MakeWindows 1.6 KB

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  1. # 1 for 64bit, 0 for 32bit:
  2. URHO3D_SRC_DIR=Urho3D/Source
  3. TARGET=Visual Studio 14 Win64
  4. ifeq ($(RENDERER), D3D11)
  5. RENDERER_FLAGS=-DURHO3D_OPENGL=0 -DURHO3D_D3D11=1
  6. else ifeq ($(RENDERER), D3D9)
  7. RENDERER_FLAGS=-DURHO3D_OPENGL=0 -DURHO3D_D3D11=0
  8. else
  9. RENDERER_FLAGS=-DURHO3D_OPENGL=1
  10. endif
  11. Urho3D_Windows:
  12. rm -rf Urho3D/Urho3D_Windows/CMakeFiles && rm -rf Urho3D/Urho3D_Windows/CMakeCache.txt && cd $(URHO3D_SRC_DIR) && cmake -E make_directory ../Urho3D_Windows && cmake -E chdir ../Urho3D_Windows cmake -G "$(TARGET)" ../Urho3D_Windows $(RENDERER_FLAGS) -DURHO3D_PCH=0 -DURHO3D_LUA=0 -DURHO3D_ANGELSCRIPT=0 -VS=14 ../../$(URHO3D_SRC_DIR)/
  13. libUrho3D.a: Urho3D_Windows
  14. cd Urho3D/Urho3D_Windows && cmake --build . --target Urho3D --config Debug && cmake --build . --target PackageTool --config Release
  15. # move several mdl files from Data to CoreData
  16. MoveSomeAssetsFromDataToCoreData:
  17. cd Urho3D/Source/bin && mkdir -p CoreData/Models && mkdir -p CoreData/Fonts && cp Data/Models/Box.mdl CoreData/Models/Box.mdl && cp Data/Models/Cone.mdl CoreData/Models/Cone.mdl && cp Data/Models/Cylinder.mdl CoreData/Models/Cylinder.mdl && cp Data/Models/Plane.mdl CoreData/Models/Plane.mdl && cp Data/Models/Pyramid.mdl CoreData/Models/Pyramid.mdl && cp Data/Models/Sphere.mdl CoreData/Models/Sphere.mdl && cp Data/Models/Torus.mdl CoreData/Models/Torus.mdl && cp "Data/Fonts/Anonymous Pro.ttf" "CoreData/Fonts/Anonymous Pro.ttf"
  18. CoreData.pak: MoveSomeAssetsFromDataToCoreData
  19. mkdir -p Bin && Urho3D/Urho3D_Windows/bin/tool/PackageTool.exe Urho3D/Source/bin/CoreData Bin/CoreData.pak -q && rm -r Urho3D/Source/bin/CoreData/Models && rm -r Urho3D/Source/bin/CoreData/Fonts