MakeiOS 3.6 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465
  1. # armv7s, armv7, arm64, i386
  2. ARCH=i386
  3. SDK_VER=9.2
  4. MIN_IOS_VER=8.0
  5. OUTPUT_DIR=Bin/iOS
  6. URHO_DIR=Urho3D/Urho3D_iOS
  7. URHO_SOURCE_DIR=Urho3D/Source
  8. ifeq ($(ARCH), i386)
  9. TARGET=iPhoneSimulator
  10. else
  11. TARGET=iPhoneOS
  12. endif
  13. URHO_FLAGS=-I$(URHO_DIR)/include -I$(URHO_DIR)/include/Urho3D/ThirdParty -I$(URHO_DIR)/include/Urho3D/ThirdParty/Bullet -DURHO3D_NEON -DSTBI_NEON -DURHO3D_FILEWATCHER -DURHO3D_PROFILING -DURHO3D_LOGGING -DKNET_UNIX -DURHO3D_OPENGL -DURHO3D_NAVIGATION -DURHO3D_NETWORK -DURHO3D_PHYSICS -DURHO3D_URHO2D -DURHO3D_STATIC_DEFINE -DIOS
  14. URHO_LIBS=-framework AudioToolbox -framework CoreAudio -framework CoreGraphics -framework Foundation -framework OpenGLES -framework QuartzCore -framework UIKit -framework GameController -framework CoreMotion -Wl,-search_paths_first -Wl,-headerpad_max_install_names $(URHO_DIR)/lib/libUrho3D.a -ldl -lpthread
  15. CXXFLAGS=-g -Wno-address-of-temporary -Wno-return-type-c-linkage -Wno-c++11-extensions $(URHO_FLAGS)
  16. XCODE_BASE=/Applications/Xcode.app/Contents
  17. TARGET_BASE=$(XCODE_BASE)/Developer/Platforms/$(TARGET).platform
  18. XCODE_FRAMEWORKS=$(TARGET_BASE)/Developer/SDKs/$(TARGET)$(SDK_VER).sdk/System/Library/Frameworks/
  19. XCODE_INCLUDES=$(TARGET_BASE)/Developer/SDKs/$(TARGET)$(SDK_VER).sdk/usr/include
  20. XCODE_SDK=$(XCODE_BASE)/Developer/Platforms/$(TARGET).platform/Developer/SDKs/$(TARGET)$(SDK_VER).sdk
  21. CPP=clang++ -arch $(ARCH) -F$(XCODE_FRAMEWORKS) -I$(XCODE_INCLUDES) -fapplication-extension -mios-simulator-version-min=$(MIN_IOS_VER) -miphoneos-version-min=$(MIN_IOS_VER) -isysroot $(XCODE_SDK) $(CXXFLAGS) -msse3
  22. Urho3D_IOS:
  23. rm -rf $(URHO_DIR) && mkdir -p $(URHO_DIR) && $(URHO_SOURCE_DIR)/./cmake_ios.sh $(URHO_DIR) -DURHO3D_PCH=0 -DURHO3D_TOOLS=0 -DURHO3D_LUA=0 -DURHO3D_ANGELSCRIPT=0
  24. libUrho3D.a: Urho3D_IOS
  25. ifeq ($(ARCH), i386)
  26. cd $(URHO_DIR) && xcodebuild -arch "i386" ONLY_ACTIVE_ARCH=NO VALID_ARCHS="i386" -target Urho3D -sdk iphonesimulator$(SDK_VER)
  27. else
  28. cd $(URHO_DIR) && xcodebuild ARCHS=$(ARCH) ONLY_ACTIVE_ARCH=NO -target Urho3D -configuration Release
  29. endif
  30. MakeBinDirectory:
  31. mkdir -p $(OUTPUT_DIR)
  32. libmono-urho.dylib: MakeBinDirectory libUrho3D.a vector.o binding.o glue.o events.o ApplicationProxy.o
  33. mkdir -p $(OUTPUT_DIR) && $(CPP) -dynamiclib -g -o $(OUTPUT_DIR)/libmono-urho_$(ARCH).dylib -g $(URHO_LIBS) $(OUTPUT_DIR)/binding.o $(OUTPUT_DIR)/glue.o $(OUTPUT_DIR)/vector.o $(OUTPUT_DIR)/events.o $(OUTPUT_DIR)/ApplicationProxy.o
  34. fat-libmono-urho.dylib:
  35. make libmono-urho.dylib -f MakeiOS ARCH="i386" && make libmono-urho.dylib -f MakeiOS ARCH="armv7" && make libmono-urho.dylib -f MakeiOS ARCH="arm64" && cd $(OUTPUT_DIR) && lipo -create libmono-urho_i386.dylib libmono-urho_armv7.dylib libmono-urho_arm64.dylib -output libmono-urho.dylib
  36. Urho.framework: fat-libmono-urho.dylib
  37. rm -rf $(OUTPUT_DIR)/Urho.framework && mkdir $(OUTPUT_DIR)/Urho.framework && cp Bindings/iOS/Urho.framework.plist $(OUTPUT_DIR)/Urho.framework/Info.plist && cd $(OUTPUT_DIR) && cp libmono-Urho.dylib Urho.framework/Urho && install_name_tool -id @rpath/Urho.framework/Urho Urho.framework/Urho && zip -r Urho.framework.zip Urho.framework
  38. binding.o:
  39. $(CPP) -c -o $(OUTPUT_DIR)/binding.o Bindings/Portable/Generated/binding.cpp
  40. glue.o:
  41. $(CPP) -c -o $(OUTPUT_DIR)/glue.o Bindings/Native/glue.cpp
  42. vector.o:
  43. $(CPP) -c -o $(OUTPUT_DIR)/vector.o Bindings/Native/vector.cpp
  44. events.o:
  45. $(CPP) -c -o $(OUTPUT_DIR)/events.o Bindings/Portable/Generated/events.cpp
  46. ApplicationProxy.o:
  47. $(CPP) -c -o $(OUTPUT_DIR)/ApplicationProxy.o Bindings/Native/ApplicationProxy.cpp
  48. Urho.iOS.dll:
  49. /Applications/Xamarin\ Studio.app/Contents/MacOS/mdtool -v build "--configuration:Release" -p:Urho.iOS Urho.sln