ShaderPrecache.xml 8.6 KB

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  1. <Type Name="ShaderPrecache" FullName="Urho.ShaderPrecache">
  2. <TypeSignature Language="C#" Value="public class ShaderPrecache : Urho.UrhoObject" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit ShaderPrecache extends Urho.UrhoObject" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.UrhoObject</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Utility class for collecting used shader combinations during runtime for precaching.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public ShaderPrecache (IntPtr handle);" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters>
  27. <Parameter Name="handle" Type="System.IntPtr" />
  28. </Parameters>
  29. <Docs>
  30. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  31. <summary>Constructs a new instance of Urho.ShaderPrecache, given a raw pointer to an unmanaged object</summary>
  32. <remarks>
  33. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  34. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  35. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  36. </remarks>
  37. </Docs>
  38. </Member>
  39. <Member MemberName=".ctor">
  40. <MemberSignature Language="C#" Value="protected ShaderPrecache (Urho.UrhoObjectFlag emptyFlag);" />
  41. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  42. <MemberType>Constructor</MemberType>
  43. <AssemblyInfo>
  44. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  45. </AssemblyInfo>
  46. <Parameters>
  47. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  48. </Parameters>
  49. <Docs>
  50. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  51. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  52. <remarks>
  53. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  54. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  55. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  56. </remarks>
  57. </Docs>
  58. </Member>
  59. <Member MemberName=".ctor">
  60. <MemberSignature Language="C#" Value="public ShaderPrecache (Urho.Context context, string fileName);" />
  61. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context, string fileName) cil managed" />
  62. <MemberType>Constructor</MemberType>
  63. <AssemblyInfo>
  64. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  65. </AssemblyInfo>
  66. <Parameters>
  67. <Parameter Name="context" Type="Urho.Context" />
  68. <Parameter Name="fileName" Type="System.String" />
  69. </Parameters>
  70. <Docs>
  71. <param name="context">The context that this object will be attached to.</param>
  72. <param name="fileName">To be added.</param>
  73. <summary>
  74. <para>Constructs a new instance of Urho.ShaderPrecache linked to a specific <see cref="T:Urho.Context" />.</para>
  75. </summary>
  76. <remarks>
  77. </remarks>
  78. </Docs>
  79. </Member>
  80. <Member MemberName="LoadShaders">
  81. <MemberSignature Language="C#" Value="public static void LoadShaders (Urho.Graphics graphics, Urho.IO.File source);" />
  82. <MemberSignature Language="ILAsm" Value=".method public static hidebysig void LoadShaders(class Urho.Graphics graphics, class Urho.IO.File source) cil managed" />
  83. <MemberType>Method</MemberType>
  84. <AssemblyInfo>
  85. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  86. </AssemblyInfo>
  87. <ReturnValue>
  88. <ReturnType>System.Void</ReturnType>
  89. </ReturnValue>
  90. <Parameters>
  91. <Parameter Name="graphics" Type="Urho.Graphics" />
  92. <Parameter Name="source" Type="Urho.IO.File" />
  93. </Parameters>
  94. <Docs>
  95. <param name="graphics">To be added.</param>
  96. <param name="source">To be added.</param>
  97. <summary>To be added.</summary>
  98. <remarks>To be added.</remarks>
  99. </Docs>
  100. </Member>
  101. <Member MemberName="StoreShaders">
  102. <MemberSignature Language="C#" Value="public void StoreShaders (Urho.ShaderVariation vs, Urho.ShaderVariation ps);" />
  103. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void StoreShaders(class Urho.ShaderVariation vs, class Urho.ShaderVariation ps) cil managed" />
  104. <MemberType>Method</MemberType>
  105. <AssemblyInfo>
  106. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  107. </AssemblyInfo>
  108. <ReturnValue>
  109. <ReturnType>System.Void</ReturnType>
  110. </ReturnValue>
  111. <Parameters>
  112. <Parameter Name="vs" Type="Urho.ShaderVariation" />
  113. <Parameter Name="ps" Type="Urho.ShaderVariation" />
  114. </Parameters>
  115. <Docs>
  116. <param name="vs">To be added.</param>
  117. <param name="ps">To be added.</param>
  118. <summary>
  119. Collect a shader combination. Called by Graphics when shaders have been set.
  120. </summary>
  121. <remarks>To be added.</remarks>
  122. </Docs>
  123. </Member>
  124. <Member MemberName="Type">
  125. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  126. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  127. <MemberType>Property</MemberType>
  128. <AssemblyInfo>
  129. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  130. </AssemblyInfo>
  131. <ReturnValue>
  132. <ReturnType>Urho.StringHash</ReturnType>
  133. </ReturnValue>
  134. <Docs>
  135. <summary>Urho's type system type.</summary>
  136. <value>StringHash representing the type for this C# type.</value>
  137. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  138. </Docs>
  139. </Member>
  140. <Member MemberName="TypeName">
  141. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  142. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  143. <MemberType>Property</MemberType>
  144. <AssemblyInfo>
  145. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  146. </AssemblyInfo>
  147. <ReturnValue>
  148. <ReturnType>System.String</ReturnType>
  149. </ReturnValue>
  150. <Docs>
  151. <summary>Urho's low-level type name.</summary>
  152. <value>Stringified low-level type name.</value>
  153. <remarks>
  154. </remarks>
  155. </Docs>
  156. </Member>
  157. <Member MemberName="TypeNameStatic">
  158. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  159. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  160. <MemberType>Property</MemberType>
  161. <AssemblyInfo>
  162. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  163. </AssemblyInfo>
  164. <ReturnValue>
  165. <ReturnType>System.String</ReturnType>
  166. </ReturnValue>
  167. <Docs>
  168. <summary>Urho's low-level type name, accessible as a static method.</summary>
  169. <value>Stringified low-level type name.</value>
  170. <remarks>
  171. </remarks>
  172. </Docs>
  173. </Member>
  174. <Member MemberName="TypeStatic">
  175. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  176. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  177. <MemberType>Property</MemberType>
  178. <AssemblyInfo>
  179. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  180. </AssemblyInfo>
  181. <ReturnValue>
  182. <ReturnType>Urho.StringHash</ReturnType>
  183. </ReturnValue>
  184. <Docs>
  185. <summary>Urho's low-level type, accessible as a static method.</summary>
  186. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  187. <remarks>
  188. </remarks>
  189. </Docs>
  190. </Member>
  191. </Members>
  192. </Type>