Viewport.xml 22 KB

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  1. <Type Name="Viewport" FullName="Urho.Viewport">
  2. <TypeSignature Language="C#" Value="public class Viewport : Urho.UrhoObject" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Viewport extends Urho.UrhoObject" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.UrhoObject</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>Viewport definition either for a render surface or the backbuffer.
  14. </summary>
  15. <remarks>To be added.</remarks>
  16. </Docs>
  17. <Members>
  18. <Member MemberName=".ctor">
  19. <MemberSignature Language="C#" Value="public Viewport ();" />
  20. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  21. <MemberType>Constructor</MemberType>
  22. <AssemblyInfo>
  23. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  24. </AssemblyInfo>
  25. <Parameters />
  26. <Docs>
  27. <summary>
  28. <para>Constructs a new instance of Urho.Viewport which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  29. </summary>
  30. <remarks>
  31. </remarks>
  32. </Docs>
  33. </Member>
  34. <Member MemberName=".ctor">
  35. <MemberSignature Language="C#" Value="public Viewport (IntPtr handle);" />
  36. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  37. <MemberType>Constructor</MemberType>
  38. <AssemblyInfo>
  39. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  40. </AssemblyInfo>
  41. <Parameters>
  42. <Parameter Name="handle" Type="System.IntPtr" />
  43. </Parameters>
  44. <Docs>
  45. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  46. <summary>Constructs a new instance of Urho.Viewport, given a raw pointer to an unmanaged object</summary>
  47. <remarks>
  48. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  49. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  50. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  51. </remarks>
  52. </Docs>
  53. </Member>
  54. <Member MemberName=".ctor">
  55. <MemberSignature Language="C#" Value="public Viewport (Urho.Context context);" />
  56. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  57. <MemberType>Constructor</MemberType>
  58. <AssemblyInfo>
  59. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  60. </AssemblyInfo>
  61. <Parameters>
  62. <Parameter Name="context" Type="Urho.Context" />
  63. </Parameters>
  64. <Docs>
  65. <param name="context">The context that this object will be attached to.</param>
  66. <summary>
  67. <para>Constructs a new instance of Urho.Viewport linked to a specific <see cref="T:Urho.Context" />.</para>
  68. </summary>
  69. <remarks>
  70. </remarks>
  71. </Docs>
  72. </Member>
  73. <Member MemberName=".ctor">
  74. <MemberSignature Language="C#" Value="protected Viewport (Urho.UrhoObjectFlag emptyFlag);" />
  75. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  76. <MemberType>Constructor</MemberType>
  77. <AssemblyInfo>
  78. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  79. </AssemblyInfo>
  80. <Parameters>
  81. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  82. </Parameters>
  83. <Docs>
  84. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  85. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  86. <remarks>
  87. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  88. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  89. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  90. </remarks>
  91. </Docs>
  92. </Member>
  93. <Member MemberName=".ctor">
  94. <MemberSignature Language="C#" Value="public Viewport (Urho.Scene scene, Urho.Camera camera, Urho.RenderPath renderPath);" />
  95. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Scene scene, class Urho.Camera camera, class Urho.RenderPath renderPath) cil managed" />
  96. <MemberType>Constructor</MemberType>
  97. <AssemblyInfo>
  98. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  99. </AssemblyInfo>
  100. <Parameters>
  101. <Parameter Name="scene" Type="Urho.Scene" />
  102. <Parameter Name="camera" Type="Urho.Camera" />
  103. <Parameter Name="renderPath" Type="Urho.RenderPath" />
  104. </Parameters>
  105. <Docs>
  106. <param name="scene">To be added.</param>
  107. <param name="camera">To be added.</param>
  108. <param name="renderPath">To be added.</param>
  109. <summary>To be added.</summary>
  110. <remarks>To be added.</remarks>
  111. </Docs>
  112. </Member>
  113. <Member MemberName=".ctor">
  114. <MemberSignature Language="C#" Value="public Viewport (Urho.Context context, Urho.Scene scene, Urho.Camera camera, Urho.RenderPath renderPath);" />
  115. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context, class Urho.Scene scene, class Urho.Camera camera, class Urho.RenderPath renderPath) cil managed" />
  116. <MemberType>Constructor</MemberType>
  117. <AssemblyInfo>
  118. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  119. </AssemblyInfo>
  120. <Parameters>
  121. <Parameter Name="context" Type="Urho.Context" />
  122. <Parameter Name="scene" Type="Urho.Scene" />
  123. <Parameter Name="camera" Type="Urho.Camera" />
  124. <Parameter Name="renderPath" Type="Urho.RenderPath" />
  125. </Parameters>
  126. <Docs>
  127. <param name="context">The context that this object will be attached to.</param>
  128. <param name="scene">To be added.</param>
  129. <param name="camera">To be added.</param>
  130. <param name="renderPath">To be added.</param>
  131. <summary>Creates an instance of Viewport that is attached to an execution context.</summary>
  132. <remarks>
  133. <para>This creates an instance of Viewport attached to the specified execution context.</para>
  134. </remarks>
  135. </Docs>
  136. </Member>
  137. <Member MemberName=".ctor">
  138. <MemberSignature Language="C#" Value="public Viewport (Urho.Scene scene, Urho.Camera camera, Urho.IntRect rect, Urho.RenderPath renderPath);" />
  139. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Scene scene, class Urho.Camera camera, valuetype Urho.IntRect rect, class Urho.RenderPath renderPath) cil managed" />
  140. <MemberType>Constructor</MemberType>
  141. <AssemblyInfo>
  142. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  143. </AssemblyInfo>
  144. <Parameters>
  145. <Parameter Name="scene" Type="Urho.Scene" />
  146. <Parameter Name="camera" Type="Urho.Camera" />
  147. <Parameter Name="rect" Type="Urho.IntRect" />
  148. <Parameter Name="renderPath" Type="Urho.RenderPath" />
  149. </Parameters>
  150. <Docs>
  151. <param name="scene">To be added.</param>
  152. <param name="camera">To be added.</param>
  153. <param name="rect">To be added.</param>
  154. <param name="renderPath">To be added.</param>
  155. <summary>To be added.</summary>
  156. <remarks>To be added.</remarks>
  157. </Docs>
  158. </Member>
  159. <Member MemberName=".ctor">
  160. <MemberSignature Language="C#" Value="public Viewport (Urho.Context context, Urho.Scene scene, Urho.Camera camera, Urho.IntRect rect, Urho.RenderPath renderPath);" />
  161. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context, class Urho.Scene scene, class Urho.Camera camera, valuetype Urho.IntRect rect, class Urho.RenderPath renderPath) cil managed" />
  162. <MemberType>Constructor</MemberType>
  163. <AssemblyInfo>
  164. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  165. </AssemblyInfo>
  166. <Parameters>
  167. <Parameter Name="context" Type="Urho.Context" />
  168. <Parameter Name="scene" Type="Urho.Scene" />
  169. <Parameter Name="camera" Type="Urho.Camera" />
  170. <Parameter Name="rect" Type="Urho.IntRect" />
  171. <Parameter Name="renderPath" Type="Urho.RenderPath" />
  172. </Parameters>
  173. <Docs>
  174. <param name="context">The context that this object will be attached to.</param>
  175. <param name="scene">To be added.</param>
  176. <param name="camera">To be added.</param>
  177. <param name="rect">To be added.</param>
  178. <param name="renderPath">To be added.</param>
  179. <summary>Creates an instance of Viewport that is attached to an execution context.</summary>
  180. <remarks>
  181. <para>This creates an instance of Viewport attached to the specified execution context.</para>
  182. </remarks>
  183. </Docs>
  184. </Member>
  185. <Member MemberName="AllocateView">
  186. <MemberSignature Language="C#" Value="public void AllocateView ();" />
  187. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void AllocateView() cil managed" />
  188. <MemberType>Method</MemberType>
  189. <AssemblyInfo>
  190. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  191. </AssemblyInfo>
  192. <ReturnValue>
  193. <ReturnType>System.Void</ReturnType>
  194. </ReturnValue>
  195. <Parameters />
  196. <Docs>
  197. <summary>
  198. Allocate the view structure. Called by Renderer.
  199. </summary>
  200. <remarks>To be added.</remarks>
  201. </Docs>
  202. </Member>
  203. <Member MemberName="Camera">
  204. <MemberSignature Language="C#" Value="public Urho.Camera Camera { get; set; }" />
  205. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Camera Camera" />
  206. <MemberType>Property</MemberType>
  207. <AssemblyInfo>
  208. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  209. </AssemblyInfo>
  210. <ReturnValue>
  211. <ReturnType>Urho.Camera</ReturnType>
  212. </ReturnValue>
  213. <Docs>
  214. <summary>
  215. Return camera.
  216. Or
  217. Set camera.
  218. </summary>
  219. <value>To be added.</value>
  220. <remarks>To be added.</remarks>
  221. </Docs>
  222. </Member>
  223. <Member MemberName="CullCamera">
  224. <MemberSignature Language="C#" Value="public Urho.Camera CullCamera { get; set; }" />
  225. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Camera CullCamera" />
  226. <MemberType>Property</MemberType>
  227. <AssemblyInfo>
  228. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  229. </AssemblyInfo>
  230. <ReturnValue>
  231. <ReturnType>Urho.Camera</ReturnType>
  232. </ReturnValue>
  233. <Docs>
  234. <summary>To be added.</summary>
  235. <value>To be added.</value>
  236. <remarks>To be added.</remarks>
  237. </Docs>
  238. </Member>
  239. <Member MemberName="DrawDebug">
  240. <MemberSignature Language="C#" Value="public bool DrawDebug { get; set; }" />
  241. <MemberSignature Language="ILAsm" Value=".property instance bool DrawDebug" />
  242. <MemberType>Property</MemberType>
  243. <AssemblyInfo>
  244. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  245. </AssemblyInfo>
  246. <ReturnValue>
  247. <ReturnType>System.Boolean</ReturnType>
  248. </ReturnValue>
  249. <Docs>
  250. <summary>
  251. Return whether to draw debug geometry.
  252. Or
  253. Set whether to render debug geometry. Default true.
  254. </summary>
  255. <value>To be added.</value>
  256. <remarks>To be added.</remarks>
  257. </Docs>
  258. </Member>
  259. <Member MemberName="GetScreenRay">
  260. <MemberSignature Language="C#" Value="public Urho.Ray GetScreenRay (int x, int y);" />
  261. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Ray GetScreenRay(int32 x, int32 y) cil managed" />
  262. <MemberType>Method</MemberType>
  263. <AssemblyInfo>
  264. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  265. </AssemblyInfo>
  266. <ReturnValue>
  267. <ReturnType>Urho.Ray</ReturnType>
  268. </ReturnValue>
  269. <Parameters>
  270. <Parameter Name="x" Type="System.Int32" />
  271. <Parameter Name="y" Type="System.Int32" />
  272. </Parameters>
  273. <Docs>
  274. <param name="x">To be added.</param>
  275. <param name="y">To be added.</param>
  276. <summary>
  277. Return ray corresponding to normalized screen coordinates.
  278. </summary>
  279. <returns>To be added.</returns>
  280. <remarks>To be added.</remarks>
  281. </Docs>
  282. </Member>
  283. <Member MemberName="Rect">
  284. <MemberSignature Language="C#" Value="public Urho.IntRect Rect { get; set; }" />
  285. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.IntRect Rect" />
  286. <MemberType>Property</MemberType>
  287. <AssemblyInfo>
  288. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  289. </AssemblyInfo>
  290. <ReturnValue>
  291. <ReturnType>Urho.IntRect</ReturnType>
  292. </ReturnValue>
  293. <Docs>
  294. <summary>
  295. Return rectangle.
  296. Or
  297. Set rectangle.
  298. </summary>
  299. <value>To be added.</value>
  300. <remarks>To be added.</remarks>
  301. </Docs>
  302. </Member>
  303. <Member MemberName="RenderPath">
  304. <MemberSignature Language="C#" Value="public Urho.RenderPath RenderPath { get; set; }" />
  305. <MemberSignature Language="ILAsm" Value=".property instance class Urho.RenderPath RenderPath" />
  306. <MemberType>Property</MemberType>
  307. <AssemblyInfo>
  308. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  309. </AssemblyInfo>
  310. <ReturnValue>
  311. <ReturnType>Urho.RenderPath</ReturnType>
  312. </ReturnValue>
  313. <Docs>
  314. <summary>
  315. Return rendering path.
  316. Or
  317. Set rendering path.
  318. </summary>
  319. <value>To be added.</value>
  320. <remarks>To be added.</remarks>
  321. </Docs>
  322. </Member>
  323. <Member MemberName="Scene">
  324. <MemberSignature Language="C#" Value="public Urho.Scene Scene { get; set; }" />
  325. <MemberSignature Language="ILAsm" Value=".property instance class Urho.Scene Scene" />
  326. <MemberType>Property</MemberType>
  327. <AssemblyInfo>
  328. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  329. </AssemblyInfo>
  330. <ReturnValue>
  331. <ReturnType>Urho.Scene</ReturnType>
  332. </ReturnValue>
  333. <Docs>
  334. <summary>
  335. Return scene.
  336. Or
  337. Set scene.
  338. </summary>
  339. <value>To be added.</value>
  340. <remarks>To be added.</remarks>
  341. </Docs>
  342. </Member>
  343. <Member MemberName="ScreenToWorldPoint">
  344. <MemberSignature Language="C#" Value="public Urho.Vector3 ScreenToWorldPoint (int x, int y, float depth);" />
  345. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.Vector3 ScreenToWorldPoint(int32 x, int32 y, float32 depth) cil managed" />
  346. <MemberType>Method</MemberType>
  347. <AssemblyInfo>
  348. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  349. </AssemblyInfo>
  350. <ReturnValue>
  351. <ReturnType>Urho.Vector3</ReturnType>
  352. </ReturnValue>
  353. <Parameters>
  354. <Parameter Name="x" Type="System.Int32" />
  355. <Parameter Name="y" Type="System.Int32" />
  356. <Parameter Name="depth" Type="System.Single" />
  357. </Parameters>
  358. <Docs>
  359. <param name="x">To be added.</param>
  360. <param name="y">To be added.</param>
  361. <param name="depth">To be added.</param>
  362. <summary>To be added.</summary>
  363. <returns>To be added.</returns>
  364. <remarks>To be added.</remarks>
  365. </Docs>
  366. </Member>
  367. <Member MemberName="SetClearColor">
  368. <MemberSignature Language="C#" Value="public void SetClearColor (Urho.Color color);" />
  369. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetClearColor(valuetype Urho.Color color) cil managed" />
  370. <MemberType>Method</MemberType>
  371. <AssemblyInfo>
  372. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  373. </AssemblyInfo>
  374. <ReturnValue>
  375. <ReturnType>System.Void</ReturnType>
  376. </ReturnValue>
  377. <Parameters>
  378. <Parameter Name="color" Type="Urho.Color" />
  379. </Parameters>
  380. <Docs>
  381. <param name="color">The color to set.</param>
  382. <summary>Sets the clear color on all clear render commands in the render path. </summary>
  383. <remarks>This walks the list of commands in the <see cref="P:Urho.Viewport.RenderPath" /> and for each command with the value <see cref="T:Urho.RenderCommandType" /> Clear, it sets the UseFogColor property to zero, and the ClearColor value to the specified <paramref name="color" />.</remarks>
  384. </Docs>
  385. </Member>
  386. <Member MemberName="SetRenderPath">
  387. <MemberSignature Language="C#" Value="public void SetRenderPath (Urho.Resources.XmlFile file);" />
  388. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetRenderPath(class Urho.Resources.XmlFile file) cil managed" />
  389. <MemberType>Method</MemberType>
  390. <AssemblyInfo>
  391. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  392. </AssemblyInfo>
  393. <ReturnValue>
  394. <ReturnType>System.Void</ReturnType>
  395. </ReturnValue>
  396. <Parameters>
  397. <Parameter Name="file" Type="Urho.Resources.XmlFile" />
  398. </Parameters>
  399. <Docs>
  400. <param name="file">To be added.</param>
  401. <summary>To be added.</summary>
  402. <remarks>To be added.</remarks>
  403. </Docs>
  404. </Member>
  405. <Member MemberName="Type">
  406. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  407. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  408. <MemberType>Property</MemberType>
  409. <AssemblyInfo>
  410. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  411. </AssemblyInfo>
  412. <ReturnValue>
  413. <ReturnType>Urho.StringHash</ReturnType>
  414. </ReturnValue>
  415. <Docs>
  416. <summary>Urho's type system type.</summary>
  417. <value>StringHash representing the type for this C# type.</value>
  418. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  419. </Docs>
  420. </Member>
  421. <Member MemberName="TypeName">
  422. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  423. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  424. <MemberType>Property</MemberType>
  425. <AssemblyInfo>
  426. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  427. </AssemblyInfo>
  428. <ReturnValue>
  429. <ReturnType>System.String</ReturnType>
  430. </ReturnValue>
  431. <Docs>
  432. <summary>Urho's low-level type name.</summary>
  433. <value>Stringified low-level type name.</value>
  434. <remarks>
  435. </remarks>
  436. </Docs>
  437. </Member>
  438. <Member MemberName="TypeNameStatic">
  439. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  440. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  441. <MemberType>Property</MemberType>
  442. <AssemblyInfo>
  443. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  444. </AssemblyInfo>
  445. <ReturnValue>
  446. <ReturnType>System.String</ReturnType>
  447. </ReturnValue>
  448. <Docs>
  449. <summary>Urho's low-level type name, accessible as a static method.</summary>
  450. <value>Stringified low-level type name.</value>
  451. <remarks>
  452. </remarks>
  453. </Docs>
  454. </Member>
  455. <Member MemberName="TypeStatic">
  456. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  457. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  458. <MemberType>Property</MemberType>
  459. <AssemblyInfo>
  460. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  461. </AssemblyInfo>
  462. <ReturnValue>
  463. <ReturnType>Urho.StringHash</ReturnType>
  464. </ReturnValue>
  465. <Docs>
  466. <summary>Urho's low-level type, accessible as a static method.</summary>
  467. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  468. <remarks>
  469. </remarks>
  470. </Docs>
  471. </Member>
  472. <Member MemberName="View">
  473. <MemberSignature Language="C#" Value="public Urho.View View { get; }" />
  474. <MemberSignature Language="ILAsm" Value=".property instance class Urho.View View" />
  475. <MemberType>Property</MemberType>
  476. <AssemblyInfo>
  477. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  478. </AssemblyInfo>
  479. <ReturnValue>
  480. <ReturnType>Urho.View</ReturnType>
  481. </ReturnValue>
  482. <Docs>
  483. <summary>
  484. Return the internal rendering structure. May be null if the viewport has not been rendered yet.
  485. </summary>
  486. <value>To be added.</value>
  487. <remarks>To be added.</remarks>
  488. </Docs>
  489. </Member>
  490. <Member MemberName="WorldToScreenPoint">
  491. <MemberSignature Language="C#" Value="public Urho.IntVector2 WorldToScreenPoint (Urho.Vector3 worldPos);" />
  492. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Urho.IntVector2 WorldToScreenPoint(valuetype Urho.Vector3 worldPos) cil managed" />
  493. <MemberType>Method</MemberType>
  494. <AssemblyInfo>
  495. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  496. </AssemblyInfo>
  497. <ReturnValue>
  498. <ReturnType>Urho.IntVector2</ReturnType>
  499. </ReturnValue>
  500. <Parameters>
  501. <Parameter Name="worldPos" Type="Urho.Vector3" />
  502. </Parameters>
  503. <Docs>
  504. <param name="worldPos">To be added.</param>
  505. <summary>To be added.</summary>
  506. <returns>To be added.</returns>
  507. <remarks>To be added.</remarks>
  508. </Docs>
  509. </Member>
  510. </Members>
  511. </Type>