Shader.xml 12 KB

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  1. <Type Name="Shader" FullName="Urho.Shader">
  2. <TypeSignature Language="C#" Value="public class Shader : Urho.Resources.Resource" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Shader extends Urho.Resources.Resource" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.Resources.Resource</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. %Shader resource consisting of several shader variations.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public Shader ();" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters />
  27. <Docs>
  28. <summary>
  29. <para>Constructs a new instance of Urho.Shader which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  30. </summary>
  31. <remarks>
  32. </remarks>
  33. </Docs>
  34. </Member>
  35. <Member MemberName=".ctor">
  36. <MemberSignature Language="C#" Value="public Shader (IntPtr handle);" />
  37. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  38. <MemberType>Constructor</MemberType>
  39. <AssemblyInfo>
  40. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  41. </AssemblyInfo>
  42. <Parameters>
  43. <Parameter Name="handle" Type="System.IntPtr" />
  44. </Parameters>
  45. <Docs>
  46. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  47. <summary>Constructs a new instance of Urho.Shader, given a raw pointer to an unmanaged object</summary>
  48. <remarks>
  49. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  50. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  51. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  52. </remarks>
  53. </Docs>
  54. </Member>
  55. <Member MemberName=".ctor">
  56. <MemberSignature Language="C#" Value="public Shader (Urho.Context context);" />
  57. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  58. <MemberType>Constructor</MemberType>
  59. <AssemblyInfo>
  60. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  61. </AssemblyInfo>
  62. <Parameters>
  63. <Parameter Name="context" Type="Urho.Context" />
  64. </Parameters>
  65. <Docs>
  66. <param name="context">The context that this object will be attached to.</param>
  67. <summary>
  68. <para>Constructs a new instance of Urho.Shader linked to a specific <see cref="T:Urho.Context" />.</para>
  69. </summary>
  70. <remarks>
  71. </remarks>
  72. </Docs>
  73. </Member>
  74. <Member MemberName=".ctor">
  75. <MemberSignature Language="C#" Value="protected Shader (Urho.UrhoObjectFlag emptyFlag);" />
  76. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  77. <MemberType>Constructor</MemberType>
  78. <AssemblyInfo>
  79. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  80. </AssemblyInfo>
  81. <Parameters>
  82. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  83. </Parameters>
  84. <Docs>
  85. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  86. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  87. <remarks>
  88. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  89. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  90. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  91. </remarks>
  92. </Docs>
  93. </Member>
  94. <Member MemberName="BeginLoad">
  95. <MemberSignature Language="C#" Value="public override bool BeginLoad (Urho.IO.File source);" />
  96. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool BeginLoad(class Urho.IO.File source) cil managed" />
  97. <MemberType>Method</MemberType>
  98. <AssemblyInfo>
  99. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  100. </AssemblyInfo>
  101. <ReturnValue>
  102. <ReturnType>System.Boolean</ReturnType>
  103. </ReturnValue>
  104. <Parameters>
  105. <Parameter Name="source" Type="Urho.IO.File" />
  106. </Parameters>
  107. <Docs>
  108. <param name="source">To be added.</param>
  109. <summary>To be added.</summary>
  110. <returns>To be added.</returns>
  111. <remarks>To be added.</remarks>
  112. </Docs>
  113. </Member>
  114. <Member MemberName="EndLoad">
  115. <MemberSignature Language="C#" Value="public override bool EndLoad ();" />
  116. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool EndLoad() cil managed" />
  117. <MemberType>Method</MemberType>
  118. <AssemblyInfo>
  119. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  120. </AssemblyInfo>
  121. <ReturnValue>
  122. <ReturnType>System.Boolean</ReturnType>
  123. </ReturnValue>
  124. <Parameters />
  125. <Docs>
  126. <summary>
  127. Finish resource loading. Always called from the main thread. Return true if successful.
  128. </summary>
  129. <returns>To be added.</returns>
  130. <remarks>To be added.</remarks>
  131. </Docs>
  132. </Member>
  133. <Member MemberName="GetSourceCode">
  134. <MemberSignature Language="C#" Value="public string GetSourceCode (Urho.ShaderType type);" />
  135. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance string GetSourceCode(valuetype Urho.ShaderType type) cil managed" />
  136. <MemberType>Method</MemberType>
  137. <AssemblyInfo>
  138. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  139. </AssemblyInfo>
  140. <ReturnValue>
  141. <ReturnType>System.String</ReturnType>
  142. </ReturnValue>
  143. <Parameters>
  144. <Parameter Name="type" Type="Urho.ShaderType" />
  145. </Parameters>
  146. <Docs>
  147. <param name="type">To be added.</param>
  148. <summary>
  149. Return either vertex or pixel shader source code.
  150. </summary>
  151. <returns>To be added.</returns>
  152. <remarks>To be added.</remarks>
  153. </Docs>
  154. </Member>
  155. <Member MemberName="GetVariation">
  156. <MemberSignature Language="C#" Value="public Urho.ShaderVariation GetVariation (Urho.ShaderType type, string defines);" />
  157. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.ShaderVariation GetVariation(valuetype Urho.ShaderType type, string defines) cil managed" />
  158. <MemberType>Method</MemberType>
  159. <AssemblyInfo>
  160. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  161. </AssemblyInfo>
  162. <ReturnValue>
  163. <ReturnType>Urho.ShaderVariation</ReturnType>
  164. </ReturnValue>
  165. <Parameters>
  166. <Parameter Name="type" Type="Urho.ShaderType" />
  167. <Parameter Name="defines" Type="System.String" />
  168. </Parameters>
  169. <Docs>
  170. <param name="type">To be added.</param>
  171. <param name="defines">To be added.</param>
  172. <summary>
  173. Return a variation with defines.
  174. </summary>
  175. <returns>To be added.</returns>
  176. <remarks>To be added.</remarks>
  177. </Docs>
  178. </Member>
  179. <Member MemberName="RegisterObject">
  180. <MemberSignature Language="C#" Value="public static void RegisterObject (Urho.Context context);" />
  181. <MemberSignature Language="ILAsm" Value=".method public static hidebysig void RegisterObject(class Urho.Context context) cil managed" />
  182. <MemberType>Method</MemberType>
  183. <AssemblyInfo>
  184. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  185. </AssemblyInfo>
  186. <ReturnValue>
  187. <ReturnType>System.Void</ReturnType>
  188. </ReturnValue>
  189. <Parameters>
  190. <Parameter Name="context" Type="Urho.Context" />
  191. </Parameters>
  192. <Docs>
  193. <param name="context">To be added.</param>
  194. <summary>
  195. Register object factory.
  196. </summary>
  197. <remarks>To be added.</remarks>
  198. </Docs>
  199. </Member>
  200. <Member MemberName="TimeStamp">
  201. <MemberSignature Language="C#" Value="public uint TimeStamp { get; }" />
  202. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 TimeStamp" />
  203. <MemberType>Property</MemberType>
  204. <AssemblyInfo>
  205. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  206. </AssemblyInfo>
  207. <ReturnValue>
  208. <ReturnType>System.UInt32</ReturnType>
  209. </ReturnValue>
  210. <Docs>
  211. <summary>
  212. Return the latest timestamp of the shader code and its includes.
  213. </summary>
  214. <value>To be added.</value>
  215. <remarks>To be added.</remarks>
  216. </Docs>
  217. </Member>
  218. <Member MemberName="Type">
  219. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  220. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  221. <MemberType>Property</MemberType>
  222. <AssemblyInfo>
  223. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  224. </AssemblyInfo>
  225. <ReturnValue>
  226. <ReturnType>Urho.StringHash</ReturnType>
  227. </ReturnValue>
  228. <Docs>
  229. <summary>Urho's type system type.</summary>
  230. <value>StringHash representing the type for this C# type.</value>
  231. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  232. </Docs>
  233. </Member>
  234. <Member MemberName="TypeName">
  235. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  236. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  237. <MemberType>Property</MemberType>
  238. <AssemblyInfo>
  239. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  240. </AssemblyInfo>
  241. <ReturnValue>
  242. <ReturnType>System.String</ReturnType>
  243. </ReturnValue>
  244. <Docs>
  245. <summary>Urho's low-level type name.</summary>
  246. <value>Stringified low-level type name.</value>
  247. <remarks>
  248. </remarks>
  249. </Docs>
  250. </Member>
  251. <Member MemberName="TypeNameStatic">
  252. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  253. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  254. <MemberType>Property</MemberType>
  255. <AssemblyInfo>
  256. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  257. </AssemblyInfo>
  258. <ReturnValue>
  259. <ReturnType>System.String</ReturnType>
  260. </ReturnValue>
  261. <Docs>
  262. <summary>Urho's low-level type name, accessible as a static method.</summary>
  263. <value>Stringified low-level type name.</value>
  264. <remarks>
  265. </remarks>
  266. </Docs>
  267. </Member>
  268. <Member MemberName="TypeStatic">
  269. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  270. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  271. <MemberType>Property</MemberType>
  272. <AssemblyInfo>
  273. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  274. </AssemblyInfo>
  275. <ReturnValue>
  276. <ReturnType>Urho.StringHash</ReturnType>
  277. </ReturnValue>
  278. <Docs>
  279. <summary>Urho's low-level type, accessible as a static method.</summary>
  280. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  281. <remarks>
  282. </remarks>
  283. </Docs>
  284. </Member>
  285. </Members>
  286. </Type>