View.xml 24 KB

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  1. <Type Name="View" FullName="Urho.View">
  2. <TypeSignature Language="C#" Value="public class View : Urho.UrhoObject" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit View extends Urho.UrhoObject" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.UrhoObject</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. Internal structure for 3D rendering work. Created for each backbuffer and texture viewport, but not for shadow cameras.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public View ();" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters />
  27. <Docs>
  28. <summary>
  29. <para>Constructs a new instance of Urho.View which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  30. </summary>
  31. <remarks>
  32. </remarks>
  33. </Docs>
  34. </Member>
  35. <Member MemberName=".ctor">
  36. <MemberSignature Language="C#" Value="public View (IntPtr handle);" />
  37. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  38. <MemberType>Constructor</MemberType>
  39. <AssemblyInfo>
  40. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  41. </AssemblyInfo>
  42. <Parameters>
  43. <Parameter Name="handle" Type="System.IntPtr" />
  44. </Parameters>
  45. <Docs>
  46. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  47. <summary>Constructs a new instance of Urho.View, given a raw pointer to an unmanaged object</summary>
  48. <remarks>
  49. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  50. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  51. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  52. </remarks>
  53. </Docs>
  54. </Member>
  55. <Member MemberName=".ctor">
  56. <MemberSignature Language="C#" Value="public View (Urho.Context context);" />
  57. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  58. <MemberType>Constructor</MemberType>
  59. <AssemblyInfo>
  60. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  61. </AssemblyInfo>
  62. <Parameters>
  63. <Parameter Name="context" Type="Urho.Context" />
  64. </Parameters>
  65. <Docs>
  66. <param name="context">The context that this object will be attached to.</param>
  67. <summary>
  68. <para>Constructs a new instance of Urho.View linked to a specific <see cref="T:Urho.Context" />.</para>
  69. </summary>
  70. <remarks>
  71. </remarks>
  72. </Docs>
  73. </Member>
  74. <Member MemberName=".ctor">
  75. <MemberSignature Language="C#" Value="protected View (Urho.UrhoObjectFlag emptyFlag);" />
  76. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  77. <MemberType>Constructor</MemberType>
  78. <AssemblyInfo>
  79. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  80. </AssemblyInfo>
  81. <Parameters>
  82. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  83. </Parameters>
  84. <Docs>
  85. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  86. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  87. <remarks>
  88. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  89. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  90. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  91. </remarks>
  92. </Docs>
  93. </Member>
  94. <Member MemberName="BeginViewUpdate">
  95. <MemberSignature Language="C#" Value="public event Action&lt;Urho.BeginViewUpdateEventArgs&gt; BeginViewUpdate;" />
  96. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.BeginViewUpdateEventArgs&gt; BeginViewUpdate" />
  97. <MemberType>Event</MemberType>
  98. <AssemblyInfo>
  99. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  100. </AssemblyInfo>
  101. <ReturnValue>
  102. <ReturnType>System.Action&lt;Urho.BeginViewUpdateEventArgs&gt;</ReturnType>
  103. </ReturnValue>
  104. <Docs>
  105. <summary>To be added.</summary>
  106. <remarks>
  107. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToBeginViewUpdate" /> method. That one will force that callback and will ignore any previously set events here.</para>
  108. </remarks>
  109. </Docs>
  110. </Member>
  111. <Member MemberName="Camera">
  112. <MemberSignature Language="C#" Value="public Urho.Camera Camera { get; }" />
  113. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Camera Camera" />
  114. <MemberType>Property</MemberType>
  115. <AssemblyInfo>
  116. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  117. </AssemblyInfo>
  118. <ReturnValue>
  119. <ReturnType>Urho.Camera</ReturnType>
  120. </ReturnValue>
  121. <Docs>
  122. <summary>
  123. Return camera.
  124. </summary>
  125. <value>To be added.</value>
  126. <remarks>To be added.</remarks>
  127. </Docs>
  128. </Member>
  129. <Member MemberName="CullCamera">
  130. <MemberSignature Language="C#" Value="public Urho.Camera CullCamera { get; }" />
  131. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Camera CullCamera" />
  132. <MemberType>Property</MemberType>
  133. <AssemblyInfo>
  134. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  135. </AssemblyInfo>
  136. <ReturnValue>
  137. <ReturnType>Urho.Camera</ReturnType>
  138. </ReturnValue>
  139. <Docs>
  140. <summary>To be added.</summary>
  141. <value>To be added.</value>
  142. <remarks>To be added.</remarks>
  143. </Docs>
  144. </Member>
  145. <Member MemberName="Define">
  146. <MemberSignature Language="C#" Value="public bool Define (Urho.RenderSurface renderTarget, Urho.Viewport viewport);" />
  147. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool Define(class Urho.RenderSurface renderTarget, class Urho.Viewport viewport) cil managed" />
  148. <MemberType>Method</MemberType>
  149. <AssemblyInfo>
  150. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  151. </AssemblyInfo>
  152. <ReturnValue>
  153. <ReturnType>System.Boolean</ReturnType>
  154. </ReturnValue>
  155. <Parameters>
  156. <Parameter Name="renderTarget" Type="Urho.RenderSurface" />
  157. <Parameter Name="viewport" Type="Urho.Viewport" />
  158. </Parameters>
  159. <Docs>
  160. <param name="renderTarget">To be added.</param>
  161. <param name="viewport">To be added.</param>
  162. <summary>
  163. Define with rendertarget and viewport. Return true if successful.
  164. </summary>
  165. <returns>To be added.</returns>
  166. <remarks>To be added.</remarks>
  167. </Docs>
  168. </Member>
  169. <Member MemberName="DrawDebug">
  170. <MemberSignature Language="C#" Value="public bool DrawDebug { get; }" />
  171. <MemberSignature Language="ILAsm" Value=".property instance bool DrawDebug" />
  172. <MemberType>Property</MemberType>
  173. <AssemblyInfo>
  174. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  175. </AssemblyInfo>
  176. <ReturnValue>
  177. <ReturnType>System.Boolean</ReturnType>
  178. </ReturnValue>
  179. <Docs>
  180. <summary>
  181. Return whether should draw debug geometry.
  182. </summary>
  183. <value>To be added.</value>
  184. <remarks>To be added.</remarks>
  185. </Docs>
  186. </Member>
  187. <Member MemberName="DrawFullscreenQuad">
  188. <MemberSignature Language="C#" Value="public void DrawFullscreenQuad (bool setIdentityProjection);" />
  189. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void DrawFullscreenQuad(bool setIdentityProjection) cil managed" />
  190. <MemberType>Method</MemberType>
  191. <AssemblyInfo>
  192. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  193. </AssemblyInfo>
  194. <ReturnValue>
  195. <ReturnType>System.Void</ReturnType>
  196. </ReturnValue>
  197. <Parameters>
  198. <Parameter Name="nearQuad" Type="System.Boolean" />
  199. </Parameters>
  200. <Docs>
  201. <param name="setIdentityProjection">To be added.</param>
  202. <summary>To be added.</summary>
  203. <remarks>To be added.</remarks>
  204. </Docs>
  205. </Member>
  206. <Member MemberName="EndViewUpdate">
  207. <MemberSignature Language="C#" Value="public event Action&lt;Urho.EndViewUpdateEventArgs&gt; EndViewUpdate;" />
  208. <MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;valuetype Urho.EndViewUpdateEventArgs&gt; EndViewUpdate" />
  209. <MemberType>Event</MemberType>
  210. <AssemblyInfo>
  211. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  212. </AssemblyInfo>
  213. <ReturnValue>
  214. <ReturnType>System.Action&lt;Urho.EndViewUpdateEventArgs&gt;</ReturnType>
  215. </ReturnValue>
  216. <Docs>
  217. <summary>To be added.</summary>
  218. <remarks>
  219. <para>The event can register multiple callbacks and invoke all of them. If this is not desired, and you only need a single shot callback, you can use the <see cref="M:Urho.SubscribeToEndViewUpdate" /> method. That one will force that callback and will ignore any previously set events here.</para>
  220. </remarks>
  221. </Docs>
  222. </Member>
  223. <Member MemberName="Graphics">
  224. <MemberSignature Language="C#" Value="public Urho.Graphics Graphics { get; }" />
  225. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Graphics Graphics" />
  226. <MemberType>Property</MemberType>
  227. <AssemblyInfo>
  228. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  229. </AssemblyInfo>
  230. <ReturnValue>
  231. <ReturnType>Urho.Graphics</ReturnType>
  232. </ReturnValue>
  233. <Docs>
  234. <summary>
  235. Return graphics subsystem.
  236. </summary>
  237. <value>To be added.</value>
  238. <remarks>To be added.</remarks>
  239. </Docs>
  240. </Member>
  241. <Member MemberName="NumActiveOccluders">
  242. <MemberSignature Language="C#" Value="public uint NumActiveOccluders { get; }" />
  243. <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 NumActiveOccluders" />
  244. <MemberType>Property</MemberType>
  245. <AssemblyInfo>
  246. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  247. </AssemblyInfo>
  248. <ReturnValue>
  249. <ReturnType>System.UInt32</ReturnType>
  250. </ReturnValue>
  251. <Docs>
  252. <summary>To be added.</summary>
  253. <value>To be added.</value>
  254. <remarks>To be added.</remarks>
  255. </Docs>
  256. </Member>
  257. <Member MemberName="OcclusionBuffer">
  258. <MemberSignature Language="C#" Value="public Urho.OcclusionBuffer OcclusionBuffer { get; }" />
  259. <MemberSignature Language="ILAsm" Value=".property instance class Urho.OcclusionBuffer OcclusionBuffer" />
  260. <MemberType>Property</MemberType>
  261. <AssemblyInfo>
  262. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  263. </AssemblyInfo>
  264. <ReturnValue>
  265. <ReturnType>Urho.OcclusionBuffer</ReturnType>
  266. </ReturnValue>
  267. <Docs>
  268. <summary>
  269. Return the last used software occlusion buffer.
  270. </summary>
  271. <value>To be added.</value>
  272. <remarks>To be added.</remarks>
  273. </Docs>
  274. </Member>
  275. <Member MemberName="Octree">
  276. <MemberSignature Language="C#" Value="public Urho.Octree Octree { get; }" />
  277. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Octree Octree" />
  278. <MemberType>Property</MemberType>
  279. <AssemblyInfo>
  280. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  281. </AssemblyInfo>
  282. <ReturnValue>
  283. <ReturnType>Urho.Octree</ReturnType>
  284. </ReturnValue>
  285. <Docs>
  286. <summary>
  287. Return octree.
  288. </summary>
  289. <value>To be added.</value>
  290. <remarks>To be added.</remarks>
  291. </Docs>
  292. </Member>
  293. <Member MemberName="Render">
  294. <MemberSignature Language="C#" Value="public void Render ();" />
  295. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Render() cil managed" />
  296. <MemberType>Method</MemberType>
  297. <AssemblyInfo>
  298. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  299. </AssemblyInfo>
  300. <ReturnValue>
  301. <ReturnType>System.Void</ReturnType>
  302. </ReturnValue>
  303. <Parameters />
  304. <Docs>
  305. <summary>
  306. Render batches.
  307. </summary>
  308. <remarks>To be added.</remarks>
  309. </Docs>
  310. </Member>
  311. <Member MemberName="Renderer">
  312. <MemberSignature Language="C#" Value="public Urho.Renderer Renderer { get; }" />
  313. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Renderer Renderer" />
  314. <MemberType>Property</MemberType>
  315. <AssemblyInfo>
  316. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  317. </AssemblyInfo>
  318. <ReturnValue>
  319. <ReturnType>Urho.Renderer</ReturnType>
  320. </ReturnValue>
  321. <Docs>
  322. <summary>
  323. Return renderer subsystem.
  324. </summary>
  325. <value>To be added.</value>
  326. <remarks>To be added.</remarks>
  327. </Docs>
  328. </Member>
  329. <Member MemberName="RenderTarget">
  330. <MemberSignature Language="C#" Value="public Urho.RenderSurface RenderTarget { get; }" />
  331. <MemberSignature Language="ILAsm" Value=".property instance class Urho.RenderSurface RenderTarget" />
  332. <MemberType>Property</MemberType>
  333. <AssemblyInfo>
  334. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  335. </AssemblyInfo>
  336. <ReturnValue>
  337. <ReturnType>Urho.RenderSurface</ReturnType>
  338. </ReturnValue>
  339. <Docs>
  340. <summary>
  341. Return the rendertarget. 0 if using the backbuffer.
  342. </summary>
  343. <value>To be added.</value>
  344. <remarks>To be added.</remarks>
  345. </Docs>
  346. </Member>
  347. <Member MemberName="Scene">
  348. <MemberSignature Language="C#" Value="public Urho.Scene Scene { get; }" />
  349. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Scene Scene" />
  350. <MemberType>Property</MemberType>
  351. <AssemblyInfo>
  352. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  353. </AssemblyInfo>
  354. <ReturnValue>
  355. <ReturnType>Urho.Scene</ReturnType>
  356. </ReturnValue>
  357. <Docs>
  358. <summary>
  359. Return scene.
  360. </summary>
  361. <value>To be added.</value>
  362. <remarks>To be added.</remarks>
  363. </Docs>
  364. </Member>
  365. <Member MemberName="SetCameraShaderParameters">
  366. <MemberSignature Language="C#" Value="public void SetCameraShaderParameters (Urho.Camera camera);" />
  367. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetCameraShaderParameters(class Urho.Camera camera) cil managed" />
  368. <MemberType>Method</MemberType>
  369. <AssemblyInfo>
  370. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  371. </AssemblyInfo>
  372. <ReturnValue>
  373. <ReturnType>System.Void</ReturnType>
  374. </ReturnValue>
  375. <Parameters>
  376. <Parameter Name="camera" Type="Urho.Camera" />
  377. </Parameters>
  378. <Docs>
  379. <param name="camera">To be added.</param>
  380. <summary>To be added.</summary>
  381. <remarks>To be added.</remarks>
  382. </Docs>
  383. </Member>
  384. <Member MemberName="SetGBufferShaderParameters">
  385. <MemberSignature Language="C#" Value="public void SetGBufferShaderParameters (Urho.IntVector2 texSize, Urho.IntRect viewRect);" />
  386. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetGBufferShaderParameters(valuetype Urho.IntVector2 texSize, valuetype Urho.IntRect viewRect) cil managed" />
  387. <MemberType>Method</MemberType>
  388. <AssemblyInfo>
  389. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  390. </AssemblyInfo>
  391. <ReturnValue>
  392. <ReturnType>System.Void</ReturnType>
  393. </ReturnValue>
  394. <Parameters>
  395. <Parameter Name="texSize" Type="Urho.IntVector2" />
  396. <Parameter Name="viewRect" Type="Urho.IntRect" />
  397. </Parameters>
  398. <Docs>
  399. <param name="texSize">To be added.</param>
  400. <param name="viewRect">To be added.</param>
  401. <summary>
  402. Set G-buffer offset and inverse size shader parameters. Called by Batch and internally by View.
  403. </summary>
  404. <remarks>To be added.</remarks>
  405. </Docs>
  406. </Member>
  407. <Member MemberName="SetGlobalShaderParameters">
  408. <MemberSignature Language="C#" Value="public void SetGlobalShaderParameters ();" />
  409. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetGlobalShaderParameters() cil managed" />
  410. <MemberType>Method</MemberType>
  411. <AssemblyInfo>
  412. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  413. </AssemblyInfo>
  414. <ReturnValue>
  415. <ReturnType>System.Void</ReturnType>
  416. </ReturnValue>
  417. <Parameters />
  418. <Docs>
  419. <summary>
  420. Set global (per-frame) shader parameters. Called by Batch and internally by View.
  421. </summary>
  422. <remarks>To be added.</remarks>
  423. </Docs>
  424. </Member>
  425. <Member MemberName="SourceView">
  426. <MemberSignature Language="C#" Value="public Urho.View SourceView { get; }" />
  427. <MemberSignature Language="ILAsm" Value=".property instance class Urho.View SourceView" />
  428. <MemberType>Property</MemberType>
  429. <AssemblyInfo>
  430. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  431. </AssemblyInfo>
  432. <ReturnValue>
  433. <ReturnType>Urho.View</ReturnType>
  434. </ReturnValue>
  435. <Docs>
  436. <summary>To be added.</summary>
  437. <value>To be added.</value>
  438. <remarks>To be added.</remarks>
  439. </Docs>
  440. </Member>
  441. <Member MemberName="SubscribeToBeginViewUpdate">
  442. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToBeginViewUpdate (Action&lt;Urho.BeginViewUpdateEventArgs&gt; handler);" />
  443. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToBeginViewUpdate(class System.Action`1&lt;valuetype Urho.BeginViewUpdateEventArgs&gt; handler) cil managed" />
  444. <MemberType>Method</MemberType>
  445. <AssemblyInfo>
  446. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  447. </AssemblyInfo>
  448. <ReturnValue>
  449. <ReturnType>Urho.Subscription</ReturnType>
  450. </ReturnValue>
  451. <Parameters>
  452. <Parameter Name="handler" Type="System.Action&lt;Urho.BeginViewUpdateEventArgs&gt;" />
  453. </Parameters>
  454. <Docs>
  455. <param name="handler">The handler to invoke when this event is raised.</param>
  456. <summary>Subscribes to the BeginViewUpdate event raised by the View.</summary>
  457. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  458. <remarks>
  459. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  460. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  461. <para>For a more event-like approach, use the <see cref="E:Urho.View.BeginViewUpdate" /> event.</para>
  462. </remarks>
  463. </Docs>
  464. </Member>
  465. <Member MemberName="SubscribeToEndViewUpdate">
  466. <MemberSignature Language="C#" Value="public Urho.Subscription SubscribeToEndViewUpdate (Action&lt;Urho.EndViewUpdateEventArgs&gt; handler);" />
  467. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Urho.Subscription SubscribeToEndViewUpdate(class System.Action`1&lt;valuetype Urho.EndViewUpdateEventArgs&gt; handler) cil managed" />
  468. <MemberType>Method</MemberType>
  469. <AssemblyInfo>
  470. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  471. </AssemblyInfo>
  472. <ReturnValue>
  473. <ReturnType>Urho.Subscription</ReturnType>
  474. </ReturnValue>
  475. <Parameters>
  476. <Parameter Name="handler" Type="System.Action&lt;Urho.EndViewUpdateEventArgs&gt;" />
  477. </Parameters>
  478. <Docs>
  479. <param name="handler">The handler to invoke when this event is raised.</param>
  480. <summary>Subscribes to the EndViewUpdate event raised by the View.</summary>
  481. <returns>Returns an Urho.Subscription that can be used to cancel the subscription.</returns>
  482. <remarks>
  483. <para>This method will override any prior subscription, including those assigned to on event handlers.</para>
  484. <para>This has the advantage that it does a straight connection and returns a handle that is easy to unsubscribe from.</para>
  485. <para>For a more event-like approach, use the <see cref="E:Urho.View.EndViewUpdate" /> event.</para>
  486. </remarks>
  487. </Docs>
  488. </Member>
  489. <Member MemberName="Type">
  490. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  491. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  492. <MemberType>Property</MemberType>
  493. <AssemblyInfo>
  494. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  495. </AssemblyInfo>
  496. <ReturnValue>
  497. <ReturnType>Urho.StringHash</ReturnType>
  498. </ReturnValue>
  499. <Docs>
  500. <summary>Urho's type system type.</summary>
  501. <value>StringHash representing the type for this C# type.</value>
  502. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  503. </Docs>
  504. </Member>
  505. <Member MemberName="TypeName">
  506. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  507. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  508. <MemberType>Property</MemberType>
  509. <AssemblyInfo>
  510. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  511. </AssemblyInfo>
  512. <ReturnValue>
  513. <ReturnType>System.String</ReturnType>
  514. </ReturnValue>
  515. <Docs>
  516. <summary>Urho's low-level type name.</summary>
  517. <value>Stringified low-level type name.</value>
  518. <remarks>
  519. </remarks>
  520. </Docs>
  521. </Member>
  522. <Member MemberName="TypeNameStatic">
  523. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  524. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  525. <MemberType>Property</MemberType>
  526. <AssemblyInfo>
  527. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  528. </AssemblyInfo>
  529. <ReturnValue>
  530. <ReturnType>System.String</ReturnType>
  531. </ReturnValue>
  532. <Docs>
  533. <summary>Urho's low-level type name, accessible as a static method.</summary>
  534. <value>Stringified low-level type name.</value>
  535. <remarks>
  536. </remarks>
  537. </Docs>
  538. </Member>
  539. <Member MemberName="TypeStatic">
  540. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  541. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  542. <MemberType>Property</MemberType>
  543. <AssemblyInfo>
  544. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  545. </AssemblyInfo>
  546. <ReturnValue>
  547. <ReturnType>Urho.StringHash</ReturnType>
  548. </ReturnValue>
  549. <Docs>
  550. <summary>Urho's low-level type, accessible as a static method.</summary>
  551. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  552. <remarks>
  553. </remarks>
  554. </Docs>
  555. </Member>
  556. </Members>
  557. </Type>