VertexBuffer.xml 25 KB

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  1. <Type Name="VertexBuffer" FullName="Urho.VertexBuffer">
  2. <TypeSignature Language="C#" Value="public class VertexBuffer : Urho.UrhoObject" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit VertexBuffer extends Urho.UrhoObject" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.UrhoObject</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Hardware vertex buffer.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public VertexBuffer (IntPtr handle);" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters>
  27. <Parameter Name="handle" Type="System.IntPtr" />
  28. </Parameters>
  29. <Docs>
  30. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  31. <summary>Constructs a new instance of Urho.VertexBuffer, given a raw pointer to an unmanaged object</summary>
  32. <remarks>
  33. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  34. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  35. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  36. </remarks>
  37. </Docs>
  38. </Member>
  39. <Member MemberName=".ctor">
  40. <MemberSignature Language="C#" Value="protected VertexBuffer (Urho.UrhoObjectFlag emptyFlag);" />
  41. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  42. <MemberType>Constructor</MemberType>
  43. <AssemblyInfo>
  44. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  45. </AssemblyInfo>
  46. <Parameters>
  47. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  48. </Parameters>
  49. <Docs>
  50. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  51. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  52. <remarks>
  53. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  54. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  55. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  56. </remarks>
  57. </Docs>
  58. </Member>
  59. <Member MemberName=".ctor">
  60. <MemberSignature Language="C#" Value="public VertexBuffer (Urho.Context context, bool forceHeadless);" />
  61. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context, bool forceHeadless) cil managed" />
  62. <MemberType>Constructor</MemberType>
  63. <AssemblyInfo>
  64. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  65. </AssemblyInfo>
  66. <Parameters>
  67. <Parameter Name="context" Type="Urho.Context" />
  68. <Parameter Name="forceHeadless" Type="System.Boolean" />
  69. </Parameters>
  70. <Docs>
  71. <param name="context">The context that this object will be attached to.</param>
  72. <param name="forceHeadless">To be added.</param>
  73. <summary>
  74. <para>Constructs a new instance of Urho.VertexBuffer linked to a specific <see cref="T:Urho.Context" />.</para>
  75. </summary>
  76. <remarks>
  77. </remarks>
  78. </Docs>
  79. </Member>
  80. <Member MemberName="Dynamic">
  81. <MemberSignature Language="C#" Value="public bool Dynamic { get; }" />
  82. <MemberSignature Language="ILAsm" Value=".property instance bool Dynamic" />
  83. <MemberType>Property</MemberType>
  84. <AssemblyInfo>
  85. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  86. </AssemblyInfo>
  87. <ReturnValue>
  88. <ReturnType>System.Boolean</ReturnType>
  89. </ReturnValue>
  90. <Docs>
  91. <summary>Return whether is dynamic..</summary>
  92. <value>To be added.</value>
  93. <remarks>To be added.</remarks>
  94. </Docs>
  95. </Member>
  96. <Member MemberName="ElementMask">
  97. <MemberSignature Language="C#" Value="public Urho.ElementMask ElementMask { get; }" />
  98. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.ElementMask ElementMask" />
  99. <MemberType>Property</MemberType>
  100. <AssemblyInfo>
  101. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  102. </AssemblyInfo>
  103. <ReturnValue>
  104. <ReturnType>Urho.ElementMask</ReturnType>
  105. </ReturnValue>
  106. <Docs>
  107. <summary>
  108. Return bitmask of vertex elements.
  109. </summary>
  110. <value>To be added.</value>
  111. <remarks>To be added.</remarks>
  112. </Docs>
  113. </Member>
  114. <Member MemberName="GetBufferHash">
  115. <MemberSignature Language="C#" Value="public ulong GetBufferHash (uint streamIndex);" />
  116. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int64 GetBufferHash(unsigned int32 streamIndex) cil managed" />
  117. <MemberType>Method</MemberType>
  118. <AssemblyInfo>
  119. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  120. </AssemblyInfo>
  121. <ReturnValue>
  122. <ReturnType>System.UInt64</ReturnType>
  123. </ReturnValue>
  124. <Parameters>
  125. <Parameter Name="streamIndex" Type="System.UInt32" />
  126. </Parameters>
  127. <Docs>
  128. <param name="streamIndex">To be added.</param>
  129. <summary>To be added.</summary>
  130. <returns>To be added.</returns>
  131. <remarks>To be added.</remarks>
  132. </Docs>
  133. </Member>
  134. <Member MemberName="GetElement">
  135. <MemberSignature Language="C#" Value="public Urho.VertexElement* GetElement (Urho.VertexElementSemantic semantic, byte index);" />
  136. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.VertexElement* GetElement(valuetype Urho.VertexElementSemantic semantic, unsigned int8 index) cil managed" />
  137. <MemberType>Method</MemberType>
  138. <AssemblyInfo>
  139. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  140. </AssemblyInfo>
  141. <ReturnValue>
  142. <ReturnType>Urho.VertexElement*</ReturnType>
  143. </ReturnValue>
  144. <Parameters>
  145. <Parameter Name="semantic" Type="Urho.VertexElementSemantic" />
  146. <Parameter Name="index" Type="System.Byte" />
  147. </Parameters>
  148. <Docs>
  149. <param name="semantic">To be added.</param>
  150. <param name="index">To be added.</param>
  151. <summary>To be added.</summary>
  152. <returns>To be added.</returns>
  153. <remarks>To be added.</remarks>
  154. </Docs>
  155. </Member>
  156. <Member MemberName="GetElement">
  157. <MemberSignature Language="C#" Value="public Urho.VertexElement* GetElement (Urho.VertexElementType type, Urho.VertexElementSemantic semantic, byte index);" />
  158. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.VertexElement* GetElement(valuetype Urho.VertexElementType type, valuetype Urho.VertexElementSemantic semantic, unsigned int8 index) cil managed" />
  159. <MemberType>Method</MemberType>
  160. <AssemblyInfo>
  161. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  162. </AssemblyInfo>
  163. <ReturnValue>
  164. <ReturnType>Urho.VertexElement*</ReturnType>
  165. </ReturnValue>
  166. <Parameters>
  167. <Parameter Name="type" Type="Urho.VertexElementType" />
  168. <Parameter Name="semantic" Type="Urho.VertexElementSemantic" />
  169. <Parameter Name="index" Type="System.Byte" />
  170. </Parameters>
  171. <Docs>
  172. <param name="type">To be added.</param>
  173. <param name="semantic">To be added.</param>
  174. <param name="index">To be added.</param>
  175. <summary>To be added.</summary>
  176. <returns>To be added.</returns>
  177. <remarks>To be added.</remarks>
  178. </Docs>
  179. </Member>
  180. <Member MemberName="GetElementOffset">
  181. <MemberSignature Language="C#" Value="public uint GetElementOffset (Urho.VertexElementSemantic semantic, byte index);" />
  182. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 GetElementOffset(valuetype Urho.VertexElementSemantic semantic, unsigned int8 index) cil managed" />
  183. <MemberType>Method</MemberType>
  184. <AssemblyInfo>
  185. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  186. </AssemblyInfo>
  187. <ReturnValue>
  188. <ReturnType>System.UInt32</ReturnType>
  189. </ReturnValue>
  190. <Parameters>
  191. <Parameter Name="semantic" Type="Urho.VertexElementSemantic" />
  192. <Parameter Name="index" Type="System.Byte" />
  193. </Parameters>
  194. <Docs>
  195. <param name="semantic">To be added.</param>
  196. <param name="index">To be added.</param>
  197. <summary>To be added.</summary>
  198. <returns>To be added.</returns>
  199. <remarks>To be added.</remarks>
  200. </Docs>
  201. </Member>
  202. <Member MemberName="GetElementOffset">
  203. <MemberSignature Language="C#" Value="public uint GetElementOffset (Urho.VertexElementType type, Urho.VertexElementSemantic semantic, byte index);" />
  204. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 GetElementOffset(valuetype Urho.VertexElementType type, valuetype Urho.VertexElementSemantic semantic, unsigned int8 index) cil managed" />
  205. <MemberType>Method</MemberType>
  206. <AssemblyInfo>
  207. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  208. </AssemblyInfo>
  209. <ReturnValue>
  210. <ReturnType>System.UInt32</ReturnType>
  211. </ReturnValue>
  212. <Parameters>
  213. <Parameter Name="type" Type="Urho.VertexElementType" />
  214. <Parameter Name="semantic" Type="Urho.VertexElementSemantic" />
  215. <Parameter Name="index" Type="System.Byte" />
  216. </Parameters>
  217. <Docs>
  218. <param name="type">To be added.</param>
  219. <param name="semantic">To be added.</param>
  220. <param name="index">To be added.</param>
  221. <summary>To be added.</summary>
  222. <returns>To be added.</returns>
  223. <remarks>To be added.</remarks>
  224. </Docs>
  225. </Member>
  226. <Member MemberName="GetVertexSize">
  227. <MemberSignature Language="C#" Value="public static uint GetVertexSize (Urho.ElementMask elementMask);" />
  228. <MemberSignature Language="ILAsm" Value=".method public static hidebysig unsigned int32 GetVertexSize(valuetype Urho.ElementMask elementMask) cil managed" />
  229. <MemberType>Method</MemberType>
  230. <AssemblyInfo>
  231. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  232. </AssemblyInfo>
  233. <ReturnValue>
  234. <ReturnType>System.UInt32</ReturnType>
  235. </ReturnValue>
  236. <Parameters>
  237. <Parameter Name="elementMask" Type="Urho.ElementMask" />
  238. </Parameters>
  239. <Docs>
  240. <param name="elementMask">To be added.</param>
  241. <summary>
  242. Return vertex size corresponding to a vertex element mask.
  243. </summary>
  244. <returns>To be added.</returns>
  245. <remarks>To be added.</remarks>
  246. </Docs>
  247. </Member>
  248. <Member MemberName="HasElement">
  249. <MemberSignature Language="C#" Value="public bool HasElement (Urho.VertexElementSemantic semantic, byte index);" />
  250. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool HasElement(valuetype Urho.VertexElementSemantic semantic, unsigned int8 index) cil managed" />
  251. <MemberType>Method</MemberType>
  252. <AssemblyInfo>
  253. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  254. </AssemblyInfo>
  255. <ReturnValue>
  256. <ReturnType>System.Boolean</ReturnType>
  257. </ReturnValue>
  258. <Parameters>
  259. <Parameter Name="semantic" Type="Urho.VertexElementSemantic" />
  260. <Parameter Name="index" Type="System.Byte" />
  261. </Parameters>
  262. <Docs>
  263. <param name="semantic">To be added.</param>
  264. <param name="index">To be added.</param>
  265. <summary>To be added.</summary>
  266. <returns>To be added.</returns>
  267. <remarks>To be added.</remarks>
  268. </Docs>
  269. </Member>
  270. <Member MemberName="HasElement">
  271. <MemberSignature Language="C#" Value="public bool HasElement (Urho.VertexElementType type, Urho.VertexElementSemantic semantic, byte index);" />
  272. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool HasElement(valuetype Urho.VertexElementType type, valuetype Urho.VertexElementSemantic semantic, unsigned int8 index) cil managed" />
  273. <MemberType>Method</MemberType>
  274. <AssemblyInfo>
  275. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  276. </AssemblyInfo>
  277. <ReturnValue>
  278. <ReturnType>System.Boolean</ReturnType>
  279. </ReturnValue>
  280. <Parameters>
  281. <Parameter Name="type" Type="Urho.VertexElementType" />
  282. <Parameter Name="semantic" Type="Urho.VertexElementSemantic" />
  283. <Parameter Name="index" Type="System.Byte" />
  284. </Parameters>
  285. <Docs>
  286. <param name="type">To be added.</param>
  287. <param name="semantic">To be added.</param>
  288. <param name="index">To be added.</param>
  289. <summary>To be added.</summary>
  290. <returns>To be added.</returns>
  291. <remarks>To be added.</remarks>
  292. </Docs>
  293. </Member>
  294. <Member MemberName="Lock">
  295. <MemberSignature Language="C#" Value="public IntPtr Lock (uint start, uint count, bool discard);" />
  296. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance native int Lock(unsigned int32 start, unsigned int32 count, bool discard) cil managed" />
  297. <MemberType>Method</MemberType>
  298. <AssemblyInfo>
  299. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  300. </AssemblyInfo>
  301. <ReturnValue>
  302. <ReturnType>System.IntPtr</ReturnType>
  303. </ReturnValue>
  304. <Parameters>
  305. <Parameter Name="start" Type="System.UInt32" />
  306. <Parameter Name="count" Type="System.UInt32" />
  307. <Parameter Name="discard" Type="System.Boolean" />
  308. </Parameters>
  309. <Docs>
  310. <param name="start">To be added.</param>
  311. <param name="count">To be added.</param>
  312. <param name="discard">To be added.</param>
  313. <summary>
  314. Lock the buffer for write-only editing. Return data pointer if successful. Optionally discard data outside the range.
  315. </summary>
  316. <returns>To be added.</returns>
  317. <remarks>To be added.</remarks>
  318. </Docs>
  319. </Member>
  320. <Member MemberName="Locked">
  321. <MemberSignature Language="C#" Value="public bool Locked { get; }" />
  322. <MemberSignature Language="ILAsm" Value=".property instance bool Locked" />
  323. <MemberType>Property</MemberType>
  324. <AssemblyInfo>
  325. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  326. </AssemblyInfo>
  327. <ReturnValue>
  328. <ReturnType>System.Boolean</ReturnType>
  329. </ReturnValue>
  330. <Docs>
  331. <summary>Return whether is currently locked.</summary>
  332. <value>To be added.</value>
  333. <remarks>To be added.</remarks>
  334. </Docs>
  335. </Member>
  336. <Member MemberName="Release">
  337. <MemberSignature Language="C#" Value="public void Release ();" />
  338. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Release() cil managed" />
  339. <MemberType>Method</MemberType>
  340. <AssemblyInfo>
  341. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  342. </AssemblyInfo>
  343. <ReturnValue>
  344. <ReturnType>System.Void</ReturnType>
  345. </ReturnValue>
  346. <Parameters />
  347. <Docs>
  348. <summary>
  349. Release the buffer.
  350. </summary>
  351. <remarks>To be added.</remarks>
  352. </Docs>
  353. </Member>
  354. <Member MemberName="SetData">
  355. <MemberSignature Language="C#" Value="public void SetData (float[] vertexData);" />
  356. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetData(float32[] vertexData) cil managed" />
  357. <MemberType>Method</MemberType>
  358. <AssemblyInfo>
  359. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  360. </AssemblyInfo>
  361. <ReturnValue>
  362. <ReturnType>System.Void</ReturnType>
  363. </ReturnValue>
  364. <Parameters>
  365. <Parameter Name="vertexData" Type="System.Single[]" />
  366. </Parameters>
  367. <Docs>
  368. <param name="vertexData">To be added.</param>
  369. <summary>To be added.</summary>
  370. <remarks>To be added.</remarks>
  371. </Docs>
  372. </Member>
  373. <Member MemberName="SetData">
  374. <MemberSignature Language="C#" Value="public bool SetData (void* data);" />
  375. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetData(void* data) cil managed" />
  376. <MemberType>Method</MemberType>
  377. <AssemblyInfo>
  378. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  379. </AssemblyInfo>
  380. <ReturnValue>
  381. <ReturnType>System.Boolean</ReturnType>
  382. </ReturnValue>
  383. <Parameters>
  384. <Parameter Name="data" Type="System.Void*" />
  385. </Parameters>
  386. <Docs>
  387. <param name="data">To be added.</param>
  388. <summary>
  389. Set all data in the buffer.
  390. </summary>
  391. <returns>To be added.</returns>
  392. <remarks>To be added.</remarks>
  393. </Docs>
  394. </Member>
  395. <Member MemberName="SetDataRange">
  396. <MemberSignature Language="C#" Value="public bool SetDataRange (void* data, uint start, uint count, bool discard);" />
  397. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetDataRange(void* data, unsigned int32 start, unsigned int32 count, bool discard) cil managed" />
  398. <MemberType>Method</MemberType>
  399. <AssemblyInfo>
  400. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  401. </AssemblyInfo>
  402. <ReturnValue>
  403. <ReturnType>System.Boolean</ReturnType>
  404. </ReturnValue>
  405. <Parameters>
  406. <Parameter Name="data" Type="System.Void*" />
  407. <Parameter Name="start" Type="System.UInt32" />
  408. <Parameter Name="count" Type="System.UInt32" />
  409. <Parameter Name="discard" Type="System.Boolean" />
  410. </Parameters>
  411. <Docs>
  412. <param name="data">To be added.</param>
  413. <param name="start">To be added.</param>
  414. <param name="count">To be added.</param>
  415. <param name="discard">To be added.</param>
  416. <summary>
  417. Set a data range in the buffer. Optionally discard data outside the range.
  418. </summary>
  419. <returns>To be added.</returns>
  420. <remarks>To be added.</remarks>
  421. </Docs>
  422. </Member>
  423. <Member MemberName="SetSize">
  424. <MemberSignature Language="C#" Value="public bool SetSize (uint vertexCount, Urho.ElementMask elementMask, bool dynamic);" />
  425. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetSize(unsigned int32 vertexCount, valuetype Urho.ElementMask elementMask, bool dynamic) cil managed" />
  426. <MemberType>Method</MemberType>
  427. <AssemblyInfo>
  428. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  429. </AssemblyInfo>
  430. <ReturnValue>
  431. <ReturnType>System.Boolean</ReturnType>
  432. </ReturnValue>
  433. <Parameters>
  434. <Parameter Name="vertexCount" Type="System.UInt32" />
  435. <Parameter Name="elementMask" Type="Urho.ElementMask" />
  436. <Parameter Name="dynamic" Type="System.Boolean" />
  437. </Parameters>
  438. <Docs>
  439. <param name="vertexCount">To be added.</param>
  440. <param name="elementMask">To be added.</param>
  441. <param name="dynamic">To be added.</param>
  442. <summary>
  443. Set size and vertex elements and dynamic mode. Previous data will be lost.
  444. </summary>
  445. <returns>To be added.</returns>
  446. <remarks>To be added.</remarks>
  447. </Docs>
  448. </Member>
  449. <Member MemberName="ShadowData">
  450. <MemberSignature Language="C#" Value="public byte* ShadowData { get; }" />
  451. <MemberSignature Language="ILAsm" Value=".property instance unsigned int8* ShadowData" />
  452. <MemberType>Property</MemberType>
  453. <AssemblyInfo>
  454. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  455. </AssemblyInfo>
  456. <ReturnValue>
  457. <ReturnType>System.Byte*</ReturnType>
  458. </ReturnValue>
  459. <Docs>
  460. <summary>
  461. Return CPU memory shadow data.
  462. </summary>
  463. <value>To be added.</value>
  464. <remarks>To be added.</remarks>
  465. </Docs>
  466. </Member>
  467. <Member MemberName="Shadowed">
  468. <MemberSignature Language="C#" Value="public bool Shadowed { get; set; }" />
  469. <MemberSignature Language="ILAsm" Value=".property instance bool Shadowed" />
  470. <MemberType>Property</MemberType>
  471. <AssemblyInfo>
  472. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  473. </AssemblyInfo>
  474. <ReturnValue>
  475. <ReturnType>System.Boolean</ReturnType>
  476. </ReturnValue>
  477. <Docs>
  478. <summary>Controls CPU memory shadowing.</summary>
  479. <value>To be added.</value>
  480. <remarks>Controls shadowing in CPU memory. Shadowing is forced on if the graphics subsystem does not exist.</remarks>
  481. </Docs>
  482. </Member>
  483. <Member MemberName="Type">
  484. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  485. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  486. <MemberType>Property</MemberType>
  487. <AssemblyInfo>
  488. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  489. </AssemblyInfo>
  490. <ReturnValue>
  491. <ReturnType>Urho.StringHash</ReturnType>
  492. </ReturnValue>
  493. <Docs>
  494. <summary>Urho's type system type.</summary>
  495. <value>StringHash representing the type for this C# type.</value>
  496. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  497. </Docs>
  498. </Member>
  499. <Member MemberName="TypeName">
  500. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  501. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  502. <MemberType>Property</MemberType>
  503. <AssemblyInfo>
  504. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  505. </AssemblyInfo>
  506. <ReturnValue>
  507. <ReturnType>System.String</ReturnType>
  508. </ReturnValue>
  509. <Docs>
  510. <summary>Urho's low-level type name.</summary>
  511. <value>Stringified low-level type name.</value>
  512. <remarks>
  513. </remarks>
  514. </Docs>
  515. </Member>
  516. <Member MemberName="TypeNameStatic">
  517. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  518. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  519. <MemberType>Property</MemberType>
  520. <AssemblyInfo>
  521. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  522. </AssemblyInfo>
  523. <ReturnValue>
  524. <ReturnType>System.String</ReturnType>
  525. </ReturnValue>
  526. <Docs>
  527. <summary>Urho's low-level type name, accessible as a static method.</summary>
  528. <value>Stringified low-level type name.</value>
  529. <remarks>
  530. </remarks>
  531. </Docs>
  532. </Member>
  533. <Member MemberName="TypeStatic">
  534. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  535. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  536. <MemberType>Property</MemberType>
  537. <AssemblyInfo>
  538. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  539. </AssemblyInfo>
  540. <ReturnValue>
  541. <ReturnType>Urho.StringHash</ReturnType>
  542. </ReturnValue>
  543. <Docs>
  544. <summary>Urho's low-level type, accessible as a static method.</summary>
  545. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  546. <remarks>
  547. </remarks>
  548. </Docs>
  549. </Member>
  550. <Member MemberName="Unlock">
  551. <MemberSignature Language="C#" Value="public void Unlock ();" />
  552. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Unlock() cil managed" />
  553. <MemberType>Method</MemberType>
  554. <AssemblyInfo>
  555. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  556. </AssemblyInfo>
  557. <ReturnValue>
  558. <ReturnType>System.Void</ReturnType>
  559. </ReturnValue>
  560. <Parameters />
  561. <Docs>
  562. <summary>
  563. Unlock the buffer and apply changes to the GPU buffer.
  564. </summary>
  565. <remarks>To be added.</remarks>
  566. </Docs>
  567. </Member>
  568. <Member MemberName="VertexCount">
  569. <MemberSignature Language="C#" Value="public uint VertexCount { get; }" />
  570. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 VertexCount" />
  571. <MemberType>Property</MemberType>
  572. <AssemblyInfo>
  573. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  574. </AssemblyInfo>
  575. <ReturnValue>
  576. <ReturnType>System.UInt32</ReturnType>
  577. </ReturnValue>
  578. <Docs>
  579. <summary>
  580. Return number of vertices.
  581. </summary>
  582. <value>To be added.</value>
  583. <remarks>To be added.</remarks>
  584. </Docs>
  585. </Member>
  586. <Member MemberName="VertexSize">
  587. <MemberSignature Language="C#" Value="public uint VertexSize { get; }" />
  588. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 VertexSize" />
  589. <MemberType>Property</MemberType>
  590. <AssemblyInfo>
  591. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  592. </AssemblyInfo>
  593. <ReturnValue>
  594. <ReturnType>System.UInt32</ReturnType>
  595. </ReturnValue>
  596. <Docs>
  597. <summary>
  598. Return vertex size.
  599. </summary>
  600. <value>To be added.</value>
  601. <remarks>To be added.</remarks>
  602. </Docs>
  603. </Member>
  604. </Members>
  605. </Type>