#" Value="public float MaxRotationSpeed { get; set; }" />
  477. <MemberSignature Language="ILAsm" Value=".property instance float32 MaxRotationSpeed" />
  478. <MemberType>Property</MemberType>
  479. <AssemblyInfo>
  480. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  481. </AssemblyInfo>
  482. <ReturnValue>
  483. <ReturnType>System.Single</ReturnType>
  484. </ReturnValue>
  485. <Docs>
  486. <summary>
  487. Return particle maximum rotation speed.
  488. Or
  489. Set particle maximum rotation speed.
  490. </summary>
  491. <value>To be added.</value>
  492. <remarks>To be added.</remarks>
  493. </Docs>
  494. </Member>
  495. <Member MemberName="MaxTimeToLive">
  496. <MemberSignature Language="C#" Value="public float MaxTimeToLive { get; set; }" />
  497. <MemberSignature Language="ILAsm" Value=".property instance float32 MaxTimeToLive" />
  498. <MemberType>Property</MemberType>
  499. <AssemblyInfo>
  500. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  501. </AssemblyInfo>
  502. <ReturnValue>
  503. <ReturnType>System.Single</ReturnType>
  504. </ReturnValue>
  505. <Docs>
  506. <summary>
  507. Return particle maximum time to live.
  508. Or
  509. Set particle maximum time to live.
  510. </summary>
  511. <value>To be added.</value>
  512. <remarks>To be added.</remarks>
  513. </Docs>
  514. </Member>
  515. <Member MemberName="MaxVelocity">
  516. <MemberSignature Language="C#" Value="public float MaxVelocity { get; set; }" />
  517. <MemberSignature Language="ILAsm" Value=".property instance float32 MaxVelocity" />
  518. <MemberType>Property</MemberType>
  519. <AssemblyInfo>
  520. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  521. </AssemblyInfo>
  522. <ReturnValue>
  523. <ReturnType>System.Single</ReturnType>
  524. </ReturnValue>
  525. <Docs>
  526. <summary>
  527. Return particle maximum velocity.
  528. Or
  529. Set particle maximum velocity.
  530. </summary>
  531. <value>To be added.</value>
  532. <remarks>To be added.</remarks>
  533. </Docs>
  534. </Member>
  535. <Member MemberName="MinDirection">
  536. <MemberSignature Language="C#" Value="public Urho.Vector3 MinDirection { get; set; }" />
  537. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 MinDirection" />
  538. <MemberType>Property</MemberType>
  539. <AssemblyInfo>
  540. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  541. </AssemblyInfo>
  542. <ReturnValue>
  543. <ReturnType>Urho.Vector3</ReturnType>
  544. </ReturnValue>
  545. <Docs>
  546. <summary>
  547. Return negative direction limit.
  548. Or
  549. Set negative direction limit.
  550. </summary>
  551. <value>To be added.</value>
  552. <remarks>To be added.</remarks>
  553. </Docs>
  554. </Member>
  555. <Member MemberName="MinEmissionRate">
  556. <MemberSignature Language="C#" Value="public float MinEmissionRate { get; set; }" />
  557. <MemberSignature Language="ILAsm" Value=".property instance float32 MinEmissionRate" />
  558. <MemberType>Property</MemberType>
  559. <AssemblyInfo>
  560. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  561. </AssemblyInfo>
  562. <ReturnValue>
  563. <ReturnType>System.Single</ReturnType>
  564. </ReturnValue>
  565. <Docs>
  566. <summary>
  567. Return minimum emission rate.
  568. Or
  569. Set minimum emission rate.
  570. </summary>
  571. <value>To be added.</value>
  572. <remarks>To be added.</remarks>
  573. </Docs>
  574. </Member>
  575. <Member MemberName="MinParticleSize">
  576. <MemberSignature Language="C#" Value="public Urho.Vector2 MinParticleSize { get; set; }" />
  577. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector2 MinParticleSize" />
  578. <MemberType>Property</MemberType>
  579. <AssemblyInfo>
  580. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  581. </AssemblyInfo>
  582. <ReturnValue>
  583. <ReturnType>Urho.Vector2</ReturnType>
  584. </ReturnValue>
  585. <Docs>
  586. <summary>
  587. Return particle minimum size.
  588. Or
  589. Set particle minimum size.
  590. </summary>
  591. <value>To be added.</value>
  592. <remarks>To be added.</remarks>
  593. </Docs>
  594. </Member>
  595. <Member MemberName="MinRotation">
  596. <MemberSignature Language="C#" Value="public float MinRotation { get; set; }" />
  597. <MemberSignature Language="ILAsm" Value=".property instance float32 MinRotation" />
  598. <MemberType>Property</MemberType>
  599. <AssemblyInfo>
  600. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  601. </AssemblyInfo>
  602. <ReturnValue>
  603. <ReturnType>System.Single</ReturnType>
  604. </ReturnValue>
  605. <Docs>
  606. <summary>
  607. Return particle minimum rotation.
  608. Or
  609. Set particle minimum rotation.
  610. </summary>
  611. <value>To be added.</value>
  612. <remarks>To be added.</remarks>
  613. </Docs>
  614. </Member>
  615. <Member MemberName="MinRotationSpeed">
  616. <MemberSignature Language="C#" Value="public float MinRotationSpeed { get; set; }" />
  617. <MemberSignature Language="ILAsm" Value=".property instance float32 MinRotationSpeed" />
  618. <MemberType>Property</MemberType>
  619. <AssemblyInfo>
  620. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  621. </AssemblyInfo>
  622. <ReturnValue>
  623. <ReturnType>System.Single</ReturnType>
  624. </ReturnValue>
  625. <Docs>
  626. <summary>
  627. Return particle minimum rotation speed.
  628. Or
  629. Set particle minimum rotation speed.
  630. </summary>
  631. <value>To be added.</value>
  632. <remarks>To be added.</remarks>
  633. </Docs>
  634. </Member>
  635. <Member MemberName="MinTimeToLive">
  636. <MemberSignature Language="C#" Value="public float MinTimeToLive { get; set; }" />
  637. <MemberSignature Language="ILAsm" Value=".property instance float32 MinTimeToLive" />
  638. <MemberType>Property</MemberType>
  639. <AssemblyInfo>
  640. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  641. </AssemblyInfo>
  642. <ReturnValue>
  643. <ReturnType>System.Single</ReturnType>
  644. </ReturnValue>
  645. <Docs>
  646. <summary>
  647. Return particle minimum time to live.
  648. Or
  649. Set particle minimum time to live.
  650. </summary>
  651. <value>To be added.</value>
  652. <remarks>To be added.</remarks>
  653. </Docs>
  654. </Member>
  655. <Member MemberName="MinVelocity">
  656. <MemberSignature Language="C#" Value="public float MinVelocity { get; set; }" />
  657. <MemberSignature Language="ILAsm" Value=".property instance float32 MinVelocity" />
  658. <MemberType>Property</MemberType>
  659. <AssemblyInfo>
  660. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  661. </AssemblyInfo>
  662. <ReturnValue>
  663. <ReturnType>System.Single</ReturnType>
  664. </ReturnValue>
  665. <Docs>
  666. <summary>
  667. Return particle minimum velocity.
  668. Or
  669. Set particle minimum velocity.
  670. </summary>
  671. <value>To be added.</value>
  672. <remarks>To be added.</remarks>
  673. </Docs>
  674. </Member>
  675. <Member MemberName="NumColorFrames">
  676. <MemberSignature Language="C#" Value="public uint NumColorFrames { get; set; }" />
  677. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumColorFrames" />
  678. <MemberType>Property</MemberType>
  679. <AssemblyInfo>
  680. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  681. </AssemblyInfo>
  682. <ReturnValue>
  683. <ReturnType>System.UInt32</ReturnType>
  684. </ReturnValue>
  685. <Docs>
  686. <summary>
  687. Return number of color animation frames.
  688. Or
  689. Set number of color frames.
  690. </summary>
  691. <value>To be added.</value>
  692. <remarks>To be added.</remarks>
  693. </Docs>
  694. </Member>
  695. <Member MemberName="NumParticles">
  696. <MemberSignature Language="C#" Value="public uint NumParticles { get; set; }" />
  697. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumParticles" />
  698. <MemberType>Property</MemberType>
  699. <AssemblyInfo>
  700. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  701. </AssemblyInfo>
  702. <ReturnValue>
  703. <ReturnType>System.UInt32</ReturnType>
  704. </ReturnValue>
  705. <Docs>
  706. <summary>
  707. Return maximum number of particles.
  708. Or
  709. Set maximum number of particles.
  710. </summary>
  711. <value>To be added.</value>
  712. <remarks>To be added.</remarks>
  713. </Docs>
  714. </Member>
  715. <Member MemberName="NumTextureFrames">
  716. <MemberSignature Language="C#" Value="public uint NumTextureFrames { get; set; }" />
  717. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumTextureFrames" />
  718. <MemberType>Property</MemberType>
  719. <AssemblyInfo>
  720. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  721. </AssemblyInfo>
  722. <ReturnValue>
  723. <ReturnType>System.UInt32</ReturnType>
  724. </ReturnValue>
  725. <Docs>
  726. <summary>
  727. Return number of texture animation frames.
  728. Or
  729. Set number of texture frames.
  730. </summary>
  731. <value>To be added.</value>
  732. <remarks>To be added.</remarks>
  733. </Docs>
  734. </Member>
  735. <Member MemberName="RandomDirection">
  736. <MemberSignature Language="C#" Value="public Urho.Vector3 RandomDirection { get; }" />
  737. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector3 RandomDirection" />
  738. <MemberType>Property</MemberType>
  739. <AssemblyInfo>
  740. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  741. </AssemblyInfo>
  742. <ReturnValue>
  743. <ReturnType>Urho.Vector3</ReturnType>
  744. </ReturnValue>
  745. <Docs>
  746. <summary>
  747. Return random direction.
  748. </summary>
  749. <value>To be added.</value>
  750. <remarks>To be added.</remarks>
  751. </Docs>
  752. </Member>
  753. <Member MemberName="RandomRotation">
  754. <MemberSignature Language="C#" Value="public float RandomRotation { get; }" />
  755. <MemberSignature Language="ILAsm" Value=".property instance float32 RandomRotation" />
  756. <MemberType>Property</MemberType>
  757. <AssemblyInfo>
  758. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  759. </AssemblyInfo>
  760. <ReturnValue>
  761. <ReturnType>System.Single</ReturnType>
  762. </ReturnValue>
  763. <Docs>
  764. <summary>
  765. Return random rotation.
  766. </summary>
  767. <value>To be added.</value>
  768. <remarks>To be added.</remarks>
  769. </Docs>
  770. </Member>
  771. <Member MemberName="RandomRotationSpeed">
  772. <MemberSignature Language="C#" Value="public float RandomRotationSpeed { get; }" />
  773. <MemberSignature Language="ILAsm" Value=".property instance float32 RandomRotationSpeed" />
  774. <MemberType>Property</MemberType>
  775. <AssemblyInfo>
  776. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  777. </AssemblyInfo>
  778. <ReturnValue>
  779. <ReturnType>System.Single</ReturnType>
  780. </ReturnValue>
  781. <Docs>
  782. <summary>
  783. Return random rotationspeed.
  784. </summary>
  785. <value>To be added.</value>
  786. <remarks>To be added.</remarks>
  787. </Docs>
  788. </Member>
  789. <Member MemberName="RandomSize">
  790. <MemberSignature Language="C#" Value="public Urho.Vector2 RandomSize { get; }" />
  791. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.Vector2 RandomSize" />
  792. <MemberType>Property</MemberType>
  793. <AssemblyInfo>
  794. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  795. </AssemblyInfo>
  796. <ReturnValue>
  797. <ReturnType>Urho.Vector2</ReturnType>
  798. </ReturnValue>
  799. <Docs>
  800. <summary>
  801. Return random size.
  802. </summary>
  803. <value>To be added.</value>
  804. <remarks>To be added.</remarks>
  805. </Docs>
  806. </Member>
  807. <Member MemberName="RandomTimeToLive">
  808. <MemberSignature Language="C#" Value="public float RandomTimeToLive { get; }" />
  809. <MemberSignature Language="ILAsm" Value=".property instance float32 RandomTimeToLive" />
  810. <MemberType>Property</MemberType>
  811. <AssemblyInfo>
  812. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  813. </AssemblyInfo>
  814. <ReturnValue>
  815. <ReturnType>System.Single</ReturnType>
  816. </ReturnValue>
  817. <Docs>
  818. <summary>
  819. Return random timetolive.
  820. </summary>
  821. <value>To be added.</value>
  822. <remarks>To be added.</remarks>
  823. </Docs>
  824. </Member>
  825. <Member MemberName="RandomVelocity">
  826. <MemberSignature Language="C#" Value="public float RandomVelocity { get; }" />
  827. <MemberSignature Language="ILAsm" Value=".property instance float32 RandomVelocity" />
  828. <MemberType>Property</MemberType>
  829. <AssemblyInfo>
  830. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  831. </AssemblyInfo>
  832. <ReturnValue>
  833. <ReturnType>System.Single</ReturnType>
  834. </ReturnValue>
  835. <Docs>
  836. <summary>
  837. Return random velocity.
  838. </summary>
  839. <value>To be added.</value>
  840. <remarks>To be added.</remarks>
  841. </Docs>
  842. </Member>
  843. <Member MemberName="RegisterObject">
  844. <MemberSignature Language="C#" Value="public static void RegisterObject (Urho.Context context);" />
  845. <MemberSignature Language="ILAsm" Value=".method public static hidebysig void RegisterObject(class Urho.Context context) cil managed" />
  846. <MemberType>Method</MemberType>
  847. <AssemblyInfo>
  848. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  849. </AssemblyInfo>
  850. <ReturnValue>
  851. <ReturnType>System.Void</ReturnType>
  852. </ReturnValue>
  853. <Parameters>
  854. <Parameter Name="context" Type="Urho.Context" />
  855. </Parameters>
  856. <Docs>
  857. <param name="context">To be added.</param>
  858. <summary>
  859. Register object factory.
  860. </summary>
  861. <remarks>To be added.</remarks>
  862. </Docs>
  863. </Member>
  864. <Member MemberName="Relative">
  865. <MemberSignature Language="C#" Value="public bool Relative { get; set; }" />
  866. <MemberSignature Language="ILAsm" Value=".property instance bool Relative" />
  867. <MemberType>Property</MemberType>
  868. <AssemblyInfo>
  869. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  870. </AssemblyInfo>
  871. <ReturnValue>
  872. <ReturnType>System.Boolean</ReturnType>
  873. </ReturnValue>
  874. <Docs>
  875. <summary>Determines whether billboards are relative to the scene node.</summary>
  876. <value>This defaults to true.</value>
  877. <remarks>To be added.</remarks>
  878. </Docs>
  879. </Member>
  880. <Member MemberName="RemoveColorFrame">
  881. <MemberSignature Language="C#" Value="public void RemoveColorFrame (uint index);" />
  882. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void RemoveColorFrame(unsigned int32 index) cil managed" />
  883. <MemberType>Method</MemberType>
  884. <AssemblyInfo>
  885. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  886. </AssemblyInfo>
  887. <ReturnValue>
  888. <ReturnType>System.Void</ReturnType>
  889. </ReturnValue>
  890. <Parameters>
  891. <Parameter Name="index" Type="System.UInt32" />
  892. </Parameters>
  893. <Docs>
  894. <param name="index">To be added.</param>
  895. <summary>
  896. Remove color frame at index
  897. </summary>
  898. <remarks>To be added.</remarks>
  899. </Docs>
  900. </Member>
  901. <Member MemberName="RemoveTextureFrame">
  902. <MemberSignature Language="C#" Value="public void RemoveTextureFrame (uint index);" />
  903. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void RemoveTextureFrame(unsigned int32 index) cil managed" />
  904. <MemberType>Method</MemberType>
  905. <AssemblyInfo>
  906. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  907. </AssemblyInfo>
  908. <ReturnValue>
  909. <ReturnType>System.Void</ReturnType>
  910. </ReturnValue>
  911. <Parameters>
  912. <Parameter Name="index" Type="System.UInt32" />
  913. </Parameters>
  914. <Docs>
  915. <param name="index">To be added.</param>
  916. <summary>
  917. Remove texture frame at index
  918. </summary>
  919. <remarks>To be added.</remarks>
  920. </Docs>
  921. </Member>
  922. <Member MemberName="Save">
  923. <MemberSignature Language="C#" Value="public override bool Save (Urho.IO.File dest);" />
  924. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Save(class Urho.IO.File dest) cil managed" />
  925. <MemberType>Method</MemberType>
  926. <AssemblyInfo>
  927. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  928. </AssemblyInfo>
  929. <ReturnValue>
  930. <ReturnType>System.Boolean</ReturnType>
  931. </ReturnValue>
  932. <Parameters>
  933. <Parameter Name="dest" Type="Urho.IO.File" />
  934. </Parameters>
  935. <Docs>
  936. <param name="dest">To be added.</param>
  937. <summary>To be added.</summary>
  938. <returns>To be added.</returns>
  939. <remarks>To be added.</remarks>
  940. </Docs>
  941. </Member>
  942. <Member MemberName="Save">
  943. <MemberSignature Language="C#" Value="public bool Save (Urho.Resources.XmlElement dest);" />
  944. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool Save(class Urho.Resources.XmlElement dest) cil managed" />
  945. <MemberType>Method</MemberType>
  946. <AssemblyInfo>
  947. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  948. </AssemblyInfo>
  949. <ReturnValue>
  950. <ReturnType>System.Boolean</ReturnType>
  951. </ReturnValue>
  952. <Parameters>
  953. <Parameter Name="dest" Type="Urho.Resources.XmlElement" />
  954. </Parameters>
  955. <Docs>
  956. <param name="dest">To be added.</param>
  957. <summary>To be added.</summary>
  958. <returns>To be added.</returns>
  959. <remarks>To be added.</remarks>
  960. </Docs>
  961. </Member>
  962. <Member MemberName="Scaled">
  963. <MemberSignature Language="C#" Value="public bool Scaled { get; set; }" />
  964. <MemberSignature Language="ILAsm" Value=".property instance bool Scaled" />
  965. <MemberType>Property</MemberType>
  966. <AssemblyInfo>
  967. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  968. </AssemblyInfo>
  969. <ReturnValue>
  970. <ReturnType>System.Boolean</ReturnType>
  971. </ReturnValue>
  972. <Docs>
  973. <summary>Determines whether scene node scale affects billboards' size.</summary>
  974. <value>To be added.</value>
  975. <remarks>To be added.</remarks>
  976. </Docs>
  977. </Member>
  978. <Member MemberName="SizeAdd">
  979. <MemberSignature Language="C#" Value="public float SizeAdd { get; set; }" />
  980. <MemberSignature Language="ILAsm" Value=".property instance float32 SizeAdd" />
  981. <MemberType>Property</MemberType>
  982. <AssemblyInfo>
  983. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  984. </AssemblyInfo>
  985. <ReturnValue>
  986. <ReturnType>System.Single</ReturnType>
  987. </ReturnValue>
  988. <Docs>
  989. <summary>
  990. Return particle size additive modifier.
  991. Or
  992. Set particle size additive modifier.
  993. </summary>
  994. <value>To be added.</value>
  995. <remarks>To be added.</remarks>
  996. </Docs>
  997. </Member>
  998. <Member MemberName="SizeMul">
  999. <MemberSignature Language="C#" Value="public float SizeMul { get; set; }" />
  1000. <MemberSignature Language="ILAsm" Value=".property instance float32 SizeMul" />
  1001. <MemberType>Property</MemberType>
  1002. <AssemblyInfo>
  1003. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1004. </AssemblyInfo>
  1005. <ReturnValue>
  1006. <ReturnType>System.Single</ReturnType>
  1007. </ReturnValue>
  1008. <Docs>
  1009. <summary>
  1010. Return particle size multiplicative modifier.
  1011. Or
  1012. Set particle size multiplicative modifier.
  1013. </summary>
  1014. <value>To be added.</value>
  1015. <remarks>To be added.</remarks>
  1016. </Docs>
  1017. </Member>
  1018. <Member MemberName="SortColorFrames">
  1019. <MemberSignature Language="C#" Value="public void SortColorFrames ();" />
  1020. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SortColorFrames() cil managed" />
  1021. <MemberType>Method</MemberType>
  1022. <AssemblyInfo>
  1023. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1024. </AssemblyInfo>
  1025. <ReturnValue>
  1026. <ReturnType>System.Void</ReturnType>
  1027. </ReturnValue>
  1028. <Parameters />
  1029. <Docs>
  1030. <summary>
  1031. Sort the list of color frames based on time.
  1032. </summary>
  1033. <remarks>To be added.</remarks>
  1034. </Docs>
  1035. </Member>
  1036. <Member MemberName="Sorted">
  1037. <MemberSignature Language="C#" Value="public bool Sorted { get; set; }" />
  1038. <MemberSignature Language="ILAsm" Value=".property instance bool Sorted" />
  1039. <MemberType>Property</MemberType>
  1040. <AssemblyInfo>
  1041. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1042. </AssemblyInfo>
  1043. <ReturnValue>
  1044. <ReturnType>System.Boolean</ReturnType>
  1045. </ReturnValue>
  1046. <Docs>
  1047. <summary>Determines whether billboards are sorted.</summary>
  1048. <value>To be added.</value>
  1049. <remarks>To be added.</remarks>
  1050. </Docs>
  1051. </Member>
  1052. <Member MemberName="SortTextureFrames">
  1053. <MemberSignature Language="C#" Value="public void SortTextureFrames ();" />
  1054. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SortTextureFrames() cil managed" />
  1055. <MemberType>Method</MemberType>
  1056. <AssemblyInfo>
  1057. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1058. </AssemblyInfo>
  1059. <ReturnValue>
  1060. <ReturnType>System.Void</ReturnType>
  1061. </ReturnValue>
  1062. <Parameters />
  1063. <Docs>
  1064. <summary>
  1065. Sort the list of texture frames based on time.
  1066. </summary>
  1067. <remarks>To be added.</remarks>
  1068. </Docs>
  1069. </Member>
  1070. <Member MemberName="Type">
  1071. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  1072. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  1073. <MemberType>Property</MemberType>
  1074. <AssemblyInfo>
  1075. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1076. </AssemblyInfo>
  1077. <ReturnValue>
  1078. <ReturnType>Urho.StringHash</ReturnType>
  1079. </ReturnValue>
  1080. <Docs>
  1081. <summary>Urho's type system type.</summary>
  1082. <value>StringHash representing the type for this C# type.</value>
  1083. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  1084. </Docs>
  1085. </Member>
  1086. <Member MemberName="TypeName">
  1087. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  1088. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  1089. <MemberType>Property</MemberType>
  1090. <AssemblyInfo>
  1091. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1092. </AssemblyInfo>
  1093. <ReturnValue>
  1094. <ReturnType>System.String</ReturnType>
  1095. </ReturnValue>
  1096. <Docs>
  1097. <summary>Urho's low-level type name.</summary>
  1098. <value>Stringified low-level type name.</value>
  1099. <remarks>
  1100. </remarks>
  1101. </Docs>
  1102. </Member>
  1103. <Member MemberName="TypeNameStatic">
  1104. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  1105. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  1106. <MemberType>Property</MemberType>
  1107. <AssemblyInfo>
  1108. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1109. </AssemblyInfo>
  1110. <ReturnValue>
  1111. <ReturnType>System.String</ReturnType>
  1112. </ReturnValue>
  1113. <Docs>
  1114. <summary>Urho's low-level type name, accessible as a static method.</summary>
  1115. <value>Stringified low-level type name.</value>
  1116. <remarks>
  1117. </remarks>
  1118. </Docs>
  1119. </Member>
  1120. <Member MemberName="TypeStatic">
  1121. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  1122. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  1123. <MemberType>Property</MemberType>
  1124. <AssemblyInfo>
  1125. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1126. </AssemblyInfo>
  1127. <ReturnValue>
  1128. <ReturnType>Urho.StringHash</ReturnType>
  1129. </ReturnValue>
  1130. <Docs>
  1131. <summary>Urho's low-level type, accessible as a static method.</summary>
  1132. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  1133. <remarks>
  1134. </remarks>
  1135. </Docs>
  1136. </Member>
  1137. <Member MemberName="UpdateInvisible">
  1138. <MemberSignature Language="C#" Value="public bool UpdateInvisible { get; set; }" />
  1139. <MemberSignature Language="ILAsm" Value=".property instance bool UpdateInvisible" />
  1140. <MemberType>Property</MemberType>
  1141. <AssemblyInfo>
  1142. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  1143. </AssemblyInfo>
  1144. <ReturnValue>
  1145. <ReturnType>System.Boolean</ReturnType>
  1146. </ReturnValue>
  1147. <Docs>
  1148. <summary>
  1149. Return whether to update when particles are not visible.
  1150. Or
  1151. Set whether to update when particles are not visible.
  1152. </summary>
  1153. <value>To be added.</value>
  1154. <remarks>To be added.</remarks>
  1155. </Docs>
  1156. </Member>
  1157. </Members>
  1158. </Type>