| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557 |
- <Type Name="View" FullName="Urho.View">
- <TypeSignature Language="C#" Value="public class View : Urho.UrhoObject" />
- <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit View extends Urho.UrhoObject" />
- <AssemblyInfo>
- <AssemblyName>Urho</AssemblyName>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Base>
- <BaseTypeName>Urho.UrhoObject</BaseTypeName>
- </Base>
- <Interfaces />
- <Docs>
- <summary>
- Internal structure for 3D rendering work. Created for each backbuffer and texture viewport, but not for shadow cameras.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- <Members>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public View ();" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters />
- <Docs>
- <summary>
- <para>Constructs a new instance of Urho.View which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
- </summary>
- <remarks>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public View (IntPtr handle);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters>
- <Parameter Name="handle" Type="System.IntPtr" />
- </Parameters>
- <Docs>
- <param name="handle">Pointer to the raw unmanaged Urho object.</param>
- <summary>Constructs a new instance of Urho.View, given a raw pointer to an unmanaged object</summary>
- <remarks>
- <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
- <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
- <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public View (Urho.Context context);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters>
- <Parameter Name="context" Type="Urho.Context" />
- </Parameters>
- <Docs>
- <param name="context">The context that this object will be attached to.</param>
- <summary>
- <para>Constructs a new instance of Urho.View linked to a specific <see cref="T:Urho.Context" />.</para>
- </summary>
- <remarks>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="protected View (Urho.UrhoObjectFlag emptyFlag);" />
- <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters>
- <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
- </Parameters>
- <Docs>
- <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
- <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
- <remarks>
- <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
- <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
- <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="BeginViewUpdate">
- <MemberSignature Language="C#" Value="public event Action<Urho.BeginViewUpdateEventArgs> BeginViewUpdate;" />
- <MemberSignature Language="ILAsm" Value=".event class System.Action`1<valuetype Urho.BeginViewUpdateEventArgs> BeginViewUpdate" />
- <MemberType>Event</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Action<Urho.BeginViewUpdateEventArgs></ReturnType>
- </ReturnValue>
- <Docs>
- <summary>To be added.</summary>
- <remarks>
- <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToBeginViewUpdate" /> method. That one will force that callback and will ignore any previously set events here.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="Camera">
- <MemberSignature Language="C#" Value="public Urho.Camera Camera { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.Camera Camera" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Camera</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return camera.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="CullCamera">
- <MemberSignature Language="C#" Value="public Urho.Camera CullCamera { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.Camera CullCamera" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Camera</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>To be added.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Define">
- <MemberSignature Language="C#" Value="public bool Define (Urho.RenderSurface renderTarget, Urho.Viewport viewport);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool Define(class Urho.RenderSurface renderTarget, class Urho.Viewport viewport) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Boolean</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="renderTarget" Type="Urho.RenderSurface" />
- <Parameter Name="viewport" Type="Urho.Viewport" />
- </Parameters>
- <Docs>
- <param name="renderTarget">To be added.</param>
- <param name="viewport">To be added.</param>
- <summary>
- Define with rendertarget and viewport. Return true if successful.
- </summary>
- <returns>To be added.</returns>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="DrawDebug">
- <MemberSignature Language="C#" Value="public bool DrawDebug { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance bool DrawDebug" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Boolean</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return whether should draw debug geometry.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="DrawFullscreenQuad">
- <MemberSignature Language="C#" Value="public void DrawFullscreenQuad (bool setIdentityProjection);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void DrawFullscreenQuad(bool setIdentityProjection) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="nearQuad" Type="System.Boolean" />
- </Parameters>
- <Docs>
- <param name="setIdentityProjection">To be added.</param>
- <summary>To be added.</summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="EndViewUpdate">
- <MemberSignature Language="C#" Value="public event Action<Urho.EndViewUpdateEventArgs> EndViewUpdate;" />
- <MemberSignature Language="ILAsm" Value=".event class System.Action`1<valuetype Urho.EndViewUpdateEventArgs> EndViewUpdate" />
- <MemberType>Event</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Action<Urho.EndViewUpdateEventArgs></ReturnType>
- </ReturnValue>
- <Docs>
- <summary>To be added.</summary>
- <remarks>
- <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToEndViewUpdate" /> method. That one will force that callback and will ignore any previously set events here.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="Graphics">
- <MemberSignature Language="C#" Value="public Urho.Graphics Graphics { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.Graphics Graphics" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Graphics</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return graphics subsystem.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="NumActiveOccluders">
- <MemberSignature Language="C#" Value="public uint NumActiveOccluders { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumActiveOccluders" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.UInt32</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>To be added.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="OcclusionBuffer">
- <MemberSignature Language="C#" Value="public Urho.OcclusionBuffer OcclusionBuffer { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.OcclusionBuffer OcclusionBuffer" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.OcclusionBuffer</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return the last used software occlusion buffer.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Octree">
- <MemberSignature Language="C#" Value="public Urho.Octree Octree { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.Octree Octree" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Octree</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return octree.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Render">
- <MemberSignature Language="C#" Value="public void Render ();" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Render() cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters />
- <Docs>
- <summary>
- Render batches.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Renderer">
- <MemberSignature Language="C#" Value="public Urho.Renderer Renderer { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.Renderer Renderer" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Renderer</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return renderer subsystem.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="RenderTarget">
- <MemberSignature Language="C#" Value="public Urho.RenderSurface RenderTarget { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.RenderSurface RenderTarget" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.RenderSurface</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return the rendertarget. 0 if using the backbuffer.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="Scene">
- <MemberSignature Language="C#" Value="public Urho.Scene Scene { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.Scene Scene" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Scene</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>
- Return scene.
- </summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SetCameraShaderParameters">
- <MemberSignature Language="C#" Value="public void SetCameraShaderParameters (Urho.Camera camera);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetCameraShaderParameters(class Urho.Camera camera) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="camera" Type="Urho.Camera" />
- </Parameters>
- <Docs>
- <param name="camera">To be added.</param>
- <summary>To be added.</summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SetGBufferShaderParameters">
- <MemberSignature Language="C#" Value="public void SetGBufferShaderParameters (Urho.IntVector2 texSize, Urho.IntRect viewRect);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetGBufferShaderParameters(valuetype Urho.IntVector2 texSize, valuetype Urho.IntRect viewRect) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="texSize" Type="Urho.IntVector2" />
- <Parameter Name="viewRect" Type="Urho.IntRect" />
- </Parameters>
- <Docs>
- <param name="texSize">To be added.</param>
- <param name="viewRect">To be added.</param>
- <summary>
- Set G-buffer offset and inverse size shader parameters. Called by Batch and internally by View.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SetGlobalShaderParameters">
- <MemberSignature Language="C#" Value="public void SetGlobalShaderParameters ();" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetGlobalShaderParameters() cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Void</ReturnType>
- </ReturnValue>
- <Parameters />
- <Docs>
- <summary>
- Set global (per-frame) shader parameters. Called by Batch and internally by View.
- </summary>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SourceView">
- <MemberSignature Language="C#" Value="public Urho.View SourceView { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class Urho.View SourceView" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.View</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>To be added.</summary>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- </Docs>
- </Member>
- <Member MemberName="SubscribeToBeginViewUpdate">
- <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToBeginViewUpdate (Action<Urho.BeginViewUpdateEventArgs> handler);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToBeginViewUpdate(class System.Action`1<valuetype Urho.BeginViewUpdateEventArgs> handler) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Subscription</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="handler" Type="System.Action<Urho.BeginViewUpdateEventArgs>" />
- </Parameters>
- <Docs>
- <param name="handler">The handler to invoke when this event is raised.</param>
- <summary>Subscribes to the BeginViewUpdate event raised by the View.</summary>
- <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
- <remarks>
- <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
- <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
- <para>For a more event-like approach, use the <see cref="E:Urho.View.BeginViewUpdate" /> event.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="SubscribeToEndViewUpdate">
- <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToEndViewUpdate (Action<Urho.EndViewUpdateEventArgs> handler);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToEndViewUpdate(class System.Action`1<valuetype Urho.EndViewUpdateEventArgs> handler) cil managed" />
- <MemberType>Method</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.Subscription</ReturnType>
- </ReturnValue>
- <Parameters>
- <Parameter Name="handler" Type="System.Action<Urho.EndViewUpdateEventArgs>" />
- </Parameters>
- <Docs>
- <param name="handler">The handler to invoke when this event is raised.</param>
- <summary>Subscribes to the EndViewUpdate event raised by the View.</summary>
- <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
- <remarks>
- <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
- <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
- <para>For a more event-like approach, use the <see cref="E:Urho.View.EndViewUpdate" /> event.</para>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="Type">
- <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.StringHash</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Urho's type system type.</summary>
- <value>StringHash representing the type for this C# type.</value>
- <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
- </Docs>
- </Member>
- <Member MemberName="TypeName">
- <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.String</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Urho's low-level type name.</summary>
- <value>Stringified low-level type name.</value>
- <remarks>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="TypeNameStatic">
- <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
- <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.String</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Urho's low-level type name, accessible as a static method.</summary>
- <value>Stringified low-level type name.</value>
- <remarks>
- </remarks>
- </Docs>
- </Member>
- <Member MemberName="TypeStatic">
- <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
- <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>1.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>Urho.StringHash</ReturnType>
- </ReturnValue>
- <Docs>
- <summary>Urho's low-level type, accessible as a static method.</summary>
- <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
- <remarks>
- </remarks>
- </Docs>
- </Member>
- </Members>
- </Type>
|